|Commander / EDH||Legal|
Printings View all
|Masterpiece Series: Kaladesh Inventions (MPS)||Mythic Rare|
|Kaladesh (KLD)||Mythic Rare|
|Promo Set (000)||None|
Combos Browse all
- Combustible Gearhulk ETB triggers. I respond by destroying the gearhulk. ETB resolves and I choose to have my opponent mill the top cards. Can gearhulk deal damage to me even if he is in the grave? Sa me if exiled?
- "Target opponent may" and shroud
- Does Start / Finish count as CMC 3 or 6 for Combustible Gearhulk.
Artifact Creature — Construct
When Combustible Gearhulk enters the battlefield, target opponent may have you draw three cards. If the player doesn't, put the top three cards of your library into the graveyard, then Combustible Gearhulk deals damage to that player equal to the total converted mana cost of those cards.
Price & Acquistion Set Price Alerts
|Have (4)||, ZombieFood , gildan_bladeborn , silvereh|
|Want (37)||TheMyrMan , wlbreda , kvfd1719 , o2x7 , Drops , Darkmantledawn , SaltySpecula , Feanoriel , Takyon , Gravius86 , Maelstromface , tomshwag , Clockwork_Control , patric.cox99 , HomieG , sraid , BioTutorBrian , instantBuddha , Vukodlak , Cobthecobbler , vovoomz137 , pphhaazzee , shagreel , Eratosthenes , Sergal , ianare , B0effe , shrimpandwalrus , yamuddah , GS10 , Moonling , AlphaSp , cainanunes , Demonblade52402 , blubrrytoast , GarethGrey , MagnaAura|
Combustible Gearhulk Discussion
1 day ago
Ok, so here's what I see NomadicSixGod...Though I'm open to being wrong here :).
Combustible Gearhulk & Cragganwick Cremator are very likely to be the key win conditions and first creature drops you make (beside Sakura-Tribe Elder ). So, a) I'd say the bigger the creatures for them to use for dealing that direct damage, the better and, b) Having a cheap stomper with trample to follow them up with and finish the job is probably the next priority, whether it's through casting it, or flashing it in with haste with Through the Breach for the final charge.
The benefits of the Titan that I see is flashing him in with Breach for manaramp, correct? And triggering Valakut, the Molten Pinnacle for 6? However, it seems like the same turn you'd be flashing him in, you could be flashing in Combustible Gearhulk to Ghalta/Emrakul/Worlspine someone for 12/15/15 damage, or playing another Cragganwick to deal direct damage that way.
I guess that's the trick of two win-cons, to make one stronger the other becomes weaker, and with this switch we take away from the 3 damage triggers. But it does replace it with a 12 direct damage instead, and then a monster trampler to cheat in for final damage... It just seems to me that Ghalta might make the deck able to defeat the opponent a turn faster as more damage can be dealt, where you might not need those lands.
Of course this is all from theory rather than experience facing other decks with this, but the swap I might make would be: - 3 Primeval Titans + 2 Ghalta, Primal Hungers + 1 Cragganwick Cremator
1 week ago
2 weeks ago
Alright can definitely give you some ideas than Salinas29!
Since you are playing in large pods some cards that can definitely help you would be:
- Neheb, the Eternal - Highly recommend this card!
- Etali, Primal Storm - In multiplayer pods this card is devastating!
- Vial Smasher the Fierce - Great card all around.
- Viashino Heretic - This is if you play in a artifact heavy meta.
- Twilight Prophet - Card draw and damage, love this card a lot.
- Lobber Crew - Decent effect if you have a lot of multicolored spells.
- Pyrohemia - Semi board wipe effect but also cost reducer for you.
- Pestilence - Black version of above one.
- Sunbird's Invocation - Extremely fun card to play with.
- Sarkhan's Unsealing - Can get really nasty real quick, plus low cost.
- Fiery Confluence - All modes are relevant in this deck.
- Angrath, the Flame-Chained - Control and reducer, a bit high on CMC though.
- Chandra, Torch of Defiance - An all star, ramp, reducer, and card draw.
