Harrow

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2018 (C18) Common
Commander Anthology (CM1) Common
Duel Decks: Zendikar vs. Eldrazi (DDP) Common
Tempest Remastered (TPR) Common
Commander 2014 (C14) Common
Duel Decks: Phyrexia vs. The Coalition (DDE) Common
Zendikar (ZEN) Common
Invasion (INV) Common
Tempest (TMP) Uncommon
Promo Set (000) Common

Combos Browse all

Harrow

Instant

As an additional cost to cast Harrow, sacrifice a land.

Search your library for up to two basic land cards, put them onto the battlefield, then shuffle your library.

Harrow Discussion

mlequesne on QQ

1 week ago

Nice deck bro, looks very fun to play with. I would play another kind of ramp, like Harrow and Skyshroud Claim instead of the yanowars, since you take advantage of the landfall.

kenten132 on GraveTidal Wave

3 weeks ago

Thank you very much! I'll certainly see where I can try to slot some of these into, probably swapping out Harrow for Primal Growth at the very least.

thecommanderguys on Korvold, the Fae Cursed King

4 weeks ago

Thoughts (Not things which should automatically be included; but things to consider.);

  1. Mikaeus, the Unhallowed -->Redundancy for Grumgully
  2. The Gitrog Monster -->Additional Lands for Turn but on top of that a free sacrifice/Korvold trigger each turn and synergizes SUPER well with fetches.
  3. Tendershoot Dryad -->pretty damn good token producer and potential wincon
  4. Mazirek, Kraul Death Priest -->Makes your board get out of hand VERY quickly.
  5. Squandered Resources -->kinda speaks for itself.
  6. Harrow , Crop Rotation , Scapeshift , Splendid Reclamation , Khalni Heart Expedition -->Ramp and draw, what's not to love?
  7. Journey to Eternity  Flip-->Considering the number of sac outlets we are looking to run, this card quickly becomes a good one per turn re-animator.
  8. In my mind this may be a deck which wants to go a little heavier on multiple lands per turn with Azusa, Oracle, Gitrog and Exploration. It allows a focus on using fetches to trigger Korvold while also generating value with things like Field of the Dead or Strip Mine. Maybe keep

Kogarashi on Does Conspire work the way ...

1 month ago

You will not have to sacrifice a second land for the copy. Sacrificing the land is an additional cost to cast Harrow . You aren't actually casting the copy that you put on the stack (note the lack of the word "cast" regarding the copy in the Conspire reminder text).

For reference:

  • 706.10. To copy a spell, activated ability, or triggered ability means to put a copy of it onto the stack; a copy of a spell isn’t cast and a copy of an activated ability isn’t activated. A copy of a spell or ability copies both the characteristics of the spell or ability and all decisions made for it, including modes, targets, the value of X, and additional or alternative costs. (See rule 601, “Casting Spells.”) Choices that are normally made on resolution are not copied....

Thetreymeister on Does Conspire work the way ...

1 month ago

For example, I will play Harrow in my Wort, the Raidmother deck. Because Harrow makes me sacrifice a land, would I have to do the same for the Conspired copy?

king-saproling on The Forest Wakes

2 months ago

I think sticking with land-based ramp makes sense. You should take out Farseek as it won't find any of your lands (it finds any type except Forest). You could replace it with Into the North and a few Snow-Covered Forest . You might like these too: Elvish Rejuvenator , Wayfarer's Bauble , Myriad Landscape , Blighted Woodland , Harrow , Inquisitor's Flail , Blanchwood Armor , Canopy Cover , Boundless Realms , Traverse the Outlands , Animist's Awakening , Lotus Cobra , Stone-Seeder Hierophant

StevTheRenegade on I'm more triggered than I once was

2 months ago

I really like this deck start. I would add more Wood Elves type cards and have less instants/sorceries. Ex: Springbloom Druid , Farhaven Elf , Nissa, Vastwood Seer  Flip.

You're talismans are good ramp but are strictly worse than basic signets. I would replace them. In a deck with hefty lifegain they might be better - but i can forsee taking a ton of damage from then.

Terastodon and Venser, Shaper Savant should be mainboarded.

The The Immortal Sun , Guardian Project , Mystic Confluence , Ulvenwald Hydra , Seedborn Muse , Rune-Scarred Demon Muldrotha, the Gravetide , Hornet Queen , Courser of Kruphix , Oracle of Mul Daya ...and anything with Landfall are my least favorite cards for the deck. I think Landfall is an entirely different style this commander can be played with - as in I think it would need support from the entire deck and need to abuse Landfall with more cards. Right now I think the deck has a bigger Control theme. Cards like Roil Elemental or Sire of Stagnation need to be protected - and need an entire support system of counters and Explore and Harrow and Scapeshift and Splendid Reclamation and Crucible of Worlds etc etc.

I think you would benefit more from cards like Equilibrium Treachery Strionic Resonator Lightning Greaves Diluvian Primordial Duplicant Prime Speaker Zegana

Also you can probably go down to 32 lands.

Lukavi on MTGO Golos Cards I had

2 months ago

I like the direction it's headed but with nearly all the budget tap lands adding in Bounce lands is super painful. Having both of them clash and really slow the deck down, try swapping them out for a set of Vivid lands. May also want to swap out something for a Cultivate , Harrow and/or Springbloom Druid to try and speed things up

Load more

Harrow occurrence in decks from the last year

Commander / EDH:

All decks: 0.07%

Green: 0.27%

Golgari: 0.22%

RG (Gruul): 1.21%

BRG (Jund): 1.3%