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Whenever a nontoken creature enters the battlefield, if Genesis Chamber is untapped, that creature's controller puts a 1/1 Myr artifact creature token into play.
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Genesis Chamber Discussion
4 days ago
6 days ago
1 week ago
I don't know, I'm just brainstorming. I like the deck, though.
1 week ago
Maybe use Saltskitter.
At the end of every turn, all of your Saltskitters will try to return to the battlefield, but only the last one in gets to stay. The rest have to wait until next turn. So, 2 Saltskitters gives you a creature entering the battlefield every turn.
Combine with Genesis Chamber for a whole bunch of tokens: the Saltskitter enters the battlefield, then you make a Myr, and the Saltskitter leaves until next turn.
1 week ago
I wouldn't underestimate the power of Ranger of Eos because you need norin and sisters and possibly some oher 1 drops. In my deck he is even better because he also gets Lightning Berserker. Norin sisters depends on synergy between many different pieces and eos improves consistency a lot. I actually added Magma Jet in place of Lightning Bolt because the scry also helps get all the synergy pieces.
When mentor of the meek is allowed to stick, it is a bomb. It is easy to remove, though. So I often sideboard it. Eos alredy did work on cast while meek needs to sit there while you have open mana to use to impact the game.
There are many different ways to go with Norin sisters. My advice is to try proxy playtesting.
I see a definite difference between the norin sisters beater win strategy with legion loyalist and no genesis chamber vs the dd with tremors/purphoros and yes to the genesis chamber (because you aren't trying to connect for damage - that is auto triggered). The 2 different decks share a base of norin, sisters, eos, and things like bolt/path but then they branch off, essentially trying to do totally different things to win.
1 week ago
I think if you are relying on large dudes like Ajani's Pridemate to win, you don't want Genesis Chamber giving away free chump blockers even if Legion Loyalist is somewhere in the deck (which I think is a great suggestion for the big creature approach).
I found the 4drop slot to be the top of the curve in my version because I had Mentor of the Meek and other etb sinks (and modern is a fast format). Without those, maybe Panharmonicon would be better but not as good as purphoros (4dmg per round of turns reliably with norin out) and even then I doubt that it would impact the game.
2 weeks ago
Possibility Storm works very well with Zada's ability. She still copies the spells to your other creatures before Possibility Storm "cycles" them away, then copies the second spell too. So it disrupts your opponents while often DOUBLING your spells' outcomes.
Confusion in the Ranks is honestly there because I find it an immensely fun, hehe. I can sometimes steal my commander back with token-generators, but I just love the chaos that Confusion in the Ranks generates :)
And a $200 budget is VERY much an option for this deck :) Lots of cheap, good cards for the deck.
iPhalanx: I tend to go for a storm combo for my win-con, so I don't swing very frequently. For a more combat-focused build, though, it can definitely be good!
And there's no busted combo around Pia and Kiran Nalaar, but 3 creatures for 4 mana is something I'm willing to work with :)
3 weeks ago
If you went the Norin route I would have a few Genesis Chamber and probably 5-6 ETB effects that deal damage (definitely more Impact Tremors but a couple of Purphoros, God of the Forge) I also don't think Squadron Hawk gets enough credit in this type of deck as it just feels like so much value, other than you have most of the other pieces I would consider, the only other thing being Path to Exile really.