|Commander / EDH||Legal|
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|Commander 2016 (C16)||Rare|
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Creature — Dragon
, Exile Runhorn Hellkite from your graveyard: Each player discards his or her hand, then draws seven cards.
Runehorn Hellkite Discussion
1 day ago
im just going to throw out a bunch of card ideas to you Archfiend of Ifnir , Barbed Shocker , Shocker , Dragon Mage , Wheel of Fate , Megrim , Molten Psyche , Collective Defiance , Dark Deal , Waste Not , Standstill , Past in Flames , Kess, Dissident Mage , Sangromancer , Seizan, Perverter of Truth , Guiltfeeder , consuming abberation, Runehorn Hellkite , Prosperity . this is how i have mine if you would like to check it out really fun deck i feel like kess and past in flames are huge tools for using spells in your graveyard it has won me the game.
3 weeks ago
Hey to you too! Deck has changed quite a bit actually, haha. These recent changes were crucial... Strategies I developed when brewing prototype Krenko and Kiki-Jiki lists that made there way here. I'll start with Brain in a Jar , it (currently) has 36 targets and helps us cheat out spells at instant speed for 1 Generic. It flows perfectly with our curve and helps us if we're red deficient to cast the multitude of R and RR spells featured here. It also makes our Rituals that much better. Goblin Welder messes with our opponents and during the multiple Attacks and (more importantly) Untaps, we can use him to ramp through our Graveyard (with various pitched Rocks), allowing us to continue Wheeling and Attacking with added Mana, carrying over leftovers from Neheb. Furthermore, it can recur and replay Memory Jar and if you have ever played Mem Jar twice in one turn... It's a feeling like nothing else. Same story for Goblin Engineer , Ramp and Entomb for: Obsidian Battle-Axe , Mask of Memory & Swiftfoot Boots . You may have missed these, but I will also encourage you add: Flamekin Harbinger and Sarkhan's Triumph . One will tutor for Grinning Ignus or Generator Servant to help us Ramp early-to-mid game, should Neheb be foiled or need a boost; while Triumph is an instant speed, Tutor for Runehorn Hellkite (and sometime's Knollspine Dragon ): grab the Dragon on the turn before you Attack, ditch the Dragon on the Attack and have a Wheel in your Graveyard. Hope this bit of intel helps. This are what I would consider must includes now... Also, expect an update to the primer here soon to further explain the Cards chosen. I may even provide a video update to discuss this list. Neheb, Dreadhorde Champion is a Deck to look out for.
2 months ago
Now the deck is really complete! Keep up the good work Arkheid!
I'd also suggest to add some of the available Wheel effects for compensating lack of draw spells in Boros. These also synergize perfectly with Smothering Tithe , allowing for explosive turns. These cards are:
- Wheel of Fortune
- Magus of the Wheel
- Dragon Mage
- Runehorn Hellkite
- Wheel of Fate
- Reforge the Soul
- Chandra, Fire Artisan
- Chandra, Torch of Defiance
- Chandra, Pyromaster
A question. Why do you have Twinflame ? It doesn't seem to be a good card in this deck, as copying your commander, albeit rebuying you the spell, is then shut down by the Legend Rule, thus having you sacrifice one of the two between original or copy of Feather as a state-base action.
I would kindly advise Hall of the Bandit Lord , as it allows for very good plays you otherwise would miss: its only problem is that it can work only if you are casting for the second time or more your commander and use its mana for commander tax. On the other hand, I would also suggest Lightning Greaves , as you could cast all your instants on the commander and at last equip the Greaves: it can be more of a nonbo than anything else, as it also cuts off combat tricks you could cast and is not removable from the commander unless you control another creature. You have a low creature count, so IDK, maybe not worth including.
At last, one kindof good card for ramp in not green: Explorer's Scope .
3 months ago
Green and red decks are limited for card draw. A few options to consider:
- Reforge the Soul - Pitch the bad, hope for good.
- Wheel of Fate - Takes some setting up because of the delay, but if you don't mind the risk it's worth it.
- Wheel of Fortune - Pricy, but if you can get your hands on it, there isn't much better.
- Runehorn Hellkite - A beater with upside once it dies.
- Harmonize - Basic, but works
- Hunter's Insight - Cast it on any unblocked creature for a decent amount of draw in most cases.
- Sylvan Library - At worst it's a scry.
Fun little Hallar, the Firefletcher combo: Paradox Engine + Cloudstone Curio + 2 creatures with kicker you're able to pay for with non-land mana sources creates a loop for infinite damage with your commander.
5 months ago
Maybe consider Chandra, Flamecaller , Khorvath's Fury , Reforge the Soul , Rix Maadi Reveler , Runehorn Hellkite ? Or if you wanna keep things simple and cheap, Read the Bones and Moriok Replica are solid.
6 months ago
Changed some ideas as formulated above:
Mana Geyser out, Coldsteel Heart in. This will help get Neheb out faster, Mana Geyser does not contribute to this and functions mostly as a redundant mana boost to fuel X spells. Neheb already does this perfectly fine. Also, I am not feeling comfortable with only 34 lands.
6 months ago
Thanks for the feedback @multimedia, much appreciated as always!
Took the deck out for a first try last night and I had an absolute blast. Never played an EDH deck as explosive as this one before. I won multiple games out of the blue, with an Banefire of X=38 as a highlight.
Right now I am considering the following changes:
Runehorn Hellkite out, Urabrask the Hidden in. The wheeleffect from the Runehorn Hellkite seems too conditional and most of all too costly. It does make a nice target for discard, but I expect much more value out of Urabrask the Hidden in terms of explosive turns.
I also keep playing with the thought of Spawn of Thraxes, but somehow he seems only worthwhile if I am able to abuse his ETB, which I do not see happening in mono red...
Looking forward to any feedback!
7 months ago
You could always cut some aspects of it so you can flesh out the deck while still keeping flavor. Adding even a couple good dragons with Bladewing would be fine. Runehorn Hellkite could be like absorbing a dragon soul. Maybe just some legendary dragons on top of that to drive home the main dragons of Skyrim. I mean do spriggans really need represented? :P
Also, Guttural Response for shouts.
Runehorn Hellkite occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%