Circuitous Route


Format Legality
Pre-release Legal
Tiny Leaders Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Arena Legal
Standard Legal
Leviathan Legal
Legacy Legal
Brawl Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Guilds of Ravnica (GRN) Uncommon

Combos Browse all

Circuitous Route


Search your library for up to two basic land cards and/or Gate cards, put them onto the battlefield tapped, then shuffle your library.

Browse Alters

Circuitous Route Discussion

GeminiSpartanX on [[Primer v3.3]] - OM_RATH!!! (2018 Update!!!)

1 week ago

I'll add my opinion on the matter I guess! The only auto-includes for the deck from horizons are Springbloom Druid and Prismatic Vista . Wrenn and Six doesn't do enough to earn a spot imho. I feel that it would eventually get cut for similar reasons that you cut 3-Mana Nissa for.

I not sure that Boundless Realms could be a good cut from the deck. For me, I separate ramp spells in my mind between ones I want early compared to ones I want after Omnath hits the field. Realms and Scapeshift are the best ones that 'combo' with Omnath, while the rest I'm fine using early to ramp. Smaller ramp spells are still good after Omnath comes out, but Realms and Scapeshift will often just win the game on the spot. I also can't cut Splendid Reclamation due to some people in my meta running Armageddon effects. For that reason I'm also taking a hard look at Reap the Past as a recovery card if things don't go well, or as a way to buy back ramp spells and lands for after Omnath drops. Now that I'm thinking about it, Reap might be a good replacement for boundless realms as a post-Omnath play but still has value beforehand if needed.

Lastly, I don't think I'll ever cut any spell that allows me to search up Gaea's Cradle . I feel Cradle directly accounts for about half of my wins with the deck, so getting it into play is a priority for me. I'd rather cut a card like Circuitous Route than my Sylvan Scrying or Crop Rotation . That being said, Hour of Promise having the lands come into play tapped has hurt me in some games. That one might deserve a hard look as it has a pretty big mana cost for what it does, although knowing myself I'll likely not cut it.

Anyway, that's my .02

VexenX on [[Primer v3.3]] - OM_RATH!!! (2018 Update!!!)

1 week ago

Guerte: I think all your changes are great. I am just struggling to figure out if I can make room for Circuitous Route in my deck yet. I don’t want to cut something with CMC smaller then , but everything the same of above seems too good to cut. What do you think about cutting one of the token doublers or Splendid Reclamation ?

Sylvanrush: I don’t see a problem with running the Nissa package, I am just not a big fan of Planeswalkers in Commander for the most part. The exception I make with Wrenn and Six is because of its CMC as well as the fact that I really don’t mind if it dies after one use. Two mana for a land from the grave is not all that bad, and if it lives then it is pretty fantastic after that. The problem I have with all the Nissas is that if they don’t survive a couple turns then they are really bad! I think mainly about playing them on curve. So although Nissa, Who Shakes the World could ramp you a ton if played with a couple lands open, if you play here and only get 2 mana (after untapping one land with her+) then that is a pretty bad turn. Regardless, still not bad cards overall, just not my thing. I would definitely play Evolution Sage if you go more of a Planeswalker route though!

When it comes to Boundless Realms I always felt like it was a bad play about 80% of the time when I had it in hand. I have played then deck easily over 100 times and have always felt this way. It has been in the deck so long only because of these handful of times it did really cool things. I think there are better options out there though, like earlier ramp spells for have the CMC.

As you stated, I removed a couple “search for any land” cards from the deck, but also added Crop Rotation . When I search it is almost always for Gaea's Cradle and maybe sometimes Command Beacon (if against heavy black) or Cavern of Souls (if against heavy blue). Going down one search ability overall won’t break the deck I think, but only playtesting will tell us.

The odds of Wheel of Fortune giving them Cyclonic Rift comes up as often as if it would make them discard it. The risk is worth the reword when it comes to refilling your hand though.

Ruggs: Thanks for the support man! I think the deck is a ton of fun too! The Finale of Devastation debacle was discussed a bit above. Although you just win if you cast it for 12 mana and Avanger is not in your hand, that is a ton of mana for something that can be done by other cards, such as Tooth and Nail for Avenger of Zendikar and Craterhoof Behemoth . The only way it gets in the deck is if I take out Natural Order or Chord of Calling . Do you think either of those are worse? I am not against adding it, but I don’t think I need three tutors.

