Spellbound Dragon


Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2017 (C17) Rare
Alara Reborn (ARB) Rare

Combos Browse all

Spellbound Dragon

Creature — Dragon


Whenever Spellbound Dragon attacks, draw a card, then discard a card. Spellbound Dragon gets +X/+0 until end of turn, where X is the discarded card's converted mana cost.

Spellbound Dragon Discussion

carpecanum on Dragons

5 months ago

The Scion makes it very easy to throw dragons into your graveyard, even more so if you include Spellbound Dragon . Just a few cards to pull dragons back out of your graveyard really help.

Yore-Tiller Nephilim , Palace Siege and The Mimeoplasm are favorites of mine.

WhatevWorks on How to Train Your Dragon(s)

1 year ago

So... this is coming from a hardcore blue mage who tries to abuse cards as much as possible.

I think you could have a pretty sweet chain reaction thing going on here. Ur-Dragon lets you get out permanents whenever a Dragon attacks, so maybe you could go for a weird aggro-y, storm-y, combo-y thing. I don't know. Just look at these cards and this game plan, tell me what you think.

Hellkite Charger

Savage Ventmaw

Scourge of the Throne

Spellbound Dragon

Vaevictis Asmadi, the Dire

Edric, Spymaster of Trest

Aggravated Assault

Radha, Heir to Keld

Breath of Fury

The game plan would be to durdle for the early game, play dragons mid game, then late game, come out of nowhere with a lethal-damage chain reaction: Play permanents that draw based on you attacking, and creatures that give mana based on attacking. You would proceed to attack, get draw triggers from things like Edric, Spymaster of Trest, mana triggers from things like Savage Ventmaw, and an Ur-Dragon trigger. Play a permanent that gives extra combat phases, activate it. Repeat from the part where you attack. This list would inevitably have a few ways to go infinite (Savage Ventmaw + Aggravated Assault = good game), but that wouldn't happen a lot. Mainly you would just be attacking 3 times a turn for lethal damage from your commander alone.

I don't know your budget or playstyle, but those are my thoughts. I'd love to hear what you think!

TypicalTimmy on Riku of Too Many Dragons

1 year ago

Also, Hypersonic Dragon may assist with your Sorcery spells. Thunderbreak Regent would be awesome in here, too.

Spellbound Dragon will really help with draw, especially if you have two of them out.

Niv-Mizzet, the Firemind + Curiosity is a win condition.

Destructor Dragon is also really nice because he lets you take out lands if he gets killed, which makes him a really valuable wall.

I really do enjoy the deck design though :) Dragons are tied at #1 with my favorite tribe, right there with Minotaur.

Hope my suggestions helped! :D

Oh, you may also find benefit with Sarkhan Unbroken or Sarkhan, Dragonsoul.

Squirrel_of_War on Ur-mahgurd Dragurns!

1 year ago

@Torekai92: I always get tons of value out of Monastery Siege and Spellbound Dragon but it's only because I have a reaninator sub-theme so I want fatties in the yard. As for cheating in the dragons, Elvish Piper is too slow unless it has haste and for 5 mana I can cast quite a few of the dragons anyway. Dragon Arch is too narrow, some of the best creatures in here are mono-color. Belbe's Portal and Quicksilver Amulet are too slow because I need 8 mana to get out 1 dragon and If I have that much mana I can just cast it and even if it gets countered that is 1 less counter in their hand so hopefully Living Death can resolve or Rite of Replication. I do like how they get around counters and can basically flash in dragons though.Artifacts like those also make you a huge target. As for the dragons those were all decent recommendations but I'm more looking for dragons that get stupid with Rite of Replication (kicked) or that can win me the game with little or no help. ETB abilities are preferred but not required. The new Darigaaz Reincarnated seems cool but I don't know if he'll make it in yet, he seems a little clunky. I appeviate you're feedback and upvote, let me know if you think of anything else. I'll check out your deck when I have some time later.

Torekai92 on Ur-mahgurd Dragurns!

1 year ago

In my experience I tried to run Monastery Siege and Spellbound Dragon but didn't get too much out of them.

Some Dragons i'd suggest considering:

Another thing I enjoy in my version of this, The Ur-Dragon, Progenitor of Fire, is ways to cheat dragons.

Looks sweet though! +1 from me.

Wurwilf on scion of the fun dragon

1 year ago

I'm always a fan of some scion. I've been reworking my own list recently. I like to play reanimator shenanigans as much as the next guy, but it sucks when you get stuck with huge cards in your hand, like The Ur-Dragon or Nipple Bolas. The solution: Spellbound Dragon. Draw a card, pitch a card, do some good damage.

I love Cauldron Dance and your other instants, but could I interest you in a Cyclonic Rift? I hear it's a pretty good card in EDH.
I play mostly the same enchantments but I get tons of work out of Temur Ascendancy, usually.
Rite of Replication can do some dirty things with Keiga, or end the game outta nowhere with Scourge of Valkas, which you should absolutely have.
Uhh, Swords to Plowshares, Bring to Light, Birds of Paradise are all really good. I feel your pain on making a 5 color mana base on a budget, but good lands are one of the most important parts of a good deck. I've had success with the cycle of triple lands, a la Arcane Sanctum, and a full set of shocks, which was an investment. Good luck with Scion!

Double0Brennan on Ur Dragon, Elder Dragon Tribal

1 year ago


I agree that I need to have more targeted removal in order to protect my board although I'm not sure if i'm too into adding cards to cheat dragons into play.

I am going to keep all the dragon lords in for flavor although I would argue that Dragonlord Kolaghan is a haste enabler which is very important, Dragonlord Ojutai is card draw and Dragonlord Atarka is sort of targeted removal which isnt bad at all.

However I do need to remove things to add in more protection, what are your opinions on Spellbound Dragon, Painful Truths, Boneyard Scourge, O-Kagachi, Vengeful Kami and the Teneb, the Harvester, Intet, the Dreamer and Crosis, the Purger trio

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