Prairie Stream

Legality

Format Legality
Tiny Leaders Legal
Limited Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Highlander Legal
Block Constructed Legal
Custom Legal
Leviathan Legal
Legacy Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Zendikar Expeditions (EXP) Mythic Rare
Battle for Zendikar (BFZ) Rare

Combos Browse all

Related Questions

Prairie Stream

Land — Plains Island

(: Add or to your mana pool.)

Prairie Stream enters the battlefield tapped unless you control two or more basic lands.

Prairie Stream Discussion

multimedia on Oloro, But I Dont Know What I'm Doing

2 weeks ago

Hey, your deck looks good especially if it's really your first Commander deck. You do know what you're doing; have more confidence. Everything is fine except the manabase and you know this :)

Lands such as Backwater, Scoured, Tranquil and the two Temples can be upgraded with better lands. Lands upgrades to consider:

These are expensive price land upgrades. Some less expensive land upgrades are:


Other cards to consider adding:

Cards to consider cutting:

  • Ajani's Pridemate
  • Ayli, Eternal Pilgrim
  • Wall of Reverence
  • Divinity of Pride
  • Darksteel Ingot
  • Paradox Haze
  • Dromar's Charm
  • Clever Impersonator
  • Phyrexian Arena
  • Diabolic Tutor

multimedia on Tuvasa - Enchantment Deck

2 weeks ago

Hey, nice budget deck and good upgrade of the precon.

Consider adding more low mana cost auras? Especially ones that can give Tuvasa evasion. She should be your main source of damage to opponents, Commander damage; I would focus on that. Other than the Enchantresses I don't see a need for lots of other creatures.

Budget cards ($3 or less each) to consider adding:

Lands:

Evasion:

Good Auras:

Protection:

Tutors:

Other Enchantresses:

Overbeing, Oversoul and Godhead are great with Tuvasa because she's three colors. Boots, Cover and Authority are low mana cost ways to protect Tuvasa from targeted removal with hexproof. Cover and Authority also provide potential evasion.


For cuts to consider my advice is to cut many of the high mana cost cards to help to reduce the avg. CMC of your deck. Take more advantage of three drop Tuvasa and the Enchantresses by adding more low mana cost enchantments.

Cards to consider cutting:

  • Blossoming Sands
  • Meandering River
  • Thornwood Falls
  • Tranquil Cove
  • Tranquil Expanse
  • Woodland Stream
  • Take Possession
  • Omniscience
  • Martial Coup
  • Arixmethes, Slumbering Isle
  • Celestial Ancient
  • Heavenly Blademaster
  • Hydra Omnivore
  • Nylea's Colossus
  • Silent Sentinel
  • Bruna, Light of Alabaster
  • Octopus Umbra
  • Faith Unbroken

multimedia on Second Light

1 month ago

Hey, looks good, but you left out Approach of the Second Sun in the deck list, the main wincon you want to use?

Unfortunately, Approach with rebound doesn't work to win you the game. A rebounded Approach is being cast from exile not from your hand. Because you must cast Approach from your hand to win as long as you did cast Approach any other way at any other point in a game. The extra turns and draw spells are good with rebound to draw seven cards deep to find Approach.

Reconnaissance is good as a repeatable way to remove Taigam from combat. After he attacks getting the rebound trigger for your spells you can take him out of combat, protecting him. This is helpful because Taigam doesn't have evasion and he has to attack to get the rebound trigger for your spells. Mother of Runes and Giver of Runes are repeatable protection and can give Taigam evasion by giving him protection from a color of a creature who's blocking him in combat. These cards can also protect Monastery Mentor who is by far the best prowess creature. Consider cutting several of the lackluster prowess creatures for more two drop mana rocks and draw spells? Getting Taigam onto the battlefield faster with ramp does much more with instant and sorceries.


