Spiteful Visions


Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2013 (C13) Rare
Shadowmoor (SHM) Rare

Combos Browse all

Spiteful Visions


At the beginning of each player's draw step, that player draws a card.

Whenever a player draws a card, Spiteful Visions deals 1 damage to that player.

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Spiteful Visions Discussion

evncrbch on Nekusar's Wheel in the Sky

4 days ago

SaskeSaskia - I really do like Dissipation Field, which is part of why I removed Spiteful Visions from the list. My issue with Phyrexian Tyranny is the same as the issue I have with Spiteful Visions. It hits me. So beyond the damage I would deal myself with it, it can also just bounce itself if I have Dissipation Field out, making two strikes against it, hence why I didn't include it.

SaskeSaskia on Nekusar's Wheel in the Sky

4 days ago

I made a nekusar edh deck and thought heavily about putting Dissipation Field in it. The problem with that card, though, is that it affects you as well as your opponents. So, if you have a card like Spiteful Visions out, it'll just return that card to your hand. Looking good though!

I would recommend looking at Mindcrank and Phyrexian Tyranny, that is a pretty good combo

page04z on Licia, Eredar Lord of the Mardu Legion

6 days ago

@ShinakoX2 - Yeah those effects were in the original build, but the only thing that made the final cut was Spiteful Visions. I already had a Shattergang Brothers group slug deck so I was less inclined to include them in this build.

But you're thinking is right on two things. One, those are good includes for a Licia deck. But more importantly, two, it will draw a lot of hate and paint a target on your back.

This deck is built pretty casually, so I'm not sure it would handle a group slug archetype very well. Would likely need designed again from the ground up.

goblinguiderevealpls on Nekuzar's Wheel Empire

2 weeks ago

Yes she would.

I bought the precon solely to add her to my list, shes like an additional/budget Snapcaster Mage

I used to run Black Sun's Zenith but I found it to need way too much mana to work as intended, i would replace it with Toxic Deluge, as its only 3 mana and the life you pay is almost always less than the combat damage you're avoiding

Same with dragon mage, chasm skulker and kederekt parasite, theyre both good but mage is way to heavy on mana and usually doesn't make it to combat, same with jace's archivist, although he is insane ive found my opponents never let him use his ability

Kederekt is great, but many games my opponents just kill off my red devotion to nullify it

Black vise is decent, but focusing on global damage is usually better, since wheels and Underworld Dreams hit every one of your opponents

Howling mine and font arent bad on paper, but usually end up beingba free Phyrexian Arena effect for opponents and draws them into answers to your pain spells

Dynamo is also good, but id cut those 4 artifacts in favor of the signets/talisman for ramp and colored mana filtering

Dreadbore isnt a bad card, but its relatively low impact in multiplayer when you could cast an Evacuation, Blasphemous Actor punish heavy creature threats potentially for lethal with Rakdos Charm and/or Deadly Tempest

Finally, Spiteful Visions and Phyrexian Tyranny type of draw hate are very strong, but after playing both ive found that you die to the damage more than opponents due to draw engines such as Consecrated Sphinx or Waste Not

To make a long story short, i would cut many of the creatures that dont draw you cards or deal damage without any conditions, along with any single target spells excepting countermagic, i would replace them with more creature board wipes since that is the deck's main weakness, along with colored mana rocks to ramp into your enchantments and wheels faster, and the rest i would eventually add the very few wheels you are missing

Winds of Change,Wheel and Deal and Memory Jar are the ones worth mentioning

Hope that helps

Craptain_Seanzy on Draw Yourself a Card my Man

3 weeks ago

ClockworkSwordfish, I've been struggling with myself if I want to give up discard for draw, or vise versa. It's just too satisfying to cycle cards in and out of players hands! I love the "not knowing what might happen" aspect this deck brings to the table. Also, those suggestions of yours are great! I like Toil / Trouble, and Vexing Devil. They could be entertaining to work in somewhere. I'd rather not have too many four CMC cards so I'm unsure of what I'd switch out. As for Spiteful Visions (The better of the 4CMC cards); when I was playing it, it seemed like I never really got it out often, and usually by the time I did, I feel like it didn't shine as much as some of the other cards in the deck. Think I may sideboard it in though.

ClockworkSwordfish on Draw Yourself a Card my Man

4 weeks ago

You might do well to run Spiteful Visions, which gives you more card draw, more damage and a red permanent for Kederekt Parasite.

Personally, I'd take out the discard-hate (Liliana's Caress, Waste Not etc.) and focus solely on punishing card draws (or vice versa!) That way you don't have to risk the awkard possibility of having say, a Master of the Feast and Liliana's Caress not helping each other out.

If you take this route, other cards to consider include Toil / Trouble, Sudden Impact and Barbed Shocker. You could also just run more general "punisher" cards to put your opponent in a tough position - say, Mogis, God of Slaughter, Vexing Devil, Manabarbs and Magus of the Scroll.

wisegreenbean on Licia Lifegain

4 weeks ago

Bad cards: Cradle of Vitality, Rakdos, Lord of Riots, Sangromancer, Scholar of Athreos, probably Vampire Nighthawk, Phyrexian Rebirth cuz you have many better sweeps, Terminate cuz you're bloated for removal and it isn't versatile enough, No Mercy cuz you already have removal that works BEFORE the damage is done, Spiteful Visions

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