Scry X, where X is the highest converted mana cost among permanents you control, then draw three cards.
|Have (3)||Mortiferus_Rosa , metalmagic , gildan_bladeborn|
Printings View all
|Battle for Zendikar (BFZ)||Rare|
|Promo Set (000)||Rare|
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|Commander / EDH||Legal|
Ugin's Insight occurrence in decks from the last year
Commander / EDH:
All decks: 0.0%
Ugin's Insight Discussion
5 months ago
I know you're looking for non-wheel card draw. I don't love cantrips in EDH unless there is a number-of-spells-matters effect in play but they can smooth out a deck a bit. Ponder , Preordain , Portent , Sleight of Hand , Serum Visions , etc. The sweet spot in around 3-5 CMC for me, ideally drawing CMC -1 but there aren't a ton of spells that efficient. I don't love Divination in EDH (2 for 3) but it's the gold-standard in 60-card decks for a quickie hand refill. There are tons of efficient cards like Divination too.
There are a ton of "draw 3, discard 1" for 4 or 5 mana, which are okay. Sift , Trial of Knowledge , and Amass the Components , for example. Many are costed for being commons, which isn't where you wanna be in EDH. There should be plenty of good, efficient cards to draw from though. At the same time, you have a lot of great high-CMC draw, like Consecrated Sphinx and Thought Reflection, so having a few Divination effects might smooth out your draws.
Some suggestions: Concentrate , Windfall , Cathartic Reunion , Plea for Power , Tidings , Nin, the Pain Artist , Finale of Revelation , Mind Spring , Braingeyser , Stroke of Genius , Blue Sun's Zenith , Fact or Fiction , Chart a Course , Ugin's Insight , Treasure Cruise , Dig Through Time , Kumena's Awakening , Fevered Visions , Honden of Seeing Winds , Reverse Engineer , Read the Runes , Precognitive Perception , Distant Memories , Arcane Encyclopedia , Endless Atlas , Trail of Evidence , Theft of Dreams , Borrowing 100,000 Arrows , Nezahal, Primal Tide , Kefnet the Mindful , Cavalier of Gales , Combustible Gearhulk , Thassa, God of the Sea , Shared Discovery , Secrets of the Golden City , Vivisection , Weight of Memory , Recurring Insight , Breakthrough , Niv-Mizzet, Parun , Deep Analysis , Gush , Invoke the Firemind , Expansion / Explosion , Chandra, Flamecaller , Dragon Mage , Wild Guess , Tormenting Voice , Arch of Orazca , Runehorn Hellkite , Conqueror's Galleon Flip, Kraum, Ludevic's Opus , Ludevic, Necro-Alchemist , Commune with Lava .
9 months ago
EDIT - added links
Some Maybeboard cards I think should be in the main deck: Benthicore , Inspired Sphinx , Kederekt Leviathan , Pentavus , Intruder Alarm , and Soothsaying . Myr Turbine and Heartstone are kind of meh, I'd replace with Genesis Chamber and Unstable Obelisk . I'd also swap some counterspells - Geist Snatch , Summoner's Bane and Lazotep Plating in for Cancel , Dissipate and Rewind .
Cards I'm not really impressed by: Stormsurge Kraken , Tidespout Tyrant , Windreader Sphinx (depends how much flying you end up with), Sphinx Ambassador , Darksteel Colossus , Pathrazer of Ulamog , It That Betrays . I think it's better to focus on big guys that also have ETB effects than use these.
Some other cards to consider (plus the ones I sent you): Erratic Mutation , Synthetic Destiny , Evacuation , Aether Gale , AEtherize , Crystal Ball , Interpret the Signs , Precognitive Perception , Seer's Lantern , Ugin's Insight , Treasure Map Flip, Zhalfirin Void .
1 year ago
Recommended Out: Cartouche of Knowledge
Sovereigns of Lost Alara - About $4
Eldrazi Conscription - About $15
Frantic Search - About $1
Auramancer's Guise - About $0.50
Gift of Immortality - About $1
Curator's Ward - About $0.01
Mesa Enchantress - About $0.20
Mirror-Mad Phantasm - About $0.80
Read the Runes - About $0.20
Traumatize - About $2
Fool's Demise - About $0.20
Protective Bubble - About $0.10
Ordeal of Thassa - About $0.05
Vow of Flight - About $0.05
1 year ago
BackwardsChart, here is my idea:
Jace, the Mind Crusher
Planeswalker - Jace
+1: scry X, where X is 1 plus the highest converted mana cost among permanents that you control. You lose X life.
-2: return target permanent to its owner's hand, then that player discards a card.
-8: target player puts the top half of their library into their graveyard, and loses 2 life for each card that is put into their graveyard in this way.
I modeled his first ability after Ugin's Insight, which I felt would be interesting, if he had been corrupted by Bolas. I added a life loss clause to it to prevent his controller from abusing that ability and use it more strategically. His second ability is modeled after Recoil, which I feel was an appropriate ability for him, and his final ability is similar to Traumatize, to continue with the theme of Jace erasing peoples' memories, with an added ability to show Bolas's corruption.
My new challenge is to create one or more "commands" named in honor of any of the four-colored commanders introduced in Commander 2016, costing one mana of each color and having one ability for each color; if you choose to make multiple cards, no ability should be repeated between any two cards.
1 year ago
1 year ago
You don't want X spells in Yennett. That's why I love my draw to be stuff like Ugin's Insight. It becomes a lot better when you've got Yennett out and get to cast it for free.
1 year ago
- Sol Ring -> Azorius Keyrune: Taking out Sol Ring bc it's oppressive. Kind of a soft ban.
- Azorius Cluestone -> Ojutai Monument: Having a 4/4 dragon available is better than a single card draw when we have mana to burn.
- Mana Vault -> Basalt Monolith: moving towards 3 drop ramp to synergize with Trophy Mage.
- Auramancer -> Ironclad Slayer: Auramancer may technically have more targets, but the slayer hits our 3 hexproof/shroud equipment, which is more valuable than most of the non-aura enchantments. Plus Sun Titan gets many if not all of them back as well.
- Wingmate Roc -> Keeper of Keys: Roc conceptually has good value, but it relies on Raid. Keeper provides card draw as well as mass evasion for finishing.
- Ugin's Insight -> Recurring Insight: originally replaced with Trial of Knowledge and while that card is good, I wanted non-etb card draw effects in case of Torpor Orb or similar etb hate.
1 year ago
I think you might want to add a few more higher CMC things to the deck to take advantage of the life drain. Cards that help set the top of your deck like Ugin's Insight, Soothsaying, and if you feel like dropping the ca$h Scroll Rack. I don't love Skeleton Key or River's Grasp very much.