|Commander / EDH||Legal|
Printings View all
|Modern Masters 2017 Edition (MM3)||Uncommon|
|Conspiracy: Take the Crown (CN2)||Uncommon|
|Fifth Dawn (5DN)||Common|
|Promo Set (000)||Rare|
|Promo set for Gatherer (PSG)||Uncommon|
Combos Browse all
Draw a card. Scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
|Have (5)||sonnet666 , Rjrbadboy , Bluboltar , LordBlackblade ,|
|Want (5)||jasper123 , thekadenh , SecksX , 801Hellfire , Arronator|
Serum Visions Discussion
2 days ago
Out: 1 Negate , 1 Wooded Foothills , 1 Logic Knot , 1 Force of Negation (went in sideboard), 1 Serum Visions In: 1 Crackling Drake , 1 Fiery Islet , 1 Narset, Parter of Veils , 1 Fact or Fiction , 1 Mana Leak
Some big moves happened after playing a couple weekend test games. I felt like i wanted a main board finisher that would have to be answered or just end the game right there ( Crackling Drake ) and I wanted more versatile counter magic ( ie. Mana Leak ). As for the addition of Fact or fiction I wanted to test out some new tech although 4 mana is a lot, so that's my flex spot right now. Three for Narset feels pretty good. she gets a lot of value down the turn she is played and allows me to replace her quickly as well as dump some targets for snap caster mage into the bin. The land was an easy choice as although the fetches help thin my deck if I start to flood fiery islet allows me to pitch it for one and draw a cord at instant speed.
As a general note I've been loving the feel of the deck overall. It feels fast and very reactive. yet can go up against death shadows midrange and blue white control really well in grindy games( though it doesnt quite get there but I blame that more on myself as a new control/ tempo player than I do on the deck.
5 days ago
I think some better artifact ramp would do you good. It will speed up your deck significantly. Things like Izzet Signet Dimir Signet Rakdos Signet Chromatic Lantern . You could easily drop to 33 lands with 10 solid mana rocks.
5 days ago
1 week ago
I’m still not convinced on the land count, but if it’s working for you, that’s all that matters
If you have to run slow-lands for Defile then surely this is a reason to run better killspells? Fatal Push just seems all-round better imo, and saves your landbase from coming in tapped (which seems like a big concession for a tempo/aggro-ish deck?)
My concern with Azra Smokeshaper comes from it only ever interacting on the attack, after blockers are declared. That’s a really narrow window, making this usefulness really niche. Also, presumably this will be only ever in response to another ninja coming out and your opponent panic-spelling them, which means you need enough mana up to be ninjutsuing this guy and someone else (seems iffy on 18, even if they get drawn fast? You’d need 4 for infiltrator, 6 for shinobi?)
I’m writing this all with best intentions of helping your deck in mind, so hopefully this doesn’t come across as non-constructive. All the best ninjuring your way to victory!
1 week ago
Just a couple of things
Fulminator Mage will be really good in a few matchups, and somewhat useless in others, making it more of a sideboard card than anything else. Also, if you aren’t running any delve creatures, I would recommend playing Opt or Serum Visions instead of thought scour
2 weeks ago
1) you’re running waaaay too much high cmc stuff. Even with your lifegain stall, almost a quarter of your deck (13 cards, excluding the suspends) is at 4cmc or greater - when typically a modern deck only runs maybe 4 cards maximum at cmc4, and never anything above this. You need to lower your curve so you don’t get stomped before you can cast your stuff.
2) you only have 19 lands. The only decks that get away with that are burn, that run all 1 and 2 cmc spells. Sure, you have Mox Tantalite, but that’s still slow. You need around 23-24 lands to reliably get your 3rd down on turn 3. The fact that you have 6-drops means you’d need more than that - if you’re still keeping them in the deck
3) it looks like if you’re missing Paradox Haze, your deck does a whole lot of nothing. You might want to consider some way to tutor for it, or else improve your odds of drawing it with the likes of Opt and Serum Visions
2 weeks ago
Thank you for any tips I have gotten on this deck so far, I currently am planning on adding Sensei's Divining Top , Teferi's Puzzle Box , Ponder , Preordain , Serum Visions , and Day's Undoing , if anyone has any more tips on this deck , please let me know (:
3 weeks ago
Thanks for the suggestions bradc1988. I'm going to switch Shivan Reef for Spirebluff Canal and Faithless Looting for Serum Visions . I'm also going to drop Disrupting Shoal for Flame Jab to increase the burn.
Serum Visions occurrence in decks from the last year
All decks: 0.81%
UR (Izzet): 16.0%
Commander / EDH:
All decks: 0.03%
UR (Izzet): 0.49%