Mistveil Plains


Format Legality
Vintage Legal
Duel Commander Legal
Commander / EDH Legal
Legacy Legal
Modern Legal
Tiny Leaders Legal

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Set Rarity
Shadowmoor Uncommon

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Related Questions

Mistveil Plains

Land — Plains

(: Add to your mana pool.)

Mistveil Plains enters the battlefield tapped.

, : Put target card in your graveyard on the bottom of your library. Play this ability only if you control two or more white permanents.

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0.07 TIX $0.27 Foil


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Mistveil Plains Discussion

Miracles-and-Charms-of-Alara on Dead Guy Ale

1 day ago

I don't necessarily play competitive modern these since it is all about Grixis Death Shadow and whatnot. The interesting part about Death's Shadow is that it dies to a lot of removal, so it is not essentially overpowered. I have ran into it a couple of time, but had no problems beating it.

Back on topic, I get playing with equipments isn't the best strategy - especially with Kolaghan's Command around - but it is still a fun strategy to tamper with. Also, I will add Sword of Light and Shadow and Anguished Unmaking (forgot that card existed).

In regards to add more Concealed Courtyards and Shambling Vents, this deck is too grindy for any more. I took it into consideration during playtesting, and felt with all these double black and white spells, 1/1 split was my best opinion. Mistveil Plains might get taken out, but it has did its fair share.

TheHamster on Bad Luck Brion

4 days ago

for some reason i always end up back here for more swanky suggestions aha this round i got Madblind Mountain for you. Albiet strange at first glance but pretty nifty when you think of the applications, say you just Terminus/Hallowed Burial it lets you shuffle your creatures back throughout your deck instead of having them all stuck on the bottom. (or if an opponent fateseals you or something which is less common) also commons with the next suggestion of Mistveil Plains which is a way for you to recur in this deck most Boros decks have some issues with the recur factor. which then you could use Madblind to shuffle it up higher then just the bottom of you deck. Since they retain basic land type they count towards landtype mattters effects as well.

NensouHiebara on Sram, Senior Edificer | Equipment Voltron

5 days ago


It's a little of both. Using Equipment and Auras with enough support cards for both of them dilutes overall synergy. I originally built the deck for Equipment exclusively to keep the synergy as strong as possible, but I've started to slip in worthwhile utility Auras when Sram, Senior Edificer became the Commander.

Eternal Dragon is a great utility card:

  • It can provide a land drop.
  • It can tutor for Mistveil Plains.
  • It provides a cheap shuffle effect to refresh the top of my library for Sensei's Divining Top.
  • Its base 5/5 flying frame is perfect for Equipment if I need to use a back-up attacker.
  • It's self-recurring, allowing the aforementioned abilities to be repeatable. It's not very mana efficient at it, but the option's there.

Eight-and-a-Half-Tails remains in the 99 due to a lack of reliable ways to prevent targeted removal.

Leonin Abunas is the gold standard... and every other option falls short, mainly due to all of them using shroud. Armory Automaton is especially affected by my Equipment having shroud, being completely dead. Future support cards could also involve targeting my own Equipment.

Until something better comes along, 8.5 is here to stay.

DarkRequiem on Akiri and Nahiri

1 week ago

Ok, starting with the lands... In my experience the karoo lands are bad. I decided to cut them down of my decks. They're good if you're playing landfall, nothing else. So, Boros Garrison could be the Battlefield Forge or Arid Mesa depending on budget.Besides, your deck has a very low mana curve. I'd reduce it to 37 lands + 4 mana rocks. One of those lands would have to be Temple of the False God while the other would have to be Buried Ruin. For mana rocks the regular Sol Ring, Boros Signet, Boros Cluestone and Worn Powerstone if available.We're talking 41 mana producers. 1 more than you're using. That's ok because you can't use Cranial Plating (it has black mana in the abilities, making it a card you can't use in a Boros deck). Off with it and we're back at 100 cards.

Sunforger is fun... But you don't have a build to take advantage of it. I'd swap it for a Loxodon Warhammer. I might also remove some of your less sturdy creatures (you might have too many of them and they tend to be quite small) to add better equipment. Batterskull comes to mind (living weapons might be quite helpful in such a deck!). As does Argentum Armor. And stuff that gives equipped creature double strike.I might have missed something... But I don't see what use are your Illusionist's Bracers.

Something else that you're missing are removal spells. Be it either mass or spot removal, you need it. Swords to Plowshares, Path to Exile, Condemn, Oblation, Chaos Warp are all great options. And Boros Charm would also be good. If you add these you can easily keep your Sunforger. More so if you add Mistveil Plains in place of a regular plain.

I'd also add Sun Titan...

Well, this might be enough food for thought right now. :)

Funkydiscogod on Near Death Experience

1 week ago

What do you think about a few Nykthos, Shrine to Nyx, to help get walls and worship down faster.

Would it be worth it to splash black for Vizkopa Confessor to not only set your life total, but make sure they don't have any surprised in hand?

Maybe throw in a Mistveil Plains so you can get your enchantment out of your graveyard if you needed to?

tnt_nathan on Altruistic Ideal (WRGU) **Primer**

2 weeks ago

Mistveil Plains is a helpful card to recycle lost enchantments.

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