Windfall

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Planechase Legal
Premodern Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Windfall

Sorcery

Each player discards their hand, then draws cards equal to the greatest number a player discarded this way.

Azoth2099 on Wizard tribal Big X spells

4 days ago

Ahh yes, Wizard tribal. Amazing. Here's some cards to tutor, draw & ramp your way to victory with:

Mystical Tutor, Personal Tutor, Solve the Equation, Gamble, Fervent Mastery & Vedalken AEthermage are worth considering as tutors here imo. Most of the other tutors in this color combo are Artifact tutors like Fabricate, Reshape & Reckless Handling...which I suppose could end up playing into a revamped strategy here as the deck develops, who knows?

For draw, Windfall, Wheel of Misfortune (& Wheel of Fortune if you're cut like that), Tolarian Winds, & Decaying Time Loop are all great with this commander. Cantrips like Ponder & Brainstorm should probably make the cut as well, it's hard to top that value for 1 mana.

As far as ramp, I always try to roll with at least 10 mana rocks, a handful of rituals & perhaps a few cost reducers when I'm within , depending on the your deck's mana curve. I know that sounds extreme, but I swear it makes your deck awesome, especially the more it develops. As the quality of each card goes up over time, consistent ramp becomes more and more important.

Also, some combo pieces to pair with Dualcaster Mage wouldn't hurt either. Twinflame, Heat Shimmer & Ghostly Flicker all work, the former 2 are definitely more synergistic with your current list though.

I could yap about various bangers for this commander like Bribery & Acquire all day, but I'll stop here unless you request more.

Lastly, a bit of bad news...Vadrik, Astral Archmage is the best commander for big X spells lol, he's insane. I might even say that he's the best one in that color combo in general.

Cheers!

legendofa on Reinvented wheel

1 month ago

xipee808 The flash does help a lot. And I might be underestimating it. But I will suggest, like you mention, running the full playset is probably too much. Hullbreacher cuts into the mill plan (but I see the Laboratory Maniac in the sideboard) and the draw-damage pressure. I think I see where you're coming from, but just to be sure, could you explain the intended use step by step?

What I see is:

You're in a good spot now, you have resources and your opponent should be on the defense. A lot of those resources rely on your opponent having a reasonably discardable hand, though, so I assume you want to swing with Tourach and/or feed an Exsanguinate and end the game quickly.

I have to admit, I have more experience with pure discard than with wheels, so I might just need to see it in action, but I see Hullbreacher being a 1- or 2-of at most as a finisher, and not as part of the control plan.

How do you get your opponents to discard without them drawing for more than one turn, if you can "wheel and gain from Liliana's Caress and other enchantments"? Once they discard, their hand is empty, and Breacher stops them from significantly refilling their hand.

Still, this is a solid looking deck, so nice work! Have you been able to use it in live matches a lot?

Azoth2099 on Nekusar Control/Wheels v4

1 month ago

The story behind this deck is so cute, I love it. Let's get to it.

The first thing I noticed when evaluating the potential consistency of this list is that you need to trim some fat from your gameplan. Personally, I'd cut down to 30 lands, include a list of mana rocks & mana rituals, dial into the key pieces that are actually going to win you the game like Windfall & Ojer Axonil, Deepest Might  Flip by cutting stuff like Omniscience & Price of Knowledge for tutors like Mystical Tutor & Vampiric Tutor.

If you'd like, we can strip the list down and rebuild it from scratch together, I love Nekusar lol.

Azoth2099 on So basically dimir Talrand

2 months ago

Yeah, I suppose that was a rude way to say that, I apologize.

Once this deck is streamlined, you'll have more than enough token generation to slot Diabolic Intent, especially considering that one of your main combos is Dramatic Reversal + Isochron Scepter. Sacrificing a token so that you can make infinite tokens is worth it.

