Primordial Sage

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander Anthology (CM1) Rare
Commander 2014 (C14) Rare
Ravnica: City of Guilds (RAV) Rare

Combos Browse all

Primordial Sage

Creature — Spirit

Whenever you cast a creature spell, you may draw a card.

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CM1

C14

RAV

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Primordial Sage Discussion

PaulaTicks on "Rat is Short for Ratthew" - Rat Colony Beatdown

2 days ago

I really think you should look into some green based draw to go with how many cheap rats you're running as they can draw you a lot of cards in case your board is getting wiped. Things like Elemental Bond is good since you're Rat Colony enters with boosted power if there are others, so having at least 1 on the field means a draw every time, Beast Whisperer, Soul of the Harvest and Primordial Sage also give you a draw per rat. Zendikar Resurgent doubles as mana accelerator and a draw off every cast, and Sun Titan brings them back easily. I have a Relentless Rats that runs mostly the same way.

Billgod247 on Goreclaw, Terror of Qal Sisma | CommandersQuarters

1 month ago

Beast Whisperer would be cool in this deck. Either put it in place of Primordial Sage to save 2 mana when you cast it. Or if you'd rather draw more run both of them. Bummer I can't suggest that Whisperer as it isn't "out" till Friday oh er wait, it is Friday and this site is just slow at making the new set "legal" in commander.

Magnivore on Yoink

1 month ago

In my version I'm swapping Primordial Sage for Beast Whisperer. BW is strictly better as it's cheaper, and I don't need the redundancy of the effect. In at least goldfishing the deck I tend to go off or at least lock other people out after one Regal Force-effect.

Abzkaban on Ezuri budget

1 month ago

Looks good! You've got a lot of the Ezuri staples that don't break the bank. Looks like it would be pretty effective. I designed my Ezuri deck around elves. I'll leave a link to it here so you can take a look at it. You might find some ideas there.


Ezuri the Claw and the Little Green Men

Commander / EDH Abzkaban

35 VIEWS | IN 1 FOLDER


A lot of variation in decks containing blue come from your meta which determine what control cards you need. For the most part what you've included looks fairly well-rounded. I do have a few suggestions with a budget in mind.

I had Urban Evolution on my list as well before I deemed it too slow. By the time you have mana to cast it, you shouldn't need the ramp it provides. There are also more efficient means of card draw. I can't begin to describe the card advantage you get from Primordial Sage and Soul of the Harvest. Your mana curve looks low enough that I think you could be taking advantage of them. And even if you needed more mana ramp (which I don't think you need too much more), Gyre Sage and Viridian Joiner would give you a kick in addition to your Marwyn, the Nurturer. If you want more draw effects from playing a single card, might I suggest Prime Speaker Zegana, Shamanic Revelation, or Soul's Majesty. Any one of them will net you more cards than you need.

The other thing I can't stress enough if Panharmonicon if it's not out of your budget. The value from having this out with Ezuri is crazy especially when you play cards like Cultivator of Blades and Experimental Aviator. You basically get two experience counters for every creature under 2 power that you put into play.

Also as an afterthought, if you wanted to get your Sage of Hours out faster, you could add in Momir Vig, Simic Visionary who is really just good for getting any creature you might need. He's excellent for drawing right into your infinite win con, though.

Nice deck! Ezuri is so much fun to play!

Pikobyte on Animar ramp

1 month ago

That is exactly what my deck did. It rarely killed with creatures. Always comboing out and going infinite. Just looked it up, played 54 creatures. Every creature is ramp in Animar. Cards like Hardened Scales get you the counters faster. Soul of the Harvest and Primordial Sage draw you a ton of cards. Haste enablers like Maelstrom Wanderer allowing you to tap your manadorks while bouncing and replaying them and Purphoros, God of the Forge kills the table. Or throw in a Deepchannel Mentor to make Animar unblockable and swing for 21 commander damage in a single hit.

Octrate on Daruid: Seton-Storm

2 months ago

SFCD: Indeed, my friend... Indeed. Now to find my cut (probably Primordial Sage).

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