Cartouche of Knowledge


Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Pauper EDH Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Amonkhet (AKH) Common

Combos Browse all

Cartouche of Knowledge

Enchantment — Aura

Enchant creature you control

When Cartouche of Knowledge enters the battlefield, draw a card.

Enchanted creature gets +1/+1 and has flying.

Cartouche of Knowledge Discussion

dgsav24 on $5 Bird Counters

1 month ago

Love this! Having flying on every creature adds so much value to the deck, and the counters really play off each other nicely. I swapped Cartouche of Knowledge and Recumbent Bliss with Ordeal of Thassa and Pacifism , as well as adding in Meandering River s.

Great build, love the $5 decks!

FearMySnakes on Bant Ascendancy

3 months ago

I also have a Lorescale Coatl / Chasm Skulker deck I am trying to put together. It is just a casual deck, more creature-oriented. Mine works a little different in that I have lots of draw-cards and then a couple creatures that give some kind of effect to creatures with counters. I found Cartouche of Knowledge and Trial of Knowledge work very well together in my deck.

swaggerooo on Water Boyz

4 months ago

Ya need more lands, at least 35 if not more. Also cut artifact ramp like Gilded Lotus and Thran Dynamo. You're in green, you can get some wild green ramp. Rampant Growth Farseek Kodama's Reach Search for Tomorrow You also have Tunnel vision in there, probably don't need since it's not really a mill deck, but you didn't include Spell Crumple and Hinder. I'm also not a fan of the "Counter target spell unless they pay x" spells. Hinder and Crumple are much better, even without tunnel vision. You also may have too many counterspells. Essence Scatter also isn't great for you in edh. I'm not a huge fan of Cryptic Annelid, Cartouche of Knowledge, Elixir of Immortality. Some good removal Beast Within Krosan Grip, Pongify

Some fun stuff to add:

Chaos Wand - Can trigger Rashmi to cast 2 spells for 4 mana

Courser of Kruphix Plasm Capture

Trygon Predator - Fly boi with removal

terastadon - Big boi with removal

Draining Whelk - Might be on theme for you. Get a big boi and counter a spell. Kinda expensive though

Unexpected Results Crystal Ball

5dollarMTG on $5 Budget Birds

5 months ago

Thanks blazefur. You're right that Cartouche of Knowledge isn't quite as useful in this deck as it would be in others, but it still gives a +1/+1 bonus, draws you a card, and returns Trial of Knowledge to your hand. Most importantly, unlike Cartouche of Solidarity it has a bird (god) on it!

TheKing8426 on Daxos of Meletis

8 months ago

Adding on to what Cereal_Killer said about draw spells, you don't play a ton, and I can see there being times you're just empty handed without anything to do. More enchantment - auras that draw cards (recently printed and cheap examples include Cartouche of Knowledge & Curious Obsession) and more cantrips (Ponder, Preordain, and the like) would be my top priority.

Also, you play a ton of lands (currently 37). Your heaviest card is 6 mana, but there's only one. I can see you trimming down to 34 lands, and then that opens up some slots (in the case that you like everything in your deck already and don't wanna make moves for other cards you've been considering).

Neotrup on Gaining Control of Aura's

8 months ago

Let's say an opponent controls a Flying Men enchanted with Curiosity, and you gain control of the Curiosity. Your opponent still controls Flying Men and can still choose whether or not to attack with it an who to attack. If it attacks and is blocked, nobody draws a card. If it attacks a planewalker, nobody draws a card. If it attacks you, nobody draws a card. If it attacks a player who is your opponent (because it's a multiplayer game) and isn't blocked, tnen you will draw a card.

Controlling an aura attached to another player's creature works the same whether it's your aura that you cast on their creature or an aura they played that you gained control of. Often times you don't want to steal them, especially with newer ones that only grant abilities to the enchanted creature (compare Keen Sense to Sixth Sense). Also, some auras say "enchant creature you control" like Cartouche of Knowledge, those auras will go to the graveyard as soon as different players control the creature and the enchantment.

landofMordor on Is it possible to put ...

9 months ago

In Standard, I think it could be a sort-of deck. UW Ascend was already a thing, with Slippery Scoundrel, aura-based card draw like Cartouche of Knowledge and Curious Obsession, and Aura-based removal like Seal Away. There's also powerful one-drops in Novice Knight, etc. So, I would be tempted to try UWg Auras, with green splashed for the Enchanter and Vine Mare.

An alternative could be Wgr for Valduk, Keeper of the Flame, I suppose. But that seems a little "cute", and less powerful.

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