Also, the utility offered by Black Market Connections here is insane. If you don't want to throw a bunch of life into it once it's served it's purpose you can just pay 1 for a treasure, which is fantastic. The tokens it generates are Changelings as well, which matters a lot if we're talking about quickly getting to the 9. Never be afraid to use your life as a resource, especially in color combos including . You're kicking yourself by doing so! The more powerful and dialed in your decklist is, the more powerful your life will be as a resource, I cannot overstate this.

If you don't want to police the table for fun's sake...that's awesome lol, you're probably super fun to play with! In that case, I'd add more cantrip effects for yourself like Ponder, Brainstorm, Serum Visions, Opt...There's a ton. Windfall, Tolarian Winds, Sign in Blood & Night's Whisper would do great in this new hypothetical card draw pack, too.

As far as what I'd cut to make room for more core strength, here it goes:

Teferi's Veil, Levitation, Cover of Darkness, Glamdring, Maskwood Nexus, Uncovered Clues, Pieces of the Puzzle, Worn Powerstone, Metallurgic Summonings, Quantum Misalignment, Decoy Gambit & Soul Shatter.

None of these are bad cards per se, I definitely understand why you slotted most of them, but if you replace them with some of the cards I mentioned your deck engine will run a lot smoother a lot more often.

Azoth2099 on Martial Prowess

3 months ago

Hypersayia9001

I'll try to keep this brief with only a few suggestions.

You seem to have a solid grasp of what you're doing with this Commander, so I'm not gonna go on any huge rants lol.

Traumatize is pretty much your Ad Nauseam here. It being Sorcery speed is admittedly a big deal, but the card efficiency is enough of an upside to make that tradeoff very much worth it imho.

Brain Freeze is honestly really great here, even if you're not running Storm. The right moment can net you at least 10 cards, easy. Tolarian Winds, Careful Study, Faithless Looting & Windfall are great card draw here, too.

If your pod is comfortable with proxy, Intuition will pretty much win you the game if you pair it with Underworld Breach, Sevinne's Reclamation & Lion's Eye Diamond. Might as well suggest Wheel of Fortune as well if we're taking it there.

Speaking of Intuition, you need more Tutors for sure. Enlightened Tutor, Solve the Equation, Personal Tutor, Idyllic Tutor, Fabricate & Reckless Handling are all worth it here alongside Mystical Tutor.

Conqueror's Flail is crazy here, Ramping you via Narset's cost reduction while also hitting your opponents with a Silence effect is nuts. You probably want Lightning Greaves to protect her, too, alongside your Swiftfoot Boots.

Lastly, the innocuous Pull from Eternity offers huge consistency here.

Would love your feedback on my own list if you're down; A WOMAN'S INTUITION (NARSET)

Peace!

Azoth2099 on Chun - li countless tokens

3 months ago

DreadKhan

Wow, not sure how I managed to misread Nexus of Fate like that smh, thank you for that correction haha. That's what I get for trying to Magic while sleepy.

Now that I'm rested, let's try to suggest things again...fingers crossed lol.

A really great one that comes to mind is Evacuation. Continuously wiping the board of creatures AND giving you a way to consistently recast Chun-Li for more value is super good. Curfew would be another great way to do this if you're trying to keep the curve low. Filter Out seems like a great way for this deck to consistently control the board very heavily, too. Since this is essentially a graveyard deck, Mesmeric Orb, Windfall, Brain Freeze & Tolarian Winds are all worth considering for sure. Chain of Vapor is ridiculous here too, considering the sheer multi-utility with the Commander imho.

Being dependent on Combat, I'd say Reconnaissance is potentially an auto-include. Grazilaxx, Illithid Scholar pulls weight here too, with it's baby cousin Cunning Evasion slotting in for 1 less mana if that matters.

Sorry if I goofed again with these further suggestions!

Zeddicuus on "You've Heard of Chaos Theory?"

5 months ago

I was working in a very similar concept with this same character. Have you considered Winds of Change or Windfall? That butterfly effect has to happen somehow haha

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