TheSlowestBro on Baru Landfall

2 weeks ago

Interesting Commander choice! Definitely don't see too many Baru decks around. I play mono green as well, though my commander is Titania instead. They do have in common that they use lands to good effect though.

I definitely have some suggestions most of which I'll keep budget as your total deck cost is 100$:

  1. Lands: since you are mono green you can afford to run a few utility lands (but I get that a high forest count is particularly important for you): Myriad Landscape and the various Panorama fetch lands - not quite sure about this suggestion but I imagine it can be strong to crack multiple fetches in the same turn for multiple Baru triggers.

  2. Mass forest ETB triggers: Scapeshift is on the pricey side but damn it would be strong here, Avatar of Growth , Boundless Realms , Collective Voyage , Circuitous Route , Explosive Vegetation , Far Wanderings , Perilous Forays , Traverse the Outlands +++.

  3. Kamahl, Fist of Krosa is both a strong card in here and a flavor win.

  4. More things that care about lands/manasinks: Howl of the Night Pack , Sporemound , Wolfbriar Elemental and Courser of Kruphix .

  5. Finally I'd like to highlight a few cards you are currently running that I would consider cutting: Grazing Gladehart , Traproot Kami and Turntimber Basilisk stick out to me.

VexenX on [[Primer v3.3]] - OM_RATH!!! (2018 Update!!!)

2 weeks ago

Guerte: It seems like we agree with just about everything here.

These changes lower my avg CMC quite a bit. This only matters for early game of course, butcause we can cast any card we want once that ball gets rolling. This just leaves Circuitous Route as the odd man out. Do you think these changes make since, or would you do it differently? DO you think there is another card that could be cut for a third Explosive Vegetation ? I don't think you play it for the fact you can fetch a guild-gate, but just for the fact that it does the same thing as Explosive.

Are you feeling low on bombs? Normally a bomb is just icing on the cake for this deck. More or less a quicker win. If you want a ruthless bomb at a high CMC I would go with Tooth and Nail over most others. It is not my style though.

Guerte on [[Primer v3.3]] - OM_RATH!!! (2018 Update!!!)

3 weeks ago

VexenX: I guess I may not have given Springbloom Druid a fair shot. I was basically comparing it to other ramp creatures, such as Farhaven Elf and Wood Elves , but this guy grabs two lands, which is nothing to really scoff at. Plus, it does have a bit of synergy with Titania, Protector of Argoth .

I can see your point on Finale of Devastation . I was looking for another bomb card for the deck, and this fit the bill, which is why I added it over Sylvan Awakening . Maybe Omnath is the only bomb we really need, other than Craterhoof?

As far as swaps go, what are you considering for Prismatic Vista ? I don't really see a good argument for dropping a basic, since we can use the Vista to fetch it. Evolving Wilds could be a good straight swap, since the land will come into play untapped, unless you want to keep it for the extra landfall trigger. If that's the case, why not include Terramorphic Expanse as well? The only other options I could really see would be Blighted Woodland and Myriad Landscape . The downfall to Myriad is it enters tapped, which I'm not the best fan of, and can only get two of the same basics, but it's also cheaper to activate than Blighted.

Boundless Realms / Hour of Devastation : So, if Circuitous Route is an option to replace one of these two, which one do you actually replace? Boundless has the higher CMC and most likely will become worse later in the game since we will probably have more lands on the battlefield than we do basics in our deck. Hour we can use to get nonbasics as well, such as Gaea's Cradle and others, so I could see this staying unless you're looking to lower the curve on all ramp spells. If Route makes it in, do you plan on adding Gruul Guildgate as another dual you can grab?

Wrenn and Six : I'm starting to see what you're saying about staring at this card. His +1 guarantees a land drop every turn as long as it's a fetchland, and it keeps our hand full (sort of). His -1 is pretty irrelevant for the most part, unless we need to get rid of some mana dorks. His -7 can actually be pretty good. We can reuse ramp spells and even better, our draw spells. Definitely worth considering.

Force of Vigor : I'm leaning towards this as a replacement for Chaos Warp . I like having at least one form of noncreature removal in case something causes us problems. Being able to surprise someone with this and get to destroy up to two artifacts/enchantments seems better than Warping something temporarily and possibly getting something worse for us in return. Casting for free is tight too!

VexenX on [[Primer v3.3]] - OM_RATH!!! (2018 Update!!!)

3 weeks ago

Hey everyone! Sorry for my absence. I am currently deployed in the Middle-East, and I didn’t bring this deck with me (didn’t want the sand to destroy it..). However, I want to be more active from now on with replying to the comments and stuff. There has been quite a dry-spill with new cards for a while, but we have quite a few new goodies to look at now! (More on that in a bit).

