|Commander / EDH||Legal|
Printings View all
|Modern Masters 2017 Edition (MM3)||Uncommon|
|Conspiracy: Take the Crown (CN2)||Uncommon|
|Fifth Dawn (5DN)||Common|
|Promo Set (000)||Rare|
|Promo set for Gatherer (PSG)||Uncommon|
Combos Browse all
Draw a card. Scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
Serum Visions Discussion
16 hours ago
3 days ago
Heyo! So it looks pretty good. I'm going to assume the win condition here is mostly through an Enter the Infinite and Omniscience . I'm worried however that some of the big X mana spells are going to get lost. I can't see a way to generate infinite mana, so you can put a bunch into them, but they are not going to be game winners. If you want to go for the Narset turns kind of build, I would learn much more heavily into extra turn cards, and get rid of things that aren't that.
I would also keep Ponder and Serum Visions in your deck. They are powerhouses. Cantrips in Narset are just really really good. You essentially are wanting to hit a land drop for 3-4 turns and play rocks on t1-t3. So you can t3-t4 out a narset and then start getting stuff for free.
Aetherflux Reservoir is also probably an auto include because of how fantastic Narset can storm off. You already have one of the good storm cards, but I'd look into Empty the Warrens and Temporal Fissure all of these can be great wincons for storming out.
Hopefully this helps!
3 days ago
I eagerly want your opinion!
Teferi & Knowledge Pool Deck
Instant (20) 4x AEtherspouts 4x Pongify 4x Rapid Hybridization 4x Reality Shift 4x Vapor Snag Creature (12) 4x Delver of Secrets Flip 4x Talrand, Sky Summoner 4x Teferi, Mage of Zhalfir Sorcery (4) 4x Serum Visions Artifact (8) 4x Knowledge Pool 4x Wayfarer's Bauble Land (20) 16x Island 4x Polluted Delta
1 week ago
1 week ago
1 week ago
Wow this deck looks pretty solid and quite spicy. I would personally not run Accorder Paladin , However, it’s not a terrible include neither. It gives you some beat down early game while you set up the combo. I would probably include something like Apostle's Blessing as it ensures you can get the combo Running and protect the creatures. I would also include something like Serum Visions for better card advantage. If I would build this deck, I would take out 4 Accorder Paladin and include 3 Serum Visions and 1 Apostle's Blessing .
1 week ago
Cantrips like Serum Visions and Opt are great turn 1 plays in counter decks. I've been playing around with the idea of Disrupting Shoal in Modern and a normal distribution mana curve about 3 or an exponentially decreasing mana curve like yours might be great for some modern Force of Will . I think Illusory Angel is really cool but Tempest Djinn might just be better. Be sure to pack graveyard hate, 4 mana bounce sweepers, and Dispel s in your sideboard.
1 week ago
So, I'm not sure I'll change your mind, but I'll explain why I prefer the cards over Foresee and let you judge beyond that however you feel most comfortable. Foresee , by rule, does let you theoretically see 6 cards, but thats probably the worst case scenario for that card since that means your scry 4 is putting everything on the bottom and you are drawing blind.
Cards like Fact or Fiction and Steam Augury allow you to do 2 things. 1) you get to leave your mana up for any other instants or interactions that you can have when it is not your turn. 2) It puts you 5 cards deep into your deck at instant speed, so after resolution (in theory) you have full access to whatever pile you choose on your turn. These cards are also excellent politics cards if there is a scenario in multiplayer that everyone is way behind one player and you need to dig for an answer, you can talk your way into more favorable piles. Lastly, I understand players have the fear of not being in control of your cards, but quite a few spell slinger decks utilize their graveyards aswell as their hand for redundant value, so even though you get a 2 or 3 card split, those other cards can always be reclaimed with other effects and playing green, you have several ways to buy back cards.
Manifold Insights is a card that I like solely because it boils down to pay 3 mana, get 3 non-land cards. It is excellent in mid to late games because more often than not the worst thing you get is ramp, which in itself is pretty good.
One thing I did not mention is you probably want to add Fall of the Titans to replace one of your fireballs. Personally I don't much care for Crater's Claws . In a vacuum, its just a much better card whether you have 12 mana to do 14 damage to one target or you cast a 2 drop, have 10 mana at instant speed to 2 targets seems much stronger.
Finally, I did see the changes and do like the adds. I am a little skeptical of cutting Regrowth as that is a very strong card and is better, in my opinion, than something like Serum Visions or Ponder . Those two are great cards, but Regrowth effects in commander are much stronger than 1 mana, draw 1. Especially in the late game.
Serum Visions occurrence in decks from the last year
All decks: 0,81%
U/R (Izzet): 16,0%
Commander / EDH:
All decks: 0,03%
U/R (Izzet): 0,49%