|Commander / EDH||Legal|
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|Conspiracy: Take the Crown (CN2)||Rare|
|Vintage Masters (VMA)||Rare|
|Promo Set (000)||Rare|
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You may choose a sorcery card you own from outside the game, reveal that card, and put it into your hand. Exile Burning Wish.
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Burning Wish Discussion
48 minutes ago
Exsanguinate is a card that will always go in an out of my deck. Great wincon, can sweep up several low life opponents, or can stall a loss if you cast it for even a mid range amount. Just an all around solid card. That being said, it comes out regularly to make room for things I want to try. My Wishboard is it's present home, which is a great location for it for me. I can get it for with Burning Wish, but it also gives me access to things like Insurrection and Austere Command. If I cut Burning Wish, I am not sure which I would replace it with, Exsanguinate or Insurrection. Either way, it will alway occupy a flex spot in the deck, because it is not key to the functioning of the deck, but it is amazing when you need it. Thaumatic Compass is pretty great. It has made a great showing in 2 of the last games and played a key role. The last game it didn't show up. What did show up was Teferi's Protection . I won the game against a semi-mirror match against a newly minted Bant Aikido deck. It went Demonic Tutor and Enlightened Tutor to get Master of Cruelties and Key to the City, cast Master of Cruelties. Opponent casts Path to Exile on Master of Cruelties. I cast Teferi's Protection , saving my entire board. Pass the turn, my opponent gets nothing, and passes the turn, knowing she is at least mostly dead. I draw the Key to the City, cast it, and tap and discard to Key to the City on Master of Cruelties, attacking with Master of Cruelties. This bypasses my opponent's Michiko Konda, Truth Seeker, Clever Impersonator cloned No Mercy, and her Delaying Shield, as well as a held Dawn Charm to put her at 1 life. I transmute Shred Memory into Price of Progress and cast it, knowing that she doesn't have enough to pay the mana to Delaying Shield to save herself next turn. Pass the turn, and good game. This was after she let an Insurrection through to take out both other opponents earlier in the game when she could have Dawn Charmed to save them. I was expecting her to hold a fog, so I took out them instead of her. She ended up dyeing with that Dawn Charm in hand. Super interesting to see the deck in a multiplayer against another Aikido deck, this one with arguably more control and defense in the form of blue control and green rattlesnakes, but with less aggression. The aggression won out. Mardu aikido is amazing, super fun, and will probably always be my favorite. Thanks for helping me to build my deck, and congrats on the 100+ upvotes. The deck is truly rad.
8 hours ago
This is being tweaked for a meta which allows sideboards and penalizes players who win before turn six and/or go infinite.
Mostly looking for thoughts and suggestions on the sideboard choices but any feedback is appreciated!
Targets include: Mind's Desire: often a little clunky and painful Ad Nauseam and Dark Confidant so I moved it to the wish board.Void Snare: redundant Chain of Vapor mostly to clear stax effects.Grim Tutor: arguably the worst of the unconditional tutors so I moved it to the wish board. Not sure about this one, may be better in the main.Pyroclasm: clears little guys.Damnation clears big guys too!Vandalblast: By Force is better but its always good to have redundancy.Exsanguinate: infinite mana win condition.Thoughtseize: counter magic bait or strip a win condition etc.Stranglehold: there is an extra turns Kess deck in the meta.Serum Visions: the worst of the cantrips so, to the board! Good for cracking a Doomsday pile.
2 weeks ago
The ideal hand is 3 lands and a CMC rock, some soft Pillow card like Curse of Opulence, Duelist's Heritage, or Sun Droplet, a Rattlesnake, a harder Pillow or Rattlesnake to work toward later, and a draw/filtering card. This sets me up to divert attacks away from me, cast Marchesa on turn 3, and then start working through my deck as the early game unfolds. Having removal early is OK as well, especially against really fast decks, but it often works better to let them explode on my opponents and weather the initial storm behind my fortress. Having a wincon is OK, but often you would rather draw these later when your opponents have weakened themselves and had a chance to develop themselves to a point where the wincon can have full effect. Tutors and Fogs are always nice.
For tutoring, I usually hope to hold them until I can grab a wincon or some life saving hard pillow like Solitary Confinement or Teferi's Protection . I will use them early if I am mana screwed to get myself out of it, but that is pretty rare. If I have a good fortress going and my opponents are not building any aggression, I may tutor for my own aggression in the form of Serra Ascendant, Master of Cruelties, or Gisela, Blade of Goldnight. I try not to let a table play sit and wait without having to deal with aggression early. It is best to react to the board state than to have a standard plan for your tutors.
As for Wishes, you are right, they are not allowed by the official rules "without prior agreement on their scope from the playgroup." I found the rule amusing, given that Demonic Tutor is allowed. Avoiding the common complaints about abuse can make them a fun card that is no worse than any other tutor. I took my time to address this rule with my playgroup and we agreed on some limits. Somewhere in the archives of this deck I had a pretty thorough discussion of this, and address the changes I would make if Wishes are not acceptable in any specific meta within the writeup. The short story is that Wishes are a meta call, mine during the development of this deck allowed them for use with a specifically constructed sideboard for this use. No cards outside of this sideboard were Wishable. Also, the targets should not really be too mean, just normal cards. I excluded color hate and some of the "unfun" hosers and focused on answers and wincons that would shore up problem areas. Talk to your group, look up previous discussion threads regarding Wishes, and if they are not your group's thing, substitute Burning Wish for any other card that your deck may be weak in. This is a good spot to get as mean as you want against abuses in your meta, like serious graveyard hate or anti-Blue or anti-Green cards. Burning Wish and my Wishboard are much less mean than you could get with that slot.
2 weeks ago
Having been playing around with the deck a bit more, I've got a few questions:
What is the ideal starting hand? What should I be looking for during the mulligan? Also, what are the mulligan rules you usually play with?
What do you normally find yourself looking for with the black tutors? Do you ever use the tutors early, or do you usually wait for the right situation to tutor for an answer?
Also, I've been recently looking through the official EDH rules at mtgcommander.net, and under number 13 I found this:
"Abilities which refer to other cards owned outside the game (Wishes, Spawnsire, Research, Ring of Ma'ruf) do not function in Commander without prior agreement on their scope from the playgroup."
Does it mean that Burning Wish is officially not allowed?
3 weeks ago
3 weeks ago
Thanks for a quick reply!
I have a few more questions:
And regarding the deck tactics:
What do you usually do with Marchesa the first time you play her, if all of your opponents are open? And even if they are not, do you still attack to tempt somebody to take The Monarch? Or do you protect The Monarch as long as possible?
And do you always attack somebody with the deathtouch tokens and beaters whenever they are guaranteed to land a hit if you don't need more protection? I'm asking, because the damage does not always seem significant, but it does make people hate you way faster, kind of undermining the original plan.