Torment of Hailfire

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Standard Legal
Leviathan Legal
Legacy Legal
Brawl Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Hour of Devastation (HOU) Rare

Combos Browse all

Related Questions

Torment of Hailfire

Sorcery

Repeat the following process X times. Each opponent loses 3 life unless that player sacrifices a nonland permanent or discards a card.

Price & Acquistion Set Price Alerts

HOU

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Torment of Hailfire Discussion

Malzelda on Rise of the Ravager

6 hours ago

Painful Quandary is huge for this kind of deck, as well as Oppression. Cyclonic Rift and other spells like it help bounce unwanted permanents to hands, and give fuel to the fire. Also consider cards like Lavaborn Muse and Hellfire Mongrel to make opponents suffer even when their hand is low. Torment of Hailfire is a great finisher/removal for a discard based deck. I feel this deck is similar to my commander deck based on Crosis, the Purger, so if you would like more recommendations, just let me know. :)

LordTsukune on Damia, The Degenerate

17 hours ago

when i built my version i threw in some big beastys like Vorinclex, Voice of Hunger to keep opponents from doing things while at the same time swinging and they still fit the theme. http://tappedout.net/mtg-decks/never-lose-card-advantage/ Tho i too am looking for a definitive win con i don't rely on infi mana combos cause they're to easy if your gonna do it tho you can also throw in Torment of Hailfire, Exsanguinate, Consume Spirit, Drain Life if your gonna rely on a infi mana combo. I also threw in a little mill with Sire of Stagnation its slow but it also allows for your opponent to question wither or not to put a land for turn sometimes that messes with plays and i like the 5/7 allowing me to swing without fear. i also threw in this card Villainous Wealth cause it lets me remove cards from the top of players decks

mgc974 on Vela the night clad combo ...

1 day ago

Hello everyone,

Here is my Vela, the night-clad combo artefact deck. I built thins deck around 4 differents and some specific synergie. I want to stay budget.

The goal of the deck is simple: draw, tutor, loot, find the pieces of combo, play the combo. At instant speed if it's possible with Shimmer Myr. On of the obstacle for the deck is that we need Vela on the battlefield first, than we can combo.

This is my first real combo deck ans it's for playing in a casual metagame. So I choose to play two combo that requires 4 cards (Vela included), one that requires 3 cards and one that requires only 2 cards.

Maybe the deck is a little weaker. But i want to keep a flexibility and not always try to win turn 5/6. My goal is that my deck remains a challenge for me when i'm playing with it. I can choose the level of difficulty.

So here are the combos:

Krark-Clan Ironworks + Mirrorworks+ Myr Retriever + Vela the Night-Clad or Marionette Master

Battered Golem + Banishing Knack + Ornithopter + Vela the Night-Clad or Marionette Master

Grand Architect + Pili-Pala + Exsanguinate or Torment of Hailfire

Thopter Assembly + Time Sieve

I use some card draw and tutor to find my combo pieces.

And here some synergies:

Scrap Trawler and Darksteel Plate + card:Nevinyrrall's disk or Oblivion Stone

Rite of Replication + Vela the Night-Clad. With Rite of replication kicked, it deals 30 damages to opponents when you sacrifice the five copies of Vela.

I'm for your advices to perfect my deck. I take all advices.

Just no cards over 5/7 dollars

cdkime on Sleeper Agent | Budget Xantcha Politics

1 day ago

I gave the list a more in-depth look, with particular consideration to the issues you've listed above. Here are some further thoughts--some of these will be outside your current budget, but are worth remembering for future improvement.

No Mercy and Smoke are pretty strong cards that will slow down your opponents and discourage attacks against you. Crawlspace will make it more difficult to attack you.

Terminate and Dreadbore are both solid spot removal.

Torment of Hailfire provides a solid win condition.

To encourage attacking others, you could consider running some of the curses. Curse of Opulence and Curse of Disturbance are the two I would probably run. The first is a powerful incentive and gives them mana to feed into Xantcha's ability. The second gives you a blocker to offset the attacker they are receiving.

You have a lot of very expensive, low-impact sorceries you should cut. With the exception of Blasphemous Act, all your sorceries with a CMC 5+ should go.

