|Commander / EDH||Legal|
Printings View all
|Commander Anthology 2018 (CM2)||Uncommon|
|Commander 2016 (C16)||Uncommon|
|MTG: Commander (CMD)||Uncommon|
|Time Spiral (TSP)||Uncommon|
Combos Browse all
: Gain .
, : Put a storage counter on Dreadship Reef.
, Remove X storage counters from Dreadship Reef: Gain X mana in any combination of and/or .
Dreadship Reef Discussion
2 weeks ago
However, I really want to put a Gavony Township in that deck, so I am contemplating removing the Mage-Ring Network , since a land that can produce only colorless mana may not be the best option for a four-colored deck, but I wish to ask the advice of other users here, before I make a decision. Ironically, that deck did have the township, originally, but I removed it in favor of Karn's Bastion .
1 month ago
@bushido_man96: Wait... You like the Horizon Enemy Color lands? Are they really that great? I, mean, sure, Horizon Canopy was a Future Sight Dual Land; but even stuff like Grove of the Burnwillows , Nimbus Maze , River of Tears ... Now I'd like to see a full cycle of those; maybe even Land Creatures like Dryad Arbor in which they have a Basic Color to base upon. But there also is the Storage Duals w/o an enemy cycle. I'd like to see cycles for all those...
Oh, & found a new combo for cEDH Boros anyway: Altar of the Brood + Ancestral Statue (Or even add Rest in Peace in this case?). Think; repeatable mill that wincons for cheap. That said, I just wonder how such a kind of combo might actually do better...
But what about Eldrazi Displacer & the engine of creatures it has? How bad is it here? I don't remember if you answered previously, thus why I'm asking... Finally, Land Tax is still in, but this deck doesn't seem to have enough Basics; how many would be added on avg (Number of Basic Lands, not the Land Types.) as I reach 100 Cards? I'll let you think about all this...
1 month ago
2 months ago
I have an EDH deck with Atraxa as its general, and that deck has all four triple lands that are supported in her colors ( Arcane Sanctum , Sandsteppe Citadel , Seaside Citadel , and Opulent Palace ), which are great lands, but they enter the battlefield tapped, so I am seeking replacements for them.
I cannot believe that I did not consider the “storage lands,” the lands that use storage counters, when I was building the deck, as they would be absolutely perfect for a deck that focuses on the proliferate mechanic, but I wish to seek advice from the other users on this forum before I put those lands in my deck.
The storage lands that I am considering for my deck are Calciform Pools , Dreadship Reef , Saltcrusted Steppe , and Mage-Ring Network . What does everyone else say about this? Are those lands good for an Atraxa EDH deck?
2 months ago
What exactly is your budget, if you don't mind my asking? Ad Nauseam is already one of the more budget friendly decks one can play in modern; my list doesn't accurately represent this of course on account of the foils (and this is a deck where foiling is exponentially higher) but the actual stock list I have in the description without any foils is roughly $450-$500 last I checked.
If this is still too much the easiest replacement, although it must be stressed you will want to upgrade as soon as possible as these replacements are more placeholders than anything as combo decks like Ad Nauseam really need to be streamlined effectively, would be to cut the Gemstone Mine and replace them with most likely 1x Plains and 1x Dreadship Reef . This is by no means ideal but it is manageable if you really can't afford Gemstone Mine right now. Other than that there is not much unfortunately, instead of Darkness and Keranos, God of Storms you can just run the stock 3x Bontu's Last Reckoning but the card that is probably the biggest stretch for someone trying to pick up the deck, Leyline of Sanctity , is unfortunately really mandatory for the deck. There are just too many matchups in modern where you need Leyline to even hope to win. If that is the one card keeping you from playing Ad Nauseam then you can try for a time without it and pick some cards based on your meta from my comprehensive sideboard options list in the primer, but you will find some matchups will feel worse than they are and you will want to get your leylines as quick as possible. Essentially, playing Ad Nauseam without Leyline of Sanctity is like playing Infect without Noble Hierarch or Tron without Karn Liberated or Burn without Goblin Guide . In all cases its possible and has been done, but it is far from optimal.
