Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2018 (C18) Common
Commander Anthology (CM1) Common
Duel Decks: Zendikar vs. Eldrazi (DDP) Common
Tempest Remastered (TPR) Common
Commander 2014 (C14) Common
Duel Decks: Phyrexia vs. The Coalition (DDE) Common
Zendikar (ZEN) Common
Invasion (INV) Common
Tempest (TMP) Uncommon
Promo Set (000) Common

Combos Browse all



As an additional cost to cast Harrow, sacrifice a land.

Search your library for up to two basic land cards, put them onto the battlefield, then shuffle your library.

Harrow Discussion

canyonrp on Life in the Fast Gain

1 day ago

Your deck already looks miserable to play against, so I would recommend Expropriate . That card makes people want to die. The one thing is that your deck has 12 lands that come in tapped. I think shock lands or the ones from battlebond ( Watery Grave and Morphic Pool ) could be nice for getting a faster start. It all depends on your budget. Also, your deck seems kind of control-y, so maybe a slower ramp that is stopped less easily could be good. Dreamscape Artist 's ability basically just says, "once per turn cycle, one of the cards in your hand becomes Harrow ." Land based mana ramp is harder to stop because most people don't play land removal ( Armageddon ) but Artifact removal is common ( Vandalblast ). Another possible wincon for your deck is Test of Endurance , or just Fabricate as a tutor for Aetherflux Reservoir as well as any of your other artifacts. I hate lifegain. But yeah. Those cards are pretty good in my opinion.

Lyscian on Reduce, Reuse, Recycle, Rot: Glissa's Compost Bin

1 week ago

I don't have much in the way of constructive comments, I just wanted to say I really like this deck, and you did a fantastic write up. Glissa was always a deck I thought would be fun to play, but I never had the cards to really make it work (too much competition w/ my windgrace and daretti decks) anyway this is a really inspiring list and i like the theme.

I'm just gonna leave a few card suggestions that I didn't see in your list that are worthy of consideration, if you haven't already.

Merciless Executioner Sylvan Library Casualties of War High Market

Harrow maybe has some interesting interaction w/ artifact lands? Diabolic Intent has been pretty useful to get stuff in the bin. Stitch Together is a pretty solid reanimation card, Recollect and Regenesis seem like they might be better than reclaim. I understand that the 1 cmc is powerful, and instant speed is always good, however, I personally don't like putting stuff on my top of my library (i know that in Glissa that doesn't make much of a difference), so in case you ever feel like maybe yo wanna change I strongly recommend those two. Regenesis is especially fun. :)

Good deck, thanks for sharing. +1'ed

epicrean on Help with old Ausus, lost ...

2 weeks ago

This mono green EDH deck is well out of date and I could use some help updating it to not only be legal but competitive

I feel like the base of the deck is still pretty strong and it only needs a few minor updates here and there, so any and all inputs would be greatly appreciate.

Asus, lost but seeking

MontaukMonster on Help with manabase

2 weeks ago

For a low budget five-color, use green as a primary and tons of spells like Sakura-Tribe Elder , Rampant Growth , Kodama's Reach , Explosive Vegetation , Harrow , and so forth.

The upshot is that you'll be accelerating your curve and thinning the deck at the same time. Both of these greatly augment the effectiveness of your planeswalkers.

MountainMan817 on Harrowing Blood

1 month ago

EsperControl4Life, because I didn't even think of it haha; I always imagined Crop Rotation being a turn one play to correct your early-game mana-base and never as a turn-two alternative to Harrow , great suggestion!

MountainMan817 on Harrowing Blood

1 month ago

EsperControl4Life thanks for the upvote and comment! We like Harrow here so we can sac our Riftstone Portal to the graveyard and open up our colors. I agree this deck isn't competitive for legacy but no one sees it coming; which is great to witness!

EsperControl4Life on Harrowing Blood

1 month ago

+1 because I've never seen a deck like this and I love the idea, however I do think this deck is to slow for legacy. Personally I would take out Harrow for Exploration and take out 1 Awaken the Ancient , 1 Living Plane , and 2 mountains for 4 Simian Spirit Guide . lastly it looks like counterspells would hurt this deck a lot so I would play Red Elemental Blast in the sideboard. Also to help get riftstone portal into the graveyard more consistently I would find room to add a playset of Faithless Looting . Hope you continue working on this deck because it seems awesome!

bushido_man96 on Muldrotha Land Power

1 month ago

Swap out Kodama's Reach for Harrow . Its a straight upgrade.

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Harrow occurrence in decks from the last year

Commander / EDH:

All decks: 0.07%

Green: 0.27%

Golgari: 0.22%

RG (Gruul): 1.21%

BRG (Jund): 1.3%