|Commander / EDH||Legal|
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|Masterpiece Series: Kaladesh Inventions (MPS)||Mythic Rare|
|Kaladesh (KLD)||Mythic Rare|
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Creature — Construct
When Cataclysmic Gearhulk enters the battlefield, each player chooses an artifact, a creature, an enchantment, and a planeswalker from among the nonland permanents he or she controls, then sacrifices the rest.
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Cataclysmic Gearhulk Discussion
5 days ago
Maybe Include like 2 Wall of Roots in your mainboard- interacts well with chord. You want a lot of dorks for chord. Also, I'd include a standalone good 5 drop to grab with evolution like Sigarda, Host of Herons. Perhaps add Gaddock Teeg to your sideboard toolbox. If you want a sweeper creature in your toolbox, maybe Cataclysmic Gearhulk instead of Inferno Titan. It's hard to fetch 6 drops. You could probably drop some of the more useless creatures in your sideboard like Melira, Sylvok Outcast (nobody really plays infect any more), or leyline of sanctity (you already have a decent burn match-up courtesy of Kitchen Finks and Lightning Helix) for Rest in Peace. The only graveyard interaction I see is Scooze, which often isn't enough.
1 week ago
Hey looks like a fair neat build. A few things I noticed when looking at it though is that it is far from optimized. Here are a few suggestions.
Firstly, due to a rules change you con create mana outside of your commander's colors now. So even though you're running a Blue/White/Black deck, you can still generate Red and Green mana. This is very important for your commander since it will allow you to play those types off cards from your opponent's hand. With that in mind, more flexible mana fixing would a big help. Here is a few options Fellwar Stone, Coalition Relic, Commander's Sphere, Cultivator's Caravan, City of Brass, and Mana Confluence.
Sharuum the Hegemon should also likely be in here. Perhaps a Sphere of Safety since you seem to be going for a pillow fort strategy. Other good cards worth considering are Grasp of Fate, Sun Titan, Cataclysmic Gearhulk, Noxious Gearhulk, and Torrential Gearhulk.
Easy cuts to make room for these cards include Anticipate, Sphinx Sovereign, Mind's Dilation, Blazing Archon, Iona, Shield of Emeria, Web of Inertia, Painful Quandary, Decree of Silence, and Choice of Damnations.
Why these cards? Well Anticipate is good, but 1 to 1 card draw is usually bad in this format in general. It is go big or go home. Sphinx Sovereign and Mind's Dilation just don't do enough for their mana costs. Blazing Archon and Iona are good, but are far too hard to cast at 9 mana with three white and die to just about everything in this format. Iona may be able to lock a player out, but this is a chaos format so it is hard to lock out everyone. It is also just generally not fun. Web of Inertia is very bad in general, it is far too easy to by pass its effect all together and there are better options out there. Painful Quandary and Choice of Damnations are alright, but commander is a 40 life start. That makes cards like these far less effective than you might think. Decree of Silence is just too much mana and gives you no control over what actually gets countered.
1 week ago
2 weeks ago
Cataclysmic Gearhulk is a great idea! Even if the one they choose to save is a problem, I can pop a bounty counter on it at the end of turn to incentivize my other opponents to take care of it.
2 weeks ago
Yeah, I totally get the no-board-wipes thing. Maybe run Cataclysmic Gearhulk, then? It lets you get rid of pesky board states, while still leaving your opponents with their single best thing, so hopefully they don't feel too bad. Completely your choice, though.
2 weeks ago
Greetings and Salutations fellow modern adventurers! I come to you now from the land of casual commander and long to join you in the planes of Friday Night Magic! Alas I have no experience in such realms and thus call to you for assistance in this area.
Many of the cards I've come to love are outright unavailable in this mode and cards I've never heard of reign supreme! So I ask for help in crafting a deck, suggestions towards building a Orzhov control deck, perhaps splashing into either Abzan or Mardu territory.
I have a small collection of cards I want to include already, but I simply don't know other cards to include or even if I should run these! The list lies below;
And know I have no clue what my local FNM plays, and thus I don't know what tech I require! Please any assistance at all would be greatly appreciated.
Yours, The most shimmering of knights, Dante.
3 weeks ago
Investigating is fine but if you really want memories fleeted you need to sacrifice those clues. Angelic Purge is a start. Tamiyo's Journal will do it much faster. Cataclysmic Gearhulk will sacrifice all of them at once if you like. Mechanized Production is a nice alternate alternate wincon if your opponent is not packing a lot of removal (or you are prepared with the counterspell).
1 month ago
I would suggest that you drop Inferno Jet. That's a really expensive spell. If you want the direct burn, Burn from Within is more versatile for your mana. A coupe more creatures might even be better. Maybe 2x of one of these: Dragonmaster Outcast, Bomat Courier, Village Messenger, Scrapheap Scrounger (which could be nice to get a creature back if you face aggro decks or sweepers), or maybe Falkenrath Gorger.
Supernatural Stamina is an okay card, and it has its uses. However, I think you need to make room for some additional cards, and, that would be the obvious target (after Inferno Jet) to cut. Abrade would probably be better. Brute Strength might be good as well.
Hungry Flames is okay, but seems a bit expensive. By the time you get to the 3 mana range, you really want to be looking for more for your investment. Hanweir Garrison might be better at the 3 mana spot than this removal.
Just some suggestions! Interesting deck. Good luck with it!