Scattered Groves

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Standard Legal
Leviathan Legal
Legacy Legal
Arena [BETA] Legal
Brawl Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Amonkhet (AKH) Rare

Combos Browse all

Scattered Groves

Land — Forest Plains

(: Add or to your mana pool.)

Scattered Groves enters the battlefield tapped.

Cycling (, Discard this card: Draw a card.)

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Scattered Groves Discussion

multimedia on Abzan Counters

1 day ago

Hey, consider Adventurous Impulse? I like it a lot in Constrictor decks because it helps you set-up including finding the Snake or follow up play after getting the Snake in play such as Ballista. Finding Aether Hub is also helpful.

Constrictor decks have the drawback for stalling out if your curve is too disrupted, Impulse can help to recover from this. Playing a two drop either Constrictor or Siphoner turn two makes a huge difference in games. Turn one Impulse can help to find one of these two drops.

I don't think you need both Siphoner and Branchwalker both are amazing cards, but Siphoner is busted with Constrictor and Hub. Consider cutting Branchwalker for Impulse? Impulse also helps to find Shalai or a land to make white mana.

4x Blooming Marsh is a more important land than 4x Scattered Groves here because Marsh lets you play turn one Llanowar into turn two Constrictor. Marsh gives more turn one green sources that ETB untapped, this is important when playing Llanowar. Marsh also helps for Impulse. I think you need to decide which color is more important to the overall deck black or white? Currently there's only 11 total sources of black in the manabase, this is not enough to consistently cast turn two Constrictor.

Consider this manabase:

  • 4x Hub
  • 4x Marsh
  • 5x Forest
  • 2x Swamp
  • 1x Plains
  • 4x Sunpetal or Groves
  • 4x Cemetery

I like the idea of adding white for Abzan, but I suggest a lighter splash then you're currently playing. 2x Shalai seems very good with Constrictor, but her ability is six mana. By the time you can start using it you could of already played a Gearhulk which is doing basically the same thing faster and doesn't require white. Yes Shalai is good, but Golgari is the color combo of the deck because of Constrictor, getting green and black does much more than white. Shalai in my opinion is best here as only late game support and protection from Settle the Wreckage.

Good luck with your deck.

multimedia on G/W Mid-range

1 day ago

Hey, only Standard post rotation here? I ask because 4x Scattered Groves can really help the manabase. If don't want to add Groves than consider 4x Tranquil Expanse in it's place? 9x Plains is a lot of Plains when you want to play Steel Leaf Champion.

For midrange 22x lands is a low amount even with 4x Llanowar. I suggest 24 lands since four drop Shalai and five drop Lyra are some of the most important cards you want to be able to play. You're going to want more lands to consistently be able to play these Angels.

Consider 3x Shanna, Sisay's Legacy and 2-3 Thrashing Brontodon. Knight of Grace is more of a sideboard card for matchups where you're expecting black removal. Same with Settle the Wreckage better here in the sideboard since you're tapping out each turn to play something not wanting to leave up four mana for Settle. In some matchups however Settle is really good, but that's why you have a sideboard :)

Good luck with your deck.

multimedia on Azorious Angels

4 days ago

Hey, consider Selesnya instead of Azorius. Selesnya lets you take advantage of Shalai's powerful ability of giving all your creatures +1/+1 counters. Green could replace blue, ramp could replace counterspells.

The two best Angels: Lyra and Shalai have expensive mana costs, ramp can help to play them faster in a game. Ramp also helps with Helm of the Host which you need a lot of mana to play.

Consider 4x Llanowar Elves, 4x Merfolk Branchwalker, 4x Gift of Paradise, 3-4x Blossoming Defense, 4x Sunpetal Grove, 4x Scattered Groves and 4x Tranquil Expanse?

You're going to want more than 18 total lands when the two best cards of the deck, the Angels, are four and five drops. Consistently you can't make a turn four or turn five land drop with this low amount of lands. I suggest minimum 24 lands.

Khunjund on GBUW: ₩ᴬʅʅֆ [MTGO BUDGET]

5 days ago

If you wanted an ideal manabase, considering the composition of the deck as it is now, with the same number of lands, I'd say it would resemble this:

2 Breeding Pool

2 Flooded Strand

1 Forest

1 Hallowed Fountain

3 Island

4 Misty Rainforest

1 Overgrown Tomb

1 Plains

1 Swamp

1 Temple Garden

1 Verdant Catacombs

1 Watery Grave

2 Windswept Heath

If you want, you can substitute all the dual lands with budget options of your choice, but in that case, I recommend having at least Canopy Vista, Prairie Stream, and Sunken Hollow (or Scattered Groves, Irrigated Farmland, and Fetid Pools), so you can get them with the fetchlands you already have.

Khunjund on angels, knights, elves, oh my!

6 days ago

As is, your mana base really doesn't support both Benalish Marshal and Steel Leaf Champion, and it likely never could, since, as an aggro deck, you can't really afford to play too many tapped lands. Since you lean more heavily towards White, you should consider switching your two copies of Champion for more Marshals. I also recommend cutting three Forests and a Plains for four Scattered Groves, to help reliably cast it on curve. Your copy of Dub seems like a fun-of, and you'd most likely benefit by switching it out for a Cast Out, an Ixalan's Binding, or even a third Blossoming Defense.

Argy on Token to Win

1 week ago

So it was. My apologies, the mistake was mine.

Do this instead:

2x Forest
4x Isolated Chapel
2x Plains
4x Scattered Groves
4x Sunpetal Grove
4x Swamp
4x Woodland Cemetery

Stazeeee on "Green" Stompy

2 weeks ago

Rishkar's is kinda expensive. If you really want card draw I'd say Karn, Scion of Urza and Lifecrafter's Bestiary are your best bet. They come out earlier and influence the whole game. While Karn poses more of a threat its 40 bucks and Lifecrafter's will give you just as much in terms of card advantage without breaking the bank. Huatli, Radiant Champion is another option but if you wanted to run it I'd go 4 Scattered Groves instead of 4 Evolving Wilds. If Rishkar's Expertise works for you though it's not a bad 4th option.

Argy on Token to Win

2 weeks ago

I would do something like this with your mana.

2x Forest
3x Isolated Chapel
2x Plains
3x Scattered Groves - allows all your tap lands to come in untapped as it is both a Forest and a Plains
3x Spire of Industry - Servos make this work
3x Sunpetal Grove
2x Swamp
3x Woodland Cemetery

If you went just and you could use some Shefet Dunes, which would help your win cons. Unfortunately with three colours you'll just muck up your mana base too much.

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