Talisman of Dominance

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Archenemy: Nicol Bolas (E01) Uncommon
Mirrodin (MRD) Uncommon

Combos Browse all

Talisman of Dominance

Artifact

Tap: Add (1) to your mana pool.

Tap: Add (Blue) or (Black) to your mana pool. Talisman of Dominance deals 1 damage to you.

Set Price Alerts

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Talisman of Dominance Discussion

Cloudius on Yennett, Fastest Topdeck in the West

15 hours ago

BelugaWhale217 I'd personally cut the following:

Cryptolith Fragment  Flip and the 3 Cluestones - I'd opt for the Talismans instead (e.g. Talisman of Dominance since the hit the battlefield 1 turn earlier and doesn't ETB tapped (in the case of Fragment).

Baneful Omen and Mind's Dilation are both fun cards but don't usually win you games. I'd add a few more Counterspells to protect Yennett or Tutors/Card Draws to quickly reach your key cards.

Sigiled Starfish - Scry 1 ain't as impactful if the intent is to help manipulate the top of your library. I'd play Scroll Rack if you've access to the card. Penance is also a great hidden gem as it allows you to return bombs you drew from your hand to the top of the library for Yennett to do her magic.

Aqueous Form - Am assuming the intent is to enchant Yennett with this. However, with Flying and Menace, most players will have difficulty blocking her. Once again, Scry 1 doesn't allow you to dig deep into the top of your library.

My humble 2 cents, hope these helps. While we took the deck in a different direction, you can check out some of my card choices as well. Cheers.

multimedia on Commander deck for a beginner

18 hours ago

Hey, if you like control and your meta is that much aggro then you probably want to play primary white for board wipes ( Day of Judgment , Supreme Verdict , Fumigate , etc.) and anti-aggro cards ( Blind Obedience , Authority of the Consuls , Ghostly Prison , Swords to Plowshares , etc.)

To help your $120 budget for the manabase you could can play Oloro as two primary colors (blue and white) and only splash black for him using some budget lands in the manabase ( Swamp , Command Tower , Exotic Orchard (if an opponent is playing black), Caves of Koilos , Sunken Hollow , Choked Estuary , etc.) and budget mana rocks ( Dimir Signet , Orzhov Signet , Fellwar Stone (if an opponent is playing black), Talisman of Dominance , Commander's Sphere , Chromatic Lantern , etc.)

multimedia on Yennett of the Odd Fate

1 day ago

Hey, saw your forum topic asking for help. Amazing causal deck. I'm finding it difficult to spot very many possible upgrades.

Consider cutting a few of the lower impact big creatures for some more two drop mana rocks, a board wipe, a draw spell, a tutor and a few lower CMC support creatures? I'm guessing since you don't have Mana Crypt, Mox Diamond and Chrome Mox already that those cards are out of your price range?

Cards to consider adding:

A Delta and a Strand would help the manabase a lot.

Cards to consider cutting:

  • Mortuary Mire
  • Halimar Depths
  • Djinn of Wishes
  • Diluvian Primordial
  • Artisan of Kozilek
  • Sepulchral Primordial
  • Twilight Prophet
  • Enigma Sphinx
  • Magister Sphinx
  • Darksteel Ingot
  • Commander's Sphere
  • Time Reversal
  • Fabricate

Good luck with your deck.


SirHerpaderp on Scarab God Zombie Tribal

1 week ago

Hey kevinscheurwater

A friend of mine and me playtested this deck vs my Meren of Clan Nel Toth deck yesterday and it turned out to be pretty balanced (tho both decks are designed for 4player groups and the God might be a bit annoying if meren has to handle him solo). One thing I found out is how powerful the activated ability of The Scarab God is, especially versus a graveyard based deck. That said I would maybe swap the Coat of Arms with Training Grounds since it seems like I don't need more buffs to win.

The Necropotence turned out super powerful, which I didn't expect at first since the card looks so odd in it's design.

The Talisman of Dominance is already included. Only thing I now want to switch out is the Midnight Reaper : I had a Skullclamp in the deck, but there are too few sac outlets and the zombies don't die on their own, so it's kinda hard to get a constant draw from it, I'd like a more unsituational option here.

multimedia on Dimir Mill Budget Upgrade v6.9.1077

1 week ago

Hey, saw your forum topic asking for help. Do you own the cards that are in the maybeboard? There's several there that are much better than cards in the main deck.

