|Commander / EDH||Legal|
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Draw two cards, then discard two cards.
Untap up to three lands.
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Frantic Search Discussion
4 days ago
Love the idea of this list. +1 I'm definitely going to be attempting a build of it to become the local fun police and just had a few questions.
Have you considered running loot effects like Frantic Search and Forbidden Alchemy to fill our graves or cantrips like Brainstorm, Ponder, and Preordain to speed our draws? If so what would you swap out for such effects?
I've done some playtesting as well and was just wondering what brought your land count so low for a control list. Often I find opening hands unkeepable for lack of land mana to do anything impactful to slow others down.
1 week ago
I like your inclusion of Impact Tremors and Training Grounds. Are you planning to cast your commander during the game at all? I would definitely cut the slower cards like Keranos, God of Storms and Psychosis Crawler for cards like Frantic Search and Gush. I've tinkered with a competitive build too with my commander just being my win condition instead, feel free to check mine out! +1
1 week ago
I just try to throw in some stuff, maybe you can use some of it.
Well known combos which might be nice here:
Grim Monolith/Basalt Monolith + Power Artifact = infinite colourless mana.
Grim Monolith/Basalt Monolith + Rings of Brighthearth = infinite colourless mana.
Tidespout Tyrant + Sol Ring/Mana Vault/Mana Crypt = infinite colourless mana.
Tidespout Tyrant + infinite colourless mana + Candelabra of Tawnos/Palinchron = infinite coloured mana.
Tidespout Tyrant + infinite colourless mana + Izzet Signet/Mox Opal/Fellwar Stone/Gilded Lotus = infinite coloured mana.
Palinchron + Phantasmal Image = infinite coloured mana.Candelabra of Tawnos + High Tide or similar = good mana rock.
Future Sight + Helm of Awakening + Sensei's Divining Top = draw.
Dramatic Reversal + Isochron Scepter = a lot of infinite stuff possible.
I'd probably play Preordain, Gitaxian Probe, Impulse and Fact or Fiction. Maybe also Gush and certainly Frantic Search. These help you go through your pile quicker, which is quite important, since you don't have access to a lot of the good black tutors. Gamble and Intuition might be good, tutors are important for in cEDH. Turnabout seems good. I think most red cEDH decks play Pyroblast/Red Elemental Blast. Chain of Vapor probably belongs here and also Hurkyl's Recall. I think Dack Fayden belongs in every commander deck. Past in Flames. Baral, Chief of Compliance.
I'd streamline the deck towards fast combo (similar to a storm deck) and remove the stax elements. Usually if you try to be between fast combo and stax you don't do either right. I like Mind Stone, but for cEDH it's probably too slow. Library of Leng doesn't do enough in this deck I think.
1 week ago
MegaMatt13, the biggest downside I see with Diminishing Returns is exiling critical cards in your deck. You won't always hurt yourself that much, but there is always the chance you exile away the majority of your remaining win conditions. As a replacement, Frantic Search seems like a pretty good card, actually netting positive mana when Kydele, Chosen of Kruphix is in play and giving you some card selection. A more costly replacement but a great card for the deck would be Time Spiral as it removes the drawback and gives you the land untaps, making it a free spell. Similar to Search, with Kydele in play, this will net lots of mana. If you did use this as a substitute, you cast Spiral, get the Timetwister effect, untap six lands, then tap Kydele and some lands to cast an eldrazi you drew into.
The Spellbook from my point of view, takes up a slot and has very little to offer. The reason cards like Thought Vessel and Reliquary Tower are played and quite good at that is because they serve another purpose and come with an upside. You could really replace this with anything, but it's your deck so play what you enjoy.
2 weeks ago
I would highly suggest as a win condition to run storm cards. Ignite Memories, Mind's Desire, Empty the Warrens, Grapeshot, and Mizzix's Mastery are all good win conditions for the deck, storm-y cards such as Baral's Expertise, Gitaxian Probe, Mana Geyser, Time Spiral, Frantic Search, Seething Song, Turnabout, Pyretic Ritual to keep the engine running
2 weeks ago
Fair enough, budget is usually the reason behind Cryptic being missing. As for Guile I feel like pointing out that this is going to be a slow grinding game. Your deck is meant to prevent your opponents from playing big splashy stuff, even if you do nothing they aren't going to cast something they need to win while you have open mana. Also with Baral's looting effect you can insure your land drops rather easily.
You could also consider adding Frantic Search. The cost reduction from Baral makes this card gain you a mana, while also fixing your hand and filling your graveyard. With more mana ramp like High Tide, Caged Sun, Gauntlet of Power, and Extraplanar Lens the effect is rampped up even more.
2 weeks ago
You should really try getting some value out of Baral's discard ability. Frantic Search is great since it will cost 1 less making it gain you a mana while digging you deeper it also combos with High Tide effects, Broken Concentration, Circular Logic, Obsessive Search, Welcome to the Fold, Nagging Thoughts, and Curator of Mysteries all let you cash in on discarding cards.