Let me know if there are any specific cards you are looking for replacements for as they pose too much of a financial hardship, I am more than happy to make suggestions for what can be played instead; it can be hard to think of options without a specific card in mind to swap. I hope you build the deck!
4 months ago
Thank you for the kind words, it's much appreciated. Off the top of my head, the best tip I can give you for learning to play the deck is to not get frustrated. Ad Nauseam is a deck that rewards patience and the ability to move seamlessly from game to game without getting rattled. The most common mistake I see players picking up the deck make is giving up after losing game one and counting themselves out; or yelling when their Spoils of the Vault exiles Lightning Storm and Laboratory Maniac . Like most combo decks the list is made to be consistent but every once and awhile it just doesn't work. You really need to learn to accept this fact and focus on the games ahead.
Another tip I can give you, which I allude to in the primer, is to begin evaluating decks not on what they are, but rather on how they can interact with us. Honestly at this point when I face jund I don't actually write down jund when recording my matchup at a tournament, I usually just write "Discard/life." Evaluating decks in this way makes sideboarding easier, and gives you a better idea of when it is possible to go off. Traditionally, a deck will attack us in 3 ways, via discard, via pressuring our life total, or via counterspells (there are others but these are the most common). The worst matchups are the ones that can attack us on multiple angles, hence why Grixis Death's Shadow, which attacks us on all 3, is a bad matchup, whereas burn, life total, is a good matchup. The deck takes more meta knowledge than most would assume as you really have to know how your opponent is going to interact and beat you.
The final tip I can think of off the top of my head is to be conscious of your sideboard, this is a deck that is very easy to overboard with. Remember we are a combo deck, so our 60 is engineered to be as consistent at possible at getting that combo, introducing new cards compromises that consistency somewhat in order to remove angles of attack that will beat us before we have a chance to win. I still need to find the time to type up my sideboard guide on here for your use but keep that in mind. Sometimes a card like Echoing Truth may look fine in a matchup such as tron, but in reality, is this really better than any other card in our deck? Especially considering we are cutting our worst card in Phyrexian Unlife for the 2 Thoughtseize ? The answer is no, and getting yourself to the point of evaluating what is coming out is key for playing Ad Nauseam.
Of course if you have any more questions or more specific questions about anything from sequencing to Pentad Prism math, I am more than happy to answer, just leave a comment on this page.
As for your budget concerns, can I ask what budget you are working with? My list due to the foils doesn't really accurately depict the price of the deck, with no foils I believe it is about $450-$500 making it one of the cheapest competitive modern decks. If that is still too high I would say the first thing I would do is cut Gemstone Mine for a Dreadship Reef and a basic, you lose some consistency but if you are looking to get in on a budget that would be a start, though in the long term you should invest in those. Leyline of Sanctity is a must in my opinion but if you are dying to play the deck it is one of the most expensive cards, and you can choose a variety of options from my list above, again though I must stress that I would not recommend any of this unless there really is no choice, both "cuts" are really must-haves for the deck. Everything else really is necessary unfortunately or you risk just not having the mana to support what you are doing. I also think Peer Through Depths is cheaper than Spoils of the Vault so you could run that version of the deck. Otherwise, talk to your local meta and ask about maybe proxying a few cards while you learn, tell your opponents they can have the match win if they are strict but get in the game time.