Consider building this Dimir deck with Sultai in mind? If your goal is to play Sultai with Tasigur or Muldrotha later on then my advice is get playable cards that you can use in those decks, but for the time being get blue, black and Dimir cards and play them here with budget good stuff self-mill/reanimation strategies. Good stuff being playable spells especially creatures who have good ETB (enter the battlefield) abilities. Tasigur and Muldrotha use self-mill strategies not opponent mill strategies. Tasigur and Muldrotha abilities only work with cards in your own graveyard. Self-mill is much more powerful than opponent mill in multiplayer Commander.

Budget cards ($5 or less each) to consider adding that you can use in Sultai with Tasigur or Muldrotha later on:

If you like this idea then I can further help you to change this deck to make it easier to convert it into Sultai later on, but for now still being a good Dimir deck with Scarab God as Commander. Let me know your thoughts, good luck.


Ripwater on Scarab God Zombie Tribal

1 week ago

Mox Amber might be a little tricky, but most of the time your commander is easily cast and it will provide 1 mana. I think it maybe needs a bit of playtesting to see if it works out.

Yeah if you play enough lords then a akromas memorial is the better option. Also Coat of Arms you only want to play when you go really really wide, like krenko does. Other than that I think its too big of a risk. Better option is Eldrazi Monument I think, cause saccing a dude wont hurt you that much!

Maybe if you have an active sac outlet Skullclamp might provide valuable instead of Midnight Reaper ?

2 other cards I totally forgot about are: Phyrexian Reclamation and Talisman of Dominance

multimedia on New World Order of Magic, Brother!

1 week ago

Hey, saw your forum topic asking for help.

These colors can take great advantage of Protean Hulk and Reveillark with Flash . Not with infinite combos which you don't want to play, but as value creature engines. Creatures such as Karmic Guide , Phyrexian Delver , Body Double , Phyrexian Metamorph , Phantasmal Image can reanimate or copy Hulk or Lark. Viscera Seer and Carrion Feeder are one drop sac outlets; one CMC is helpful when you can only search for six CMC of creatures with Hulk.


For your budget there's five cards that I suggest you play whatever direction you choose to go (one you're already playing):

These five cards are amazing repeatable draw or ramp in multiplayer Commander. These colors are great for tutors. For your budget consider adding these cards:

Demonic Tutor , Eladamri's Call and Diabolic Intent are also excellent.


When you get to the phase to add lands and more ramp consider:

I think Talismans are better than Signets since you can use a Talisman to make mana the turn you play it without needing another mana or land. Consider Talisman of Progress , Talisman of Unity and Talisman of Dominance ? If you're planning on playing ABUR Duals, Shock lands, Battle lands or combination of these then consider adding Farseek and Nature's Lore ? These two drop land ramp spells are helpful to search for and put a dual land onto the battlefield.

Good luck with your deck.


Oloro_Magic on which of these two decks ...

1 week ago

No land really comes to mind for what you want, a big problem with playing an eldrazi deck that is not in R/G is you lack the 4 extra copies of such cards. If you are intent on black however you could always just play an Urborg, Tomb of Yawgmoth . Other than that, Gemstone Mine or some manlands like Mutavault or Blinkmoth Nexus feel better than crossroads, you have a good amount of coloured sources so you don't have to worry too much, and if you are, then maybe look to find some room for Chromatic Star or Talisman of Dominance .

The Gryff though, in my opinion though I am not an expert, should go. Sure it triggers sanctum, but really ask yourself how often you will have exactly sanctum + gryff? The answer is not very often and even then the answer to the question of whether that even feels good is worse, one deep fiend can easily be enough to win, chaining them is just a bonus, by keeping gryff you risk becoming too one-dimensional, this is why we haven;t seen fiend really do anything in my opinion, by diversifying your top end and threats you give yourself a better chance at winning, especially in a world where decks are now running Surgical Extraction in the mainboard, Drowner of Hope is a great card, and it also ramps you so its a win-win. That's my quick little attempt at convinving you, either way I wish you the best of luck. Additionally, if you are intent on running black cards out of the board then I would go with 2 Thoughtseize , other considerations I would make are Bitterblossom , Nihil Spellbomb , and (unfortunate price on this one) Leyline of the Void .

As a further note, to fix your mana problem you could always... you know ... play Oblivion Sower ;)

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Talisman of Dominance occurrence in decks from the last year

Commander / EDH:

All decks: 0.06%

U/B (Dimir): 1.78%

W/U/B (Esper): 0.91%

U/B/R (Grixis): 1.03%