Arcane Denial

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Masters 25 (A25) Common
Commander Anthology (CM1) Common
Commander 2016 (C16) Common
Commander 2013 (C13) Common
Masters Edition (MED) Common
Alliances (ALL) Common

Combos Browse all

Arcane Denial

Instant

Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep.

You draw a card at the beginning of the next turn's upkeep.

Price & Acquistion Set Price Alerts

A25

CM1

C16

Ebay

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Arcane Denial Discussion

Baxdar on [EDH] Kenrith bois go on a copy quest

1 day ago

First off, I assume you're somewhat on a budget for your land base? Personally I don't like the tap lands like Izzet Guildgate or Highland Lake. Cascade Bluffs, Swiftwater Cliffs, and Wandering Fumarole would be much better choices. You could also consider cycle lands like the Deserts from Amonkhet.

Aside from that you've got a lot of the spells matter token generators, but neglected Murmuring Mystic. I'd swap The Locust God for this since you're not particularly running a card draw theme.

There aren't a lot of cards that I'm super down on, but Arcane Denial is pretty bad. Same with Baral, Chief of Compliance. Counterspells aren't the best in commander, and you don't have enough for Baral to be worthwhile

Some other scattered thoughts:

Expansion / Explosion is imo way better than Invoke the Firemind

Mystic Retrieval and Mission Briefing are both more useful than Volcanic Vision

Viral Drake isn't that synergistic and could probably make room for something else

I'm a huge fan of Izzet Locket and Commander's Sphere as mana rocks.

Wild Ricochet and Mirari fit in your theme

Fabricate would be a good include to make your chain veil more consistent.

There's definitely more I could say, but this is enough of a text wall as it is.

SynergyBuild on An...Uncoventional commander

5 days ago

Deck sounds sweet, Stasis makes a great lock with is, as does Static Orb, Winter Orb, and some tutorage for those cards in the form of Muddle the Mixture, Enlightened Tutor, etc.

From that base, you could go more into turbo-stasis with Blind Obedience, Tangle Wire, Kismet, and Frozen AEther type cards, stax with Sphere of Resistance, Thorn of Amethyst, Grand Arbiter Augustin IV, and Thalia, Guardian of Thraben, or permission control with Counterspells, Swords to Plowshares, Terminus, Supreme Verdict, and other control cards.

This could also be backed up be a strong walker plan, think Teferi, Temporal Archmage, Jace, the Mind Sculptor, Jace, Architect of Thought.

Additionally, Teferi works well without creatures, you could run Humility as one of the harshest anti-creature cards, Cursed Totem to shut off more commanders, etc.

In a playgroup filled with walker commanders, Pithing Needle and Sorcerous Spyglass are great removal, as is anything else that can do similar effects. Suppression Field forces the issue that Stasis asks:

Can you pay for that?

Also, with a stax plan, or a control one in general, Rhystic Study is more powerful than usual, and never forget Mystic Remora! These cards should be pretty good.


Other than that, more cards that fit here are:

Jace, Unraveler of Secrets, Tamiyo, the Moon Sage, Brago, King Eternal (flickers walkers to reset counters&activations for the turn), Azorius Signet, Cyclonic Rift, Fellwar Stone, Sol Ring, Chrome Mox, Brainstorm, Ponder, Preordain, Swan Song, Path to Exile, Damping Sphere, Rings of Brighthearth (doubles walker activations!), Inspiring Statuary, Sphinx's Revelation, Search for Azcanta  Flip, Return to Dust, Fact or Fiction, Mystical Tutor, Arcane Denial, Teferi's Protection, Rewind, Reality Shift, Tragic Arrogance, Cleansing Nova, Treasure Cruise, Dig Through Time, Mind Stone, Sensei's Divining Top, etc.

DangoDaikazoku on Staxshifter

1 week ago

SynergyBuild So I'm really trying to focus mainly on hard stax resource denial in here. I'm not sure how I feel entirely about Arcane Denial, but I'm really open to opinions on everything haha. Delay looks really good in here, and so does Swan Song and Spell Pierce. As for Gitaxian Probe, I used your list initially, added a bunch of stuff, then cut it down to fit 100 cards. I like it a lot, but I'm trying to be as cutthroat as possible with my picks by having a heavy focus on resource denial, ramp, and other debilitating effects and I must've just dropped Probe to test other things out.

