|Commander / EDH||Legal|
Printings View all
Combos Browse all
Land — Forest Plains
(: Add or to your mana pool.)
Scattered Groves enters the battlefield tapped.
Cycling (, Discard this card: Draw a card.)
Price & Acquistion Set Price Alerts
|Have (27)||mcstang1986 , GoldGhost012 , bakunet , Clawsun73 , TheBl0b , TheRealPeaches , Hakira , MagnaAura , Skulldrey , Daddy1ong1egs13 , , Oloro_Magic , philktoken8998 , wizardpch , Big-Foot , meowCat1234 , asceveris , Puzzlemayor , Poptartz95 , jrschnoebelen , frederiklw , Atroxreaper , althekoolkid , Lucan2000 , machiavelli2081 , Tstainbrook , brokendwarf|
|Want (5)||Clawsun73 , Spinalripper , MythicMeadow , Regulus1010 , darthnuchi|
Scattered Groves Discussion
2 weeks ago
Possible cards to cut
forbidden orchard - don't need color fixing this bad, giving creatures to your opponenets seems loose
rupture spire - I think your mana is fine without needing this card. It's very slow and sets you back one turn, not worth it imo
all the vivid's - I think these would be better as Scattered Groves, Sheltered Thicket or Canopy Vista, Cinder Glade. then you can run the mirage slow fetches as well, like Grasslands, Mountain Valley and the like
aether vial - seems much to slow, and you have to many differing mana costs to know where to stop upticking. it would suck to tick up to 7 then draw a 6 drop for example
soul's majesty- could be Rishkar's Expertise. this has been one of my most favorite cards from the last couple of years
where ancients tread - could be Warstorm Surge, 1 more mana much more damage
zhur-taa ancient - Mirari's Wake just benifits you, therfore stronger i think
siege behemoth - I'm not sure about this one, i think there could be stronger cards out there but if you like it keep running it
Some possible additions
Etali, Primal Storm card's super good
Angel of Serenity removal is good
Avacyn, Angel of Hope anti removal is good
Xenagos, God of Revels hasty big things are good
Steel Hellkite - removal is good
Vizier of the Menagerie - semmi card draw is clever
Cream of the Crop - set up your mayeal
Sunpetal Grove and similar lands are good
I like the deck and it's a very stong strategy, hope i gave you some food for thought.
3 weeks ago
Hybrow I would also invest in a Windswept Heath- it is the cheapest fetchland available (I got mine for $11) and can fetch Canopy Vista, Temple Garden, or Scattered Groves (or just a basic). That is the main reason I have Scattered Groves in my deck- because it is fetchable via Windswept Heath & Skyshroud Claim. Also, one of the most fun & underplayed lands that I love is Thawing Glaciers. Have a land? Play it. Don't have a different land? Play Thawing Glaciers. Some games, it gets me a TON of lands, & keeps me from getting screwed on land drops.
3 weeks ago
Hi JAPuckett85 . Thanks for your suggestions.
As far as mana goes, yahh I actually have 3 Savannahs, got them in a purchase of someones old cards. They were the only duals he had, which was funny, cause up until now I didnt really play . And they are very rough shape, the images are half rubbed off. He played without sleeves and was a smoker, so all his cards are a little yellowed on the edges as well. But they do the trick.
With Terramorphic Expanse and Evolving Wilds my thought was to change the mana mix in my deck slightly, as I have found I dont need a bunch of mana. The reason I didnt and any of the first bunch of lands you suggested is because they enter tapped. I hate that, most of the entered tapped I have in here are conditional, and usually dont end up entering tapped. That being said though, I do like Scattered Groves for the cycling ability later game, so will probably throw one in.
As for the mana artifacts, I havent found I needed a ton of mana with this deck, and wanted to try Paradise Plume because of the secondary life gain, but its really not working out for me, and will probably switch it out for the either Selesnya Signet or Thran Dynamo.
My original thought with keeping Condemn was that I could bury my own attacking creature for life if there were shenanigans from the other player, but has really not played out, so going t switch it out for Path to Exile. You are right, Crushing Vines is garbage, same with Relic Crush going to switch out those for better options, Sundering Growth is so much better. But Wing Shards has worked out in the past, wiped out 3-4 attacking creatures with the storm.
