Bident of Thassa

Legendary Enchantment Artifact

Whenever a creature you control deals combat damage to a player, you may draw a card.

, : Creatures your opponents control attack this turn if able.

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Bident of Thassa Discussion

Coyotl on Myr-tasm

4 days ago

Pullout zhalfirin void. Replace with Islands. One or two Bident of Thassa would really help with drawing cards and control. More alloy myr would be nice in place of myr sire. Shrewd Negotiation would work well for you. I don't feel as though you need darksteel juggernaught and lodestone myr.

Grunyarth on Debtor and Lumia(<15$)

6 days ago

Bident of Thassa needs to be in here. With so many creatures that will get flying, it can draw tons of cards. Deepfathom Skulker is the only other card I can think of with the same effect outside of green.

DeckAndDecker on Budget 50€ Challenge

1 week ago

i'd recommand adding Bident of Thassa instead of Coastal Piracy, as for the same casting cost, it does the same effect, plus a lil extra, and costs less because it was reprinted a few times

Gleeock on Najeela, Extra combat tribal

1 week ago

Surprised a card-drawing maniac such as you didn't go with the Kindred Discovery or Bident of Thassa

babushkasara on Attack of the Horde (EDH Tribal Series #9)

1 week ago

Najeela is super sweet. My roommate recently built a deck that doesn't emphasize her activated ability, but it still has some good warrior options.

One thing I notice immediately is that your mana curve is relatively high. If you have enough low-cost creatures for it be worth it, Alesha, Who Smiles at Death can be warrior-based recursion. Aven Wind Guide boosts Najeela's tokens, literally. Brighthearth Banneret is great Warrior ramp. Did you know Champion of Lambholt is a warrior? Also Mindblade Render, Rushblade Commander, and definitely Thrasher Brute from Battlebond.

You don't have any enchantment/artifact removal, so I'd suggest adding a Nature's Claim or even Aura Shards. Honestly, I don't think Insidious Will or Settle the Wreckage are necessary. The deck isn't trying to be a control deck and with all the ways to give your chump blockers vigilance, being attacked isn't a problem.

You also need more draw power. Skullclamp is where it's at. Bident of Thassa is also nice. Obelisk of Urd and Door of Destinies can buff all your warriors.

Aggravated Assault is unnecessary. Bear Umbra only works on the one creature it's attached to. Consider Beastmaster Ascension, Fervor, Intangible Virtue, Parallel Lives, and the "safe" Coat of Arms, Shared Animosity.

Skyshroud Claim isn't good in a 5 color deck and Genesis Wave isn't what the deck is wanting to do. Consider Harvest Season for ramp and things like Blasphemous Act, Dreadbore, and Hull Breach for more removal.

I'm not gonna say much about the land base other than you absolutely need at least some basics. Strip Mine is a thing and so is Blood Moon. Also, Unclaimed Territory and Path of Ancestry.

I don't love Hazezon Tamar because he's so slow and also cost-prohibitive for most people. Dakkon Blackblade isn't worth his mana cost compared to other warrior options you have available. I'm not a fan of using the experience counter commanders in the 99 (Ezuri) because they never seem impactful enough while they're around. I think there's better/cheaper options to replace Jazal that aren't so white heavy. Rubblebelt Raiders only benefits itself.

To summarize: make the deck more synergistic with warriors that support all warriors rather than just themselves, add more card draw, add more removal, focus on the goal of the deck.

onehitterquiter on Army B'Ants

2 weeks ago

You might consider using Sidar Kondo of Jamuraa and Ishai, Ojutai Dragonspeaker as your generals :o They seem to fit the theme more.

Bident of Thassa, Coastal Piracy, Derevi, Empyrial Tactician, and Druids' Repository might also interest you ^-^

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