Artifact Creature — Construct
When Combustible Gearhulk enters the battlefield, target opponent may have you draw three cards. If the player doesn't, put the top three cards of your library into the graveyard, then Combustible Gearhulk deals damage to that player equal to the total converted mana cost of those cards.
|Want (7)||SidMeier2033 , Cold_Hazzard , Rabu , brownwaterboys , blakejohn , Mussahumano , Crawl92|
Printings View all
|Masterpiece Series: Kaladesh Inventions (MPS)||Mythic Rare|
|Kaladesh (KLD)||Mythic Rare|
|Promo Set (000)||Mythic Rare|
Combos Browse all
|Commander / EDH||Legal|
Combustible Gearhulk occurrence in decks from the last year
Commander / EDH:
All decks: 0.03%
- Combustible Gearhulk ETB triggers. I respond by destroying the gearhulk. ETB resolves and I choose to have my opponent mill the top cards. Can gearhulk deal damage to me even if he is in the grave? Sa me if exiled?
- "Target opponent may" and shroud
- Does Start / Finish count as CMC 3 or 6 for Combustible Gearhulk.
Combustible Gearhulk Discussion
1 month ago
Maybe consider Combustible Gearhulk as a great way to refill your hand or graveyard (if your opponent is feeling lucky).
1 month ago
Hi, thanks for joining the gruul team. :)
Also this deck struggles a bit on what it want to be. You need to straight up, what the gameplan should be.
for aggro -> landcount up to 22. 20 is too low, only decks that combo or mono red play this count of lands. replace all slow cards: Nikya of the Old Ways, Beast Whisperer, Gaea's Revenge, Goreclaw, Terror of Qal Sisma, the planeswalker -> for Goblin Rabblemaster, Questing Beast, Lovestruck Beast, extra copies of Fanatic of Xenagos & Ghor-Clan Rampager
for midrange/ramp -> landcount up to ~23, when you slow down your gameplan, efficient removal & card advantage is necessary. Nikya of the Old Ways -> nonbo with planeswalkers -> decide for the one or the other Nikya of the Old Ways is build around card and also needs a payoff -> something like a big dump creature like ulamog or an ability to dump the extra mana. Growth-Chamber Guardian is already a good start. Also here can you build many different decks. So i need an idea, what you want to build, if the aggro approach is not yours.
For inspiration here is my midrange/ramp deck building around Combustible Gearhulk : https://tappedout.net/mtg-decks/redgreen-combustible-gearhulk/
2 months ago
Casual Pioneer Tournament Result 2-2
Match 1 4C Super-friends - Result 2-1 Round 1 was long and painful as he proceeded to play and ultimate 2 Teferi, Hero of Dominaria in addition to 3 Teferi, Time Raveler , 2 Narset, Parter of Veils and an Oko, Thief of Crowns . Round 2 went much better with Noxious Grasp removing the first 2 planeswalkers and finishing off the match with some hasty gearhulks. Round 3 was a wash as he was unable to fix his colours.
Match 2 Versed Izzet Phoenix - Result 2-1 Lost Game 1 to 3 instances of Treasure Cruise which just overwhelmed me with card advantage. Round 2 went much better with Leyline of the Void proving backbreaking for the cheap phoenix plan. Game 3 was very close as I was lucky to have to correct removal for the threats presented. E.g. Declaration in Stone and Cut / Ribbons to remove his Thing in the Ice Flip before it was able to flip. Combustible Gearhulk was a standout hitting the opponent for 17 damage with an amazing blind flip.
Match 3 Gideon Tribal - Result 0-2 This was short and painful as I was unable to really interact with the deck apart from Cataclysmic Gearhulk forcing him to sacrifice an excess Gideon. Abrade was helpful against Heart of Kiran but without one in hand I was just dead.
Match 4 Mardu Vehicles - Result 0-2 This match-up has a very similar problem to the previous game where I was unable to interact with my opponents vehicles Heart of Kiran + Smuggler's Copter , Planeswalkers Gideon, Ally of Zendikar + Liliana, the Last Hope which get around the sorcery speed of most of my removal or even his creatures with Hazoret the Fervent being indestructible.
3 months ago
My question is you say you turn 1 ld spell. So opening hand has 2 spirit guides? Ponza decks can destroy land turn 2 which if your on the play its like the opponents first turn never happened. Turn 3 big threat... i just dont get how keeping them off mana with so many mana dorks or quick decks like storm and affinity lets this deck win. (Affinity may not be as bad because of all the artifact hate spells) like slow ramp to turn 6 to play something seems ineffective.
Few other finishers Glorybringer Combustible Gearhulk Carnage Tyrant and also Shattering Spree could be good. I like gearhulk with your graveyard package because if they take the damage you can grab it back.
3 months ago
4 months ago
Apart from that, it's really fun.
4 months ago
If you’re planning on running Mana Geyser , might I also recommend using Reiterate ? It’s a low opportunity cost card that you can net infinite mana off of Geyser, or use it to piggyback off of counterspells or tutors!
Very excited for our new resident angry Dwarf!
4 months ago
Maybe have a look at one of my favorite Red ETB on Combustible Gearhulk