|Commander / EDH||Legal|
Printings View all
|Dragon's Maze (DGM)||Rare|
Combos Browse all
Sire Of Insanity
Creature — Demon
At the beginning of each end step, each player discards his or her hand.
Price & Acquistion Set Price Alerts
|Have (35)||redlegs_17 , switchkill65 , sirbar , Nebman227 , frederiklw , thetechzombie , Supremespeed , TheAlmostHero , Pelli , killstars , Mousemke , TheRealPeaches , brentkc49 , Spinalripper , jstn.mrrtt , Shiromakuro , rikertchu , DaZlInG , karnwithpants , The_Munchkin , Fineontheoutside , vashaclarens , Orypool , Wolfebladeelite , itheoryz , webdokkeren , Kleptozaniac , bfarber91 , twistedmage , Bluboltar , kykymonster , rockleemyhero , firemind12 , PTsmitty , rainbowofdeath|
|Want (30)||Ariumlegion , MADMatt7777 , buildingadeck , snowmaster55555atgmaildotcom , Raknamadak , mercury19 , Oskani , niner80 , VampSlayer , MasterBaty , marbenkun , guacachole , november11 , legioncult13 , kovellen , Rev0388 , Deathlazer , AntiheroFOREVER , Turgenyev , Zithiron , jamiefosternz , kza , bryanmochi , thegoldentoast , TheBossferatu , mistarilledawn , Crayfish , icemasamune , ExultantCultist94 , Rolska|
Sire Of Insanity Discussion
3 hours ago
If you dont mind other players not having fun you might want to add these: Armageddon, Cataclysm, Razia's Purification, Impending Disaster and Boom / Bust. (And if you are a big spender Ravages of War)
Personally I have always found Desolation Angel out of place in kaalia because you cant kick when you cheat her into play.
3 days ago
Though this deck would be insta-banned in our playgroup due to its indiscriminate destructiveness of basic lands, we still think it looks great and rather powerful; so well done on this brew!
1 week ago
Will def pick up a Nezahal, Primal Tide, Aphoticate, Sire Of Insanity might be a good pickup, you know. Niv Mizzet isn't... bad, but I am not a instant/sorcery deck despite that I run a number of them between the Dark Ritual, Cabal Ritual, Reanimate, Exhume, Buried Alive, Entomb, etc. effects in the deck. I do have the enchantment-reanimators for World-G-Dragon, but don't have an outlet for infinite mana and so will pass. The rest are a little much IMO.
1 week ago
If you can reanimate at instant speed like I do in my The Scarab God deck, some nice options open up like Torrential Gearhulk, Steel Hellkite, It That Betrays and a personal piece of tech I have found useful: Keeper of Keys
1 week ago
Getting into legacy and plan on running reanimator. My creature selection is pretty standard running 4 Griselbrand 4 Chancellor of the Annex 1 Iona, Shield of Emeria 1 Sire Of Insanity and 1 Tidespout Tyrant. My question, is there ever a scenario where I'm on the play and would be better off reanimating Griselbrand rather than Iona or Sire?
1 week ago
Doom Whisperer for Sire Of Insanity? It doesn't seem like SoI will help you more than it will hurt others, as it Kaalia requires cards in hand to work efficiently. On the other hand, Doom Whisperer has crazy card selection. +1 from me though!
3 weeks ago
Hope that can help!
3 weeks ago
Creatures: Rakdos, Lord of Riots makes you jump through hoops to cast, then only really benefits creatures which you are light on. Although I love the flavor, it may be an upgrade target. Something like Vial Smasher the Fierce or Sire Of Insanity could keep the flavor but give better long term results.
Speaking of your creatures, over 90% cost 4+. You will need defense if unable to stay below suspicion. Which brings me to removal... Most of it is targeted or sorcery. In the colors where you will make each opponent angry, you NEED the flexibility to remove when needed. Or the very least, remove everything (board wipe) to buy time, ie: Damnation, Blasphemous Act... cards like that will keep the board clear till you can play the big X spells FTW. Midnight Recovery only targets your grave, which will most likely not have a target. Possibly Animate Dead or Beacon of Unrest would be a better fit. Sadistic Sacrament will, at best, anger 1 opponent. Most likely the 1 who is the most ahead. Why turn that chair? Secondly, Stitch Together also only works for your grave, which will most likely be creature light given ~17% of your build are creatures in the grave. Cut or Killing Wave may be options? Artifacts are heavily reliant on a creature. There are several card slots that could be utilized to better punish opponents here. Enchantments: Wound Reflection and Stolen Strategy are amazing! The other 2 feel narrow only because they rely on you having creatures. A single board wipe, removal spell, etc will render these cards worthless. Lastly, lands... this is a controversial topic I typically do not comment on via TO. I'll remain brief, but currently with a avg CMC of 3.63 and most of your spells costing 4+ or are X spells 37 lands feels low. 39 may be better. Although fetches don't add to much in EDH, they do offer choice and remove dead land draws later. More dual options could be helpful too. Lastly Urborg, Tomb of Yawgmoth, Cabal Coffers, Command Tower, Tainted Peak & Badlands are just to name a few. In closing, I love what this build is trying to do. Playing the player is very next level, even though it creates fast enemies. Preparing for the backlash that comes with being 'that player' will increase both win and fun. Believe me. You may not win every game, but you'll have a great time seeing everyone squirm. Keep up the dirty work. There is always the most filthy of them all... Suicide Rakdos. :)