GeminiSpartanX, Guerte, Dankey, Sylvanrush BlackShads, Wurmlover: As you can tell by this list, it seems like a ton of your metas deal with quite a few blue players. I guess I have been blessed enough to not really have that problem in my meta. Most people I play with (which is a good pool of 20+ people) are not really fond of blue as a primary color, so counterspells are pretty rare for me. However, I realize I am the exception here, so I decided to add a section of the Primer dedicated to “Anti-Blue”. This also got me thinking that I should add an “Anti-Artifact” and “Anti-Enchantment” sections too. I hope that you guys are excited about this! It will be part of my v3.4 update in the next couple days. I want to get your opinion first before I post the update. Ill list what I can think of myself, so please let me know if you have any other ideas! (Note: There might be some repeats among the list, and please fill free to mix and match as needed.

Anti-Blue: Boseiju, Who Shelters All , Spellbreaker Behemoth , Vexing Shusher , Rhythm of the Wild , Leyline of Lifeforce , Prowling Serpopard , Gaea's Herald

Anti-Artifact/ Enchantment : Song of the Dryads , Beast Within , Krosan Grip , World Breaker , Chaos Warp , Bane of Progress , Ingot Chewer , Acidic Slime , Cindervines , Decimate , Vandalblast

That is what I came up with so far, please let me know if you have any other ideas!

On another note, Odysseus_97: Crop Rotation will likely be making it was back into the deck. I still have to think about cuts, alongside recent cards that might be added.

Ripwater: Welcome the the Om_rath family! (sorry for the 3 month delayed welcome…). I’m glad you like the decklist! It’s cool you are building it with the pricy stuff first, most do it the other way around lol. Are you done building yet? I don’t know how your games have gone so far, but I win in a few different ways. The two most common methods are through attacking with a hoard of tokens, or sacking tokens to burn everyone to death. Better yet, Where Ancients Tread and Warstorm Surge are the most effective way to burn. However, Purphoros, God of the Forge , Craterhoof Behemoth , Akroma's Memorial and Genesis Wave are all great win-cons too!

I am not a fan of three card combos, even more so when one of the pieces are not the commander itself. The expectation is when each piece of the combo are great in the deck by themselves anyway. The problem with the Valakut, the Molten Pinnacle + Prismatic Omen + Scapeshift combo is that only Scapeshift is good in the deck by itself. Not enough Mountain s for Valakut, the Molten Pinnacle and Prismatic Omen is pretty useless. However Zendikar's Roil is fine in the deck!

New for some potential changes!!!

POTENTIAL ADDS (trying a new thing where I rate them 1-10)

  • Prismatic Vista 10/10 - Best card for EDH in years! It is right at home in Om_rath!

  • Springbloom Druid 9/10 - A strictly weaker Harrow on a stick! Pretty sweet!

  • Wrenn and Six 8/10 - I spent a LONG time starting at this card, trying to figure out if I like it or now… Then it accord to me that it is pretty much a Ramp spell in a deck with 11 lands that sack themselves! It makes me more included to keep Evolving Wilds around.

  • Crop Rotation 7/10 - I have been milling over this card for a while. When I play games, I try to think to myself, “would I want Crop Rotation right now? I have realized that the answer is almost always yes. So, it is coming back. But I must fork over $100 for a stupid foil one…

  • Force of Vigor 7/10 - Lets be honest, this deck is with a splash of , so this spell will always be free!

  • Circuitous Route 6.5/10 - A third Explosive Vegetation never hurt no-one!

  • Living Twister 6/10 - Out of all the cards suggested, I am the most skeptical here. The fact that it is an Elemental does not matter to me. I am curious what you all think (for those who are not playing tribal).


Please let me know what you think about these potential changes!!!

Stefouch: I am not a fan of Nissa, Who Shakes the World in this deck. I think it is generally fine, but not worth a slot overall.

It was good to finally catch up with you guys. I am really looking forward to what all of you think about some if my thoughts. Quite a bit going on here, but it is an exciting time to be an Om_rath player!

Crivaro on I'll steal your heart..and everything else!

3 weeks ago

Since you have at least 1 Gate in the deck, you should use Circuitous Route over Explosive Vegetation . Like the deck! =)

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Circuitous Route occurrence in decks from the last year


All decks: 0.35%

Commander / EDH:

All decks: 0.04%