|Commander / EDH||Legal|
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|Battle for Zendikar (BFZ)||Uncommon|
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Bane of Bala Ged
Creature — Eldrazi
Whenever Bane of Bala Ged attacks, defending player exiles two permanents he or she controls.
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Bane of Bala Ged Discussion
1 week ago
Hey there! Awesome deck you have here (and Maelstrom Wanderer is probably my favorite commander, so that doesn't hurt)!
I agree you need a little more mana fixing; fortunately, Green is very good at this. Kodama's Reach and Cultivate are both amazing at ramp and fixing, and Farseek, Explosive Vegetation, Skyshroud Claim, and Urban Evolution are as well (keep in mind that you can get any forest with the Claim, not just basics). Gilded Lotus is also an option.
Some other general suggestions I have for you:
- Scroll Rack is great at setting the top cards of your library for your commander to cascade into, while putting extra lands to the bottom.
- I enjoy Bane of Bala Ged as a devastating Cascade target, although it does draw some hate.
- Great Whale is hilarious to cascade into, and gets you infinite mana with Deadeye Navigator.
- Magus of the Mind is also a great cascade target.
- Regrowth is better than Recollect, although I can understand if you prefer the promo.
- Pathbreaker Ibex is generally game-ending, especially with the haste from Wanderer.
- Blasphemous Act is a board wipe that you don't cascade into.
- Primal Command is great for its extreme versatility.
- Future Sight lets you see the top card of your library to determine when to pull the trigger on casting Wanderer. It's also great with Top.
- Mind's Dilation is just generally amazing.
- Spearbreaker Behemoth can protect your big things.
- Recurring Insight is amazing card draw, often drawing you 10+ cards.
Finally, I do think your mana base needs a little work. I find 37-38 lands is appropriate for a ramp-heavy deck like Wanderer, so you can certainly cut a few lands. I'd recommend the checklands (Rootbound Crag, Hinterland Harbor, and Sulfur Falls), the painlands (Karplusan Forest, Yavimaya Coast, and Shivan Reef), the shocklands (Stomping Ground, Breeding Pool, and Steam Vents), the temples (Temple of Mystery, Temple of Abandon, and Temple of Epiphany), and the fetchlands if you can afford them (Wooded Foothills, Misty Rainforest, and Scalding Tarn). Ash Barrens is also amazing due to the shuffle effect if you need it, and Frontier Bivouac is fine if you need the fixing.
Hope this helps!
2 months ago
Focusing on creatures such as Bane of Bala Ged, Sheoldred, Whispering One, and Kozilek, the Great Distortion, would turn this deck in a different direction than it currently goes, becoming more reanimator than control. Putting those creatures onto the battlefield makes me a target, and that's the opposite of what I want to do when I'm playing this deck. The idea is to discourage people from trying to interact with me by promising that they will lose more than I do. If I slam Sheoldred, suddenly A) they are losing value if they DON'T interact with me, and B) I have something important to lose, so the interaction's no longer one-sided in my favor.
Lim-Dul the Necromancer is certainly an option, though I tend to find him too expensive for his effect. I'd recommend trying out Geth, Lord of the Vault over Lim-Dul, since he not only can res creatures without waiting for a death trigger, but can grab artifacts too, all while doubling as another win-con should we get enough mana.
Phyrexian Obliterator is... interesting. My gut instinct is to say that it falls into the same category as Kozilek, the Great Distortion, in that it paints too much of a target on me. That said, if I were to use it properly (that is, mainly on defense), it could certainly be quite effective as a deterrent. I'll play around with it and let you know how it performs.
Gonti, Lord of Luxury is an odd one for sure. The variance on him seems really high - for every time I rip someone's eldrazi titan off the top of their library, there are going to be moments I hit three lands and an Emerald Medallion. If I were killing/reanimating him consistently, he'd be pretty sweet, but I don't know how frequently I'd end up doing that over reanimating Gray Merchant or things from my opponent's graveyards.
Kor Dirge is cute, but I dunno how effective it would be. If someone's actually attacking me, they're likely going for the kill, expecting that I'll interact by removing a lot of their attacking creatures. Dirge doesn't seem any better than any particular kill spell in that instance, and would be weaker in moments when I need a kill, but am not being actively targeted.
Sorin Markov runs afoul of the same limitations as Karn. As a terrifying planeswalker, he's going to draw more attention than he's worth. In addition, it's rare that I'm attacking with small enough amounts of damage that setting someone's life to 10 will be relevant. Either I'm swinging with a huge board courtesy of Rise of the Dark Realms, or I'm not usually swinging at all. Similarly, when casting the game-ending X-cost spells, it doesn't usually matter what life someone's at - either I have loads more mana than I could ever need, or I'm not likely going for the kill. Thus, life-gain strategies tend not to be an issue for me (doubly so since most of them rely on lifelinking creatures, which are easy for me to remove).
2 months ago
Yeah I reason I karn would be good is there will be decks that have enchantments same with a few planeswalkers. I been thinking of ways to be more well rounded in a multiplayer game against these cards. Plus also trying to steal the cards onto your battlefield.
