Prairie Stream


Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal
Standard Legal
Frontier Legal

Printings View all

Set Rarity
Battle for Zendikar Rare
Zendikar Expeditions Mythic Rare

Combos Browse all

Related Questions

Prairie Stream

Land — Plains Island

(: Add or to your mana pool.)

Prairie Stream enters the battlefield tapped unless you control two or more basic lands.

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Price & Acquistion Set Price Alerts

Cardhoarder (MTGO) -18%

1.27 TIX $1.9 Foil


Prairie Stream Discussion

Sentient_Being on BAAN!!!

4 minutes ago

This deck doesn't really fit together well, as there's baral, with all of the counter spells, and then Dovin Baan comes along with not letting activated abilities of creatures, and not untapping as the final ability. Overall, it COULD work, but there are some parts of it that don't string together as well. The deck also is a bit pricy for its content...take out the Prairie Streams, as they don't really add to the content of your deck. You also may consider taking out the Glimmer of Genius, Negate, Baral, Chief of Compliance and Revolutionary Rebuff, as they are for a counter deck, while yours seems to be removal/life gain/trolling.

2austin5 on Could miracles top 8 in ...

2 days ago

The mistake is trying to treat the modern miracles like legacy miracles. Counterbalance is strictly worse due to the lack of Brainstorm and Sensei's Divining Top and as such I believe it deserves the ultimate cut for more mainstream counters (or whatever replacement seems fit). The modern version will have to be its own, and the toying for that will take time. However, that said, I am quite enjoying the idea of Prairie Stream over Hallowed Fountain as the deck is so basic heavy anyway. I hope the other non shock versions like this come out soon to supplement the list

CinnaToastKrunch on Atraxa, Proliferate

5 days ago

I would suggest any of the fetch lands that run these colors, and some of the Duals lands from Zendikar like Prairie Stream, Canopy Vista, Sunken Hollow because you can fetch these, you may also get ahock lands with the Fetches! Ajani Unyielding sounds pretty dope! I personally find Kiora, Master of the Depths better for her +1 and -2. Sorin is pretty solid! For more removal maybe Utter End!?

DawnsRayofLight on Blink and Sink

1 week ago

So, my thoughts. If I am playing UW I would be either playing control or if you want to stick to tempo I might do something like VOLTRON. So either you are just playing for the long game (which is easy to do in EDH) or you can play the tempo and rely on throwing enchantments on creatures and some equipment. Look at voltron lists on here and see what they are doing.--okay, I forgot what Brago did, the aforementioned stuff is relevant, but stick to blink and utility creatures-- I will give you suggestions for cards in what you are doing. the next message is what to remove

Some Planeswalkers I might Suggest:

Elspeth, Sun's Champion


Angelic Destiny

Rhystic Study


Entreat the Angels



Cataclysmic Gearhulk

Spell Queller

Reflector Mage

Fiend Hunter

Karmic Guide

Consecrated Sphinx


Venser, Shaper Savant


Angel of Finality




Dragonlord Ojutai


Celestial Colonnade

Reliquary Tower

Temple of Enlightenment

Azorius Chancery

Nimbus Maze

Rogue's Passage

Calciform Pools

Prairie Stream

Halimar Depths

Mystic Gate


Sensei's Divining Top

Sol Ring

Chromatic Lantern

Gilded Lotus

Talisman of Progress

This is all I can think of for now.

Pevira on Control/Mill

1 week ago

Ha ha thanks!! I realized that Temple of Enlightenment's Scry 1 effect is not really needed here, as I have other scryers. Also, it enters tapped.

Suggestions on how to change up my lands? Something like this, +3 Port Town +4 Glacial Fortress +4 Prairie Stream, but how many Plains/Islands should I keep in the deck?

What do you think of Disrupt vs Negate? They only counter non-creature spells, so should I worry about countering creatures and use a different card?

Here are the other changes I am making.

+2 Claustrophobia -2 Sleep Paralysis (No brainer, lower mana cost. If I am paying for other things, I might as well ditch the 2 Sleep Paralysis I have on hand for Claustrophobia)

-2 Sphere of Safety -2 Pacifism +4 Ghostly Prison

lithium142 on Control/Mill

1 week ago

just saw the second comment. Tamiyo would not benefit you. both of her abilities are subpar for modern. In EDH shes a powerhouse because of her draw ability, but in modern it will probably wiff more often than it helps you. You mentioned her for defense, and there are several planeswalkers with better defensive abilities. some are even quite cheap. Jace, Architect of Thought is one of the better ones. But I think you're better off without him. maybe test it tho.

you hadn't read my first post when you asked about Temple of Enlightenment, so read that for a detailed explanation. long story short, I dont like the temple lands. Entering tapped is just such a huge drawback for a dual land. I explained the qualities of the fetches and shocks, and yes, they are the best way to build a manabase in modern. period. however, I have a budget alternative. Glacial Fortress, Prairie Stream, Port Town. you'll want 4 Prairie Streams before anything else. they are the glue that holds this manabase together. without them, the other two are much less consistent.

boom, i just saved you $100 =P

Die4Dethklok on raging clues

2 weeks ago

I'd probably drop the Horribly Awry, and add in a Fumigate or 2. Awry seems good in theory, but it only hits creatures. I think the Negates are more justified in the main deck given how vehicle and planeswalker heavy the meta is. Even so, they are still match up dependant, and I think you'd be better off with either Metallic Rebukes - as they synergise with the clues - or even Spell Shrivel. I'd go with the Rebukes though, as another consideration is standard rotation coming with Amonkhet, and 1 mana Mana Leak is pretty awesome.

I know double white is hard to manage consistently, but I think Stasis Snare would be much better than Thopter Arrest.

Do you have budget considerations? Port Towns and Prairie Streams are fairly cheap, I'd consider running a couple of each if you don't want to get playsets of each, though that would be very good.

I'd also suggest you try the MTGGoldfish Inspiring Statuary strategy, it seemed to work quite well, and it makes Confirm Suspicions far more castable, to a point where you could justify running 4 of them.

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