Windreader Sphinx


Format Legality
Pre-release Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Magic 2014 (M14) Mythic Rare

Combos Browse all

Related Questions

Windreader Sphinx

Creature — Sphinx

FlyingWhenever a creature with flying attacks, you may draw a card.

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Recent Decks

Windreader Sphinx Discussion

elgosu1337 on Gallery of Deceivers

3 weeks ago

Hi ThallionDarkshine! Your judgment is really astute for someone who hasn't played the deck before (presumably), so I really appreciate the time you've taken to look through the cards. I've found Bear Umbra to underperform, although the mana is useful for making more tokens with Sliver Queen. Expedition Map is my top pick out of the land tutors suggested since it doesn't require colored mana, and is potentially another combo piece for Tidespout Tyrant if drawn later. Windreader Sphinx has been doing pretty good as well especially with Scroll Rack to dig even deeper. I'll keep testing and see if more draw would feel smoother.

ThallionDarkshine on Gallery of Deceivers

3 weeks ago

This deck is super sweet! I love the idea of using Deceiver of Forms with Pathbreaker Ibex and stuff to make ridiculous things happen.

I second the suggestions of Expedition Map and Weathered Wayfarer to find colorless producing utility lands or just other powerful stuff, and also add Sylvan Scrying to that list. It feels like you might have problems finding colorless mana currently. I was going to suggest a little more draw, but I noticed you've added Windreader Sphinx, which definitely feels like a sweet finisher, and I like that you added a way to actually pump your team with the cards you draw to support it. The one card in here I'm not completely sold on is Bear Umbra. It just doesn't feel like there's not all that much you can do with a second use of your lands, and there are better options to protect your important creatures.

JohnnyCRO on Talrand

2 months ago

You might enjoy some more artifact-based ramp;

Gauntlet of Power, Extraplanar Lens and, already mentioned, Sapphire Medallion could do much for you.

You could also benefit from average cmc reduction; thingslike Stolen Identity, Jace, Unraveler of Secrets attracts too much attention for what he does. Tidespout Tyrant is a combo card, it isn't all that good without combo, and Windreader Sphinx is a win more card (it's ok when you don't need it basically and doesn't do anything when you're behind).

Overburden is a gem in Talrand, since it isn't triggered by tokens Talrand makes, potentially providing a great tempo boost.

MagicalHacker on Jeskai Commander?

2 months ago

Kraum Ishai fliers is another option, using stuff like Gravitational Shift, Archon of Redemption, Windreader Sphinx, Dragon Tempest, and Mudslide.

NV_1980 on Locust G

3 months ago


I think you are right about Mercurial and Arcanis; they are slower than some of the other creature choices you have made. I intended Windreader Sphinx as a bit of a finisher; unless you are continuously the victim of wipes, she can help you draw large portions of your deck whenever your swarm of locusts attack. So yeah, you won't summon her before turn 5-6 but she can help you close out games.

The thing I dislike about Ixidron is that it turns your 1/1 flyers into 2/2 chumps. Not the end of the world, I know. However, flyers are harder to block. And of course Malignus is awesome, but only if your opponents do not have creatures on the board to block him. It's not like he has trample or something.

Thanks for checking my stuff too.

Awkkwardd on Locust G

3 months ago

Hey NV! Thanks for commenting. I have already considered all of the cards you have mentioned above, most were actually cut and I will give my reasoning.

My main problem with having Mercurial Chemister or Arcanis the Omnipotent is that they don't do anything the turn they come down. I felt like I had plenty of draw cards/effects but I really do need to find a spot for Reforge the Soul.

I've seen Psychosis Crawler in every build but I found his stats pretty lacking, and while his drain is great I just felt there were better picks. Windreader Sphinx is a bit slow for me, and I felt 24 Instants/Sorceries was a bit low for Goblin Electromancer (but I am unsure of this).

As for Ixidron & Malignus, I just love me some old-school late game bombs. Ixidron does not really hurt us as our main creatures are tokens, just use it when the locust god is returned to hand or not out yet. Anything else we don't care about creature-wise as most are dedicated chump blockers after they resolve ETB. Malignus is almost always efficient in multiplayer EDH in my opinion. That player in the corner with full 40 life means 20/20 for 5 mana. Even a 17 life opponent on the defense will net you a 9/9 for 5 mana.

Just ordered the deck a few minutes ago so playtesting will be soon :D

Thanks for the input! Checking out your stuff.

NV_1980 on Locust G

3 months ago


I think you could do without Ixidron andMalignus; they do not seem to fit to your strategy. Arjun, the Shifting Flame and Murder of Crows are nice, but I think these could be replaced with more useful creatures too. Some ideas:

There are more expensive cards I could recommend, but since you're on a budget ...As for other wheel effects, try Reforge the Soul.

Happy gaming!

P.S.: Would appreciate some feedback on one of my decks, if you have time!

lil_cheez on Locust Swarm

6 months ago

Windreader Sphinx seems to be a good here

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