Canopy Vista

Legality

Format Legality
Duel Commander Legal
Commander / EDH Legal
Legacy Legal
Tiny Leaders Legal
Standard Legal
Modern Legal
Frontier Legal
Vintage Legal
Tiny Leaders Legal

Printings View all

Set Rarity
Battle for Zendikar Rare
Zendikar Expeditions Mythic Rare

Combos Browse all

Canopy Vista

Land — Forest Plains

(: Add or to your mana pool.)

Canopy Vista enters the battlefield tapped unless you control two or more basic lands.

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Canopy Vista Discussion

beeplus on Uril-ly Need to Stop Hitting Yourself

2 days ago

hello again.

Just a couple initial thoughts. Cartouche of Zeal doesn't seem very good. I don't usually have extra mana on the same turn as casting uril and the other ability just doesn't seem worth a card slot.

It seems you play against a lot of blue decks with choke, pyroblast, and carpet of flowers.

I'd like to know how Razia's Purification works out. You have a lot of permanents that would be affected.

What is the purpose of those planeswalkers? They don't seem like they would help you win much.

The mana base has too many ETB tapped lands. Under almost all cases a Forest would be better than Khalni Garden. Cinder Glade and Canopy Vista can not enter the battlefield untapped without at least one more basic in the deck. Dual lands are a lot of money, but Naya colors are the cheapest if you ever want to make that investment. Flamekin Village could be cut too.

Some suggestions of cards I have found very useful: Qasali Pridemage, Nature's Lore, Enlightened Tutor, Sol Ring

A1286446821 on [Frontier] Abzan Angel Control

1 week ago

If you don't mind me asking, why are there so many blue sources? Wouldn't more copies of Canopy Vista be better than Prairie Stream ? or is it for Dragonlord Silumgar ?

Lmaokai on Do the Sylesnya Stomp (T5-6 Win on a Budget)

1 week ago

Canopy Vista Evolving Wilds. Wilds are for revolt trigger if you draw them for you double striker and if Scrounging Bandar are as important as you seem to be making them probably throw a 4th one in in place of the Narnam Renegade. Honestly I've been wanting to find some stupid f@#$ing reason to play Arborback because it's such a good card. Nature's Way is honestly the better Prey Upon but it does take up slots for 2 drops, but seeing how standard is more about the power of 2,3,4 drops now instead of the hella nerfed 1 drops I would recommend it. 2x Natural Obsolescence is questionable compared to 4x Dissenter's Deliverance if there's a reason please do tell. Ridgescale Tusker vs Arborback Stomper idk I think that arborbacks are best in sideboard rather than mainboard and if you run them you should run at least 2 in mainboard. Now the Tusker is a different story running one mainboard just for the super f@#$ing clutch draw that ramps the hell out of the game but doesn't make the deck drastically less consistent is a good idea. Overall I would cut outburst run 2x tusker in mainboard 2x stomper in sideboard make swap if against incredible aggro decks 4x Scrounging monkey thing, take out a herbalist believe me I've tried that idea but a 2/2 vanilla isn't all that great unless your running a shitload of board pump where you need bodies to just soak for a dickload of damage. Find some place for a couple more solemn recruits and if you have an evolving wilds on a draw with 1/2 of the out that'll be quite a tempo change when they trigger. Anyway I'm going to probably build this deck a bit differently but damn I still REALLY want to find a good place for arborback. GL in your gameday dude.

SteveTheDestroyer on Bant Humans

2 weeks ago

Thanks for the suggestion. I added 2 in and removed a Prairie Stream and a Canopy Vista. The playtest had me getting a little flooded. Any suggestions for Sideboard?

Chickens_are_awesome on Kitties!

2 weeks ago

I think you should replace Beast Within with Swords to Plowshares and replace Canopy Vista with Sunpetal Grove

Sinist3r on Budget bant manabase

3 weeks ago

For the post above, he means Glacial Fortress. Continuing on his examples; all check lands, pain lands, battlelands, and show lands are good (just google search: landname mtg to see the cycle). You should run either checklands or showlands, but never both as they create negative synergy.

For a little less budget friendly solution, (still a good option to get a playset of fetches out of the way if you plan on upgrading later and building a competitive deck in UWx or UW) I would buy 4x Flooded Strand or Windswept Heath depending on if you favor green or blue more (strand is better imo, unless you want to try W/G hatebears later) then buy 2-3 of each battleland in bant colors.

Example lists for both

Short term with check/show:

4x Plains 5x Forest 2x Island 2x Evolving Wilds 2x Glacial Fortress 3x Sunpetal Grove 2x Hinterland Harbor 2x Rogue's Passage 2x Seaside Citadel Long-term with a fetch:

4x Forest 2x Plains 1x Island 4x Flooded Strand/ Windswept Heath 3x Evolving Wilds 3x Canopy Vista 2x Prairie Stream 2x Rogue's Passage 2x Yavimaya Coast 1x Seaside Citadel

I looked at your deck and would suggest some mana dorks and going down to 24 lands and going up to 3 tamiyos for casting newlamog.

Whew, that's a lot... hope it helps since it kept me busy on my commute home.

arleadi on Cats

3 weeks ago

Your deck is almost purrfect, but it needs some improvements before its truly pawesome.

First, I think 26 lands is to much for a aggro deck. i think around 23 should be good. (maybe some Scattered Groves, Fortified Village, Canopy Vista for betting fixing)

I recommend removing Skywhaler's Shot and adding some Collective Effort.(I have one)

I can give you 3 Metallic Mimic, and i recommend getting a forth one. Its basically a cat that buffs cats but isn't really a cat.

If you want some less budgetty upgrades you can add some Ajani Unyielding. The best furry ever. or Oketra the True who is technically a cat, but also a great attacker that creates creatures.

Make a Stand is a great card for protecting the precious kitties.

Nature's Way is great removal against aggro and it has a picture of a angry kitty on it, Cast Out is just good, Declaration in Stone and Immolating Glare.

for sideboard I recommend. 4 Watchers of the Dead ,3 Authority of the Consuls , 2 Gryff's Boon ,2 Fumigate and 4 Manglehorn

WargRave on Atraxa, supreme being

4 weeks ago

It's cool to see an enchantment themed Atraxa deck, really unique. I'll try to avoid suggesting anything with high usage on EDHREC since the description says "different than a typical Atraxa deck".

You might want Vivid Meadow and the other vivid lands in place of Canopy Vista, Prairie Stream, Rupture Spire, and Undiscovered Paradise. The Future Sight storage lands, Aether Hub, and Tendo Ice Bridge are options as well.

Since you're going an enchantress route and you have a planeswalker subtheme, Sphere of Safety, Ghostly Prison, and Propaganda would be nice. Aura of Silence is generally good in any deck that would want Seal of Cleansing. Maybe you even want Daxos the Returned, since you can proliferate the experience counters. Hardened Scales is nice in that it hits the enchantment theme and the proliferate one.

There's not too much card draw other than the enchantresses, how about Dovin Baan and Kiora, the Crashing Wave? Painful Truths, Harmonize, and Concentrate also work regardless of theme. Etched Oracle is nice, and Fathom Mage is better, albeit in about half of Atraxa decks.

Not too much ramp either it seems; it'll be a long time before you can cast Omniscience most games. Coalition Relic and Gyre Sage can benefit from proliferation, although the Astral Cornucopia in 2/3rds of decks is better. That's the second most signature card in Atraxa, but then again you've got the most signature, Deepglow Skate. Making a different deck is good, but "different" shouldn't mean cutting back on basic deck functions like draw and ramp imo. Throwing in a few tutors couldn't hurt either.

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