Wild Guess

Wild Guess


As an additional cost to cast Wild Guess, discard a card.

Draw two cards.

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Set Rarity
Magic 2014 (M14)
Magic 2013 (M13) Common

Combos Browse all


Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
2019-10-04 Legal
Block Constructed Legal
Casual Legal
Pauper EDH Legal
Pioneer Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Wild Guess occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%

Red: 0.22%

Wild Guess Discussion

ragecandybar_ on Anax, Hardened in the Devotion

2 months ago

Cool deck! Have you considered Thrill of Possibility in place of Wild Guess ?

multimedia on Neheb changes

4 months ago

If you're having problems finding answers then don't cut Gamble :) It's one of red best cards to actually find an answer by tutoring for it. Dualcaster Mage , Reverberate and Reiterate are helpful in multiplayer Commander because they can copy an opponents tutor.

Tectonic Reformation is an underrated red card for draw. One thing mono red has a lot of are Mountains and getting flooded happens. Reformation turns extra Mountains into draws. Repeatable cycling of lands for each is very good. I also suggest adding all the low mana cost draw in red: Faithless Looting , Light Up the Stage , Thrill of Possibility , Tormenting Voice , Wild Guess .

This draw/discard can help to find answers and be enablers for Feldon of the Third Path who can be good repeatable value in red especially with creatures such as Magus of the Wheel , Solemn Simulacrum . Torbran, Thane of Red Fell makes each red source do more damage which equals more life loss which makes more mana with Neheb. Comet Storm and Chaos Warp are pretty much a staple cards for mono red.

Optimator on Human Fly

7 months ago

I know you're looking for non-wheel card draw. I don't love cantrips in EDH unless there is a number-of-spells-matters effect in play but they can smooth out a deck a bit. Ponder , Preordain , Portent , Sleight of Hand , Serum Visions , etc. The sweet spot in around 3-5 CMC for me, ideally drawing CMC -1 but there aren't a ton of spells that efficient. I don't love Divination in EDH (2 for 3) but it's the gold-standard in 60-card decks for a quickie hand refill. There are tons of efficient cards like Divination too.

There are a ton of "draw 3, discard 1" for 4 or 5 mana, which are okay. Sift , Trial of Knowledge , and Amass the Components , for example. Many are costed for being commons, which isn't where you wanna be in EDH. There should be plenty of good, efficient cards to draw from though. At the same time, you have a lot of great high-CMC draw, like Consecrated Sphinx and Thought Reflection, so having a few Divination effects might smooth out your draws.

Some suggestions: Concentrate , Windfall , Cathartic Reunion , Plea for Power , Tidings , Nin, the Pain Artist , Finale of Revelation , Mind Spring , Braingeyser , Stroke of Genius , Blue Sun's Zenith , Fact or Fiction , Chart a Course , Ugin's Insight , Treasure Cruise , Dig Through Time , Kumena's Awakening , Fevered Visions , Honden of Seeing Winds , Reverse Engineer , Read the Runes , Precognitive Perception , Distant Memories , Arcane Encyclopedia , Endless Atlas , Trail of Evidence , Theft of Dreams , Borrowing 100,000 Arrows , Nezahal, Primal Tide , Kefnet the Mindful , Cavalier of Gales , Combustible Gearhulk , Thassa, God of the Sea , Shared Discovery , Secrets of the Golden City , Vivisection , Weight of Memory , Recurring Insight , Breakthrough , Niv-Mizzet, Parun , Deep Analysis , Gush , Invoke the Firemind , Expansion / Explosion , Chandra, Flamecaller , Dragon Mage , Wild Guess , Tormenting Voice , Arch of Orazca , Runehorn Hellkite , Conqueror's Galleon  Flip, Kraum, Ludevic's Opus , Ludevic, Necro-Alchemist , Commune with Lava .

Skullblade248 on

7 months ago

Might I suggest Tormenting Voice instead of Wild Guess ? It's less taxing on the mana base and does the same thing.

BMHKain on Time to Sever the Chain; ...

7 months ago


(Nah, not really, although he did a song about Hurricanes better than them Scorpions; & some of their works are better than Rock you like a Hurricane anyway...)

After starting 2 new decks w/ more on the way, I have seen no progress for help on any of the ones seen here. I mean, all that is needed for my Xantcha, Sleeper Agent deck is 13 cuts. Nothing more. I also want to know how to make a Tana, the Bloodsower + Bruse Tarl, Boorish Herder Partner Equipment Matters Voltron/GoLion Deck w/o a HUGE dependence of Tokens over Equipment; I'd like to focus more on Voltron/GoLion than even the Creation of a Saproling Army; Cathars' Crusade is GENOCIDE enough! I just want Voltron, not "Saproling Tokens" Matter to a fault that they make this GoLion have Mice Using trash that is supplied by someone who's GoLion Unit isn't Pink like her suit (Her Lion is Blue; so, why no Blue Paladin suit for her?), & is no Katie Holmes/Hiroshi Suzuishi (Yep, using both EN/JP names in case those still care.) anyway (Sorry, but she kicks more ass than the Prin-Prin replacing a dead man anyway.). So, I previously said find what is needed for this; but I never intended this to be a Sapro-Token Subtheme at all. I actually wanted to refrain from that! But since Ol' Tana simply does that, I've a change of plans. Since Tana make sapros when damaging the opponent, I ask: Is this truly necessary for a Voltron/GoLion Deck that "Doesn't" need it?

Finally, the hardest of the 3: Neheb, the Eternal Burn. As Wild Guess , Tormenting Voice & Cathartic Reunion are all cut, I still need cuts, yes, but I also want ways to do Card Advantage in Mono-. That said, Artifice seems to be the only way to do this. Once we're done w/ that, I'd actually like an effort to actually make cuts. So, any ideas for Artifact Draw, & separate cuts? Ol' Kaite Holmes would be ashamed of you for just being a bigger idiot than her an underdog of a Genius. The Nickname "Pidge" only makes her a bigger badass; I, mean, she won team Voltron a DEATH BATTLE between her & the other Paladins against the Season 1 Era Mighty Morphin Power Rangers & their Dino Megazord (JP Equivalent? The 5 Zyurangers & DaiZyuJin.) Don't ask me again about all that, I'm sick of that. Anyways, Artifact Draw is great here, as well as Doublers, Copyspells, even Burn w/ lasting impact & either stays on the field; or does a lot. lastly on the subject; Vedalken Orrery & Dark Sphere Stay; NO EXCEPTIONS, OR REFUGE. Vedalken Orrery gives everything but your lands Flash, & Dark Sphere can save you in a pinch.


So, that's what I'd like help for such a situation. I'll leave that matter of these kinds to you now. & I apologize for all those Voltron/GoLion references just from the Deck Type alone. The chain has been severed.

Szavor on Mostly Basic Voltron

9 months ago

Wild Guess is illegal.

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