Frantic Search

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Penny Dreadful Legal
Casual Legal
Pauper EDH Legal
MTGO Legal
Vanguard Legal
Leviathan Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Ultimate Masters (UMA) Common
Vintage Masters (VMA) Common
Urza's Legacy (ULG) Common

Combos Browse all

Frantic Search

Instant

Draw two cards, then discard two cards.

Untap up to three lands.

Frantic Search Discussion

multimedia on Niv-Maniac at the Wheel

4 weeks ago

Hey, if playing wheel effects then Narset, Parter of Veils preventing your opponents from drawing, but you still draw is busted. Windfall is another wheel and Jace's Archivist can be a repeatable Windfall. Whirlpool Warrior is two wheels.

Brainstorm , Ponder , Izzet Charm , Frantic Search are all good budget low mana cost draw. Talisman of Creativity and Izzet Signet are budget two drop Izzet mana rocks. If you enchant Niv with Curiosity or Ophidian Eye and then draw a card it creates a loop, an infinite combo, that draws your deck and kills your opponents. Good luck with your deck.

multimedia on Ral's Pet Drakes

1 month ago

Hey, Drake Haven can be a repeatable way to make Drakes when you discard cards. You could expand on the draw and discard theme such as Faithless Looting , Careful Study , Chart a Course , Frantic Search , Monastery Siege (Khans) which is more fuel for Crackling and Enigma. Looters such as Merfolk Looter , Thought Courier , Desolate Lighthouse can draw and discard and be a permanent to untap with Ral.

If Viral Drake is a possible win condition then consider Flux Channeler who can also proliferate. Difference is proliferate happens whenever you cast a noncreature spell. Combining this with more draw/discard can be a lot of proliferation not just for opponent's potential poison counters, but also Ral's loyalty.

devyer on What card should I use?

1 month ago

Any idea between what could be the best for my deck Frantic Search and Gifts Ungiven ?

multimedia on What card should I use?

1 month ago

Gifts because it's instant, a tutor for four different cards, graveyard interaction and gives you actual card advantage (two cards into your hand). Plan is card disadvantage and if you don't like the top five cards you see then you're binning them all or hurting your turns draw for the next few turns. I wouldn't play Plan because it doesn't draw.

Strategic Planning , a similar card, is a better option than Plan. Looks at two less cards and you can't arrange the top cards of your library, but you get a card into your hand and bin the rest which can by itself setup reanimation.

Other options are Frantic Search or Careful Study . The advantage of these is drawing and getting to discard cards from your hand such as a big creature you want to reanimate or Rites to flashback. Currently in your deck if you draw a big creature it's stuck in your hand because you don't have an easy way to get it into your graveyard unless you discard it due to hand size.

Windfall is also very powerful, but can be risky when playing Exhume .

multimedia on Chromium, the Sneaky Assassin

1 month ago

Hey, yes your idea of reducing the voltron is the direction to go. However, if you have Sword of Feast and Famine then keep it, don't cut it. It's the best equipment if you're going for more control. Letting you tap out to play spells and then attack to untap your lands to then cast control spells during your opponents' turns is very good. If budget is a concern Batterskull can be cut to clear quite a bit of price for more control cards.

Aven Mindcensor , Nimble Obstructionist and Baleful Strix are good control creatures who can also hold equipment well since they have flying. Strix is an artifact. Other good control cards within the budget:

Joe_Ken_ on Twilight of the Thunder God

1 month ago

Just some straight upgrades I can see while keeping some budget in mind is

Divination out for Think Twice , Deep Analysis , or Frantic Search

Getting better triggers off Keranos you could swap some cards out for stuff that lets you scry during your upkeep like Eyes Everywhere or Galvanoth

Young Pyromancer could be a good add to make more tokens and it costs less to get out than your other token makers.

I've found in my own Izzet deck that mana ramp really needs to be a big part of your deck since you don't ramp easily. I use Curious Homunculus  Flip since he can tap for mana and flips into a prowess creature that reduces mana cost.

Tutors are always good to add and Long-Term Plans is a tutor in blue that will let you search for any card and not need to reveal it.

