Secrets of the Golden City

Secrets of the Golden City

Sorcery

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)

Draw two cards. If you have the city's blessing, draw three cards instead.

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Printings View all

Set Rarity
Mystery Booster (MYS1) Common
Rivals of Ixalan (RIX) Common

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Tokens

Legality

Format Legality
2019-10-04 Legal
Duel Commander Legal
Historic Legal
Modern Legal
Tiny Leaders Legal
Pioneer Legal
Block Constructed Legal
Vintage Legal
Commander / EDH Legal
Magic Duels Legal
Pauper EDH Legal
Legacy Legal
Highlander Legal
1v1 Commander Legal
Pauper Legal
Unformat Legal
Oathbreaker Legal
Arena Legal
Leviathan Legal
Canadian Highlander Legal
Casual Legal
Frontier Legal

Secrets of the Golden City occurrence in decks from the last year

Commander / EDH:

All decks: 0.0%

Secrets of the Golden City Discussion

Alkadron on Sprite and Early

3 months ago

Hello!

In my experience, Lotus Petal, Miscalculate, and Brainstorm are really underwhelming in this format. The conditions that make them great cards in other formats just aren't present in PDH most of the time.

Winged Words and Secrets of the Golden City are generally much better than Brainstorm.

Doublestrike spells are good enough that I'd consider running more of them, like Uncaged Fury.

Into the Roil is outstanding, I'm glad to see it on your list. Did you know there is another one?

Confound is a tiny bit more versatile than Keep Safe, since it can shut down your opponent putting auras on their stuff. Probably wise to run both.

Ruffigan on Fastest Pauper Deck in the West

5 months ago

Looks pretty good. I think Flux, Tolarian Winds, and Mystic Remora would help out digging through the deck. Might also consider Secrets of the Golden City.

Apollo_Paladin on No one can stop the wall!

5 months ago

Saw this got a recent comment so I thought I'd take another look.

The only real place for improvement here I can see here is that it's up at 72-cards. I haven't played the deck so I'm not sure I can accurately assess ALL of which cards are your key win condition(s), but there's some things that do stand out to me that you could adjust to trim it down (and increase the chance/speed of getting your key cards out):

  • Tower Defense This could trim down to x2 or x3, and possibly even get moved out & into the Sideboard unless you know you're going up against a Flying deck.
  • Secrets of the Golden City I'd drop this completely since you can get a lot of card draw out of Arcades, the Strategist and all the cheap Defender Creatures (not to mention mana generators) you have in this build.
  • Tangle Angler It's hard for me to suggest removing him completely even though he doesn't really fit -- just because I love surprising people with it in Casual/Legacy sometimes myself. I'd definitely drop him down from a 4x-copy by losing a copy or two given his high mana cost, though (compared to the rest of your creatures).
  • Commune with Nature You could probably get away with dropping a copy or two of this as well. If you can increase your chance of getting Arcades in play, then this becomes pretty much moot.

In any case, I really (really!) like what you've done with this deck. Nice job!

Gattison on The Spell-Slinging Slasher

6 months ago

I could come up with a few ideas, yeah. Browbeat, for one. Maybe Foresee, Rain of Revelation or Sift. Secrets of the Golden City? Tezzeret's Gambit?

Optimator on Human Fly

11 months ago

I know you're looking for non-wheel card draw. I don't love cantrips in EDH unless there is a number-of-spells-matters effect in play but they can smooth out a deck a bit. Ponder , Preordain , Portent , Sleight of Hand , Serum Visions , etc. The sweet spot in around 3-5 CMC for me, ideally drawing CMC -1 but there aren't a ton of spells that efficient. I don't love Divination in EDH (2 for 3) but it's the gold-standard in 60-card decks for a quickie hand refill. There are tons of efficient cards like Divination too.

There are a ton of "draw 3, discard 1" for 4 or 5 mana, which are okay. Sift , Trial of Knowledge , and Amass the Components , for example. Many are costed for being commons, which isn't where you wanna be in EDH. There should be plenty of good, efficient cards to draw from though. At the same time, you have a lot of great high-CMC draw, like Consecrated Sphinx and Thought Reflection, so having a few Divination effects might smooth out your draws.

Some suggestions: Concentrate , Windfall , Cathartic Reunion , Plea for Power , Tidings , Nin, the Pain Artist , Finale of Revelation , Mind Spring , Braingeyser , Stroke of Genius , Blue Sun's Zenith , Fact or Fiction , Chart a Course , Ugin's Insight , Treasure Cruise , Dig Through Time , Kumena's Awakening , Fevered Visions , Honden of Seeing Winds , Reverse Engineer , Read the Runes , Precognitive Perception , Distant Memories , Arcane Encyclopedia , Endless Atlas , Trail of Evidence , Theft of Dreams , Borrowing 100,000 Arrows , Nezahal, Primal Tide , Kefnet the Mindful , Cavalier of Gales , Combustible Gearhulk , Thassa, God of the Sea , Shared Discovery , Secrets of the Golden City , Vivisection , Weight of Memory , Recurring Insight , Breakthrough , Niv-Mizzet, Parun , Deep Analysis , Gush , Invoke the Firemind , Expansion / Explosion , Chandra, Flamecaller , Dragon Mage , Wild Guess , Tormenting Voice , Arch of Orazca , Runehorn Hellkite , Conqueror's Galleon  Flip, Kraum, Ludevic's Opus , Ludevic, Necro-Alchemist , Commune with Lava .

Akromathia on an izzet deck V1

1 year ago

Hello! Be most welcome to MTG! I wish you the best duels and adventures with this great community!

Now, to the deck!

It looks good, but there is something that I think you should keep on mind. Usually this kind of decks runs out of gas very very quickly. The way to solve that out is by “card draw” spells, of those you have none. I suggest any combination of:

RED: BLUE: Also, some of the creatures need rework in my opinion.

Hope this helps!

Have a wonderful day! <3

eyes2sky on Tobias Fünke, Ana****ist

1 year ago

Secrets of the Golden City gets you 3 most of the time

Cloudius on PDH-Are my creatures vanishing or is it your deck?

1 year ago

+1 for an interesting take on PDH mill.

Some suggestions:

1) If you're a fan of Infinite Combos, here's one for you:

  • Archaeomancer or Salvager of Secrets or Scrivener + Peregrine Drake + Either of these Blink cards: Ghostly Flicker or Displace
  • With both the Wizard and Drake in play, cast Flicker or Displace to blink them.
  • Return the blink card using Wizard's ETB trigger. Rinse and repeat to generate infinite mana.
  • Next blink the Wizard and your Commander as many times as needed to win the game.

You can exclude the Drake if you're not a fan of infinite combos and just blink the Wizard and your Commander once for every spent.

There's also Mnemonic Wall if you need more recursion.

2) Banishing Knack - Redundancy for Retraction Helix.

3) Darting Merfolk / Dream Stalker - Can return itself to your hand, so essentially, a more expensive Shrieking Drake, just in case you need more options.

4) Temporal Fissure - Pauper's Cyclonic Rift since PDH games usually last longer and it is common for us to have 10 lands/mana sources out. You can easily play and bounce Drake 5 times and cast this for massive bounce shenanigans.

5) I'd advise against playing cards like Thought Scour as a once-off effect to mill 2 cards ain't impactful in EDH. If you're playing it for the card draw, there're plenty of better options in at the pauper level:

Preordain , Serum Visions , Divination , Counsel of the Soratami , Secrets of the Golden City , just to name a few popular ones.

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