Now for the big creatures that can provide additional utility effects, here are some cards that can be considered:
- Conduit of Ruin - Allows you to grab creatures and additional cost reducer.
- Void Winnower - Hate piece and a big filthy creature.
- Steel Hellkite - Beater that can destroy a lot of good stuff.
- Combustible Gearhulk - Card Advantage (CA) or cost reducer, win/win.
- Sandstone Oracle - Hand refill on a stick.
- Garna, the Bloodflame - Semi recursion in case of a boardwipe.
Importantly as well is to have some early game plan, ramp, CA, and utility spells. Here are some cards that can be also considered.
- Rakdos Charm
- Blasphemous Act
- Chandra's Ignition
- Go for the Throat
- Chaos Warp
- Reforge the Soul
- Phyrexian Arena
- Dark Ritual
- Culling the Weak
- Sol Ring
- Fellwar Stone
- Talisman of Indulgence
- Commander's Sphere
- Chromatic Lantern
- Mass Hysteria
The best route if you want to inflict a lot of pain is going for the big Eldrazis but I won't list them as they are quite expensive even after the reprint in UMA. If you can pick them up than definitely go for it! They are absolutely filthy creatures that would make people cry :3
Aside from that feel free to ask for any additional help, I love helping people tune their decks!
2 weeks ago
I did get to try it out, but not as much as I'd like. Busy, busy, busy... The few games I have had have been hit or miss. While people don't expect the punishment neheb can deal out, once they know, you (and him) become targets. I've been able to crush the table a few times, make a draw here and there, and lost a few. I've also changed quite a few things from other neheb player's suggestions.
Stuffy Doll to hate a specific player, Combustible Gearhulk big guy with draw or damage, Fire Servant more ouch, Thermo-Alchemist Not sure what to think yet, seems decent, Insult quick doubling damage and some prevention prevention, Magebane Armor makes neheb a bigger tank and avoids your own hate-everything spells, Doubling Cube redonk. I had 100+ mana with it out, Caged Sun eh, chopping block. Kinda helpful but also expensive. Flamekin Village and Hanweir Battlements haste in a pinch, since I can't afford the crazy haste land from kamigawa, Smoldering Crater and some other cyclers for helpful draws later on in the game.
I ended up not using godo or the other card, since I came to the same conclusions you did with them. I also dropped aggravated assault after I hit a table with infinite neheb turns and felt yucky afterwards, haha. All in all, it's been very fun, and I'm still eager for lots more testing when the time of year where everyone isn't busy rolls around again. I also made your firesong and sunspeaker deck but have had zero plays with real people yet, so there's something to look forward to as well. Thanks for responding and I hope to see some update love for these decks in the future with new sets. /wall of text
2 weeks ago
JKRice the original build of this deck actually did have Scapeshift. I subbed it out for Primeval Titan because titan has better synergies with Combustible Gearhulk and Cragganwick Cremator. I may look to free up a few SB slots for two copies though because you're right it is a great option.
3 weeks ago
1 month ago
I appreciate the card recommendations, Saljen but a single Amulet or a playset of Titans would cost more than the rest of the deck combined. This is an ultra budget deck I made as a Christmas present for my friend, who's a less experienced deck builder. This is by no means the most optimized version, but most budget-friendly, thematic and fun.
I think you underestimate the draw power of Guild Summit though, it draws on it's entrance as well as gates, and multiple can actually get you to deck yourself during long games. Not to mention, Circuitous Route becomes a draw and ramp spell. Cutting Rampant Growth is awkward, as it's the lowest play on curve and provides redundancy with Sakura-Tribe Elder. Similarly Spring / Mind thin out the deck, and when revealed by Sifter Wurm or milled by Combustible Gearhulk, it can swing a game on the dime with it's high CMC. Not to mention, Rubblehulk grows with all lands, not just gates. I will check out Crackling Perimeter as a budget Banefire, it can be a solid anti-control option in this deck. Hopefully I can get my friend a few alongside the new Gate Colossus card when the next set drops.
Anyway, thanks for the feedback!
1 month ago
Pensando em melhorar o deck sem gastar muito, eu faria o seguinte: Tirar: Bosh, Iron Golem