Tormenting Voice


Format Legality
Pre-release Legal
Tiny Leaders Legal
Frontier Legal
Vintage Legal
Penny Dreadful Legal
Commander / EDH Legal
1v1 Commander Legal
Magic Duels Legal
Brawl Legal
Block Constructed Legal
Standard Legal
Canadian Highlander Legal
Leviathan Legal
Duel Commander Legal
Unformat Legal
Arena [BETA] Legal
Heirloom Legal
Modern Legal
Pauper Legal
Pauper EDH Legal
Legacy Legal
Casual Legal

Printings View all

Set Rarity
Core Set 2019 (M19) Common
Iconic Masters (IMA) Common
Amonkhet (AKH) Common
Conspiracy: Take the Crown (CN2) Common
Shadows over Innistrad (SOI) Common
Dragons of Tarkir (DTK) Common
Khans of Tarkir (KTK) Common

Combos Browse all

Tormenting Voice


As an additional cost to cast this spell, discard a card.

Draw two cards.

Price & Acquistion Set Price Alerts





Tormenting Voice Discussion

FunnyBumHole on Squee makes everyone cry

4 hours ago

I think the Squee, the Immortal runs a very different deck. The major advantage Goblin Nabob brings is that he returns to your hand every turn, making spells like Tormenting Voice or abilities like Rummaging Goblin's card advantage instead of card neutral.

SirSgtCire on Goblin Blitz

7 hours ago

-4 Tormenting Voice, +4 Faithless Looting. Better draw spell.

Bxbx on Omnipotence Comes With An Iron Grip

1 day ago

Hey DrkNinja,

it's a bit ironic to assemble the Avengers (aka The Gatewatch) to help to construct a Bolas-deck, but nevertheless here are my ideas:

First of all, I would discard :) the whole Nekusar-wheel-theme. Nekusar, the Mindrazer decks just do it better anyways and playing Wheel of Fortune, Reforge the Soul, Jace's Archivist or Windfall in your deck has some drawbacks. While they're great to enable your plan of using the opponents' graveyards, your decks' cmc is not low enough to exploit those cards. Additionally, your opponents would get a significant amount of cards out of it, too, which also undermines the whole handcontrol theme of your deck: What's the matter of making them discard through Nicol Bolas, the Ravager  Flip, when you're helping them to refill their hands the next turn? Cards like Megrim, Liliana's Caress or Fell Specter would have to go as well because they're only effective with the aforementioned cards.

So my proposal is to focus on discard and control. Cards like Painful Quandary, The Eldest Reborn, Waste Not, Oppression and Chains of Mephistopheles fit well and should stay. You could add Skull Rend or Liliana's Specter. You could also add cards that let your commander re-enter the battlefield like Ghostly Flicker. Some ninjas like Silent-Blade Oni or Ink-Eyes, Servant of Oni do not only fit your theme but let you cast your commander again.

To get more information about your opponents' hands you could play Telepathy or Glasses of Urza. I usually go with Glasses of Urza alongside Trinket Mage.

You have to strengthen your control over the graveyards when you're making people discard. The Scarab God is already good here. But you need some more graveyard-hate like Relic of Progenitus or Phyrexian Furnace which give you a bit of a choice what to exile. Don't play Leyline of the Void in here.

I'd also add Solemn Simulacrum like multimedia proposed.

So far I mentioned 8 cards which should be cut, so here are 22 more: Kess, Dissident Mage, Nightveil Specter, Mind's Dilation, Omniscience, Torment of Hailfire, Disrupt Decorum, Entreat the Dead, Anvil of Bogardan, Go for the Throat, Blasphemous Act, Stunning Reversal, Thrilling Encore, Leyline of Anticipation (most of the permanents don't have to be played at instant speed. Casting leyline is just doing nothing for the turn), Bloodchief Ascension, Countersquall, Desertion, Preordain, Thoughtseize, Library of Leng, Disciple of Bolas, Hour of Devastation, Tormenting Voice.

That's all for now. Good luck with your deck!

SynergyBuild on Omnipotence Comes With An Iron Grip

2 days ago

You have 137 cards, you need to drop 37?


Landbase drops/adds:

Drop all three temples, bounce lands, Sunken Hollow and Smoldering Marsh, Forge of Heroes, Command Beacon, the three lands like Sulfur Falls, Dragonskull Summit, Desolate Lighthouse, and Drowned Catacomb, total of 13 lands, but add City of Brass, Gemstone Caverns, Ancient Tomb, Mana Confluence, Tarnished Citadel, Gemstone Mine, Shivan Reef, Underground River, and Command Tower

Total loss of cards = 5, rest needed = 32

Mainboard additions I'd suggest?

