Tormenting Voice

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Heirloom Legal
Vintage Legal
Modern Legal
Block Constructed Legal
Standard Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Casual Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Amonkhet Common
Conspiracy: Take the Crown Common
Shadows over Innistrad Common
Dragons of Tarkir Common
Khans of Tarkir Common

Combos Browse all

Tormenting Voice

Sorcery

As an additional cost to cast Tormenting Voice, discard a card.

Draw two cards.

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Tormenting Voice Discussion

Mandalorian on Cycle

5 days ago

If you just want cards from Hour and Amonkhet in your deck you should change the deck to Standard instead of Modern. While the deck will also be Modern legal, if it contains no Modern cards, could be misleading.

Cycle synergies from Hour and Amonkhet:

Drake Haven

Archfiend of Ifnir

Faith of the Devoted

Horror of the Broken Lands

Censor

Hieroglyphic Illumination

Shadow of the Grave

Pull from Tomorrow

Other discard synergies in Standard right now:

Call the Bloodline

Collective Brutality

Alms of the Vein

Fiery Temper

Collective Defiance

Tormenting Voice

Cathartic Reunion

Bloodhall Priest

Insolent Neonate

If you want to get into Modern with this strategy, these cards can be good:

Waste Not

Liliana of the Veil

Bloodghast

Smallpox

Inquisition of Kozilek

Living End

Architects of Will

NARFNra on Swarm Intelligence

1 week ago

Sorry to double post, but I realized that I wasn't very clear about the original question.

No, you don't have to pay mana for the copy. You never have to pay costs for a copy unless the card specifically says so. When the spell is copied by an ability, like Swarm Intelligence or Nivix Guildmage or anything like that, the copy is put onto the stack without being cast and you don't have to pay for it again. So if you use a card where you have to pay X, like Banefire, the copy will have the same X you paid for the original spell. And if you copy a spell that you paid an additional cost for, like Tormenting Voice, you don't need to discard another card - you'll get the effect for both the original AND the copy.


The relevant comprehensive rules entry is slightly confusing, but says the same thing, more or less:

706.10. To copy a spell, activated ability, or triggered ability means to put a copy of it onto the stack; a copy of a spell isnt cast and a copy of an activated ability isnt activated. A copy of a spell or ability copies both the characteristics of the spell or ability and all decisions made for it, including modes, targets, the value of X, and additional or alternative costs. (See rule 601, Casting Spells.) Choices that are normally made on resolution are not copied. If an effect of the copy refers to objects used to pay its costs, it uses the objects used to pay the costs of the original spell or ability. A copy of a spell is owned by the player under whose control it was put on the stack. A copy of a spell or ability is controlled by the player under whose control it was put on the stack. A copy of a spell is itself a spell, even though it has no spell card associated with it. A copy of an ability is itself an ability.

Example: Fling is an instant that reads, As an additional cost to cast Fling, sacrifice a creature and Fling deals damage equal to the sacrificed creatures power to target creature or player. When determining how much damage a copy of Fling deals, it checks the power of the creature sacrificed to pay for the original Fling.

usaDiabetic on Rakdos Defiler

1 week ago

Was looking at your deck some more, and I have a few more ideas, like upping your demon count and a few reanimation spells liiiiike.....

Desecration Demon, Grave Titan, Kothophed, Soul Hoarder, Reiver Demon, Bloodgift Demon, Rune-Scarred Demon, Reaper from the Abyss, Overseer of the Damned

stuff like that...then you could put in reanimation spells like

Animate Dead, Reanimate, Ever After, Whip of Erebos, Sheoldred, Whispering One

stuff like that...you could throw in Cathartic Reunion, Faithless Looting, Tormenting Voice for card draw/discard

Maybe a zombie sub theme and add in Shepherd of Rot

Fun things like Tree of Perdition, Quietus Spike, Rage Reflection, Ward of Bones, Havoc Festival

If anything definitely add Anger to your deck

or just throw in 30 Shadowborn Apostle haha

If I repeated any cards already in your deck, I apologize. Either was happy building and kick some ace!!

bobgar on Angel Reanimator Combo

1 week ago

Yea, its definitely not a competitive tier deck. I'd say very risky but also very fun.

A few removal, potentially Lightning Axe, could be slotted in over a few Golgari Thug or Tormenting Voice

Variux on Harsh Consultation

1 week ago

Awesome deck! I have been trying to make something like this work for awhile now but haven't really found the pieces to make it super viable. I like the taxation effects of cards like Kambal, Consul of Allocation and Harsh Mentor, so making a deck around them is great.

I tried to add in Solemnity in mine to shut down any type of counter or energy decks as well. I would possibly remove Tormenting Voice for that. I have also found that too many Cast Out is a bad thing and they often end up being cycled. Perhaps you could them down and add in creatures like Ammit Eternal or cards like Grind / Dust as you already have the white/black mana. Cast Grind on cards that are either 1 toughness or cards you need to exile quickly, it has tons of value in it. Also, if you want to play more creatures that have exile effects, Angel of Condemnation is something I've been fooling around with as it's pretty much Cast Out but with the ability to exile your own cards to dodge spells, or bounce your opponents creatures back in their hand. I would probably drop Make a Stand for more creatures.

Perhaps cards like Harsh Scrutiny, Transgress the Mind, and Lay Bare the Heart would work nicely here as you can get some hand disruption in as well. Or, if you want a creature as well, Gonti, Lord of Luxury can be a big swing in momentum. Torment of Hailfire would probably work better than Torment of Scarabs because with the amount of removal and taxation effects you have, they'll probably have to take the life loss.

These are just some ideas that I've had when I fiddled around with it for awhile, hopefully they helped you a bit too.

RenegadeTurtle on Red/White Rush

1 week ago

The thing I really like about crash through is that you get to draw a card, which is really important in a rush deck. Draw power and trample on top of that AND no draw backs like Tormenting Voice or Wild Guess is pretty good. I think Crash Through is an underrated card.

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