Bident of Thassa

Legality

Format Legality
Noble Legal
Hero Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
MTGO Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2015 (C15) Rare
Theros (THS) Rare
Promo Set (000) Rare

Combos Browse all

Bident of Thassa

Legendary Enchantment Artifact

Whenever a creature you control deals combat damage to a player, you may draw a card.

, : Creatures your opponents control attack this turn if able.

Price & Acquistion Set Price Alerts

C15

THS

000

Ebay

Bident of Thassa Discussion

NV_1980 on Jenara Rising With Ones

19 hours ago

This looks like a fine deck, though maybe it could use some more card-draw. Personally, I would go for Cold-Eyed Selkie, Bident of Thassa or Rhystic Study. In terms of nice counter-adding cards, you could look into Master Biomancer or even Bloodspore Thrinax. Naturally, Doubling Season could greatly enhance your deck, but this requires quite an investment.

In case you need any more ideas, I am using a counter deck myself: Got them countered. Look into it if you like (and leave a comment/like if you want to). Cheers!

rkjunior on The Ten Plagues: Locust God EDH | *PRIMER*

1 week ago

Looking for a cut for Firestorm... Maybe Bident of Thassa?

Reverie42 on Search and Destory

1 week ago

No problem.

Looks like a pretty good start. I feel like the general gameplan with this deck is to lay down some evasive flyers and then get out buffs on T4/5 and win in the air.

Assuming that's the direction you want to, my recommendation would be:

That should put it at 60 cards. The idea here is to try to land creatures on turns 1 and 2, then hold up counters or Spellstutter Sprite T3 and then start dropping buffers to beat down in the air. Then you keep the handful of spot removals in case your opponent resolves a big flying/reach creature before the game can get closed out.

If you want to move in a somewhat more controlling direction, 1-2 copies of Bident of Thassa might be worth considering. In a weenie flyer deck, it can help ensure that you're drawing enough gas to rebuild if a board wipe happens.

MegaMatt13 on BRRRRT... Close air support W/ A-10s

1 week ago

Welcome to Commander :)

A few suggestions for you:

Instant speed removal is very important in Commander. You need to be able to disrupt opponents on their turns, even as an aggro deck. Being in 5 colours you have access to all the best removal out there. Some relatively cheap options:

Utter End, Beast Within, Anguished Unmaking, Mortify, and Putrefy.

You can cut your land count back to 38 safely. I would only go higher than 40 if my deck hand some sort of land theme (like Omnath, Locus of Rage). You could cut back on some of the basic lands. Some lands you may want to consider for colour fixing that come into play untapped:

Exotic Orchard, Opal Palace, Cascading Cataracts.

I would suggest a few more card draw options. It will help keep your deck running:

Temur Ascendancy, Bident of Thassa, Rishkar's Expertise, and Soul's Majesty are cheaper options that would fit with the deck.

For ramp I would cut out Dreamstone Hedron. It is just way too expensive for what it does. Fellwar Stone, Rampant Growth or Explosive Vegetation are cheaper to cast and will get you coloured mana.

My version of the deck is at The Ur Dragon's Raging Rainbow Party Friends. It's not budget but maybe it will give you some ideas :)

Shinwizzles on Talrand, Master of NO

2 weeks ago

Nice deck! I like Talrand, Sky Summoner for his bitchin' ability to crank out drakes like crazy. If you would like some suggestions though, I think you could do with dropping some creatures. If you included Proteus Staff, you could add in some huge CMC creatures with mean effects that can be cheated out early in the game. More dudes like Tidespout Tyrant and Stormtide Leviathan are good places to start. Jin-Gitaxias, Core Augur and Guile have been working out well in my deck. The Proteus Staff can also be used to whisk away other pesky creatures, at the gamble of having to deal with another worse one.

Also, who's ability are you copying with Illusionist's Bracers? They only copy activated abilities, and I believe Talrand, Sky Summoner's ability is a triggered ability. Strionic Resonator could copy the ability, but I wouldn't recommend it. I'd go with Rite of Replication if you're in a big ol' hurry to get drakes out.

Staff of Nin seems overpriced for the weak effect. You could get the same effect from Future Sight and it is significantly cheaper. Bident of Thassa works too, if you're absolutely bent on drawing cards.

As an overall thought, you might want to lower the average CMC of spells in your deck. Being able to crank out 4 or 5 drakes in one turn based on several 1 or 2 CMC spells is a frightening ability, especially when done several times in a row. The neat thing is that many bounce spells (which open your opponents' spells back up to being countered if you missed them the first time) are super cheap anyway. Bounce an opponent's creature, get a drake to swing with next turn, counter that creature when they recast it, netting another drake to swing with, lather/rinse/repeat.

You might want to consider cutting the Sphinx-Bone Wand. I was super on the fence about it until I realized that it didn't spread the love around. I'd hate on one person with it until they died, and it'd make me a pretty obvious target. Even if you spread around who it hits with each spell, there are better and cheaper ways to deal damage.

Please don't think I'm trying to tell you how to run your deck, these are all just suggestions to perhaps think about.

Seems like a really solid deck! Thanks for sharing!

GoldenDiggle on Pirates

3 weeks ago

Since you're going for unblockability, I would suggest the classic Bident of Thassa, Open Into Wonder, Rogue's Gloves, Ongoing Investigation, and of course, Coastal Piracy.

Tapping your opponents creatures is a great way to ensure you can steal stuff. Cryptic Command, Deluge, Ensnare, and Sleep will help you go wide easily.

Homelessguy on Locust God - EDH/Commander Deck

3 weeks ago

Mind Over Matter if you can swing that price to combo off Temple Bell for the win just play and pop Elixir of Immortality while your opponent's deck out.

Breath of Fury works really well with Bident of Thassa.

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