With Hunter's Prowess, its the trample that is more important to me, I figured I would replace it with Press the Advantage, its cheaper and hits 2 of my creatures. I also like the ability to play it in multiplayer when 1 of my opponents attacks another one.
Yahh, as far as equipment goes, this deck is definitely a work in progress. I thought that with Grappling Hook I could force blocks with that key creature, but has been terrible. And I just happened to own a Sword of War and Peace so tossed it in, dont think I have seen it in play yet, but yes, the pro-white would be a problem. Unfortunately, I cannot justify the $50 price tag on a Sword of Fire and Ice. Also dont own a Umezawa's Jitte but might be worth a purchase, cause it is pretty good in this deck. I will put Steelshaper's Gift into my deck, but dont think I want to add any non-cat creatures, trying to keep this super theme-y.
Creatures: Yahh, Arctic Nishoba is TERRIBLE, I am sure I removed it from my actual deck last time I played, just cant remember what I put in its place. Alms Collector has under-preformed for sure, Brimaz, King of Oreskos is on my list for adds, just dont have one currently. After looking, Leonin Abunas and Prowling Serpopard may have to make it in as well.
Thanks again for the comment, I have a lot of takeaways from this.
3 weeks ago
Scattered Groves and Canopy Vista are two good dual lands that are fairly cheap and are forest/plains. Sunpetal Grove is good too. I love the fast lands a lot, but Razorverge Thicket probably isn't worth the $13 in EDH. Grove of the Guardian and Khalni Garden could be a fun too. Selesnya Signet is also just better than moss diamond. It ramps and fixes color
3 weeks ago
I love my cats deck! I know you have already seen my deck, WonderCats, but if I may make a few suggestions for yours? First off, I think the best thing you have changed is your mana-base: it looks pretty decent. Do you really own a Savannah? If so, good on you lol. Since you are only in 2 colors and have no Landfall, I would drop Terramorphic Expanse & Evolving Wilds, since in this deck Scattered Groves & Stirring Wildwood are "strictly better" (think about it.. even Blossoming Sands, Graypelt Refuge, Arctic Flats, Elfhame Palace, Selesnya Guildgate, & Grasslands are strictly better in this 2-color deck with no landfall/revolt triggers..). I really like Brushland, Sungrass Prairie, & Selesnya Sanctuary, too. I would also recommend Temple of the False God & Thran Dynamo since you have a lot of artifacts with colorless mana costs, though Gilded Lotus is good, too. Selesnya Signet & Sungrass Prairie can help filter the colorless to colored. Krosan Verge is terrible- at least go with Grasslands if you want that search for a non-basic, since it is free and the non-basic can come into play untapped (another "strictly better" situation). I would add Krosan Verge (which is essentially the same as Cultivate, & you already know how good that card is!), & another one of my favorite ramp spells: Skyshroud Claim! Notice how Skyshroud lets you bring in TWO non-basic lands.. UNTAPPED.. frikkin unreal ramp card. If you have even 3 colorless mana available, then Selesnya Signet basically costs one mana to give you ramp as well as make the other 2 mana colored. Pretty awesome early game- better than Rampant Growth, imo, though I don't run Rampant Growth myself. My last suggestion for mana-base is Strip Mine, mostly to get rid Maze of Ith, since it can be very annoying when running a Voltron strategy.
Okay- onto Instants/Sorceries.. why Condemn? With the "tuck" rules for Commanders now letting them go back to the Command Zone, why not simply run Swords to Plowshares? It is another "strictly better" case, imo. I feel Path to Exile is inferior to Swords to Plowshares in this format, but I do think even Path is still better than Condemn. Wing Shards & Crushing Vines are terrible, & Relic Crush isn't much better- Sundering Growth, Naturalize, & Nature's Claim are all good options.. & even better than those are Aura Shards & Krosan Grip. Rout & Divine Reckoning are ok, but I personally prefer Wrath of God, Catastrophe, & my pet favorite, Austere Command. The problem with Hunter's Prowess is that it costs 5-mana & is at sorcery speed.. I've found Hunter's Insight to be more useful in my own Voltron deck.