Cards to consider adding:

Cards to consider cutting:

  • Cloudcrest Lake
  • Azorius Guildgate
  • Tranquil Cove
  • Jeskai Elder
  • Jeskai Sage
  • Reliquary Monk
  • Serene Master
  • Stratus Dancer
  • Student of Ojutai
  • Wandering Champion
  • Elusive Spellfist
  • Ishai, Ojutai Dragonspeaker
  • Ojutai Exemplars
  • Zephyr Scribe
  • Enlightened Ascetic
  • Forbidding Spirit
  • Kami of False Hope

MizzMizz on Varina: Roid-Rage Zombos n' turn 2 Combos *PRIMER*

1 month ago

caantpayrent Nykthos works well when I have Urborg, Tomb of Yawgmoth but other than that, it doesnt do anything special.

My meta is pretty slow at the moment so Bascilica hasn't been bad, I just figured it was a good way to ramp a little bit.

I see what you mean about Prairie Stream . I'm wondering if I should cut anything out to make room for more basics or not.

Thanks so much for your feedback. You guys can let me know if you have any decks you want feedback and upvotes on :)

outofnothing0 on Zur's Perfection

1 month ago

Been super busy lately so sorry for the late replies!

@Limo: Thanks for the upvote! I'll be sure to take a look at your deck!

@MooneBoyIrish: If you had read the deck description I've put the relevant ruling for auras there as many get confused by them; basically auras only target when cast so if they are put into play as part of an effect (ie. Zur, Replenish , Open the Vaults , etc) they can be attached to a legal permanent of your choosing (as defined by the enchant ability) without targeting that permanent. As MtgMaster02 pointed out Triclopean Sight is indeed both backup to Daybreak Coronet as well as an effective means to get Stasis up and running.

@SlowMoon17: I'd say both yes and no. I've slightly drifted away from the straight 1v1 environment to make it more resilient and able to at least hold its own in multiplayer as well (due to the local meta). I feel like there are faster ways of combo winning ( Doomsday , Phyrexian Unlife , etc) but that's just boring. There's something about playing land destruction/ Stasis and seeing the light drain from your oppenents' eyes that just makes it oh so worth it haha.

@Im_ygy: Yea... lol. I just looked it up and the entire decklist non-foiled, without Timetwister and OG duals is still around $2100 NM/PL

@MordMetal: It really depends on how budget you want. Obviously don't foil it lol; but in all seriousness you can save a ton on the land base alone. Add more basics and tap lands ( Arcane Sanctum / Vivid Creek / Vivid Marsh / Vivid Meadow ), use Evolving Wilds / Terramorphic Expanse instead of fetches, etc. If your overall CMC is still low swap Dark Confidant for Dark Tutelage , Snapcaster Mage for Archaeomancer / Mnemonic Wall . As for Timetwister it really depends on what effect you are looking for... GY shuffle: Elixir of Immortality , Card draw: Windfall , both: Time Spiral although it costs double the mana (and untaps!) and is still expensive although still cheaper by a phenomenal amount. These are just some examples. I'd recommend doing an advanced Gatherer search (https://gatherer.wizards.com/Pages/Default.aspx) for specific effects you are looking for in a cheaper card variant.

@Dankey Thank you! I like running Jace, the Mind Sculptor for the Brainstorm effect (and Unsummon effect if needed) to filter away any enchantments that find thier way into my hand (so i can tutor them up for free). In 1v1 Jace basically lets me know what my opponent is drawing most of the time too; so for now I think he is just too versatile to get rid of.

@cango35: I really like Winding Canyons in most creature based decks but i think it'd be kind of a waste here for a few reasons. Firstly I overall barely have any creatures. Secondly the additional 2 mana is killer... it'd mean i'd need 6 mana PLUS the land to get it off and that's just not worth the luxury of flash in my opinion. Thanks for the suggestion though!

@hoffie4: I've had Strionic Resonator in the deck for ages! You must've missed it XD

@Auraprime1984: There are a few options. The rest of the mana base is pretty solid, so to be honest it doesn't matter a whole lot. You could add more basics, the third painland ( Caves of Koilos ), Exotic Orchard , maybe Tainted Isle / Tainted Field , Urborg, Tomb of Yawgmoth , Prairie Stream / Sunken Hollow , Choked Estuary / Port Town , etc. You could also use some tap lands like Arcane Sanctum , Celestial Colonnade , Fetid Pools / Irrigated Farmland , Temple of Deceit / Temple of Enlightenment , etc. Signet lands are also an option Darkwater Catacombs / Skycloud Expanse . You mostly just have to figure out what would work best with your build. Hope that helps!

multimedia on Mnaminatu

2 months ago

Hey, nice version, but I think there's too many five drops, six drops and seven drops here. 16 five drops are making the avg. CMC of your deck higher than 4.

