Earthquake

Sorcery

Earthquake deals X damage to each creature without flying and each player.

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Earthquake Discussion

Hi_diddly_ho_neighbor on Brudiclad's Brutal Budget

2 weeks ago

I like where your head is on that. I have actually been considering adding one more board wipe since I run so few creatures. Plus, most of the tokens I make are either clues, treasure, or thopters so something like Fault Line or Earthquake could be quite powerful here.

ZendikariWol on Brudiclad's Brutal Budget

2 weeks ago

Okay so step 1: copy a flier

Step 2: Clear the ground with Earthquake or a similar effect.

Step 3: Profit!

NyeShnefDerp on Nebeh Burn

1 month ago

cough Earthquake cough Also, im rather surprised you dont have Lightning Bolt In there, its one of, if not, reds best removal spells

philktoken8998 on The Ten Plagues: Locust God EDH | *PRIMER*

1 month ago

Very cool deck! Not a ton to recommend however I did want to mention that in one of your initial paragraphs you talk about being able to play Earthquake style effects that allow your tokens to live (unless I missed some). Only wipe I saw was Blasphemous Act which makes sense in cEDH so nothing necessarily wrong. Might just want to take out the Earthquake bit.

Ravenrose on Lathliss, Queen of Dragons

1 month ago

First, I would like to say that you have done the Dragon Queen proud. I have some suggestions that you might find worthy of consideration. Inferno and Earthquake could be a worthy addition to this deck. Also Where Ancients Tread and Impact Tremors are worthy enchantments for any deck with creatures power 5 or more.

I hope these suggestions help!

timebender on Nayasaurs

1 month ago

Looks good! Here's some suggestions:

Boros Charm - saves your guys from board wipes or damage/destroy removal, can go to an opponents face for 4 damage for a random kill at instant speed, and is the nuts with Gishath because it makes him even harder to block, triggers his ability twice even through a blocker or two, and makes a commander damage kill easier.

Walking Ballista/Triskelion - amazing with all the enrage creatures, particularly Bellowing Aegisaur, which let's you put 5 ±1/±1 counters on each creature you control each turn (or just put infinite counters on everything if you happen to make Aegisaur indestructible somehow...)

Tooth and Nail - just a great card, can search for whatever two guys you need and can get both parts of a combo right away.

Xenagos, God of Revels - amazing in a deck with this many big creatures. Makes a Gishath commander damage kill easier but also is just great with big dinosaurs. Also it's big and hard to kill if you turn it into a creature.

Fires of Yavimaya - another great card with Gishath and the rest of your deck. Giving a bunch of giant Dino's haste is awesome and the +2/+2 is very relevant, digging 2 cards deeper with Gishath, protecting one of your guys from damage based removal or a close combat situation, or letting you trigger enrage 2 more times. Also works well with double strike and Xenagos's +X/+X.

Earthquake, Magmaquake, Pyromatics, etc. - works great with enrage, let's you wipe the board but not necessarily kill all of your creatures. Not as unconditional as [Blasphemous Act], but more flexible depending on the version.

Relic of Progenitus, Rest in Peace, Scavenging Ooze etc. - graveyard hate is almost necessary in most games and groups, not that fun but can win the game or at least give you time against graveyard decks.

Eternal Witness, Sakura-Tribe Elder, Aura Shards, Vandalblast, Fracturing Gust, Naya Charm, Solemn Simulacrum - staple commander cards in Naya colors.

Just some ideas, no clue what to cut though. Hope this helps!

griffstick on Ryusei EDH decks

2 months ago

Well the good news is, red in cmdr has been getting some love from wizards of the coast, and has been addressing the issues with it's color in cmdr. I'd build it for casual. A red flying deck with board wipes like Earthquake, Mizzium Mortars, and Sudden Demise so that your board is always unaffected by your wraths. You could have the strong enchantments like Warstorm Surge, Sarkhan's Unsealing, and Vicious Shadows to win the game.

All this sounds good but I think it would still be a stronger deck if you had Lathliss, Dragon Queen as the cmdr because most red flying creatures are dragons.

Red has 180ish flying creatures. 83 of them are dragons.

Good luck with you build. I want to see it when it's done.

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