Howl of the Horde

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Khans of Tarkir (KTK) Rare

Combos Browse all

Howl of the Horde

Sorcery

When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.

Raid — If you attacked with a creature this turn, when you cast your next instant or sorcery spell this turn, copy that spell an additional time. You may choose new targets for the copy.

Howl of the Horde Discussion

kryophyre on How would this combo play ...

1 week ago

@Poetigger

You'd probably use Pyromancer's Goggles to cast Howl of the Horde to give you the most number of duplicates since copying Banefire or Reverberate will only create one extra Banefire cast.

Also for future reference, you can put card names inside square brackets [ [ CardName ] ] without the spaces to link to the card so people can know immediately which cards you're talking about.

wraya2 on Table Flip

1 month ago

Hey man, saw your game on MTG Muddstah's channel... I like the whole coin flip stuff and may I recommend Fiery Gambit ??? I've managed to play do silly stuff like play Howl of the Horde , Increasing Vengeance on Howl of the Horde, then pop Fiery Gambit to flip a crap ton of coins... should work well in your deck.

triproberts12 on The Grand Warlord

1 month ago

What this deck really needs is a center of gravity.

As is mentioned above, you're running Nullhide Ferox and Nikya, but you've got a ton of instants and sorceries. If you wanted to build a creature-centric build, then you should focus on that, including cards like Guardian Project , Regal Force , Soul of the Harvest , Lifecrafter's Bestiary , and Beast Whisperer .

If you want to go the GR token route, focus on your Instants and Sorceries. Flesh out those producers, and include cards like Pyromancer's Goggles , Primal Amulet  Flip, Reverberate , Increasing Vengeance , Fork , Doublecast , Dual Casting , and Howl of the Horde .

There are a lot of Goblins and a lot of Elves. If you want to go tribal, there are a ton of both Elf and Goblin lords to draw on, as well as tribal boons like Vanquisher's Banner , Shared Animosity , Tribal Unity , Kindred Summons , etc.

Finally, you're running Wilderness Reclamation , Electrodominance and Rhada as your Commander. If you want to build with huge Instants, throw in Wort, the Raidmother and Rosheen Meanderer and fill the deck with cards like Chord of Calling , Commune with Lava , Comet Storm , Fall of the Titans , Squall Line , and Strength of the Tajuru .

Toun25 on

1 month ago

Also Jeskai Banner and Howl of the Horde . The banner is a manarock that's not as good as your other ones, and the Horde works best after you've already attacked, which makes it almost useless.

tyedat on Large Hedron Collider

1 month ago

This looks awesome. Have you considered Accelerate , Boiling Blood , Brute Force , Fall of the Hammer , Panic , Assault Strobe , Howl of the Horde , Renegade Tactics , Darksteel Plate or Goblin Chirurgeon ?

Chirurgeon is great to regen/protect and some of the other draw cards like panic and renegade tactics would be insane for drawing and wouldn't affect you much on your own turn.

hkhssweiss on BMH: The Inverted Brainchild (Melek Superstorm)

3 months ago

BMHKain

Focus on cutting down your cards to 100 first. From there test and revise, see which card is your weakest link. What card are you not happy to see and what card are you happy to see. Work backwards in terms of efficiency. What is your main storm combo? Your alternative?

Start with 36 lands, add in your main lines of winning, add in your back up line, than start adding pieces. The community here can help you as well but you have to know what you want to do. As for recommendation on cuts, here is a list that I see that is the weakest links.

Pyromancer's Goggles, Talrand, Sky Summoner, Archaeomancer, Rise from the Tides, Mystic Speculation, Mystic Retrieval, Mizzium Mortars, Invoke the Firemind, Infernal Plunge, Ignite Memories, Howl of the Horde, Empty the Warrens, Devastation Tide, Bribery, Blatant Thievery, Will Kenrith, Jaya Ballard, Jace's Sanctum, Metallurgic Summonings, Wild Ricochet, Opt, Insidious Will, Firemind's Foresight, Cryptic Command, Counterflux, Comet Storm

The above list is one of either things, it's too redundant, doesn't help your plan to storm, doesn't add any value, or it's too high cost on storm turns. Cut the cards first before thinking of swaps, if you keep on adding cards you won't be able to refine and get too clustered in deciding. Hope that helps.

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Howl of the Horde occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%