|Commander / EDH||Legal|
Printings View all
|Commander (2016 Edition)||Rare|
|Conspiracy: Take the Crown||Rare|
|Planechase 2012 Edition||Rare|
Combos Browse all
: Add to your mana pool one mana of any color that a land an opponent controls could produce.
Price & Acquistion Set Price Alerts
|Have (12)||jhTheMan99 , orzhov_is_relatively_okay819 , TheRealPeaches , acbooster , rockleemyhero , Nemesis , warcry02 , tragic_slip , DevoidMage , golgarigirl , Venser_the_Sojoner , philktoken8998|
Exotic Orchard Discussion
1 week ago
Exotic Orchard and Reflecting Pool seem like risks to me. I would run Tarnished Citadel and Mana Confluence instead. You could run City of Brass in place of the Citadel, but I wouldn't recommend it since Chromatic Lantern doesn't stop Brass from hurting you.
With as many planeswalkers as you have already, I would also recommend The Chain Veil, because Teferi's -1 and Tezzeret's +1 would allow you to abuse it several times.
1 week ago
This seems fun! :)
Now, time for feedback at long last... cracks knuckles
First, a longer description will help flesh out what the deck is supposed to do, and makes it easier to make suggestions ;)
The landbase doesn't seem bad, but could use some minor adjustments. I see that the deck's on a relatively low budget, so shocks/fetches are out. I'd pull the Lifelands and possibly Temples for City of Brass, Exotic Orchard, Forbidden Orchard, and Mana Confluence. I also have never liked Temple of the False God much (too unreliable) and I'd generally prefer Terramorphic Expanse for color-fixing here. Also, in a deck with CMC 4.0 and no green, I would usually run ~37 land.
Your creature choices seem fine - I mean, Monarch cards tend to be a bit lower in power, but your selection seems like the best subset - but Spirit of the Hearth and Triad of Fates both seem questionable.
I find that Chrome Mox is only good in fast combo decks. This deck doesn't need the extra mana desperately enough to accept the loss in card advantage, IMO.
Fair warning that Coercive Portal can screw you over hard. I've never had it work out well for me, haha.
I hope the deck works well for you! With a more detailed description I may be able to help some more.
2 weeks ago
These slivers you may want to take out and replace with some of the ones below if you can
Call to the Kindred, Prismatic Omen, Bloom Tender, Commander's Sphere, Fellwar Stone, Exotic Orchard, Beastmaster Ascension,Coat of Arms, Descendants' Path,dual lands (if you can) pain lands (to replace some of the tri land, few of the basics)
these slivers will combo a tad better than the ones you currently have. especially hunter sliver with first strike and deathtouch
2 weeks ago
assuming no duals/shocks/fetches, I'd suggest the following budget (>$2) lands to fill out your mana base. Crucible of the Spirit Dragon, Exotic Orchard, Krosan Verge, Temple of the False God, and Ash Barrens. The tri-color tap lands also find their way into alot of Scion budget decks.
Mana fixing spells that make sure you hit your land drops early game but have other late game uses are Grave Upheaval and Sylvan Reclamation. Chromatic Lantern and Coalition Relic are definitely your best available mana rocks, but I would also add Fellwar Stone and Wayfarer's Bauble for early ramp. Farseek, Nature's Lore, Skyshroud Claim, and Tempt with Discovery are great sorcery ramp options as well.
If you want more ideas on a Scion reanimator build, you can check out my deck There Be Dragons!
3 weeks ago
Welcome on T/O.
It's a great place with lots of helpful players and interesting decks. A good place to improve your deck.
After reviewing your decklist I have the following land suggestions to add:
Going to 36 lands, looking at your mana curve, is probably a good thing to do.
I did not play with or against Sen myself, so I find it hard to pick a few cards that I shouldn't be playing. Looking at the curve I would cut:
The rest is up to you.
Have fun and if you like to check out my favorite deck, then feel free to visit it here.
3 weeks ago
For the lands you don't want to get, just use budget lands like the Khans lifegain lands or other lands.
Lands: Rocky Tar Pit, Blossoming Sands, Rupture Spire, Flood Plain, Scoured Barrens, Tranquil Cove, Transguild Promenade, Jungle Hollow, Bad River, Exotic Orchard, Krosan Verge, Dismal Backwater, Grasslands, Mountain Valley
Another set of options is including the Panoramas, Evolving Wilds/Terramorphic Expanse, Tarnished Citadel, Grand Coliseum, Holdout Settlement, Mirrodin's Core, Opal Palace, Shimmering Grotto, Unknown Shores, and the Vivid Lands
3 weeks ago
1 month ago
Lilbrudder: Generally speaking, I have access to shocks and allied fetches (though I prefer to go without if possible; I hate spending a lot of money on the landbase). Given that I'm playing Wood Elves, the shocks are a given. Fetches I'm not sure about, though Wooded Foothills seems cheap and necessary.
Other than that, I'm possibly thinking City of Brass, Forbidden Orchard, Mana Confluence, Command Tower, Ancient Ziggurat, Evolving Wilds, Terramorphic Expanse, Holdout Settlement, Ash Barrens, Exotic Orchard, Reflecting Pool, and Grand Coliseum. Am I missing any important lands under $7?