Finally, sorry for the novel, my attitude towards new standard sets like War of the Spark is always to approach it optimistically but, as history holds, we don't get many new toys from these sets, so I'm excited by the potential, but I'm not holding my breath for anything particularly special. Modern Horizons on the other hand is both very exciting, and incredibly scary. To start with the positive side, it's impossible to speculate on what new-designed cards could be in the set so I'll stay away from those, but in terms of reprints, I would love to see Flusterstorm reprinted, I think it would be a consideration for the sideboard as it is in legacy ANT, I also think it would be cool to see cards like Pulverize (a fun toy that could be cool to build with) or especially Xantid Swarm , though both seem unlikely. Flusterstorm I think has a chance so that is what I am holding out hope for, though buying judge foils will suck a little bit. In short, there is a ton of potential for reprints or even new cards that could add to the deck which makes me very excited moving forward. The other edge of the sword with this is that, like most modern decks, there is the risk that the set makes the deck virtually unplayable, that it gets pushed out. I see the chances of this happening being low but the possibility is scary and definitely something to be aware of, if nothing else I am assuming I will have some new hate cards that I have to learn to deal with.
If you made it this far, thank you, I hope that answers your questions, and if you have any more questions let me know as I'm more than happy to answer.
4 months ago
eliakimras on Atraxa
7 months ago
Your mana curve peaks at 4 mana and you have Mirari's Wake, so it might be interesting to invest in 2-mana land ramp options, so you can cast your 4-drops on turn 3 to get your plan going. I suggest Nature's Lore and Farseek. Gyre Sage grow up and ramp quickly, while Rishkar, Peema Renegade can put the first counter on creatures so you can proliferate them and tap them for mana when needed. I would take out Ikra Shidiqi, the Usurper (you need to hit someone to profit on her - she is better on a lifegain/token deck), Primal Amulet Flip (you don't have many essential sorceries to be copied) and Custodi Soulbinders (a really slow card) for them. // Orzhov Advokist serves double duty: she deters opponents from attacking you if they accept the offer, and also put counters on your creatures for free. Inexorable Tide is free proliferate while you cast your spells. Lim-Dul's Vault is a better tutor than Diabolic Tutor (maybe you should run both). // I would also upgrade the removal package to make it more versatile: Utter End instead of Sylvan Reclamation, Anguished Unmaking instead of Viridian Corrupter (if you want to win with infect, you have to fully commit to it), Abzan Charm (great versatility) instead of Mortify. Swan Song (better because cost less) or Arcane Denial instead of Mystic Confluence (5 mana is a lot to hold in a proactive deck). If you need even more removal, Beast Within and Swords to Plowshares are cheap ones to pick. // In terms of finishers, you could swap out Tuskguard Captain for Herald of Secret Streams. Odric, Lunarch Marshal has great synergy with Atraxa, Praetors' Voice. Champion of Lambholt, Managorger Hydra, Chasm Skulker and Cathars' Crusade require quick answer, or else they win you the game. // In the card advantage department, Bred for the Hunt, Path of Discovery (also create counters), Shapers of Nature (also create counters), Zameck Guildmage and Etched Oracle are repeatable draw while Rishkar's Expertise, Prime Speaker Zegana, Painful Truths and the aforementioned Abzan Charm are 1-shot card draw. I recommend replace Manifold Insights and Mirrorweave with Rishkar's Expertise and Prime Speaker Zegana. It is important to have about 10 ramp sources, 10 draw sources, 5 target removal and at least 3 boardwipes, and you should look for cards that can do more than 1 thing (like Abzan Charm) because they are the most versatile (therefore valuable) cards in your deck. // Guildmages' Forum is a strict upgrade over Opal Palace, because it can put counters on other creatures. I would also reduce the number of tapped lands in the deck, so you can reliably play something on turn 2. Blossoming Sands, Thornwood Falls, Tranquil Cove, Azorius Chancery, Dreadship Reef (doesn't provide colors right away) should be the first ones to be swapped. Some nice cards that enter the battlefield untapped are Caves of Koilos, Llanowar Wastes, Yavimaya Coast, City of Brass, Mana Confluence, Reflecting Pool, Bountiful Promenade, Sea of Clouds, Morphic Pool, Gavony Township, Watery Grave, Hallowed Fountain, Godless Shrine, Breeding Pool (the last 4 are all getting reprinted).
Dreadship Reef occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%