Dreadship Reef

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander Anthology Vol. II (CM2) Uncommon
Commander 2016 (C16) Uncommon
MTG: Commander (CMD) Uncommon
Time Spiral (TSP) Uncommon

Combos Browse all

Dreadship Reef

Land

: Add to your mana pool.

, : Put a storage counter on Dreadship Reef.

, Remove X storage counters from Dreadship Reef: Add X mana in any combination of and/or to your mana pool.

Price & Acquistion Set Price Alerts

C16

CMD

TSP

Ebay

Recent Decks

EDH 3 / 5
EDH 0 / 0
EDH 0 / 0

Dreadship Reef Discussion

LVL_666 on I Have Powerful Friends in Very High Places

1 day ago

So, after looking at your landbase I have some suggestions. Since you're running Atraxa you have the unique opportunity to take advantage of Proliferate. Some lands that may be of use to you are the TimeSpiral Storage Lands, aka: Calciform Pools, Dreadship Reef, and Saltcrusted Steppe. Then to support your proliferation madness you could use Mage-Ring Network, Gemstone Mine (because you could just keep proliferating the counters on it, making it punishment free), and Mirrodin's Core. To make room, i'd try and cut your manabase down to around 33 lands. I would probably cut some of the Check Lands, but I would definitely cut Krosan Verge for one of the previously mentioned mentioned cards I suggested.

Also, for the love of everything sane and holy why on earth are you running Mu Yanling?! Wizards even admitted that the cards from that set were made to be intentionally unplayable. The proof is from: Creating Global Series:JIANG YANGGU & MU YANLING:

Now, to properly set expectations: these are essentially special Planeswalker Decks for a Chinese audience. Despite the fact that they are packaged together, I would suggest thinking of them as Planeswalker Decks, not Duel Decks.

Planeswalker decks were purposefully watered down, a product that had little to offer more experienced players. Sorry for the rant, but all i'm trying to say is that you have much better options than Mu Yanling. Try Aminatou, the Fateshifter...just anything but that.

On an additional note, you could also run As Foretold because Atraxa can get that count up very high very quickly. 2 counters every turn (your upkeep + endstep) means you could pop out a free planeswalker on your turn, tap out, and still be able to play responses during other players turns (it says "Once EACH turn", not "Once on your turn") so that would be something to take advantage of.

I think i'll cut myself off here...I have a few more thoughts regarding your deck but i'll playtest it a bit more before I comment again. Good stuff so far though!

Atuva on Jodah, Archmage Eternal

1 month ago

Have you considered Vorel of the Hull Clade combined with my other suggestions? Ramos, Dragon Engine ; Doubling Cube; Master Transmuter, Composite Golem, Phyrexian Reclamation, and the Talismans (Talisman of Dominance, Talisman of Progress, Talisman of Unity, Talisman of Impulse, Talisman of Indulgence. With Vorel you could also include Gyre Sage. Using Vorel to double the counters on Ramos and Gyre Sage. You could also storage lands like Calciform Pools, Dreadship Reef, Molten Slagheap, Fungal Reaches, Saltcrusted Steppe, Mage-Ring Network, and/or Mirrodin's Core along with a card that transforms lands into a creature, doesn't matter if it's permanent or just temporary, to have Vorel double the number of counters on them while they are creatures. I do this in my Atraxa, Praetors' Voice and it works magic for me. If you're worried about any of these engine cards being limited just add tutors.

Side Note: I totally use Wasteland, Strip Mine, Crucible of Worlds, Ramunap Excavator , Exploration, and Burgeoning in my Glissa, the Traitor EDH deck and those cards are savage together. highly recommend trying them out together in a deck.

Dumgoldfish124 on Piracy

2 months ago

Here are some flavourful card ideas:

Piracy

Coastal Piracy

Piracy Charm

Gild

Shipbreaker Kraken

Scourge of Fleets

Pirate Ship

Ramirez DePietro

Larceny

War Tax

War Cadence

Mass Mutiny

Treasure Trove

Greed

Gamble

Expedition Map

Bribery

Capsize

Acquire

Desertion

Drowned

Stolen Goods

Booby Trap

Walk the Plank

Dreadship Reef

If you like some of the cards and want some help looking at what to swap, just ask, I'd be happy to help.

