|Commander / EDH||Legal|
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|Shards of Alara (ALA)||Rare|
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Creature — Leviathan
When Kederekt Leviathan enters the battlefield, return all other nonland permanents to their owners' hands.
Unearth (6)(Blue) ((6)(Blue): Return this card from your graveyard to play. It gains haste. Remove it from the game at end of turn or if it would leave play. Unearth only as a sorcery.)
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Kederekt Leviathan Discussion
1 month ago
I know you said not going for mill but Fleet Swallower fits with flavor!
Fog Bank is just always fun to have on your side!
My friend runs a deck similar to this with Thassa, God of the Sea as his commander, and it's fun. +1 Nice build!
1 month ago
The problem I have with lands is that I play a substantial number of them that don't actually produce mana (cycle lands, Maze of Ith, Glacial Chasm). Actual number of mana-producing lands is 35 but still, I do agree that dropping one or two maybe wouldn't hurt. I'm going Scepter route by default simply because I have the scepter combo laying around and I have Palinchron tied up in a deck that utilizes it better (High tide style). Thus I was thinking about kicking out a dork and maybe a land for a rock or two. Just so I can have more fuel for scepter, because the number of times I had to waste a tutor just to fetch me a Sol Ring is irritatingly high.
Reanimation subtheme is something I considered in the past and am reconsidering right now, but I never made the jump. I already have a few needed cards (I had a Meren deck, I'm missing Kederekt Leviathan, Nezahal, Primal Tide and Reanimate to own the "extended" package of cards I've seen in good Tasigur lists). The reason is that, since my meta isn't super fast and is creature-based (FC Prossh and DnT Alesha for an example), I found myself wanting more investment cards. Reanimation and reanimation targets might fill the bill so I'm researching that.
I'd really appreciate if you took a closer look and if we could discuss Tasigur a bit more, thanks! I've been interested in the Banana boy for...well for over a year now. And even though I made a first theoretical list 7 months ago, I only started testing it recently and I'd greatly appreciate all the good advice I can get.
3 months ago
- AEtherize (attacking)
- Aethersquall Ancient
- Coastal Breach
- Crush of Tentacles
- Devastation Tide
- Displacement Wave (for large values of X)
- Hurkyl's Recall (single player artifacts)
- Kederekt Leviathan
- Rebuild (artifacts)
- Reduce to Dreams (artifacts & enchantments)
- River's Rebuke (single player)
- Slinn Voda, the Rising Deep
- Thousand Winds (tapped)
- Time of Ice (tapped)
- Waterspout Elemental
3 months ago
Thanks for the comment. It's not often that you can actually get more than one creature out with this deck. Often youre just getting one on 4th or 5th round after playing a successful Plasm Capture, so it doesnt matter. On the odd time i have a Stormtide Leviathan and say a Kederekt Leviathan also, ill just play stormtide after ive played kederekt, bounced the board, and attacked once on the next turn. Not a super synergistic deck, but i wanted a sea monster deck and there wasnt alot of options.
5 months ago
Traveler247 Tbh I dont need LED in the deck, but I have one and it synergises well so Im using it. As for cEDH lists, its used a lot in Doomsday lines and a little bit for infinite mana for Bomberman combos but Dramatic Scepter is really where its at with infinite mana these days.
I used to have the dark depths combo in a deck but found it a bit janky, although I can imagine it would fit well in this deck.
In my combo section I mention the use of Flash with Hulk, that combo however I would not say is janky. Thats one of the fastest combos available in the game, but Ive pretty much cut combos from this deck coz I have so many in other decks already.
- Dead Man's Chest looks like some great value
- Equilibrium I like this, I love playing control
- Hostage Taker testing at the moment but havent drawn it yet, should be good though
- Kederekt Leviathan awesome with reanimate enchantments, I talked about this in my combo section
- Infernal Darkness I prefer Contamination especially in a creature heavy deck
- Mind Harness I like Treachery over this as its basically free to cast with no upkeep costs
- Finally, I want to avoid infinite turns with this deck because I have so many combos in other decks. Also I think Second Chance is more on flavour for infinite turns in this deck, or just playing a normal extra turn card like Time Warp and sacing then recasting E wit each turn / bouncing it with Deadeye would be better coz Time Sieve is a dead draw by itself
5 months ago
Cards I have been experimenting with so far have been Dead Man's Chest, Alpha Authority, Equilibrium, Energy Field, Hostage Taker, Tortured Existence, Infernal Darkness, Kederekt Leviathan, Dystopia, Mind Harness and Dystopia. Granted I love to play control based decks with lots of enchantments so I am a little biased.
5 months ago
Is the Kederekt Leviathan combo worth considering in here? Maybe I'm overvaluing it because I usually play a Prossh deck and my meta also includes a Selvala brostorm player, but having that combo get established can be really frustrating if it gets pulled off quick enough. It feels like a fantastic "this board state is unacceptable" button.