I think I got the list to a point that I am really liking. I want lots of responsive plays, so that's why I'm running instant tutors so I can respond at the end of someone's turn to put something on the top of my deck, as well as flash creatures in to respond to an ability or effect I don't want resolving. Being responsive like that is incredibly useful when I have effects like Arcane Laboratory, Rule of Law, or even Damping Sphere in play. The deck feels nasty, which I really really like. Let me know what you think about it, and thank you for all the inspiration and tips!

SynergyBuild on Staxshifter

1 week ago

Would run Delay over Arcane Denial 10x over. Btw, Swan Song, Spell Pierce, etc are great to disrupt opponents.

Why no Gitaxian Probe?

hkhssweiss on Aminatou Control Flicker

1 week ago

If you are going to an Esper control route with a sub theme of flicker, here might be some cards that can be of use. I'm going to list all the budget ones since you didn't really specify a limit. A fun way you can win though with a lot of manipulation is Approach of the Second Sun!

There are plenty of cards that can help, but hope this small tidbit helps!

hkhssweiss on Helix Two

2 weeks ago

qnnu

Here might be some budget cards that can make a great addition to your deck :)

I would also recommend adding in a lot of mana dorks to get a lot of mana quick and to start storing up mana. Hope that helps and feel free to ask for any advice!

hkhssweiss on Niv-Mizzet is enough

2 weeks ago

FrasierC alright can definitely help you out here. There is an amazing combo with Niv-Mizzet that essentially lets you win on the spot, however the damage Niv does is limited only to the amount of cards you have in your library. The key cards are Curiosity and Ophidian Eye, once that enchants Niv it starts going back and forth in accumulating card draw for you. Now the problem here is that you will most likely playing in pods of 4 so if everyone is at perfect life when this goes off that means you have to deal 120 points of damage, but you only have let's say 70 cards left in your library that's 50 more cards you have to draw. The solution to this is cards like Time Reversal which let's you shuffle your hand and grave back, and retriggering Niv to draw your deck again.

Now you know the combo, here are some budget card suggestions that you can fill up your deck with:

Interaction:

Delay, Chaos Warp, Swan Song, Negate, Arcane Denial, Mystic Confluence, Vandalblast, Capsize, Faerie Trickery, Dissipate, Counterflux

These cards aren't to expensive and for their cost it does exactly what you need them to do.

Card Draw/Refill/Niv Synergy:

Tolarian Winds, Winds of Change, Windfall, Time Reversal, Day's Undoing, Pull from Tomorrow, Dig Through Time, Treasure Cruise, Molten Psyche, Ponder, Preordain, Thoughtscour, Serum Visions

These cards are for the synergy with Niv as well as early game card draw to refill your hand or can be used in conjunction with Niv and Curiosity/Ophidian Eye.

Hope that helps!

multimedia on is-it?

2 weeks ago

Hey, nice start for a budget Commander deck. All my card suggestions are budget, no card over $4 and most are less than $1.

Consider Curiosity and Ophidian Eye? Either one goes infinite when Niv is enchanted by one of them. When Niv is enchanted do attack damage to an opponent or draw a card to do 1 damage to opponent this then draws you a card thanks to Curiosity or Eye. When you draw a card Niv does 1 damage to opponent and it now loops because doing any amount of damage to your opponent with Niv lets you draw a card thanks to Curisoity or Eye and when you draw a card you then do 1 damage to an opponent thanks to Niv.

Niv-Mizzet's mana cost is very difficult to make with the current manabase. To help to cast Niv consider more mana fixing and ramp?

Mana rocks to consider adding:

Cheap mana cost draw is great with Niv, there's already a few a good cards here that draw, but consider more draw?

Draw to consider adding:

Other cards to consider adding:


Cards to consider cutting:

  • Fire Urchin
  • Firebrand Archer
  • Jhoira of the Ghitu
  • Kiln Fiend
  • Mercurial Geists
  • Narcomoeba
  • Nivmagus Elemental
  • Scribe of the Mindful
  • Wall of Mist
  • Chandra, Pyrogenius
  • Dragon's Claw
  • Blazing Salvo
  • Cancel
  • Countervailing Winds
  • Rakshasa's Disdain
  • Rift Bolt
  • Sinister Sabotage
  • Unsummon
  • Blazing Volley
  • Drowned Secrets

Good luck with your deck.


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