Loreshadow on Hivepact

3 months ago

You can also Morph/Exile Hivemind for four or less mana depending how many colours you want to use. Cloudform can also give hexproof until the next turn when you flip it. Essence Flux is one of many that can do the flipping.

But you shouldn't need turn 4. Calciform Pools, Dreadship Reef, and Mage-Ring Network all ramp up for Mono-Blue. There are other coloured versions as well.

Add somes Scrying and you're good to go. Think I'll try the two card combo with some Spreading Seas and Field of Ruin.

Atrabilogie on {U/W} Control

3 months ago

Also, I doubt that this could be an option but I know an interesting card that can synergise well with this deck.

Momentary Blink

It can be used to trigger Torrential Gearhulk and Reflector Mage abilities.

This Momentary Blink can actually be a counterspell through Torrential Gearhulk, if you choose Unwind or Rewind, it actually untaps more lands than you've used. That's very helpful to cast a full powered Sphinx's Revelation at your opponent's endphase.

I'm new here so let me just relink you correctly my decklist :

3 Teferi, Mage of Zhalfir

1 Skeletal Vampire

1 Dralnu, Lich Lord

2 Dreadship Reef

1 Underground River

3 Dimir Aqueduct

9 Island

2 Swamp

3 Desert

3 Drowned Catacomb

4 Rune Snag

3 Spell Snare

4 Rewind

4 Think Twice

4 Mystical Teachings

1 Seize the Soul

3 Mana Leak

1 Cancel

4 Repeal

1 Cremate

1 Last Gasp

1 Sudden Death

SB:

3 Persecute

4 Deathmark

1 Slay

1 Seize the Soul

1 Trickbind

2 Moonlight Bargain

1 Spell Snare

1 Dreadship Reef

1 Darkblast

Things I added :

Damnation

Hero's Downfall

Wrexial, the Risen Deep (not very strong but cool card)

Venser, Shaper Savant

K1ngMars on The Scarab God - Semi Budget

5 months ago

Hi! Seems an ibnteresting approach to the Scarab God, though I think you are trying to do too many things at once with this deck.In particular, I think that the mill subtheme you got going on here is a bit too random to really be any good. You could instead consider adding more zombie tribal love (whatever you prefer).On the other hand you have a pretty respectable tutor theme, which in decks whit access to black is always nice.Since you have an expedition map mainboard, I'd consider a future upgrade with Urborg, Tomb of Yawgmoth and Filth... it makes up for a pretty devastating combo of unblockable creatures. While talking lands, consider just flat out removing Dreadship Reef, storage lands are just bad :/I'm dubious about Paradox Haze: it's really strong with your commander's triggered ability, though could also end up killing you if you got your Graveborn Muse out on the field. If you think it's worth, keep it.

I'd consider adding some sacrifice outlet, like Ashnod's Altar, for those are always useful, especially with tribes like zombies, and also cards with repeatable effects for card draw, like Vampiric Rites.Your strongest ability is your commander's triggered ability, so i'd try to consider adding cards that produce A LOT of zombies, in order to close out games even more reliably.

Apart from this, a Scarab God deck is always going to be fun, this is just my opinion!

hoardofnotions on

5 months ago

Welcome back to Magic!

Some changes

Lands

out meteor crater - I think your mana is good enough that you don't need this type of card. Don't want to turn board wipes into land destruction as well

dromar's cavern - sets you back a land for fixing. I think your deck with dual lands doesn't need this type of card

maybe add fetch lands like Flooded Strand or Flood Plain

You could add the charge lands like Calciform Pools, Dreadship Reef or Mage-Ring Network to help ramp while sitting there

I think ajani's pridemate and serene steward won't be strong enough in commander

gwafa hazid, profiteer isn't great. you give your opponents cards, then they kill your gwafa and attack you. weak sauce

obelisk of esper could be Darksteel Ingot, or another 2 mana rock like Mind Stone

abzan battle priest could be upgraded i think. True Conviction gives all your creatures lifelink (and doublestrike)

Jin-Gitaxias, Core Augur is another praetor that's very good

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