|Commander / EDH||Legal|
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|Hour of Devastation (HOU)||Rare|
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Torment of Hailfire
Repeat the following process X times. Each opponent loses 3 life unless that player sacrifices a nonland permanent or discards a card.
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Torment of Hailfire Discussion
1 hour ago
I like the idea of adding white and I already own paths so makes it affordable to upgrade.
Also yeah I didn't love rakdos revenge.. Like you said it never seemed to hit for much. How many Torment of Hailfire did you run.. Really like that suggestion.
Yeah I figured Waste Not was a must add probably. Just wasnt sure what I should take out to run them and how many to run.
Thanks for advice so far.
2 hours ago
I built a similar deck a while back, and had the following thoughts:
Waste Not is well worth running. Everything it does is worthwhile, though, most importantly, it provides fairly significant card draw.
Personally, I prefer Torment of Hailfire to Rakdos's Return. I found that, by the time I have mana to comfortably cast Rakdos's Return, their hand usually was empty, and it provided little utility other than direct burn.
7 hours ago
Sanctum of the Sun is one of the better ways to use Torment of Hailfire as a win condition. Both Gateway and Sanctum are good cards. Use Gateway as a looter to draw into what you need and exile hard disruption when you don't need it. You're playing one drop, two drop, three drop and seven drop discard this range of CMC is good with Gateway.
8 hours ago
Nice idea you have forming but I would cut Raiders' Wake for copies of primal amulet . I know you don't need to get the raid trigger for wake to be useful, but it is overall slow and has no immediate impact on the game when played. While Amulet falls into a similar category of no immediate impact; it does make it so your Torment of Hailfire becomes lethal almost as soon as you can cast it from the flip in a lot of cases. The Amulets reduction to costs is also very helpful in most ways for your deck.
I would also suggest removing a few of the bounce cards to allow for some more counter magic: Disallow. This way you can have a more permanent solution to threats being cast and can stop someone from using Field of Ruin on your flipped Amulet.
22 hours ago
1 day ago
Yes, with 6 black mana in your deck, you're going to have trouble with Torment of Hailfire.
1 day ago
These are all the cards that immediately come to mind: Enchantments (what I think would work best in the deck) :Cruel Reality Raiders' Wake Torment of Scarabs Sorceries: Torment of Hailfire (my preference in your type of deck) Harsh Scrutiny Lay Bare the Heart Creature: Dreamstealer
1 day ago
Gongari seems sweet, but doesnt add defense. id rather do Grixis and get manna through Storm the Vault, use the manna from this for Torment of Hailfire while stacking up treasures for 1 copy of Revel in Riches.