Zendikar Resurgent

Legality

Format Legality
Commander / EDH Legal
Vintage Legal
Duel Commander Legal
Legacy Legal
Tiny Leaders Legal
Modern Legal
Standard Legal
Frontier Legal
Tiny Leaders Legal

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Set Rarity
Oath of the Gatewatch Rare

Combos Browse all

Zendikar Resurgent

Enchantment

Whenever you tap a land for mana, add one mana to your mana pool of any type that land produced. (The types of mana are white, blue, black, red, green and colourless.)

Whenever you cast a creature spell, draw a card.

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Zendikar Resurgent Discussion

Bassmaster on Omnomnomnath

4 hours ago

Love Omnath decks! Very similar to my own Omnath, Locus of Creature Ramp. One card that I always mention for Omnath decks is Zendikar Resurgent. It can turn Omnath and any mana-dependent creature into massive creatures.

+1 from me!

miampizza on Karametra, God of Harvests

6 days ago

I made a comment but will need some time to correct it my apologies.

Rzepkanut on Villainous Greed

1 week ago

Fun looking deck, I've been thinking about building a deck like this one recently, except I think I'm going to use Damia, Sage of Stone. Some other cards I think you might like... Rashmi, Eternities Crafter, Zendikar Resurgent & Bounty of the Luxa. Happy gathering!

TranquilWyvern on Seismic Swans of Meletis

1 week ago

@AverageDragon I've thought of that card several times, and I wasn't sure if it would be worth it in the deck. However after some more thought, I guess it should come in. It does a lot of things this deck wants to do by filling my hand with lands and adding a vital non-land card as well. Now, I need to figure out what needs to come out for it. I think Mirari's Wake or Zendikar Resurgent would be best. I don't think this deck will really utilize the mana doubling well.


I'm also trying to figure out if I should take out Burgeoning for Exploration, or if I should run both. Burgeoning is better in the early game, but Exploration is better in the late game and works well with Horn of Greed.

seshiro_of_the_orochi on Flooding Zendikar...with mana and water

1 week ago

The7thBobba: There hardly isn't any...no matter if the deck consists of spells, creatures or lands ;) But hitting your opponent with an unblockable 8/8 while their token army sits there doing nothing is quite close :D

I got the phrase from you, so you deserve the credit, good sir.

Adding more elves might be a good idea...the only problems are, the nagas (let's pretend it's the correct plural) are so cool, and I usually don't put up the treespeaker higher than level 1. Arbor Elf doesn't need it, as it can produce three mana targeting a land enchanted with Weirding Wood while Zendikar Resurgent sits onto the field. And if I had something like Leaf Gilder, it would 'only' double its mana output. I've had Wood Elves in here, but dropped them because I noticed I didn't have enough to do with the big mana. That way, the three Sphinxes were included. But I'll still consider it. Thanks a lot!

seshiro_of_the_orochi on The Big Ramp

1 week ago

I like the deck. It has many great ramp cards, but also some unexpected ones. +1 for this.

Cards you could try are Prowling Serpopard, Mistcutter Hydra and Joraga Treespeaker. Wood Elves also is a powerful ramp card I like to play in decks like these. They put the forest into play untapped. That's nice as you can many times cast another mana dork using that forest.

And, although I'm slowly getting tired of mentioning it at every green ramp deck i stumble upon: Try Zendikar Resurgent. It's just so freaking awesome if you get to cast it.

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