Genesis Chamber

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

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Set Rarity
Darksteel (DST) Uncommon

Combos Browse all

Tokens

Genesis Chamber

Artifact

Whenever a nontoken creature enters the battlefield, if Genesis Chamber is untapped, that creature's controller puts a 1/1 Myr artifact creature token into play.

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Genesis Chamber Discussion

ImtheRealBear on U/B Exploit Deck

4 days ago

Sidisi, Undead Vizier is a neat creature. Genesis Chamber is a cool idea as well, I would try adding another

jon_hill987 on mono white life gain

6 days ago

Oh and I would replace Shrine of Loyal Legions with Genesis Chamber. Granted it is more expensive, but with good reason.

Funkydiscogod on Spawntastic Tremors (MDN)

1 week ago

What about Raid Bombardment and Avenger of Zendikar? You can sacrifice the Sakura-Tribe Elder after you attack, to pump them up before damage.

What about Genesis Chamber and Norin the Wary or Saltskitter for a big token-generating engine?

What about Perilous Forays and Emeria Angel or Seed the Land to generate the ETB effects for the tremors?

I don't know, I'm just brainstorming. I like the deck, though.

Funkydiscogod on W/U Ephara of Saint Traft

1 week ago

Maybe use Saltskitter.

At the end of every turn, all of your Saltskitters will try to return to the battlefield, but only the last one in gets to stay. The rest have to wait until next turn. So, 2 Saltskitters gives you a creature entering the battlefield every turn.

Combine with Genesis Chamber for a whole bunch of tokens: the Saltskitter enters the battlefield, then you make a Myr, and the Saltskitter leaves until next turn.

guessling on Wary Sisters

1 week ago

If you did add Legion Loyalist you could cut Impact Tremors and cut back Genesis Chamber because it has anti-synergy with your win condition.

I wouldn't underestimate the power of Ranger of Eos because you need norin and sisters and possibly some oher 1 drops. In my deck he is even better because he also gets Lightning Berserker. Norin sisters depends on synergy between many different pieces and eos improves consistency a lot. I actually added Magma Jet in place of Lightning Bolt because the scry also helps get all the synergy pieces.

When mentor of the meek is allowed to stick, it is a bomb. It is easy to remove, though. So I often sideboard it. Eos alredy did work on cast while meek needs to sit there while you have open mana to use to impact the game.

There are many different ways to go with Norin sisters. My advice is to try proxy playtesting.

I see a definite difference between the norin sisters beater win strategy with legion loyalist and no genesis chamber vs the dd with tremors/purphoros and yes to the genesis chamber (because you aren't trying to connect for damage - that is auto triggered). The 2 different decks share a base of norin, sisters, eos, and things like bolt/path but then they branch off, essentially trying to do totally different things to win.

guessling on Wary Sisters

1 week ago

I think if you add both Impact Tremors and Purphoros, God of the Forge then you can commit to etb dd as your wincon and drop the big beaters.

I think if you are relying on large dudes like Ajani's Pridemate to win, you don't want Genesis Chamber giving away free chump blockers even if Legion Loyalist is somewhere in the deck (which I think is a great suggestion for the big creature approach).

I found the 4drop slot to be the top of the curve in my version because I had Mentor of the Meek and other etb sinks (and modern is a fast format). Without those, maybe Panharmonicon would be better but not as good as purphoros (4dmg per round of turns reliably with norin out) and even then I doubt that it would impact the game.

Daedalus19876 on Red Scare: Zada EDH | *PRIMER*

2 weeks ago

Traveler247: Interesting idea re:Genesis Chamber. The tokens for other players do worry me, though...

Possibility Storm works very well with Zada's ability. She still copies the spells to your other creatures before Possibility Storm "cycles" them away, then copies the second spell too. So it disrupts your opponents while often DOUBLING your spells' outcomes.

Confusion in the Ranks is honestly there because I find it an immensely fun, hehe. I can sometimes steal my commander back with token-generators, but I just love the chaos that Confusion in the Ranks generates :)

And a $200 budget is VERY much an option for this deck :) Lots of cheap, good cards for the deck.

iPhalanx: I tend to go for a storm combo for my win-con, so I don't swing very frequently. For a more combat-focused build, though, it can definitely be good!

And there's no busted combo around Pia and Kiran Nalaar, but 3 creatures for 4 mana is something I'm willing to work with :)

Oloro_Magic on Boros lifegain needs help

3 weeks ago

If you went the Norin route I would have a few Genesis Chamber and probably 5-6 ETB effects that deal damage (definitely more Impact Tremors but a couple of Purphoros, God of the Forge) I also don't think Squadron Hawk gets enough credit in this type of deck as it just feels like so much value, other than you have most of the other pieces I would consider, the only other thing being Path to Exile really.

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