|Commander / EDH||Legal|
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|Rivals of Ixalan (RIX)||None|
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Arch of Orazca
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) T: Add ◊ to your mana pool. 5, T: Draw a card. Activate this ability only if you have the city's blessing.
Arch of Orazca Discussion
6 days ago
@ Gloglok I know card advantage can be very difficult in mono white (It works with card value). For me Arch of Orazca cost too much as a card draw engine. I can recommend you following to try out:
Lifegain plan: Swap all cards below 5 mana except Weathered Wayfarer , so you can use Dawn of Hope . Key cards for a lifegain plan would be cards like Resplendent Angel , Archangel of Thune , Auriok Champion , Serra Ascendant
Add blue or black: Kills devotion and then the deck goes into white-blue or white-black prison control (see death and taxes) with angels as some finishers
Artifacts: not really productive to the devotion plan but Tower of Fortunes is one solid card draw engine. A while back i tested also Tamiyo's Journal but it both of them were too slow for me. (You can still try it tough)
Next tests i do: Serra the Benevolent , requires more flying creatures to work properly. Angel of Jubilation stops enemy fetchlands, phyrexian mana, and any pay life effect but not bolt proof! , Archangel of Tithes actually perfect for this deck, swap for boardwipe Gideon Blackblade , requires even more low mana creatures like Knight of the Holy Nimbus which is actually a 3/3 indestructible for double white
2 weeks ago
Glad I could help. RE: lands, here are a few suggestions:
3 weeks ago
This is pretty similar to my Nikya deck, and one thing I think would improve your deck is more utility lands, which make for great mana sinks once you have Nikya in play. I'd recommend Arch of Orazca , Rogue's Passage , Kessig Wolf Run , and Mystifying Maze . Aggravated Assault is another mana sink to consider, which even has a slim possibility of going infinite alongside some creatures that untap lands.
3 weeks ago
Have you thought about using the Arch of Orazca ? It was interesting in my testings, easily reachable even as a 1-of with the wayfarers, and super easy to ascend in the games you need it
4 weeks ago
I'd add Scavenger Grounds for graveyard hate and Buried Ruin to be able to rebuy your artifacts. For this reason, I also like adding Expedition Map to be able to tutor up your spell lands. Mikokoro, Center of the Sea & Arch of Orazca could be considerations as well.
Finale of Promise from WAR may be worth testing.
No Pyrohemia ? Is it not explosive enough?
1 month ago
I did some more testing with the deck. I personally feel that Arch of Orazca is a good include because it lets me dump my mana into something when I have no other plays for the turn. I definitely try to find a spot for Beast Whisperer though. Thanks for the suggestion!
1 month ago
I like the deck concept really cool looking deck here are some cards that could help I run a few of these in some of my decks
There are some other ones but that is the major ones i can think off
1 month ago
Hmmm that is a much harder question :P
maybe try this:
-Sprout Swarm (just seems too expensive to buyback even with convoke)
-Alpha Authority (similar to boots but the cost is paid after and only works once)
-Channeler Initiate (bit out of place as there are better mana dorks, I know you can dump all the -1/-1 on a saproling but a 3/4 just does not seem worth it)
another addition if you didn't mind going a little of theme is Winding Constrictor which would accelerate lots off your generation (even has synergy with oren-rief)
A couple of land swaps could work as well:
Arch of Orazca occurrence in decks from the last year
All decks: 0.31%
Commander / EDH:
All decks: 0.03%