Arcane Denial


Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Masters 25 (A25) Common
Commander Anthology (CM1) Common
Commander 2016 (C16) Common
Commander 2013 (C13) Common
Masters Edition (MED) Common
Alliances (ALL) Common

Combos Browse all

Arcane Denial


Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep.

You draw a card at the beginning of the next turn's upkeep.

Price & Acquistion Set Price Alerts





Arcane Denial Discussion

SynergyBuild on You, You and You Shall Not Cast

17 hours ago

+1 for DRAKES!

Arcane Denial? I have found it is better than Counterspell, because you don't lose a card, and even though an opponent gets two cards, putting them one over you on the exchange, if you use counterspell, two opponents (whichever two you don't stop's spell) are one up on you in the exchange.

SynergyBuild on Niv-Infinite, The StrongMinded

1 day ago

+1 for Niv Mizzet!

Would you consider Brainstorm, Windfall, Ponder, Preordain, or Arcane Denial?

SynergyBuild on Kaho no

1 day ago

+1 for the jank commander!

Love the deck, could Arcane Denial, Chain of Vapor, Mental Misstep, or Snap find a place here?

SynergyBuild on Nekusar Mill/discard

1 day ago

+1 for Grixis and Mill!

Would Arcane Denial work here?

SynergyBuild on Nekusar, the Mindrazer

1 day ago

Would you consider Arcane Denial?

SynergyBuild on I-Spyeria

1 day ago

Oh that is nice, one minor downside is the spell you countered might make you have bad blood with the guy with new cards, generally I have found players react like, "Oh, since you countered my spell, at least you gave me some cards, I don't mind that much," still, a few times players have been like,

"How DARE you counter my turn 2 Gilded Lotus, I was going to win next turn! Not I have to play at a normal rate and not off of my turn one Sol Ring Dimir Signet! I will spend the rest of the game using the cards you gave me to end you!"

Normally since everyone knows they are being a jerk, the next guy casts a By Force for three mana, blowing up the Sol Ring and Dimir Signet, and the next guy swings his creatures at him, so it won't matter too much, but if you play in a group where "bad blood" or holding grudges is a regular thing, Arcane Denial might not be as good as Counterspell, still, I like Arcane Denial more since it is easier to cast and there really isn't holding grudges in my playgroup.

ScoobG on I-Spyeria

1 day ago

SynergyBuild Arcane Denial is easier to cast early game as well. Testing hands with counterspell always felt like I was short of that extra blue mana.

SynergyBuild on I-Spyeria

1 day ago

Wow, great power on this budget +1!

Isn't Arcane Denial cheaper and better than Counterspell? It replaces itself (and yes, it does give card advantage to an opponent), but that mean that only one opponent gets a better deal out of it, whereas with Counterspell, both you and one opponent are down a card and two opponents are better than you on that trade. With Arcane Denial only one is, so I think that because it is cheap in real life, and easier to splash in game, you might want to try it out!

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