Gonti, Lord of Luxury we can abuse via reanimation triggers
Kozilek, the Great Distortion for us to discard instants to counter cards and set up our spells
Bane of Bala Ged to keep exiling lands, enchantments, and other problematic things
Sheoldred, Whispering One can keep on triggering toshiro's ability
Primal Amulet to reduce our instants cost and also copy the spells
Sorin Markov I've seen a video with someone using him in a toshiro edh deck and won 4 times. While he may not be able to kill things he can take care of annoying life gain decks
Phyrexian Obliterator for defense and another way of dealing with permaments
Kor Dirge to redirect damage
Lim-Dul the Necromancer to steal your opponents creatures
Boseiju, Who Shelters All your instants cant be countered
2 months ago
a shame you can't play the instant's for free :(One thing that's a problem is lack of defense in case a pesky planeswalker or enchantment appears.
Bane of Bala Ged on the other is a good card and a cheap uncommon may not trigger toshiro but it can exile some permaments
2 months ago
I think the best budget blue deck you can make in Modern is either Delver or Tron.
Tron is trying to assemble the three tron lands Urza's Power Plant, Urza's Tower, and Urza's Mine (they are about a 1$ a piece). With these three lands on the battlefield you can play big creatures like Kozilek, the Great Distortion and Desolation Twin and Bane of Bala Ged and Cyclonic Rift. In the early game you play counters and tempo cards like Condescend, Repeal, and Expedition Map to find tron lands.
Delver is much more spell centric with Delver of Secrets being the all star which flips into Insectile Aberration Flip. The other creatures are small evasive creatures with Ninja of the Deep Hours, Spellstutter Sprite, Faerie Miscreant, etc... the non creature spells are all tempo related like Vapor Snag, Deprive, Remand, Serum Visions, Opt.
I believe both of these versions can be built for 30$ and be budget competitive with room to grow and acquire more expensive pieces.
2 months ago
When I was building Grenzo I thought the idea of having Eldrazis with Annihilator was a good idea, or Breaker of Armies to make sure you get as many small hitters in. Bane of Bala Ged was also a good add in my head since it's Annihilator but with permanents being exiled. The theme of my deck though was casting small creatures and getting in while the big ones take the blockers or certain spells make the smaller creatures unblockable. Briber's Purse is a maybe for me right now because of the X cost and only available once per turn, but if I had Pia and Kiran in my deck I'd probably keep it since it's another artifact to sacrifice.
Earthshaker Khenra is good for early game block prevention, then has more benefits late game when you Eternalize them.
There are also some spells that would be best to replace with other spells that give your creatures benefits or more mana rather than a take a creature spell, since that usually can only be used once. Boldwyr Intimidator is a weird late game card for block prevention, but when you have your own ramp, it will be a really good card. The last card I can think of is Key to the City, since it stops a blocker and gets you a card draw if you want it.
Berserkers' Onslaught is a really good card for a deck focusing on exiling and taking for yourself. The more unblocked creatures, the more spells to choose from to cast. Combat Celebrant is good too for extra combat, and it doesn't need a dethrone ability with an opponent that has more life (though it does have to be exerted, but it's still worth it in my eyes).
Battle Hymn may be something you should replace Mana Geyser with since you don't need to spend so much mana or wait for your opponents to become tapped out. Same goes with Neheb, the Eternal, since you're not having to rely on your opponent to help you produce mana.
Most of the deck still looks really well thought out though, and I may have to use some of these ideas for my own deck. I originally had Chandra's Ignition and Jaya Ballard, Task Mage as my boardwipe cards, but I forgot Blasphemous Act existed.
2 months ago
Hey there, I see you have definitely tried out a lot of differing playstyles that's for sure. Let me apologize in advance for the length of what I have had to say, but all of which I feel helps to give some background to the deck choices I now play.
Anyways here's a bit of background about my experience with magic. I first had started playing at around Theros, although I knew nothing of modern, or even standard at this time and just played this casual deck featuring Prophet of Kruphix, Nykthos, Shrine to Nyx, Heroes' Bane, Plasm Capture, Explosive Vegetation, Roil Elemental, Archetype of Imagination, Horizon Chimera, Chasm Skulker, and some other stuff. I always had difficulty keeping it at 60 cards and at it's highest I think I was playing like 80 or so cards. I eventually opened a Windswept Heath expedition by the time of BFZ and proceeded to sell it when I learned of it's value a few weeks later. With the credit and some cash I bought things like a Kozilek, Butcher of Truth because I started to become very interested in the eldrazi tribe, then stuff like Omnath, locust of mana, Spawnsire of Ulamog, Jin-Gitaxias, Core Augur, and all of the other praetors minus Urabrask.
Next I then got into playing commander, and my then first actual constructed deck was one led by Vorel of the Hull Clade and which was largely at first built from my existing casual simic deck. Then into playing standard at around late BFZ / a few months away from OGW releasing with essentially an upgraded into deck around eldrazi. Then by around SOI I began playing my first 'competitive' standard deck in contrast to the eldrazi with vampires which were somewhat hyped early on. I also began playing modern around this time too, and at first with this eldrazi deck. I now look back at how horrible that deck was lol, it played basic lands, Jungle Hollows, 1 Eldrazi Temple, and a couple Shrine of the Forsaken Gods alongside things like Bane of Bala Ged, Blisterpod, and even my 1x Kozilek, Butcher of Truth. My first match ever of modern I obviously got wrecked and it was by storm, here I was playing Blisterpod and the like while my opponent was casting Gitaxian Probe after Gitaxian Probe, Serum Visions, Pyretic Ritual etc and my awful, clunky deck never got to do anything.
