|Commander / EDH||Legal|
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If an artifact or creature entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
|Have (8)||TheRealSpecialK , Zyrook , , gosora , robbnoble , saj0219 , CrimsonKing , Vasbear1|
|Want (9)||Coconut42 , Jearbear3211 , wakal , madman-from-space , Yuki_onna , cerizyria , splatterling , phoenixfreeze , SirDrewski|
23 hours ago
legendofa Its not bad but... I took out Inferno Titan for not having enough upfront impact for hitting the board (3 damage as I choose, doubled by Panharmonicon , same stats at 6/6) but it just doesn't feel like enough. I'd rather Avatar of Slaughter . But thank you for the suggestion! I do have a dragon deck that that could find a home in.
3 days ago
Rally the Ancestors exiles the creatures you bring back, so they don't "die", and they don't trigger "on death" abilities.
I like the deck, thanks for sharing!
4 days ago
Yosei, the Morning Star could be a good creature for you. His death trigger letting you pretty much tap someone down and skip their untap step so they’ll be using there next turn doing nothing and if you add Teysa Karlov to the deck then him and any other death triggers will happen twice.
Panharmonicon May also be a good addition since then you’ll have double your etb triggers.
4 days ago
Commander / EDH*
SCORE: 2 | 66 COMMENTS | 547 VIEWS
Commander / EDH*
3 COMMENTS | 79 VIEWS
Otherwise known as: The title above, + 2 more.
Note, don't worry about my status with Tetzimoc, or my Ludesia Vorthos Deck. Plus, I have been given a chance of a lifetime; Actually making a Sliver Tribal deck; but who to use? The First Sliver (Why does "The Primordial One" have no link?!) or Tomoko Kuroki, Waifu Hime w/ unsatisfyable thirst ? But, aside from those, these are what I want help for on their own;
I got over 70 cards for my Aminatou Oathbreaker Deck, & I'm actually a nonconformist on this degree; I actually don't want Mystical Tutor as the Signature Spell, & I dun think I can make it out alive before playing Approach of the Second Sun twice in one turn. Dunno what to cut, though I guess some ideas, which were for a nonsensical Vorthos deck from long ago might not exactly be the way to go on this; maybe Double Activations on both Panharmonicon & Why the bloody hell is Kaya now a Gatewatch Member?! ? I'm actually interested in this decision, but could it work?
Ol' Melek is back, & as of at least WAR, has some new toys of his own; but I dunno if they really are needed, Ral, Storm Conduit looks awesome, but I wonder if there is hope for that, or even the new stuff for Modern Horizons 1...
& A literal +1/+1 oriented deck. Using Ezuri #2, Simic UG has quite some ways to benefit from them, even gaining abilities that get better the more counters there are. What to add/cut is the big question here, as is the other decks. In this case, though, what to use to make this theme better; all while shutting the Praetors (& Sorin & Nahiri still enemies after Ugin sealed himself alongside a Sparkless Nicol Bolas; the only way these guys can shut their enemyship the hell up) & actually make a true alliance after hell in the Multiverse.
After all this, I might also find some other great scktuff after all this. This is a lot of work, but what can one do for all at one time? Maybe there might be a better option for this. Remember, the CMDR decks still require 100 as a result, while the Oathbreaker deck still needs 60, & Approach of the Second Sun , nor Mystical Tutor are not allowed as Signature Spells; just think outside our boxes.
I hope this is some good help, if any, I've been working on these for either a while, & the original build long ago needs deleting, or the project just began.
Finally, as a last note; I still am looking for a good template of a x4 Command Zone, Graveyard, Exile Zone, Life Section, Deck Section, etc, that is Grand Prix legal, & Pro Tour (Or whatever it's called.) as a whole. I'd like some ideas while we're at all this.
Good Luck for all this, I'll fork the 5 bucks soon enough... ;p
Update: Mono-Green Deck canned, & I've revised Yidris; just in time for a really good Walker from Modern Horizons: Wrenn and Six| Wrenn, plus Six More, & is all awesome. (Crap! Still got nothing!) Can't wait to put this monster in!
Anyways, I'd like some help with the latter 2 for now; I believe I can do Aminatou myself...
5 days ago
1 week ago
jordybear2002 I've thought about Panharmonicon and its a super obvious pick but I simply just don't have another one to throw in xD it wouldn't be too hard to find another one. What you say is true about Ugin, the Ineffable but he allows me to create blockers which is super important for this deck and his passive does come into play, and since cards like Propaganda and Ghostly Prison don't really help out much at all for protecting your Planeswalkers, those blockers are very important. I thinking working Panharmonicon into the deck is reasonable and even necessary but I'm not too sure what I will take out for it.
1 week ago
Hello there! So first I want to say Good job! on the deck! You also did a good job of describing your deck and sorting how to do that. One thing that I would recommend is go the the Formatting Tips at the bottom of the comments and mess around of how to control how your description looks. Now to the card suggestions. I wouldn't use Ugin, the Ineffable because you are only running 20 colorless and IMO I would be running around 30 to consider Ugin. 1 card that I am surprised to not see is and Panharmonicon due to how much blinking you want to do. I understand you have a lot of planeswalkers to blink but there are still good creatures in there that will be a good utility for blinking. And that's it from me! Good job on the deck and may the card draw ever be in your favor.
1 week ago
It feels like you have too many “big boys” in the deck, and not enough fuel to get them out. If you don’t have heatless summoning in your opening hand it feels like a bad time.
You probably only want 8 (maybe 10 at a push) big dudes, instead of the 14 you’re currently running. Also, Panharmonicon feels like its just going to waste a turn doing nothing, and then become a “win more” card, which isn’t helpful. So i’d ditch that for more early-game ramp and control as well.
Panharmonicon occurrence in decks from the last year
Commander / EDH:
All decks: 0.07%