Talisman of Dominance, Fellwar Stone, Talisman of Indulgence, Bottomless Pit, Dark Confidant, Snapcaster Mage, Timetwister, Ponder, Brainstorm, Laboratory Maniac, Demonic Consultation, Tainted Pact, Imperial Seal, Dismember, Chain of Vapor, Pact of Negation, Mystic Remora, Swan Song, Delay, Dispel, Liliana of the Veil, Jace, the Mind Sculptor, Chrome Mox, Mana Vault, Mox Diamond, Lotus Petal, and Rolling Earthquake.

Addition of 27 cards = 59 total to drop


Xantcha, Sleeper Agent, Nicol Bolas, Planeswalker, Vedalken Humiliator, The Scarab God, Nicol Bolas, God-Pharaoh, Liliana Vess, The Eldest Reborn, Painful Quandary, Pendrell Mists, Mind's Dilation, Omniscience, Leyline of Anticipation, Hero's Downfall, Stunning Reversal, Rakdos Charm, Thrilling Encore, Countersquall, Desertion, Go for the Throat, Fraying Omnipotence, Hour of Devastation, Tormenting Voice, Torment of Hailfire, Syphon Mind, Disrupt Decorum, Dark Intimations, Cruel Ultimatum, Blatant Thievery, Beacon of Unrest, Blasphemous Act, Damnation, Bloodchief Ascension, Disciple of Bolas, Etali, Primal Storm, Nightveil Specter, Fell Specter, Blazing Specter, Augur of Bolas, Clever Impersonator, Jace's Archivist, Kess, Dissident Mage, Mystic Confluence, Disallow, Cryptic Command, Reforge the Soul, Megrim, Liliana's Caress, Entreat the Dead, Phyrexian Arena, Rhystic Study, Search for Azcanta  Flip, Dream Salvage, Chromatic Lantern, Expedition Map, Lightning Greaves, Worldgorger Dragon, Animate Dead, Gonti, Lord of Luxury and Glacial Chasm

That should do it! 100 card deck!

The biggest upside to my switches and drops is the extreme amount of lowering that is done to the average cmc of the deck, along with the droppage of slower cards that do little without other spells. The new gameplan would be use discard and disruption like countermagic and removal to stop your opponents just long enough to use Laboratory Maniac with Demonic Consultation or Tainted Pact to exile your deck, and usually a draw spell like Brainstorm. More tutors for consistent gameplay is in the switches too.

Xica on Exciting Cards in M19

3 days ago


Sarkhan, Fireblood is aeons ahead of Tibalt, the Fiend-Blooded. It has a good-to great +1 (it can be used to enable stuff like Goryo's Vengeance + Griselbrand), and the floor is Tormenting Voice. And it has a game winning ultimate - which is a better Marit lage (due to evasion and multiple bodies).

Its likely gonna be a staple in free win red variants, and gonna pop up time to time in decks like skred, or ponza, that would love card filtering but have little to no access to it. (And the latter two decks may be able to use the second +1 to power out early dragon)

(While tibalt has 3 useless abilities)


Bone Dragon easily could have been fixed Skaab Ruinator, is the ability would not include a mana cost. As it is its complete garbage in constructed. Just compare it to cards that we have since eaons like Demigod of Revenge, and that is only marginally played.

zAzen7977 on LILIANA'S REVENGE (Mardu Demigod Control)

6 days ago

Thanks for the comment antonioji, I definitely see your points.

I made room for Lightning Bolts, but I'm hesitant to drop Tormenting Voice completely. And I'm attached to Hazoret the Fervent - a single copy won't show up as often as running two, and if I draw the second copy, I can always discard it. The Voices and Hazoret don't necessarily conflict, because odds are I can use one or both of the two cards I drew and still trigger Hazoret. Or I can discard a card with Hazoret's ability.

Regarding Kolaghan's Command, I ran a couple copies in a previous version of this build, and it didn't work as well as I thought it would. But I'll consider making room for it again.

zAzen7977 on LILIANA'S REVENGE (Mardu Demigod Control)

1 week ago

Thanks BiomancingTerror! I agree about mardu, it's definitely an under-utilized color combo with lots of synergy.

I chose Tormenting Voice over Cathartic Reunion for two reasons - First, the former requires discarding one card, and the latter requires discarding two. I found that the second card was always a card I didn't want to dump, or I only had one card to discard. So the Reunions often ended up as dead cards in my hand. Second, I like the concept of a tormenting voice over the concept of a reunion for the "revenge" theme of the deck.

As far as Graven Cairns, the mana base seems to be pretty consistent already, but I'll consider it, thanks

BiomancingTerror on LILIANA'S REVENGE (Mardu Demigod Control)

1 week ago

Is there any reason as to why you are using Tormenting Voice over Cathartic Reunion? I am just curious. Also I do like the thought of trying to fit a Graven Cairns. Overall I love the theme of the deck and I feel that Mardu has a lot of opportunities for great decks, just the colors are under-utilized. Got my +1.

Load more