|Commander / EDH||Legal|
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Whenever a nontoken creature enters the battlefield, if Genesis Chamber is untapped, that creature's controller creates a 1/1 Myr artifact creature token.
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|Have (6)||jrschnoebelen , electrolynx , PTsmitty , , Oloro_Magic , Sparky41|
|Want (11)||Cerradura , ztheart , snoopywashere , Talonisnthavingit , MrBWhacko , TiredTofu , Skydra2 , Dr.Jackel , Tstainbrook , DarthMeatloaf , rocsta_|
Genesis Chamber Discussion
1 week ago
Throne of the God-Pharaoh is really good for full board swings especially in big multiplayer EDH. You also might like Genesis Chamber and Myr Battlesphere to make more 1/1 Myrs fast and have a nice beater later on alongside Thopter Assembly. If your deck lends itself to playing even more artifacts you might wanna check out Thopter Spy Network and Efficient Construction.
Looking at Edric decks for ideas, you might want to try running budget extra turn spells to finish off games with full swings like Temporal Trespass, Part the Waterveil, Karn's Temporal Sundering (needs a legend out), and even Timestream Navigator. Down the line you'd probably want Walk the Aeons.
Lastly, some other mono-blue goodies, Fact or Fiction, Abjure, Deprive, Toothy, Imaginary Friend, Dreamscape Artist, Tomorrow, Azami's Familiar, Imprisoned in the Moon, Monastery Siege, and Mystic Remora.
1 week ago
You know there are cards outside the Kaladesh block and the commander sets. I suggest Genesis Chamber.
1 week ago
Oh good suggestions. I'm definitely taking the advice on the lands. As for the Norin the Wary and Genesis Chamber I think I will keep them just because they are themed with the deck and it isn't meant to be a great deck just a silly one.
2 weeks ago
This deck is super, super cool! One of the coolest I've seen, and such a breath of fresh air among all the boring carbon copy decks out there.
It looks like you're maintaining a strict budget, but if you ever decided to break it, Godsend seems like it'd be rad in here.
Awesome deck, great job!
3 weeks ago
Great first EDH deck, and really nice commander choice/idea! Cards that give everyone dudes like Goblin Spymaster, Tempt with Vengeance, Alliance of Arms, Genesis Chamber, Sylvan Offering, and Rite of the Raging Storm could be a lot of fun! Kazuul, Tyrant of the Cliffs and Grenzo, Havoc Raiser also seem fitting here :) Nice deck!
3 weeks ago
Hey magic aids, what about Genesis Chamber it's kindda off animation module ?
1 month ago
lance4224130 Nice to hear it is working out! Maybe you could consider playing ore more land as your version is a bit more controlish than midrange, but it's something you have to decide after quite a few games I think. Anyway, I also recommend you Scroll Rack if you're running Land Tax. They synergize beautifully together.
For lands, good additions (as you play all the good fetchlands) would be Mistveil Plains for a plain (amazing card with the Sunforger here) and Madblind Mountain for a mountain. As they etb tapped, I don't know if it will slow too much your deck playing both of them, but it seems good. In my midrangy Boros EDH, also playing the Sunforger, I decided only to run the Mistveil, but in your version I kinda like the Madblind as well.Another crazy land for your deck strategy, a land that you will always love to have, is the Forbidden Orchard. It literally does insane things alongside your commander.
About the cards you changed now >> I wasn't a fan of all your enchantment removals, I think it's a bit too situational to run so many, the decklist feels a lot better in the actual statement. The infinite loop with the copy of the doll, the doll itself and the repercussion is quite crazy. I would have laughed so much. x)I think Repercussion is still a great card for this deck, I will keep it on the mainboard.
Some cards you could cut (that I personally don't like) are the Charmbreaker Devils (you pay 6 mana for a bad body with no immediate impact... meh, it's just too slow if you want to stay active >> I understand the argument that it could be good just after a board-clear when your opponents resources are diminishing, but it makes it just too situational and even in those rare situations he's far from being game-breaker), the Banefire (it only target one player - even if you duplicate it with the Mirari or something else, it's still meh.), the Incendiary Command (versatile but weak and slow, feels just bad), the Warleader's Helix (yeh, it can be good with the Sunforger, but otherwise it's a card I won't appreciate to see in my hand), the Mirari (it's slow and you already seem to have enough duplicating spells... not that I dislike it, it's a good card, but I think it's a bit overkill there seeing the rest of your decklist) and the Deflecting Palm (too situationnal in my opinion).
Here are a few suggestions :
A solid board-clear you could consider : Subterranean Tremors.
Nice control tool : Ghostly Prison
Kill option : Aetherflux Reservoir
Ramp tool (only if you make the choice to run more instants with X) : Braid of Fire
Mad token generator for even more targets and so even more healing : Genesis Chamber
Even madder chaotic token generator : Varchild's War-Riders
Cruel card : Burning Sands
Less cruel card but still cruel : Crusher Zendikon