|Commander / EDH||Legal|
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|Shadows over Innistrad (SOI)||Rare|
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At the beginning of each player's end step, that player draws a card. If the player is your opponent and has four or more cards in hand, Fevered Visions deals 2 damage to him or her.
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Fevered Visions Discussion
1 day ago
Fevered Visions is missing.
2 weeks ago
Hi, thanks for mentioning me!
I really like the general idea of the deck, but I have a couple tips to suggest.
The first one is that you run too few Howling Mine effects: you need at least 8 to 10 of them, otherwhise there is a very high risk of running out of gas. I would shave some finisher, since 4 Ebony Owl Netsukes, 4 Runeflare Traps and 4 Liliana's Caresses are way to many. Fevered Visions should be always included in this kind of deck instead, because it works both as a threat and as a Howling Mine effect.
The second one is that I would move Master of the Feast to the sideboard: the maindeck shouldn't have creatures, so opponent midrange and control decks would find their removal spells useless. It can be brought back in g2 and 3, when those removals are sided out.
2 weeks ago
PhyrexianPreator, thanks for the comment.
Runeflare Trap is a good card in this deck, and can clean out the game much quicker. It's a perfectly reasonable card to run. I don't run it partially as a personal choice and because both it and it's cousin, Sudden Impact don't play perfectly well with Fevered Visions. The card draw is split between the beginning and end of turns, and thus it makes these cards slightly less appealing.
Personally, I'd rather grind my opponent down by locking them out instead of gambling on blowing them out of the game. If the opponent had enough cards in hand to be relevant, you're almost certainly going to win anyway. What's the rush?
3 weeks ago
Fevered Visions is a great card, but you pretty much are going to need to race your opponents. If they are running a aggro deck, or burn deck I generally take this card out. It does a nice job pressuring your opponents between it and Thermo-Alchemist it does a nice job for sustained pressure, but had a big risk: reward ratio.
I would say our meta is very competitive, most deck that we play with are 100-300 dollars for the most part. A few people run legacy decks that are in the $1,000+ range. Being said, I would state most desks are Tier 2 for the most part and some are trying to get to Teir 1.
Most decks I like to run, are designed for competitive play. I will start doing local competitions, but I want to push with my own decks, and try new things out. Its east to netdeck.
3 weeks ago
Chandra is a powerhouse for sure and would be a great addition, just out of curiosity what does your metta look like? like mostly casual or pretty competitive? I'm just trying to gauge the power of Fevered Visions
3 weeks ago
If you're looking for more reach with damage, and a good way to draw extra cards in order to mill your opponent out faster, I would recommend Fevered Visions. It allows you bonus card draw (extra Tutelage triggers), forces your opponent to draw (mills them faster), and deals them damage, since you don't have a huge amount of damage reach in the main.Additionally, for the plan you're on, Remand may work out better than the Negate, which could be moved to the sideboard
As for Sideboard options, some sweepers like Pyroclasm or Anger of the Gods would be good.Catch-all answers like Pithing Needle are always good as well, and with your fetches and such, you could probably get away with having a couple Blood Moon in the sideboard as well.