|Commander / EDH||Legal|
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|Commander 2014 (C14)||Rare|
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Creature — Spirit
Whenever you cast a creature spell, you may draw a card.
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Primordial Sage Discussion
20 hours ago
Looks good! You've got a lot of the Ezuri staples that don't break the bank. Looks like it would be pretty effective. I designed my Ezuri deck around elves. I'll leave a link to it here so you can take a look at it. You might find some ideas there.
Commander / EDH
35 VIEWS | IN 1 FOLDER
A lot of variation in decks containing blue come from your meta which determine what control cards you need. For the most part what you've included looks fairly well-rounded. I do have a few suggestions with a budget in mind.
I had Urban Evolution on my list as well before I deemed it too slow. By the time you have mana to cast it, you shouldn't need the ramp it provides. There are also more efficient means of card draw. I can't begin to describe the card advantage you get from Primordial Sage and Soul of the Harvest. Your mana curve looks low enough that I think you could be taking advantage of them. And even if you needed more mana ramp (which I don't think you need too much more), Gyre Sage and Viridian Joiner would give you a kick in addition to your Marwyn, the Nurturer. If you want more draw effects from playing a single card, might I suggest Prime Speaker Zegana, Shamanic Revelation, or Soul's Majesty. Any one of them will net you more cards than you need.
The other thing I can't stress enough if Panharmonicon if it's not out of your budget. The value from having this out with Ezuri is crazy especially when you play cards like Cultivator of Blades and Experimental Aviator. You basically get two experience counters for every creature under 2 power that you put into play.
Also as an afterthought, if you wanted to get your Sage of Hours out faster, you could add in Momir Vig, Simic Visionary who is really just good for getting any creature you might need. He's excellent for drawing right into your infinite win con, though.
Nice deck! Ezuri is so much fun to play!
1 day ago
That is exactly what my deck did. It rarely killed with creatures. Always comboing out and going infinite. Just looked it up, played 54 creatures. Every creature is ramp in Animar. Cards like Hardened Scales get you the counters faster. Soul of the Harvest and Primordial Sage draw you a ton of cards. Haste enablers like Maelstrom Wanderer allowing you to tap your manadorks while bouncing and replaying them and Purphoros, God of the Forge kills the table. Or throw in a Deepchannel Mentor to make Animar unblockable and swing for 21 commander damage in a single hit.
6 days ago
6 days ago
6 days ago
You would want Brutalizer Exarch if you didn't already have Ancestral Statue in hand, but if you did have the Statue already then it may be preferable to grab Primordial Sage instead since it potentially lets you dig into Walking Ballista all in one turn. I like having the option of being able to grab either one depending on the situation. As much as I like the Brutalizer, it makes me a bit twitchy when I telegraph what my current line of play is and give the table a full round to see if they can find an answer.
1 week ago
The new elf is great tbh. Like I definitely want that for edh purposes because it's a way cheaper Primordial Sage with a pretty relevant creature type.
2 weeks ago
I'd drop Mossbridge Troll since you only have 2 creatures with 10+ power and not many ways for +1/+1 counters.
You have plenty of mana ramp, so I would personally throw in a Thicket Elemental with kicker to cheat another creature to the battlefield.
I also think a must for this deck is Tooth and Nail , ESPECIALLY since you already have a Concordant Crossroads . If for whatever reason you don't have your Crossroads out you can just TNN Surrak, the Hunt Caller + anything else to have it attack that turn.
4 weeks ago
You asked for cuts to add new cards, I recommend these:
- Panharmonicon - fun card but you actually have very few payoffs for it.
- Lys Alana Huntmaster - deck's not tribal enough to really do that much token making, so I'm not sure its worth it to run. There are better token making cards if you really want a token machine.
- Frontline Medic - it was an underwhelming card in games for me when I tried it ever.
- Shield of the Oversoul - meh, I'm not usually a fan of this kind of protection...since its only effective against "destroy" it's far less reliable than hexproof usually. I think I like Shalai, Voice of Plenty better personally because it's more threatening. If your board gets wiped a lot it might be worth keeping Shield in though.
I would not cut Dragonlord Dromoka!! She is a much bigger pain in the ass than Grand Abolisher because she is so big, even though she doesn't stop activated abilities like the Abolisher does...if anything find room for both. They are both very strong cards.
Here is my Selvala deck, maybe it has other ideas for you:
Commander / EDH*
SCORE: 19 | 14 COMMENTS | 2430 VIEWS | IN 7 FOLDERS
Happy gathering :)