|Commander / EDH||Legal|
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|Core Set 2019 (M19)||Uncommon|
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At the beginning of your upkeep, if you control a creature with power 4 or greater, draw a card.
Colossal Majesty Discussion
5 days ago
Triumph of Ferocity as you oftentimes will have a lot of big bois, due to Dwynen and your other elf buffers
tireless tracker not an elf but give you consistent investigate via landfall
Not necessarily card draw, but gets out your creatures faster
Unrelated but nonetheless good and something you should put in - Rishkar's Expertise
2 weeks ago
So, below is a list of cards I am considering adding. Thank you Struyk for some ideas! I am not a fan of the Sarkans though. None of them are really good enough to make the deck. Let me know what you think about the list, and what you think I should cut from the deck!
Morophon, the Boundless - Now the best card in the deck, bar none! He only cost in the decks thanks to our commander, and even makes The Ur-Dragon cost right back! That is a good relationship right there!
Rhythm of the Wild - Protection for counter and hate/pump in one small package. Pretty sweet!
Kiora, Behemoth Beckoner - She can ramp, see can untap something to block, and she draws cards. Seems pretty good to me!
Colossal Majesty - Situational +1 draw is kinda risky...
Niv-Mizzet Reborn - I just think it is cool. Only hits about a dozen cards in the deck though...
Prismatic Vista - Seems ok.. but not great in 5 cooler with only 5 basic lands.
Primevals' Glorious Rebirth - The CMC keeps making me not like this card. It can get you out of a losing game though...
2 weeks ago
Oops! Major egg on my face... I mis-read Arkbow as a card that could pull out multiple creatures - I suppose that Colossal Majesty (which I originally had in this slot) is far better. Jiang Yanggu, Wildcrafter also works.
3 weeks ago
If the opponent is playing black, they likely have very few ways to deal with enchantments. Colossal Majesty or Elemental Bond can get you some additional card draw to power through their removal (and keep your hand full). Beast Whisperer does this too, but is unfortunately very easy to have removed when playing against black.
I also noticed that you're playing a lot of really big creatures alongside a 8 mana dorks. That means that most of your ramp is relying upon the survival of your little dudes, and if they can kill your mana dorks, your game grinds to a halt. Consider something like Nissa's Pilgrimage to get lands into play directly, which is harded for anyone to remove.
Also, you can take out Plummet , since your game plan is to just stomp face faster than they kill you. Your goal is to have so many big guys out constantly that they never stabilize and have spare time to hit you with whimpy fliers in the air.
1 month ago
Pretty much my deck but I run:
Primevals' Glorious Rebirth
to revive a shit ton of dragons
Sarkhan, Fireblood much needed ramp
Fellwar Stone same as above
Colossal Majesty more card advantage
Skullclamp even more card advantage with 1/3 creature's in deck
Rhythm of the Wild speaks for itself
Also 37 lands seems a bit much with all these ramp cards, I went down to 35
1 month ago
This deck needs some of th e new cards:
Kiora, Behemoth Beckoner
- 1 mana ramp, 1 vigilance and lot's of card draw
Sarkhan the Masterless
Primevals' Glorious Rebirth - almost all dragons are legendary
Colossal Majesty - cards for days
Rhythm of the Wild - against those pesky count
Chromium, the Mutable
Goreclaw, Terror of Qal Sisma
1 month ago
Yes, Evolution Sage needs at least one +1/+1 counter early in the game, or it is vulnerable. I initially played with Stony Strength in place of Bond of Flourishing , just for that early counter from a 1-drop spell. I suppose that that still needs to be an option against super-aggro decks.
Jiang Yanggu, Wildcrafter is great in that if you have a second copy in your hand, you just kill off the first by putting +1/+1 counters on creatures. His static ability can end up giving you a lot of mana ramp. I normally end up using ramped mana, not to ramp into a high cmc spell, but to cast a range of cheaper spells, which is why I have Colossal Majesty in my side-board for extra card draws. More card-draw could be handy.
Yes, Zetalpa, Primal Dawn could easily fit in as the apex creature. Carnage Tyrant also fits, but I would only consider adding in 1 high cmc creature. I like the idea of being able to play any card that I draw from turn 3 onward and never having a card in hand that I can't play almost immediately. Too many high cmc spells just slow down the deck.
1 month ago
Colossal Majesty occurrence in decks from the last year
Commander / EDH:
All decks: 0.02%