Expansion / Explosion is a good card since it will let you copy a spell or act as a big blow out spell if you have nothing else to do.

One card that I love that synergies with Thousand year storm is Baral's Expertise since if you get copies of it then you are bouncing tons of stuff back to people's hands and getting free casts into the storm.

SideBae on Alela, control-aggro

2 months ago

Hey! So I have some suggestions: feel free to ignore any/all of them.

  1. There's a reason Ponder and Preordain are banned in Modern, and it's because they're stupid-good cards. Being able to dig you to what you need and past what you don't for one blue mana is a REALLY powerful effect, even if the cards themselves may not look as powerful as they are. I highly suggest including them. I like that you're already running Brainstorm , though I think running two+ more fetches would be ideal; you don't want to get locked with two dead cards on top of your deck.

  2. I do not think Path to Exile is good in EDH. Ramping your opponent in a format with everyone trying to do busted things is rarely anything short of a bad idea, and is frequently dangerous. (Note that your Ashiok, Dream Render does not stop opponents searching off YOUR spells.) As I see it, you may be better off just running another card-draw spell, which would dig you to more potent removal; I suggest Painful Truths . Three-mana: draw-three is a hard rate to beat, and I've been very impressed with it in my Tasigur, the Golden Fang list.

  3. You have some good artifact ramp, but I think it can be improved. I really like that all your rocks are two or less mana -- three-mana mana-rocks are simply not good enough a lot of the time, especially with a four-mana commander. Unfortunately, a lot of the best ramp in EDH is very expensive: Mana Crypt and Mox Diamond come to mind. I do have some other suggestions though. Consider at least a few of the following: Talisman of Dominance , Talisman of Hierarchy , Talisman of Progress , Fellwar Stone (which is admittedly a worse Arcane Signet , but still good), Mind Stone , Everflowing Chalice and/or Thought Vessel .

  4. Whir of Invention is a card you may wish to consider. It can grab your Bolas's Citadel late-game, but more importantly it acts as a to-battlefield tutor for things like your Cursed Totem or Skullclamp . Also, it's instant speed.

  5. If you want to run things like Elesh Norn, Grand Cenobite or Consecrated Sphinx , I suggest you think about a reanimation package. In general, these duders will be tough to cast, and being able to cheat them into play will give you a competitive advantage. Entomb and Buried Alive are the best ways to bin your targets (though there are others, like Liliana of the Veil or your maybe-board Frantic Search ), and you can then use spells like Animate Dead , Dance of the Dead , Necromancy , Reanimate or Unburial Rites to profit for less mana than usual. Intuition is a fun (if not cheap) card to pair with Unburial Rites and some reanimation targets, thought the precise pile may be tough to determine. Also, due to your colors, you may even consider Dreams of the Dead . The cumulative upkeep can be tough, but if you run something like Jin-Gitaxias, Core Augur then you'll be able to do your damage within a turn-cycle or so, and the upkeep won't matter.

  6. Your mana curve is pretty consistently low. I think you should at least playtest Counterbalance , since you already have the Sensei's Divining Top . Counterbalance does tend to be a high variance card, and it may end up being more of a preference-call than a meta-call. But I like it, so I figured I'd mention it.

  7. I'm not sure how good Hushbringer is, since it stops your Skullclamp from triggering... You may be better off with just a Spirit of the Labyrinth or such.

  8. Depending on how often you get to five mana, Divine Visitation could be a win-condition in itself in this deck. Making a 4/4 every time you cast an artifact or enchantment seems... good.

  9. Mystic Remora is good. In less-experienced metas, it is often an Ancestral Recall ; even if people know that it's better just to wait it out, Mystic Remora will still buy you time to develop your board and make land-drops while opponents try to outlast it. Being one mana was a mistake, but it's here, so what the hell.

Right. That's all I got. Good luck!

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Frantic Search occurrence in decks from the last year

Commander / EDH:

All decks: 0.07%

Blue: 0.35%

UR (Izzet): 0.79%

UBR (Grixis): 0.69%