Enchantments: the Curses are kinda fun, but not effective enough to warrant a slot in an edh deck, imo. Something like Aura Shards or Sylvan Library or Greater Good or Asceticism or Duelist's Heritage has a much bigger impact on the game- & my biggest suggestion would be to add Sigarda's Aid! Amazingly broken card..
Equipment: Grappling Hook is good, but expensive- I exchanged it for Fireshrieker in my own deck & find it works better for me. Duelist's Heritage does much the same thing and is even better, imo. I LOVE Hammer of Nazahn, & if you have realized how amazing that free equip cost can be, then consider Sigarda's Aid! Add double-strike to either of those cards and then Bloodforged Battle-Axe becomes INSANE.. I have literally had 40+ Bloodforged Battle-Axes before, with 20-something equipped for free. Puresteel Paladin is obviously great, too. I think your Sword of War and Peace does as more harm than good- I personally cut both Sword of Feast and Famine & Sword of Light and Shadow from my own Arahbo deck due to the protection being a problem (not only because of the Eminence, but because of all the other cards in the 99 that target..). Sword of Fire and Ice avoids that problem in this deck, though, and is arguably the best of all the Swords. Umezawa's Jitte is INSANE. If it doesn't seem overpowered to you, then you have never played with or against it. Get something to have double-strike and it gets really crazy. Because of the shroud on Whispersilk Cloak, I personally prefer Prowler's Helm in my Arahbo build. I actually think it might benefit your deck more to cut some of the weaker equipment and add the ability to tutor for the better ones, ie- Stoneforge Mystic, Stonehewer Giant, Steelshaper's Gift, Open the Armory, etc.
Creatures- Dude, you cut Qasali Pridemage?!! He is one of the best Cats! He is basically a 3-mana destroy target artifact/enchantment that in this deck can swing for 6 damage on turn 3! Hungry Lynx & Arctic Nishoba are just plain bad, imo, & a lot of the other cats you have sit far too high on the mana-curve.. I would halve your 6-7 drops, tbh. Alms Collector under-performed for me, since drawing consecutive/additional cards isn't the same as drawing "two or more." Pride Sovereign is another under-performer that I cut, since we aren't going wide, but tall. A few MUST-have's that are missing are: Lost Leonin, Brimaz, King of Oreskos, Leonin Abunas, Mirri, Cat Warrior, & Skyhunter Skirmisher. I personally also really like Skyhunter Prowler, Chameleon Colossus (technically a cat!), Prowling Serpopard, Leonin Shikari. A few non-cats I really really like are Sun Titan, Stonehewer Giant, & Puresteel Paladin.
Anyways, hopefully I've given you some ideas.. Good Luck! I love my cats!
1 month ago
:D!! Kizmetto thanks so much for the suggestions youve really made my day ive been hoping for some feedback for a long time now. I like the idea of changing 2 of the Scattered Groves but I think ill playtest to see how they feel i like the idea of cycling in order to hit key pieces. The meta of my LGS seems to be all the OP control decks ie B/U and U/W as well as the new Grixis energy :/
As for removal Ive opted to keeping it limited in my mainboard because I want the game to finish as fast as possible. That being said Renegade Rallier hits Baffling End when revolt triggers so that might be a interesting cantrip to explore as I refine the decks gameplan
1 month ago
Whoops yes i meant sideboard card :) as for mainboard, i think you want to run 1 more Legion's Landing Flip since its super easy to flip and you'd want it often in your match ups, maybe drop 1 Adanto Vanguard for it?
Oh and Baffling End for some needed removal, or Thopter Arrest if you dont like the restriction of Baffling End. I would suggest Cast Out but maybe thats a bit expensive for this deck. For such an aggressive deck, i think having 4 Scattered Groves is detrimental to you. What about dropping 2 copies for 1 Arch of Orazca and Field of Ruin? Or a Scavenger Grounds if theres graveyard or gods pharaoh gift in your meta?
What do you think about curving out with Angel of Invention? Makes dudes, makes all your creatures a bit bigger and shes a flying body which might be a perfect target for Appeal / Authority or the Huatli ability!