You also have several large creatures that are not worth their cost--Molten Primordial and Warmonger Hellkite both can go.

Crypt Ghast increases your mana production and draws you cards. If you run Urborg, Tomb of Yawgmoth, all your lands will be producing extra mana.

Braid of Fire will grow out of control quickly, feeding your commander.

Metallic_Purple on Ramos' Cloven Casting

6 days ago

Ramos, Dragon Engine was always a fun commander to play, especially when you can cast a Torment of Hailfire for 10+

Daggerfella on Aminatou Flickering Queen

1 week ago

Megalomania

Altar of the Brood netted me a metric TON of HATE when I had last had it in the deck. I became a quick target in my Meta.

Exsanguinate actually haven't Infinite'd with this card yet. i can actually use it to deal like 14 to everyone late game, and get the card back and play Teferi's Protection to wait the calm before the storm. Right now this is a decent win-contition as in my meta its easier to kill every player at once. if something better were to occur, id do that. also i can use Torment of Hailfire. and what is nice, is if I use my commander to put Terminus ontop of the deck, after my upkeep or before my upkeep (depending on how much mana i have open) I cast Ghostway to remove creatures from play till the end of my turn, then i draw and cast terminus, then torment of hailfire for the win. this deck works better if im being subtle and not making enemies.

Scroll Rack works really well, its possible to use it in conjunction with Lim-Dul's Vault to get what you want in hand. this deck needs a TON of deck manipulation and this card helps. however you can get infinite deck mannipulation if you use it in combination with Strionic Resonator and Brago, King Eternal. due to the fact i have Enlightened Tutor in the deck its easier to get enchantments and artifacts.

Might make some changes, Reality Acid looks nice, same with Emeria Shepherd and Mnemonic Wall

What do you think about taking out Solemn Simulacrum, Phyrexian Metamorph and Clever Impersonator to put those 3 into the deck? (my reasoning is that mana isnt an issue so i dont need Solemn at all, and alot of decks might just zap my copies before I can use them as well as the fact that many commander decks dont really need have creatures id like to copy or it just slows me down.

Eledain on Gary and Friends

1 week ago

Some suggestions for you mate:

Ruthless Ripper is a "one mana kill spell" which gives you devotion and a bit of reach.

Graveyard Marshal can give you some graveyard recycling.

Gatekeeper of Malakir is an easy two for one against creature decks. Especially good against boggles.

Bloodghast could be used as a steady stream of attackers.

Plague Mare was always a good one of sideboard card for me.

And one funny thing: Torment of Hailfire is really awesome with Nykthos Mana. With two Urborg I would play three Nykthos.

Daggerfella on Aminatou, the Fate-Maker

1 week ago

I kinda like it, reminds me of when i started playing around with aminatou.

Aminatou Flickering Queen

Heres my version, id suggest doing it more like mine as this build is consistent as all hell.

Btw if ya dont feel like it, ya dont have to bother with the filter lands if ya dont want to or the kamigawa legendary lands. But your deck could use a lower average CMC and a better mana base for the lands

Also you want to focus on flickering as much as possible, as cool as temporal mastery is, you kinda have to waste a turn to set it up properly just to get 2 turns. Not that great imho

Id remove tezzeret and narset unless you are really going for more of a combo deck with repeatable ETBs. Deck desperately needs Brago and more flickering.

Also the 1 for 1 enchantment removal like ixalans binding isnt needed, its a waste, there are a ton ofbmore efficient things. Plus id remove ghostly prison as pillowforting isnt really what an aminatou deck should focus on. Focus on flickering, etb effect creatures, card draw, deck mannipulation.

Dont focus on combat as much, use a mana sink such as Exsanguinate or Torment of Hailfire as a winstate. Sure you CAN win via other means but working with flicker its kinda hard to take out oponents 1 by one.

Also ya really really need Teferi's Protection & lim dums vault.

I got alot of cheap stuff in my deck, so check it out. I know that cards like Demonic Tutor, Sensei's divining top and scroll rack are expensive but they are worth it. Alot of what i have is available in gold boarder non tournement legal cards that are VERY VERY cheap and most commander players dont give a crap if ya use em.

Good luck!

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