|Commander / EDH||Legal|
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If an artifact or creature entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
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19 minutes ago
Those combos work. Panharmonicon will double triggers from your opponents creatures and artifacts so long as you control the trigger, such as if your opponent plays a creature while you control a Authority of the Consuls or Genesis Chamber.
1 hour ago
Best combos I've ever seen with Nicol Bolas is the Dragon Tempest, Electropotence, Pandemonium, or Warstorm Surge combo. Play Nicol Bolas, have him immediately deal damage and wipe your opponent's hand without the need of combat. This also helps a few of your other damage dorks that don't require combat.
Lastly, I'd like to suggest Mizzix of the Izmagnus. Your Instant and Sorcery CMCs are all over the place. This guy could help make them become a lot more reliable. You could also then add in more instants and sorceries to protect your board like many of the counterspells and straight removal.
1 hour ago
I use Panharmonicon in m'y deck and i wanted to know if them combo works :
Thank u !
1 hour ago
17 hours ago
I may have missed a message, but what about Panharmonicon?
19 hours ago
First: I don't want to run Panharmonicon because, although it sounds sweet on paper, I only have 4 cards that trigger this, and they do die often... So, on the many chance that they die I end up with a four drop that does nothing for me. This is an ally deck that isn't entirely tooled around ETB.
Second: Aethersphere Harvester has some interesting justifications. Not only does it have the obvious justification of free taps for Vampire Envoy, but also it allows me to turn my beautiful 2-drop utility creatures into something I actually want to swing with. Typically both healer and cutthroat just sit on the field once they resolve and ping for non-direct damage. Being able to actually do something with them like turn them into a great 3/5 blocker or get an extra 3 damage in is amazing.
This deck isn't an aggro deck, so no Expedition Envoys are really needed because they just kinda die. It's a weird midrange interaction deck.
With that in mind, do you all think my justifications stand? If not, tell me why not! :)
1 day ago
modern is a turn 4 win format atm, so playing spells above 4 CMC that doesn't win the game immediately is pretty hard.
The Idea is neat and could probably work with a few tweaks, especially reducing the overall mana cost of the deck.
hope this helps :)