Spiteful Visions

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Spiteful Visions

Enchantment

At the beginning of each player's draw step, that player draws a card.

Whenever a player draws a card, Spiteful Visions deals 1 damage to that player.

keizerbuns on You want more cards? You can’t handle more cards!

1 month ago

Thanks for the suggestion to_regatha_and_beyond! I have already considered using Spiteful Visions as an additional way to deal damage, but the problem I have with it is that it costs slightly too much mana and I don't like that the damage hits me too.

Theoretically it would be a great card to use since I should be out damaging my opponent since I would also be running Ebony Owl Netsuke and Runeflare Trap alongside it, but I feel like having a card that hurts everyone equally with each card draw wouldn't put me ahead of my opponents as much as I would like, and in some circumstances that could cost me the game. I'll try playtesting it though to see if it's better than I think it is.

Thanks again for the suggestion!

to_regatha_and_beyond on You want more cards? You can’t handle more cards!

1 month ago

Do you think Spiteful Visions fits the deck? You might need to commit to red a bit more but it seems like what you're going for to me...

Caerwyn on Nekusar 2.0

1 year ago

Spiteful Visions is fine to keep in because it does more for you than just add an extra card per turn - it provides a backup for Nekusar so your wheels still do damage, and doubles the amount of damage you are doing if you can field both of them.

cptinsaneoman on Waste Not Nekusar

1 year ago

Notion Thief seems out of place in this deck. With Nekusar, the Mindrazer, Fate Unraveler, Spiteful Visions, etc - why would you want them only drawing one card per turn? Sure, the card advantage for you is good, and stops them from drawing from wheels, but I feel like the entire point of a Nekusar deck of any type is to make people draw themselves to death. To each his own, if I read into the deck incorrectly.

ImNora on Draw to Death

1 year ago

NOTES:

Hive Mind is essentially a win condition in this deck if you add it from the maybe board (it's a little pricey so that's why it's in the maybe board). Combine it with a card like Prosperity and all players are forced to play copies of it with the same x value. You can also combine it with Windfall or Whispering Madness. Having Torbran, Thane of Red Fell + commander = 3 damage per card drawn. Spiteful Visions also turns into 3 damage with Torbran, Thane of Red Fell. So the sudden mass card draw that Hive Mind can initiate can cause hundreds of damage to everyone.

Flagellum on Need help deciding on a …

1 year ago

TheoryCrafter Yeah I see the point about Mogis. It opens the doors for more draw as well as more pain. Specifically draw pain like Underworld Dreams, Spiteful Visions, Fate Unraveler etc. which will work wonders with Wheel of Fortune, Reforge the Soul and Dark Deal which I would run anyways or just against any slap happy blue deck. Just sucks that Painful Quandary, Polluted Bonds and Bloodchief Ascension have risen. Even my good ole friend from my Nekusaur days Kederekt Parasite is up to $8ish now lol.

As far as Dina goes, I originally built her with an incremental life gain build but I started retooling it more towards the aristocrat support build after realizing that 4 mana for a 1 life every upkeep trigger is not worth the spot. I see the value of pests/creature death triggers especially in the event of a board wipe.

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