|Commander / EDH||Legal|
Printings View all
|Masterpiece Series: Kaladesh Inventions (MPS)||Mythic Rare|
|Kaladesh (KLD)||Mythic Rare|
Combos Browse all
Creature — Construct
When Cataclysmic Gearhulk enters the battlefield, each player chooses an artifact, a creature, an enchantment, and a planeswalker from among the nonland permanents he or she controls, then sacrifices the rest.
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Cataclysmic Gearhulk Discussion
1 week ago
Testing complete. Out of 5 games I went 4-1. I lost because I never drew into what I needed, and the game went late, too, so I was very unlucky. The new build has 1 Noxious Gearhulk, and 2 Cataclysmic Gearhulk instead of Bloodwater Entity and Enigma Drake. Of course 4 Refurbish.
2 weeks ago
3 weeks ago
Cataclysmic Gearhulk is kind of a bad card in this deck. It'll wipe most of your servos and leave your opponents stronger, more voltron-ey decks alive.
Might I recommend the combo of Animation Module + Metallic Mimic ? You just name Servo for your type on Metallic Mimic and then you can get infinite 2/2 servos for just 1 mana with the Animation Module trigger.
3 weeks ago
4 weeks ago
I have considered the gearhulks. I feel as if Torrential Gearhulk definitely has smaller impact on the board then the one I'm most considering, Cataclysmic Gearhulk, seeing as the best target for torrential would just be another draw spell (or a Refurbish but in this scenario I don't have GPG in the yard yet). By turn four if I haven't gotten God-Pharoah's Gift in the graveyard then I'm probably hurting on the board state as well and would rather target a cataclysmic as opposed to the torrential because then I'd be able to clear the board.
Thanks for the suggestion though!
1 month ago
Rex_JB24 its all good, I did end up putting a few Glacial Fortressand Inspiring Vantage into the deck. I did however swap Combustible Gearhulk out for Cataclysmic Gearhulk because it lets me control the board if things are going badly. I have just finished my sideboard based on the deck types I've been seeing and how testing has been going.
1 month ago
Balan, Wandering Knight is the Voltron Commander I've always wanted: one with strong Equipment synergy and actually designed around combat. The goal of the deck is to win with Commander Damage, and Balan does that better than any previous Commander. Other cards (including Sram) can still provide card draw in the 99.