Later I just borrowed decks from others at my town's still fairly new lgs and I started with mono green stompy and then infect which I absolutely loved. I started to build the deck myself during Eldritch Moon largely from trades from the same guy who let me play the deck to start with, who had extra cards for the deck. I however sadly stopped building it at around kaladesh/aether revolt after the banning of Gitaxian Probe and the printing of fatal push. More recently noble hierarchs have had increased a fair bit in prices and that was another reason. Being a student I didn't want to sink too much money into modern at first either. Later on, much closer to the present I finally began to build a tron deck for modern to take the place of my unfinished infect. I had already been thinking of building such a deck much earlier at around the same time as I originally was thinking about infect, but I decided against it and chose the infect.
I now went with the more cheaper mono version of the deck and through almost 100% by trading I managed to put together the deck to play about a month before Amonkhet released.
In summary here, I took a liking early on in magic to casting large spells as seen by my playing of eldrazi, ramping, and then as well as generating lots of mana overall. That is why I now see that tron and any of it's variants are among my favorite type of deck to play. From also playing with the praetors and a couple other cards long ago, I had also taken a liking to the Mirrodin block and the infect mechanic even though I never got the chance to play at that time. At some point, I plan to finish the deck even though it isn't what it use to be, but that's alright as I like the playstyle it offers and a bit more of a challenge might keep things interesting. Mainly got to buy the Noble Hierarchs, then some more of the lands like Pendelhaven, Breeding Pools, and 3 more of the 8 average green fetches it wants to have, but then it was done.
Although I didn't mention it before, but from Kaladesh up until now I have been playing a delirium deck, and more recently an energy variant due to rotation nearing and I also loved the graveyard interaction and strategies. Emrakul, the Promised End, Ishkanah, Grafwidow, Liliana, the Last Hope, Kalitas, Traitor of Ghet, Grim Flayer, alongside Traverse the Ulvenwald was a blast to play. While not being maybe top tier, I have been keeping in mind porting something like this deck over to modern despite unfortunately selling off my lilianas and flayers and making a sultai () delirium deck in modern. Tarmogoyf, Jace, Vryn's Prodigy, Mishra's Bauble, Thoughtseize among others could be added. Abzan midrange has also been in my mind to try. I would like to find a home for one of my all time favorite cards since I started back in Theros, and that is Kalitas, Traitor of Ghet in modern maybe.
Furthermore, just like eldrazi, slivers are among my most favorite and beloved creature types in magic, and that is why I now play them in commander, pauper, and someday hopefully standard too! I have been considering now that tron is finished, of buiding something else in modern that is tribal and with the recent iconic masters spoilers revealing a reprint to aether vial, that now is the time to try something like this whether it be slivers, or even merfolk in modern.
Here is a final breakdown of what I like to play and might possibly build .
Current decks:- Mono U Tron (Might later try out eldrazi tron if I acquire chalices and temples)- Infect (Not complete)
Ideas for my future decks (Probably will only choose 1-2)
Slivers or Merfolk tribal
On a final note, what I suggest you look into anyways is trying something with planeswalkers perhaps? With the upcoming changes to planeswalkers from Ixalan, this might open up some interesting new ideas. My immediate thoughts on this are playing an orzhov () deck around Gideon of the Trials and other gideons, then even Liliana of the Veil and Liliana, the Last Hope, plus stuff like possibly Slaughter Pact , Collective Brutality, then also tokens from Bitterblossom, and Lingering Souls.
Or what about consider something like Abzan just like I have always been interested in. Here's a sample list: https://www.mtggoldfish.com/archetype/modern-abzan#paper
I will admit the price of something like it had always scared me away from it in the past, even now still kind of after some reprints in mm17, but I definitely have been interested in it.
But anyways what you could try doing if you haven't already been doing so, is proxying cards and even decks to get a feel for them outside of fnm events and what not. I suggest you give something like my above suggestion a try or something from my own interests listed. I hope this was of help to you as well as maybe even remotely interesting or more, I do apologize yet again for the extensiveness of my post!
- Longest tappedout message of mine ever...
3 months ago
As the title says, I've got some Eldrazi, and I'd like to ask what kind of deck should I build with them (or some of them)? What kinds of Eldrazi decks are fun, great, yet also not too expensive (casual format, but still decent competitively). And what cards should I acquire to make it work? This can be as specific or as broad as you'd like as far as answers go, if any; whether that be just suggesting a type of deck, giving me a list of good cards, building or tagging a complete deck here, that's up to how you feel like answering. Just came here for some advice, so... yeah. Apologies for the vague description, not too much to.. describe.
The Big(ish) Guys I Have:
1 Drowner of Hope (Foil)