Arch of Orazca

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Standard Legal
Leviathan Legal
Legacy Legal
Arena [BETA] Legal
Brawl Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

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Set Rarity
Rivals of Ixalan (RIX) None

Combos Browse all

Tokens

Arch of Orazca

Land

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) T: Add ◊ to your mana pool. 5, T: Draw a card. Activate this ability only if you have the city's blessing.

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Arch of Orazca Discussion

DeadStrife on Angels of Fire ~ Boros Midrange [GNR]

1 week ago

I imagine you're running way too many lands. I think the big issue this deck has (and just R/W in general usually has) is it's lack of draw. Consider adding your Mentor of the Meek to the main board or a second Arch of Orazca for some much needed draw. Huatli might be a little under utilized compared to another angel, but I think she'll be fine overall. All in all a fun deck list I think if you can get it rolling. That's an easy +1 from me.

For new card suggestions, Sarkhan's Unsealing could add some extra bang to the entrance of your biggest angels. Ajani, Adversary of Tyrants assists your little guys and mentors. I think if we're looking at pure fun, I think the Weatherlight is a blast to play with in Midrange and it'll help you get Aurelia and Lyra super quick, and it can be piloted easily enough by your setup's 3 drops.

Everything passed this is kinda safe to ignore if you're happy with your deck as Midrange. While it's kind of a moot point since you're not aggro, I agree with Southland in that Boros Challenger has potential, but if you're dead set on triggering Path of Mettle, consider Sunhome Stalwart. Knight of Grace is good and pretty darn cool, and it doesn't die to black removal or Vraska, Golgari Queen but it's not going to help push the game for you or synergize with Aurelia.

Lastly, I think your deck lends itself really well to a Tempo build with your current costs. Consider looking into Goblin Banneret, he can even Mentor your Angels if you give him a chance! Playing the Goblin or Healer's Hawk gives you a nice curve to play your angels into, and they're both great Mentor targets. It's not quite aggro, because you'd be playing them as filler creatures hoping to get some advantageous trades as your opponent burns removal on them. It's just a little more buffer room for you to sweep the game with your Angel Army when Resplendent Angel and Lyra Dawnbringer hit the board.

Obviously keep a look out for the new GRN cards, since Tajic, Blade of the Legion will be (probably) getting a new card. He maaaaaaaay be useful for you. :)

draaien on Tatyova Simic Ramp

1 week ago

I have actually been thinking of adding a color but the color i am leaning to for now is black. Being able to add Muldrotha, the Gravetide (working as a Crucible of Worlds on a stick) and some of the new boardwipes from guilds. Before building this deck i am going to wait to see what simic cards are being added in the 2de ravnica set (hoping for land type mechanic).

As far is Arch of Orazca is concerned i think it Memorial to Genius is doing the same thing better in this deck. Lands don't stay in the graveyard long in this deck.

stensiagamekeeper on Super Budget Standard Combo (Rotation Proof)

1 week ago

I'm thinking Sheltering Light is probably essential for this deck as almost any removal spell will disrupt the combo. Transmogrifying Wand or Shalai, Voice of Plenty just because they are hits off Board the Weatherlight and are still strong on there own.

Zhalfirin Void and Treasure Map  Flip could also be useful to find the combo and Arch of Orazca could give you some late game against control.

vomitpile on Tatyova Simic Ramp

2 weeks ago

Maybe splash red for Banefire? It gives you some extra inevitability since it gets better and better as the game goes on. You also get access to other red removal and could add in The Mirari Conjecture as an additional engine. Arch of Orazca is a super strong land also, probably the best utility land for this style of deck after rotation besides a flipped Thaumatic Compass  Flip.

multimedia on Enchanted Evenings With Estrid...

2 weeks ago

Hey Ninja, consider adding The Chain Veil as a win con and Stasis as lock down?

Here's some combo win cons with enchanted lands, Veil and infinite mana with Estrid +2 ability. First one is with Forge of Heroes and Blind Obedience to cast Estrid infinite times from the Command Zone and extort all your opponents. Second one is when you have the city's blessing, enchanted or Mask Arch of Orazca and Obedience drawing and casting every card in your deck and extort all your opponents.

Utopia Sprawl and Abundant Growth are two other good enchant land auras especially Sprawl.

SP3CTR3_chelts on WBVampires

3 weeks ago

Elenda, the Dusk Rose works very well in vampire decks thought it would be main deck.

I have never had great success with Profane Procession  Flip and really do not think it is worth it. Anointed Procession is brilliant for tokens but i understand it is about to rotate.

scavenger grounds and field of ruin for me are sideboard cards and if you struggle with card draw Arch of Orazca could be your solution. also Champion of Dusk might be in danger of killing you sometimes but i cannot express the joy in playing the champion with it being the last card in your hand and drawing 6 or something (the life loss should be offset by your life gain) it does solve card draw and is one of the best cards in my vampire deck.

Pawstitute on The Lord of the Land

3 weeks ago

After playing my own version of the deck, you might want to include Wildfire, Ember Swallower, and Destructive Force as ways to wipe the board and put yourself ahead in the game - they can hate you all you want, but if they can't cast spells, then it doesn't matter.

You might want Dryad Greenseeker to compliment your Courser and Oracle, dropping the Borderland Explorer, since leveraging/knowing the top card of your deck can be pretty useful. More ways to dig further into your deck would be Harmonize and Reforge the Soul.

Another thing to consider is Anger, giving your Centaur Vinecrasher, Omnath, Locus of Rage, Avenger of Zendikar, Rampaging Baloths,or Borborygmos Enraged haste is big game.

Lands for you to consider are Arch of Orazca, as well as Temple of Abandon, etc. Hour of Promise can also be included to put Thespian's Stage-Dark Depths as another win condition.

I think if you're going heavier on the Crucible of Worlds/Ramunap Excavator, you might be playing a slower control-y list, one that would accommodate Destructive Flow.

vomitpile on Prototype Estrid

3 weeks ago

What's the combo with Arch of Orazca?

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