Smoldering Marsh


Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal
Standard Legal
Frontier Legal

Printings View all

Set Rarity
Battle for Zendikar Rare
Zendikar Expeditions Mythic Rare

Combos Browse all

Related Questions

Smoldering Marsh

Land — Swamp Mountain

(: Add or to your mana pool.)

Smoldering Marsh enters the battlefield tapped unless you control two or more basic lands.

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Price & Acquistion Set Price Alerts

Cardhoarder (MTGO) -19%

1.12 TIX $2.44 Foil


Smoldering Marsh Discussion

iglesia777 on Another Budget Version of an Eldrazi Aggro Deck

2 days ago

Eldrazi Obligator was one of my fav aggro eldrazi. Just need to add some colorless producing lands like Aether Hub or the more affordable Crumbling Vestige. And I would definitely play Wasteland Strangler. Just great killing an early blocker and adding a threat.

You might as well play 4x Incendiary Flow and drop the Touch of the Void. You don't benefit from it being colorless.

Away from budget, a playset of Foreboding Ruins or Smoldering Marsh would instantly make it better. I always invest in lands first as they make the most difference, and can easily be used in other decks. Good luck!

tumorman73 on Vampire Madness

2 days ago

If you take out the Dragonskull Summit and put in Smoldering Marsh or Foreboding Ruins you can play this in standard.

pax.wellington on Burn All Day, Burn All Night

3 days ago

BubbleMatrix2357 I like these decks. Have you considered splashing for Collective Brutality and Alms of the Vein?

Both can burn while gaining you life, and synergise with the discard/madness mechanics you're already using. The land is easily managed with Smoldering Marsh and Foreboding Ruins as well. Last suggestion, if you can put a few artifacts in, Unlicensed Disintegration is one of the best removal spells (with a free Fiery Temper) in standard right now.

If you want I'll post up my deck which is basically what I just described. Very fun deck and very quick (dead on turn 4 main) with control/attrition sideboard :)

Good luck!

X-Factor11105 on THIS IS MADNESS! - Drink With Moderation

6 days ago


  • I hear on you Smoldering Marsh, they're expensive. I'm going to playtest 2-3 and see if their viable.

  • It'd be great to get an update after you see Key to the City in action a bit. I've seen it used here and there but I don't know if it's worth dropping it on T2 over any of the 2-mana drops in here.

  • Call the Bloodline sounds super intriguing! That plus Olivia, Mobilized for War could be incredible - have you seen that play out?

ghoul_Legion on THIS IS MADNESS! - Drink With Moderation

1 week ago

X-Factor11105 Hello

Smoldering Marsh: Using this card will cut down 4 basic lands, Less basic lands = less chance to have Foreboding Ruins enter untapped. Maybe this isn't optimal but I don't like using too many non basic when I could buy a whole deck for a playset of them... (deck is all foil)

Key to the City: I've never actually played it in any game, everytime I had it it was either too late or had something better to play at that time. So I can't really give much feedback on this card and might just take it out of the deck.

Call the Bloodline: This card Won me games I should not have won and I might add 1 more instead of key. You can place a blocker w/ Lifelink ANYTIME you want on the battlefield and as If that wasn't good enough, it lets you play any madness at instant speed.

Some stuff that has happened in my games:

Opponent attack for a victory, Pay 1 , Discard Voldaren Pariah  Flip for madness cost, place a 1/1 blocker on the strongest creature, Sacrifice 2 creatures and the 1/1 lifelink to flip voldaken, leaving me with a 6/5 flyer and my opponent with a Gideon planwalker.

Pay 1, Discard Fiery Temper, get a 1/1 token. Pay madness, Deal 3 damage to player. Pay 1, Discard Alms of the Vein, get 1/1 token, Steal 3 life. Now you have 2 more blocker with lifelink, Gives you more creatures to sacrifice to voldaken if needed, and you did 6 damage, and gained 3 hp (potential 5) for 4 mana. I call this Pretty cost efficient.

X-Factor11105 on THIS IS MADNESS! - Drink With Moderation

1 week ago

I'm trying to play B/R Vampires as well :) Full disclosure I have really limited play-test experience so take my questions with a grain.

Key to the City: Do you feel like 1 is enough? I get that stalling the turn 2 drops may be counter-intuitive but this feels pretty powerful, especially if you can tech Drana, Liberator of Malakir.

Call the Bloodline: It's that good?! It sounds fun, can you talk about some of the better combos you've hit with this?

How come you don't main Smoldering Marsh?

X-Factor11105 on R/B Vampires V 1.1

1 week ago

Thanks oblivionshadowknight!

  • Asylum Visitor: I hear what you're saying but I'm concerned about being caught flat-footed after a madness play or two. I'm exploring some other draw options and will update when some of the cards come in. I think that's where Key to the City will come in - I ordered a few!

  • Smoldering Marsh: Agreed! They're on their way and I'll update when they're in :)

  • Collective Brutality: I'm not sold on this one. I see the Madness generator and potential for a larger late-game combo with multiple discards but I wonder if I'm going to be sitting on this too long. At least with Avacyn's Judgment I can strengthen that to be of value in the mid-game for 3 - 5 damage.

  • Aethersphere Harvester: Interesting! Have you played this? What kinds of combos have you setup here? Or is it just a big blocker?

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