Cataclysmic Gearhulk

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Standard Legal
Leviathan Legal
Legacy Legal
Brawl Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Masterpiece Series: Kaladesh Inventions (MPS) Mythic Rare
Kaladesh (KLD) Mythic Rare

Combos Browse all

Cataclysmic Gearhulk

Artifact Creature — Construct

Vigilance

When Cataclysmic Gearhulk enters the battlefield, each player chooses an artifact, a creature, an enchantment, and a planeswalker from among the nonland permanents he or she controls, then sacrifices the rest.

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Cataclysmic Gearhulk Discussion

t3hdarkness on Flashy History with Raff

1 week ago

Cogwork Assembler fits your subtheme and since most of your lands will be untapped at all times it might prove useful. Flashing in Cataclysmic Gearhulk as a combat trick sounds pretty funny too.

ElectrostaticOrzhov on Raffs of God

2 weeks ago

Really appreciate the feedback Chasedrk1, will take some of the suggestions into account, with some explanation below for certain card choices.

I admit that Unsummon and Gideon's Reproach seem weak, but they are mainly to serve as early game non-permanent based removal. Seal Away is sideboarded and these cards are in place due to Urza's Ruinous Blast wiping nonlegendary permanents, so the removal suite for the whole deck has been focused more toward the few non-enchantment based removal that exists early for U/W, Unsummon in particular being a weak inclusion primarily chosen to slow decks such as Green Monsters and Red/Green Aggro long enough for turn 4 or 5 wraths, especially in regards to needing an answer on the draw for turn 1 Llanowar Elves. It also has some light synergy as far as getting additional value out of a History of Benalia or saving a crucial Raff Capashen, Ship's Mage or other creature.

I'm trying to stay away from Approach of the Second Sun as I prefer the creature based strategy of U/W Historic over the alt-win conditon of U/W Approach. Search for azcanta while a great card does lose some potency when in a deck not focused on Approach, which is why I went very weak on card draw, though I do absolutely agree that it is almost certainly lacking too much and will benefit from Glimmer of Genius.

Regal Caracal is in the sideboard as a replacement for Lyra Dawnbringer post-board, as the meta is shifting towards boards containing answers such as Crushing Canopy and Fight with Fire that struggle against the multiple, ground based bodies of Regal Caracal. Cataclysmic Gearhulk was also considered, but Abrade being so inclusive also limited the amount of Artifact Creatures I wanted to depend on.

Thanks again for the help.

tjjonny2000 on Flashy Flash

3 weeks ago

absolutely love the idea :D suprised at the choice of Cataclysmic Gearhulk over Torrential Gearhulk

i would rather be running Nimble Obstructionist as a 3 of, and 1x Merfolk Trickster

and with so few wizards, i dont feel Wizard's Retort is the most efficient counter spell for you... what are you most needing to counter?

BennyBartez on Dominarian Aura

3 weeks ago

Good effort on the deck. Some ideas: I kind of feel like you need more 4 ofs to make the deck more consistent if you want to get aggressive, but this is difficult due to the legendary rule. Hence, is your deck aiming to win quickly by beating down with Champion of the flame, Serra Disciple, Cartouche of zeal and Frenzied rage - maybe add Inventor's Apprentice and Toolcraft Exemplar? - or is it more midrange and grindy with Sram, Blackblade and Tragic poet (who i would cut or move to the sideboard - Restoration Specialist might be more consistent than poet or Tiana). Overall I think the cards available look more midrange, so maybe add Seal Away or Thopter Arrest. Consider cutting Squee who even though is hard to kill offers poor synergies (other than being a legend). Consider Board the Weatherlight for card selection/draw. Teshar, Ancestor’s Apostle fulfills a similar role. For your sideboard consider Cataclysmic Gearhulk as you should be able to get good value leaving behind one of each type whilst your opponent will not. Also, Sanctum Spirit might have a role somewhere? Good luck!

Daedalus19876 on Hymn of Darkness: Elenda EDH | *PRIMER*

1 month ago

DwaginFodder: Honestly, a few reasons. I initially just threw it in because I had a foil copy around and it's a board wipe that lets Elenda survive (and get lots of death counters). But honestly, I've found it to be ASTONISHINGLY good - the curve of Elenda into Gearhulk is very strong, and in the late-game it disrupts any deck that's too heavy on one permanent type. It's also one of my best methods of artifact/enchantment removal.

It's like having an additional (slightly worse) copy of Cataclysm in the deck (which is one of the MVPs of course). Overall, I've found Cataclysmic Gearhulk to work very well, and I'd recommend its inclusion.

dresmith: Glad you figured it out! I don't play on MTGO, so I couldn't help directly, but you CAN choose to put your commander into the GY (and thus get Elenda's trigger). Hope that helps :)

razelfark on Boros Path Of Mettle

1 month ago

I will be honest the Cataclysmic Gearhulk has actually been very good to me. I put in the deck as a filler card as I couldn't find my other Glorybringers and was rather impressed at how well it was functioning. Most of the times I cast it was to my favor and it worked with my want for a later game bruiser card. I would recommend him for side deck more then main board usually, but my local has a lot of decks either running a lot of tokens or enchantments and this gives me an answer to both.

As for the Relentless Raptors, I would not suggest cutting these as their 3/3 body as a two drop is very strong. The only time these cards become bad is late game when your opponent has large creatures and its force to block becomes trouble some. However, their early game is very strong especially paired with Cartouche of Solidarity; having a creature swinging as a 4/4 first striker with vigilance makes things very hard for your opponent to block or attack. Yes they are able to be killed by push, but push was designed to work well against decks like this.

AS for Kari Zev's Expertise, this card has got a done a lot of work and I think has earned a spot to stay in the deck. The cards ability to steal a creature and give it haste allows us the ability to flip Path of Mettle  Flip path of mettle even with only one creature on board. Its ability to allow us trick out a 2 cost or less spell also works well with how cheap most of the deck is; this can be more noticeably valuable in later parts of games as it could leave you mana available to cast more spells or activate Metzali, Tower of Triumph.

While it is true the Fanatical Firebrand is a nice option for the deck, I don't think their is anything main board I want to pull out for it outside of Cataclysmic Gearhulk. To make room for one copy of Firebrand doesn't feel that worth while. I will have to think on this more for what can be removed to make room if it is to be played.

Thanks for the suggestion. I really like the idea of that creature, just not sure what to do to make room.

DwaginFodder on Hymn of Darkness: Elenda EDH | *PRIMER*

1 month ago

What's the reasoning behind Cataclysmic Gearhulk? I have one, but never even considered it for my Elenda.

Freezingfist on Boros Path Of Mettle

1 month ago

This is definitely coming along, razelfark. Seems a lot more streamlined.

This is just my personal preference, but I'd probably cut 2-4 Relentless Raptors and sideboard the Cataclysmic Gearhulk and Kari Zev's Expertises for Fanatical Firebrands and maybe a third Captain Lannery Storm. I'd probably also push down on the Plains for more dedicated Mountains. I know you're trying to get to Path of Mettle  Flip, but the utility of Fanatical Firebrand early seems too good to pass, and Captain Lannery Storm can get you the you need as long as she swings with the Treasure (plus, she's probably my favorite sleeper pick from Ixalan).

Cool to see you're still working on it. Maybe once Kaladesh rotates, Ascend can get a real chance to shine =)

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