Voice of Many

Voice of Many

Creature — Elf Druid

When Voice of Many enters the battlefield, draw a card for each opponent who controls fewer creatures than you.

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Set Rarity
Commander 2019 (C19) Uncommon

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Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
2019-10-04 Legal
Leviathan Legal
Duel Commander Legal
Oathbreaker Legal
Commander / EDH Legal

Voice of Many Discussion

Deadpoo111 on HMB (Hold my baby)

2 months ago

Loving the deck! I don't get to see enough Marwyn decks with pump effects, they're so good with her! There's a lot more untap sources you should try. My favorite is Emerald Charm because it works in so many situations! Malachite Talisman is also really interesting with Marwyn. If you have the money for it, Nyxbloom Ancient and Seedborn Muse would kick this deck into overdrive.

As for cuts, you could take out Greenwood Sentinel, Seer's Lantern, Voice of Many, and Wings of Hubris.

Awesome job! +1

MrTomDawson on Higher Power

2 months ago

Profet93 I'll give you my thoughts in order, if you don't mind?

  1. Harmonize - a long-time inclusion in the deck, I recently took it out in favour of Voice of Many, which is 99% of cases is the exact same card but with a relevant body attached. Rarely does a deck play out more creatures than I do in such short order, meaning it's still for three cards but also pumps Marwyn, Priest, Archdruid and all the other cards that care about number of elves/creatures in play.

  2. Copperhorn Scout - another that was in the deck from its inception, but was recently removed. I found the effect's timing was too inconsistent with what I wanted to be doing; when so many wins come through Ezuri or Craterhoof, being required to wait until post-combat to storm off leaves the deck waiting for another turn cycle to actually win.

  3. Quirion Ranger - this is a good one and should certainly be in here. I'm not sure how I missed it!

  4. Fauna Shaman - a little too slow unless it has haste, generally. Same reason the deck doesn't run Worldly Tutor.

  5. Vines of Vastwood - good shout, need to pick up a copy.

  6. Berserk - another good shout, I'll put it on a wishlist.

  7. Natural Order/Eldritch Evolution - I'm wary of tutors that require me to sacrifice creatures, as a general rule. So much of the deck relies on the sheer weight of numbers that I'd prefer not to sac any Elves if I don't have to. Plus the many mass-draw effects often mean that tutors aren't required too often.

  8. Elvish Visionary - was in, but I think it got cut for another mana-producing Elf.

  9. Lifecrafter's Bestiary - when you need it, it's a bit too mana intensive. Once you've got the spare mana, it's not as necessary. Something of a win-more card IMHO.

DoIStillLoveIt on Seton, Krosan Protector

3 months ago

Awesome deck. What are your thoughts on Kamahl, Fist of Krosa ? Seems a pretty awesome druid that gives you additional win conditions with your big mana. The new card Earthshaker Giant is a druid with similar Overrun abilities.

Voice of Many seems a really solid way to draw some cards, too! I also noticed all the Enchantresses are druids, maybe Seton could be a funky commander for a mono-green enchantress deck?

crowned on Seton's Druid Storm

3 months ago

Voice of Many - probably the same slot as Harmonize , practically costs 1 Mana less, will draw 2 to 3 cards in a 4 player game, has elf synergies.

Probably a matter of taste - Harmonize is most definitely the most secure choice of these two, but maybe a nice inclusion to your deck.

multimedia on Lots of Me!

4 months ago

Hey, nice budget upgrade of the precon. Great to see that you added Fauna Shaman as an upgrade :)

$1-$3 card upgrades to consider:

Consider replacing some lands and mana rocks with more one drop mana Elves? Harbinger and Summons are creature tutors. Symbiote and Paruns are ways to untap the Elves who can make a lot of green mana (Priest, Archdruid, Marwyn). Paruns can be infinite green mana with one of these Elves. Timberwatch, Voice, Regal are creatures that benefit from having lot of other creatures in your control which is good with tokens. I offer more advice if you would like. Good luck with your deck.

irishsteel31 on Elf Rush

4 months ago

Hey cool deck
I think you forgot Voice of Many
i have a similar list you might get some ideas from Elfball

multimedia on Elf/Druid tribal

4 months ago

Hey, nice start. Unfortunately you can't play Rhys the Redeemed with Marwyn as General because Rhys has white in it's color identity and Marwyn is only mono green. With Elves the more one drops you can add the better especially if they can make mana.

Elves have a real problem without a lot draw because you can run out of steam and when that happens having a lot of mana isn't doing much. Repeatable sources of draw that care about creatures are great with Elves. Draw that's not repeatable is fine too.

Temur Sabertooth is an excellent support creature with Elves as a mana sink. This guy makes creatures who have an ETB ability extra good.

Most tutors in green are expensive price, but there's a few that aren't.

Try to replace land ramp sorceries with Elves who land ramp.


Cards to consider cutting:

  • Rhys the Redeemed
  • Oath of Nissa
  • Mantle of Webs
  • Savage Silhouette
  • Tanglesap
  • Nissa, Worldwaker
  • Wild Instincts
  • Rampant Growth
  • Nissa's Pilgrimage
  • Panharmonicon
  • Kaysa
  • Turntimber Ranger
  • Joraga Bard
  • Vastwood Animist
  • Tajuru Archer
  • Ooze Garden
  • Lifespring Druid
  • Door of Destinies

Consider cutting the Ally theme? This theme is not needed with Elves and there's not enough Allies here to support it. Good luck with your deck.

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