|Commander / EDH||Legal|
Printings View all
|Duel Decks: Elves vs. Inventors (DDU)||None|
|Commander 2016 (C16)||Uncommon|
|Modern Masters 2015 Edition (MM2)||Common|
|Commander 2014 (C14)||Uncommon|
|Magic 2015 (M15)||Uncommon|
|Duel Decks: Elspeth vs. Tezzeret (DDF)||Common|
Combos Browse all
Indestructible (Effects that say "destroy" don't destroy this land.)
: Add to your mana pool.
Price & Acquistion Set Price Alerts
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Darksteel Citadel Discussion
3 days ago
Huh, hadn't thought of using Echoing Truth like that. Good idea.
Okay but why are you running Darksteel Citadel?
6 days ago
Deepglow Skate is nearly useless in this combo-oriented build. There is no reason to activate the ultimate when the -1 ability is better.
1 week ago
Yeah, now I understand a bit better why Mox Opal was used in this deck. Shame that all of the artifact lands (minus Darksteel Citadel) are banned in modern. Would have been another budget alternative in that case.
The Mycosynth Golem I would have used it with another massive beater that doesn't have affinity, like Blightsteel Colossus. I mean, you never really do keep anything in hand with this deck since all of your cards are instantly sent to the battlefield. So at late game, if you ever get stuck in a situation, having the golem and a good beater would mean end game quickly.
Again, its up to you. This is just an impression to a more budget way, since I like to make budget decks :3
1 week ago
Valakut, the Molten Pinnacle out for Darksteel Citadel. I really, really wanted Valakut to be impactful, but honestly entering the battlefield tapped hurt me more often than the damage I could do with it helped, which was just too rare to justify it.
I don't know of any land that taps for red that is a better fit, but if I can find a better colorless land I may switch the Citadel out for it. This one at least gets me sac targets for Goblin Welder and Daretti, Scrap Savant, as well as buffing my artifact count for Mox Opal, plus the bonus Indestructible.
2 weeks ago
Thanks for the tips. This is still a work in progress, so the final run will look a lot different than the current one. Budget is the key word in this first build, if it turns out to be working, I might add some more value cards to strengthen it. I know I should go into blue, but I really want to try not to.
You're right about Fertile Ground, it's too costly. The upside is that you can put it on Darksteel Citadel, which can be untapped with Voltaic Servant (or maybe Voltaic Key?). In each case, I think I'm going to replace it by two more Llanowar Elves for the time being.
About the tutoring, I guess I should add Ancient Stirrings (which i don't own).
2 weeks ago
Sad though it may be, Tezzeret is not well positioned at the moment. With the Krark Clan Ironworks combo deck gaining popularity, there is a lot of artifact removal in the format.
1 month ago
irelandking888i used to play Darksteel Citadel before, in fact this is good to sac, but Stony Silence stop it, then the utility lands works better in this case, the package Tectonic + Encroaching Wastes make some matchs betters.
1 month ago
I've tried out both, and Mox Opal was a lot worse, even with two Darksteel Citadels in the lands. When you get a hand that enables the mox from turn 1, you don't get much else. And it gets even worse when you then sac an artifact to Kuldotha Rebirth. Springleaf Drum works even with no other artifacts, as long as you have a creature, and that makes a difference.
I've had a lot of fun out of Contested War Zone - it goes pretty well with your overall strategy in this deck.