|Commander / EDH||Legal|
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|Shadows over Innistrad (SOI)||Uncommon|
Combos Browse all
Trail of Evidence
Whenever you cast an instant of sorcery spell, investigate. (Put a colorless Clue artifact token onto the battlefield with ", Sacrifice this artifact: Draw a card.")
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Trail of Evidence Discussion
1 month ago
Well after a bit of dicking around i come to the following conclusions:
1# Shape Anew is enabled by Blinkmoth Nexus (and Inkmoth Nexus - may be important in case someone uses Pithing Needle) & Trail of Evidence - which creates such a nice curve that i am tempted to run Disrupting Shoal. Of course it also allows to keep cards like Snapcaster Mage & Vendilion Clique in the deck.
2# Polymorph works best with fetching for Dryad Arbor using Misty Rainforest (which is not cheap - but not as bad as tarn) - however it makes you ditch the best creatures (that also cost a fortune), for stuff like Mission Briefing - and as an added bonus it allows me to play artifacts in the main and side beside the angel - however i am not sure its wise to sideboard cards that are gonna get hit by the hate coming my way in game 2 & 3.
3# i really miss the exile clause on Glorious End
5 months ago
Confirm Suspicions might be a good opportunity to not only present some control, but get three Artifact Tokens down on the field as well. Trail of Evidence only combos out with about 14 cards in this deck, and would be better in a more nonpermanent version of this deck. Still, you get a bit of sustained token generation that also helps draw power. Could help with a possible Mechanized Production win.
This one is a curveball, but what about Deceiver of Form? You can resolve his ability before Brudiclad's to make your board, creature tokens included, copies of whatever you have on topdeck, then resolve Brudiclad's ability to make your noncreature tokens copies of that card too.
5 months ago
I feel like Wurmcoil Engine, Desolation Twin, Myr Turbine, Phyrexian Processor, Mechanized Production, Saheeli's Artistry, Siege-Gang Commander, Thopter Assembly, and Rite of Replication are all options that fit nicely into this deck.
I'd also suggest a few more ways to protect Brudiclad. Lightning Greaves and Swiftfoot Boots are the obvious inclusions, but you could probably run a few more counter spells. You only have 14 instants/sorceries which is kinda low if you are trying to maximize Talrand, Sky Summoner, Trail of Evidence, and Young Pyromancer.
Nice deck though. I'll be interested to see how it turns out!
6 months ago
I know you went budget, but I'd consider:
- Baral, Chief of Compliance for more cheap stuff (I know it's pricy, but maybe when it rotates out).
- Time Stop it's super flavorful and sometimes could mean "take an extra turn after this one"(it's much cheaper than it says).
- Jin-Gitaxias, Core Augur is the flashy oh crap where's my hand buddy. He really is.
- Future Sight/Magus of the Future are both pretty interesting.
- Expropriate/Blatant Thievery because they're the steal spells (but where's my money at?).
- Chasm Skulker like wtf, when it drops you drop Rich's mom's cheesecake too.
- Ixidron just maybe, since your creatures are already 2/2, but they'd lose flying :/
- Inkwell Leviathan is a good hard-to-remove beater.
- Sphinx of Uthuun also filters and everything. No need for 2/2 when you got 5/6 fat butt lying around, amirite? Kinda.
- Niblis of Frost/Quiet Contemplation for when Tidespout Tyrant gets exiled.
- Swarm Intelligence because double spell means double fun.
- Sapphire Medallion with the Charlie Brown misprint :P
- Trail of Evidence because it's a damn cool art.
- Gravitational Shift to punch hard and feel less pain. Plus Emrakul doing a barrel roll with a lil' drakeling on the art so it's 100% legit and 100.5% flavour.
I know probably 17,5/4 of the cards of this list are not already in for a reason, but i didn't have un cazzo da fare for 20 minutes, so there you have it, I guess.
6 months ago
I'll reccomend Whispers of the Muse for lategame- it lets you repeat trigger spells while still cantripping early.
7 months ago
lagotripha Thanks for your comment, I have considered Mass Polymorph and Proteus Staff, proteus staff being the better of the 2. Mass polymorph is unnessecary and expensive so I would want to play this as I usually only have 1 hit in my deck and proteus staff is very good but costs extra mana (3 to cast, 3 to polymorph), with the staff also being an artifact, it would stop me playing Indomitable Creativity as this will reveal an artifact or creature and could hit the staff and not emrakul instead.
As for Hordeling Outburst, I wasnt the biggest fan of a sorcery speed 3 mana spell, however you can steal games by beating down with these 1/1's and for the value you cant find anything better as this deck prefers lots of targets for our polymorph's, and I use 2x Spawning Breath for the instant speed token creator if required.
The other options you mentioned all have a downside, Warping Wail could be uncastable if i dont hit 1 of the 2 colourless sources. Thunderheads exiles at beginning of the next end step, which would make the combo all-in and wouldnt allow consectutive Polymorph attempts. SwanSong would require me to target my own spells which isnt very productive. Final Depths of Desire is a consideration of mine, but feels slightly weaker and I have gone for the Enchantment of Trail of Evidence for token generators instead.
If you have any other idea's I'll be happy to listen.
7 months ago
Nathanaiel, thanks for your valued input yesterday, i've been thinking about my current build a lot and trying to decide how to tweak it, with things constantly going in and out.
I have kept going back and forward on cards like Cryptic Command due to the difficulty in getting triple blue and triple red in the deck and it also means i'd need to run at least 3 Island in case of blood moon (this seems difficult unless i go complete blue/red control, but then it would seem better to go kiki combo instead). I have also considered, Remand, Spell Snare and Logic Knot as the most difficult matchups for this deck will be control, but cant seem to find the right amount of cards to remove and add that i'm happy with.
I like your temur emrakul build that you kindly made for me, however I wont be adding green to this deck and will be staying blue/red, but had some good ideas.
As for the Progenitus sideboard plan, I generally prefer Iona, Shield of Emeria as she shuts this down also, but usually beats mono coloured decks as soon as she is played. Iona doesnt have a shuffle in ability, but thats why See Beyond is so important to the deck.
I think the build is good, but seems to be missing a little interaction against control, but i'm not sure what goes in or out now, any thoughts on this?