Wild Guess

Legality

Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal
Pauper Legal

Printings View all

Set Rarity
Magic 2014
Magic 2013 Common

Combos Browse all

Wild Guess

Sorcery

As an additional cost to cast Wild Guess, discard a card.

Draw two cards.

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Wild Guess Discussion

Nintendows on Wort

1 day ago

Honestly you're gonna run out of cards. Your only "draw" spells are Restock, Wildest Dreams, and kind of Charmbreaker Devils.

Consider adding in a Harmonize, Magmatic Insight, Tormenting Voice, Cathartic Reunion, Life's Legacy, Momentous Fall, Rishkar's Expertise, and Wild Guess. Remember that if you copy something that requires discard as an additional cost, you don't need to pay the cost again.

Chewbaklava on Conspirefication

3 days ago

Hey dood. I'm a little late to the party, but I've been brewing my own Wort deck. Its more along the lines of a goblin combo tribal, but some fun interactions for me have been:

red draw that has "as an additional cost" Cathartic Reunion Wild Guess Tormenting Voice

Helps get to the ramp/land drops early and conspired late is amazing card draw.

Cheeky Creature tutoring: Eldritch Evolution (I run a Goblin Recruiter package, so saccing a token to set the deck in motion is VALUE) Traverse the Ulvenwald

Crop Rotation I really like. With conspire its ramp, you can also use it to ramp if you sac a basic to get Blighted Woodland

For finishers -- Mizzix's Mastery and Past in Flames really bring me over the top. I prefer these to things like insurrection in this deck.

magicevan11 on Feldon, For my Love

3 weeks ago

Hello. I've been playing Feldon for 2 years. Here is my list: http://tappedout.net/mtg-decks/feldon-v3/

I'll name some cards that you aren't running that I think are invaluable.
Keldon Firebombers, Sandstone Oracle, Pathrazer of Ulamog, Slobad, Goblin Tinkerer, Scrap Mastery, Goblin Matron,Spine of Ish Sah, Codex Shredder, Anger, Avalanche Riders, Solemn Simulacrum, Anvil of Bogardan, Wild Guess, and Cathartic Reunion.

Keldon Firebombers has been helpful against decks that ramp really hard with land. Sandstone Oracle is amazing against any refined deck. Pathrazer of Ulamog just wins the game (I've got him out on turn 4, GG). Slobad, Goblin Tinkerer is very helpful against decks with a lot of artifact removal. Scrap Mastery saves you after someone wipes the board of artifacts. Goblin Welder is found by Goblin Matron, which is insane since Welder is very powerful in a Feldon deck and especially in my list since I run Spine of Ish Sah. Spine of Ish Sah is easy to recur, get out quickly, and is unconditional removal. Codex Shredder basically is repeatable card draw in a feldon deck. Anger helps you play around instant speed removal (no more removal in response to greaves, you still get to activate feldon anyways). Avalanche Riders blows up annoying lands. Solemn Simulacrum ramps you up and draws cards (he's great after Keldon Firebombers ETB trigger). Anvil of Bogardan is a great way to get fatties in your yard. Wild Guess is a great and quick way to enable feldon. Ditto with Cathartic Reunion.

Rzepkanut on Goblin Parade

3 weeks ago

Awesome deck, +1!! Got some quick ideas from looking... Paradox Engine, Regrowth, Time of Need, Shamanic Revelation, Cathartic Reunion, Tormenting Voice, Wild Guess, Pyromancer's Goggles. The copies of those red sorceries don't make you discard, only casting the original spell does. Happy gathering!

Paul.The.Firewood.Salesman on Feldon. Harder. Better. Faster. Stronger.

3 weeks ago

So far, I found it very dependent on cards that discard. Because of that I put back in Wild Guess and added Mad Prophet. I also found room for All Is Dust because I was definitely lacking in the board wipe category. As much as I love Vedalken Orrery, the fact that Feldon's ability can be done at instant speed if needed is enough for me to take it out. This deck struggles against recursion decks like Karador, Ghost Chieftain. So I added Burn Away to help with that. Might even add in Relic of Progenitus since recursion is pretty popular in my meta, thought having to exile it is bit of a turn off. And finally I added Avalanche Riders because there are A LOT of decks in my meta that run Maze of Ith and it's really, really, really annoying haha.

n0bunga on *RETIRED* The Trial of Zeal: Hazoret EDH

3 weeks ago

Chandra Ablaze or Chandra, Flamecaller seem like they fit right at home!

Pyromancer's Goggles?

Shard Phoenix? Seems janky, but I like the premise of discard something to Hazoret, then returning it.

Let's take a look at some burn spells:

Pyrokinesis for a surprise, Increasing Vengeance, Fork & Reverberate to copy em, Pyroblast, Red Elemental Blast, Skred if you just want to run snow mountains for reasons. Fiery Confluence is good for all modes, and maybe Collective Defiance?

Draw Spells, I'm thinking the relevant discard/draws like Cathartic Reunion, or Wild Guess.

I think Illusionist's Bracers ought to work.

Braid of Fire is a very janky way at generating boatloads of red mana to use only during your upkeep. could sink a ton into instant burn spells?

Valakut, the Molten Pinnacle seems obligatory.

And for the non-budgetary purposes: Gauntlet of Might

Latulla, Keldon Overseer seems like janky fun.

QuantumSkies on rg aggro help plz

3 weeks ago

4 Wooded Foothills is good, you can drop to 3 Stomping Ground if you need to, but 4 is good for aggressive archetypes. I'm not sure Experiment One will evolve enough times to be worth it seeing the powers of the rest of your creatures (1-2). Colossal Might is strictly worse than Ghor-Clan Rampager. Wild Guess is OK, if you need that card draw, Faithless Looting can do that and feed some possible Tarmogoyfs. Dismember can hit more targets than Thunderbolt. I am not sure if Atarka's Command and Firedrinker Satyr are worth including.

4x Talara's Battalion

2-4x Ghor-Clan Rampager

4x Manamorphose

0x Wild Guess

0x Thunderbolt

0x Wild Nacatl (You could include some Sacred Foundrys and Arid Mesas instead of the Windswept Heaths/Copperline Gorges though).

0x Atarka's Command

Land:

4x Copperline Gorge

4x Wooded Foothills

3x Windswept Heath

4x Stomping Ground

1x Forest

3x Mountain

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