4.2 avg. CMC is too high especially when playing a three drop Commander. You can narrow down the five drops and keep the best ones: Mulldrifter, Peregrine Drake, Liliana Vess, Devastation Tide, Oath of Teferi and cut the rest. The same can be done for the six drops keep: Duplicant, Terminus, cut the rest. The seven and higher drops keep: Razaketh, the Foulblooded and that's it.

Vela the Night-Clad is a six drop, but if you combine her with Felidar Guardian and Aminatu then it's a combo to make all your opponents lose all life since both Aminatu and Guardian are continually leaving the battlefield which triggers Vela infinite times. Consider including both Vela and Guardian as your main win condition with Aminatu?

Consider cutting many of the high CMC cards for lower mana cost cards that interact with Aminatu or give you good value for the mana cost? Budget cards $3 or less each to consider adding:

Budget land $3 or less each upgrades to consider:

multimedia on Sen Triplets (Control/ Theft)

2 months ago

Hey, my suggestions are to improve the manabase. Lands $5 or less each to consider adding:

If playing proxies then add Fetch lands, Shock lands, City of Brass , Mana Confluence , Reflecting Pool , Forbidden Orchard , Glimmervoid , Academy Ruins .

Other cards to consider adding:


Cuts to consider:

  • Meandering River
  • Submerged Boneyard
  • Rupture Spire
  • Temple of the False God
  • Evolving Wilds
  • Terramorphic Expanse
  • Myriad Landscape
  • Akroma, Angel of Wrath
  • Frost Titan
  • Magister Sphinx
  • Oloro, Ageless Ascetic
  • Sphinx of the Steel Wind
  • Sphinx Summoner
  • Finale of Glory
  • Rout
  • Argentum Armor
  • Obelisk of Esper
  • Hedron Archive
  • Omniscience
  • Perplex
  • Cancel

HobbyGamer007 on Nobody has the intention of building a Wall

2 months ago

I agree that huatli is unneeded but Teyo, the Shieldmage might be better than Masako the Humorless . While Pseudovigilance at flash is a neat trick, I can't I magine a situation where you'd die in a backswing with this deck, since it's not running any haste. Basically you should attack and 2nd main play one or 2 more walls, which not only block absurdly well but in this deck also often kill what they block. Teyo's Low end is a 3/3 for 3 that draws a card, his high and is 3 mana for 3- 3/3s that draws 2 cards and protects you from nasty stuff like Settle the Wreckage . While I agree he's not awesome, imho he's clearly better than Masako.

Running Dovin's Veto in favor of Negate is a no-brainer but the manabase has to support it. Running 9 Fetches and 3 duallands(Not necessarily ABUR, just fetchable ones like shocklands or even Prairie Stream over Hallowed Fountain on a budget. Shocks are at a long time low right now anyway, they're gonna get more expensive until they'll reprint them in like 4 years) should make it stable enough to support it.

Wall of Runes seems like an amazing addition, 3/3 that casts an Opt as it enters for 1 mana would be absurd enough to play in Vintage if it were on a single card. I would cut Perimeter Captain as the lifegain hardly ever matters and in a deck that's on the aggro side it won't even trigger that often. Dispel is too good to cut imho as it basically hits all good targeted removal in the format, protecting Arcedes is a prority for the deck to function.

Speaking of priority, if you happen to upgrade the Manabase, you might be able to support Command Beacon which is awesome if the commander gets pricey. Only run it with a good manabase and if your meta happens to regularly kill Arcedes more than 2 times per game.

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Prairie Stream occurrence in decks from the last year

Modern:

All decks: 0.04%

Commander / EDH:

All decks: 0.08%

WU (Azorius): 2.51%

WUB (Esper): 0.75%

GWU (Bant): 1.25%