Torment of Hailfire

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Arena Legal
Standard Legal
Leviathan Legal
Legacy Legal
Brawl Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Hour of Devastation (HOU) Rare

Combos Browse all

Related Questions

Torment of Hailfire

Sorcery

Repeat the following process X times. Each opponent loses 3 life unless that player sacrifices a nonland permanent or discards a card.

Torment of Hailfire Discussion

hellhole3927 on Grand Guignol: Judith EDH

2 hours ago

Forgot about another combo you could include that is very hard to disrupt...

Worldgorger Dragon (in graveyard) + Animate Dead , Necromancy , or Dance of the Dead = Infinite Mana!!!

With a deck full of tutors to find great "mana sinks" (ex. Exsanguinate , Torment of Hailfire ) that would be another good plan.

One last thing, in competitive EDH (turn 3-5 win on spot type of competitive) board wipes (ex. Toxic Deluge , Vandalblast , Damnation ) that make you waste a whole turn at Sorcery Speed are just bad, same thing with spot removal. For example I take my turn and pass you try to combo off on your turn I use my Kolaghan's Command to TRY to stop you (chances are it won't and you have Force of Will , Pact of Negation , etc) and if it does work and you fail THAT TURN and I use your next turn tutoring something up then you leave yourself in a position where they can win next turn. This is another reason combos that win the game on the spot are important. Oh yeah, based on that fact you like cards to never be dead draws for your deck, you may like the idea of an Ad Nauseam deck, which is also very widely known for being great. I mean any card that has decks built around it in every format has to be good, aka Ad Nauseam !!!

Madcookie on wally's oloro

1 day ago

As a general rule you need around 50 mana sources in a deck in the form of lands, ramp, mana rocks or Llanowar Elves type dorks. Since I counted 38 total in your deck, I'm worried about mana screw same as Nesmer2. I have an artifact deck with 33 lands but that one runs 10+ low-costed mana rocks which are missing here. Granted there are decks with even lower lands but those are cEDH yolo lists that aim to T1/2/3 win with combos and also run stuff like Mana Crypt , Mana Vault etc.

The PW deck Dovin is somewhat OK but very overcosted. Personally I don't like Sunbond , Cradle of Vitality and Disenchant . For the last one I prefer Return to Dust , but you can run stuff like Vindicate , Anguished Unmaking or Utter End (those can upgrade the Mortify too).

Since you are running quite a few creatures Whip of Erebos would be nice synergy with lifegain and it also offers some form of reccursion, albeit one-time use.

Duskmantle Seer can be replaced with Twilight Prophet as with the latter they still lose life, but you gain life and only you get an extra card.

Lastly I'd recommend a few personal favourites Torment of Hailfire , Boseiju, Who Shelters All and Sensei's Divining Top .

Hope these suggestings are useful to you, mate. Cheers!

idiot_taco on Athreos, God of Passage

3 days ago

Sunblast Angel is a situational card I like quite a lot. Treasury Thrull is quite high on mana and I might consider cutting it. As for the win condition thing, it's not really a win condition for me to have Torment of Hailfire but it's quite good. I mostly like to just put a touch of Avacynn with Shroud/Hexproof + other creatures so I can have a good board that's hard to kill while maintaining Merciless Executioner , Fleshbag Marauder and the Plaguecrafter I will add to my deck. Also, as I am quite new, I would like to ask what you mean by ETB and LTB effects? Not sure what those are.

I've been considering Dictate of Erebos and may simply add it.

As of yet, that sounds like a cut for Treasury Thrull, all 3 Myr and adding 4 lands, most likely will add 1 Plains and 4 Swamps.

Forgot to say, I also removed High Priest of Penance as it was there for basically no reason. That one will add a Plains as well.

SirHerpaderp on Athreos, God of Passage

3 days ago

idiot_taco you're welcome! :) I would cut the myrs in the first place since they have summoning sickness and are vulnerable to removal. Furthermore cards like Treasury Thrull or Sunblast Angel seem a bit situational. In the first place i would try to figure out how you would like to win apart from Torment of Hailfire (I can't tell for sure atm). With Ahtreos i would try a strategy that goes with strong etb- or ltb-effects and maybe pair it with aristocrats like Blood Artist to support the lifeloss from your commander.

Also Dictate of Erebos might be a good addition if you run edict effects like merciless executioner. You could enhance this path with Plaguecrafter as well :) Hope this helps a bit!

S1ayerMonkey on Excuse me while I Kess this guy

1 week ago

Hey I used to have a semi-competitive Kess deck that had Paradox Engine as the main engine but I switched it out to the dramatic scepter combo and it was way better. (Just in case you don't know what it is, the combo is Isochron Scepter + Dramatic Reversal .) I found it way easier to generate mana to win with Torment of Hailfire than with paradox engine. Throw in a Copy Artifact to imprint Dark Ritual and you can have another wincon with infinite storm!

Mana Vault and Grim Monolith (if you can afford it) untap with both Paradox Engine and the scepter combo I mentioned, so might be worth an add - plus both can help lower your cmc by swapping out some higher costed rocks. Vault is pretty well priced now too with the reprint.

Also, have you considered adding an Ad Nauseam or Demonic Consultation ? I didn't notice either in the list.

The last thing i'll say is try to cut out your tapped lands as much as possible. I assume your Amonkhet lands are placeholders for duals but I'm 90% sure they come in tapped even with fetches. I don't see a Forbidden Orchard so maybe that would be a good starting point to replace things until you can swing $400 on a land lol

ZendikariWol on Walk With Me

2 weeks ago

If you need ideas on cuts, I have a few:

Dark Ritual is usually worse than ramp or a rock- notably Gemhide Sliver / Manaweft Sliver .

Most of your creatures feel like goodstuff. Maybe that's the point, but, in agreement with most of the fellows here, I think slivers would suit you better.

Crook of Condemnation < Relic of Progenitus

Venser's Journal seems an odd choice. Does this deck usually draw a lot of cards?

Legion's Landing  Flip is bulk. Like it's fine but 0 synergy with the rest of the deck. Same for... all of your sorceries except the two wraths and Torment of Hailfire , which I'm assuming is a finisher.

ArrestedSnow on You Will Pay

2 weeks ago

Thanks for the suggestions! I generally stay away from the signets and I'm pretty confident with my mana base right now, but I'll definitely keep those in mind, especially Magus of the Coffers because that could go great with Torment of Hailfire .

I definitely want to find room for an Expedition Map for Cabal Coffers or Urborg, Tomb of Yawgmoth . Seems like I'll get one or the other and get stuck.

Mimic Vat could work, but I'm not sure I'd fetch for it. I like Dawn of Hope . Field of Souls and Open the Graves I feel would miss a lot because most of my field is tokens. I like Luminarch Ascension but that would make me a target unless it was a turn two drop.

Yeah, it was the first thing I thought of when I though of treasure tokens lol. I might change the name.

Mightyjoebot on Windgrace us with his lands

3 weeks ago

I have definitely thought about adding Torment of Hailfire . I don't know what to cut to add that. Maybe a creature. I didn't think about Zendikar Resurgent , but I see the value in it. Thanks for the suggestions.

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Torment of Hailfire occurrence in decks from the last year

Commander / EDH:

All decks: 0.07%

Black: 0.76%

Golgari: 0.19%

Rakdos: 0.45%

U/B/R (Grixis): 0.52%