Stroke of Genius


Format Legality
Vintage Legal
Duel Commander Legal
Commander / EDH Legal
Legacy Legal
Tiny Leaders Legal

Printings View all

Set Rarity
Commander 2015 Rare
Commander 2014 Rare
Vintage Masters Rare
Urza's Saga Rare
Promo Set Rare

Combos Browse all

Stroke of Genius


Target player draws X cards.

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Price & Acquistion Set Price Alerts

Cardhoarder (MTGO) 30%

0.83 TIX $1.5 Foil

Isle of Cards

$0.41 Paper

Card Kingdom



Stroke of Genius Discussion

KongMing on Gay Hug/Mill

2 days ago

Yeah, your deck does not have nearly enough lands right now. You want between 38 and 40 with the gay Spartans, just because of how much extra land you can toss on the field with them.

Before I make recommendations on what to add, I'll help you cut some stuff. This is just a generic list, selections are based on how well the cards fit into the main win con of your deck, which is to draw more answers and play more lands than opponents.

Remove: Peregrine Drake, Felidar Sovereign (unless you add Chord of Calling, Walking Archive, Zedruu the Greathearted, Jace, Memory Adept, Meishin, the Mind Cage (you have no reliable way to remove it yourself), Puca's Mischief, Revelation, and Spellbook. That should give you enough room for 35 land. Still need to cut 3-5 more cards, but you're almost there now.

Once you reach equilibrium with your landbase, I suggest adding Stroke of Genius (perhaps remove Fascination to make room), Jace's Sanctum, and Shattered Angel.

You're heading in the right direction. You have a ton of draw abilities, maybe too many. More effects that allow you to reward yourself for drawing and landfalling and/or punishing opponents for doing the same would make the deck much more efficient, getting the most out of every draw/fall trigger.

oliveoilonyaasscureshemorrhoid on Baral, Chief of Draw-Land-Go

1 week ago

Jace's Sanctum or Iceberg? I think it will fit in with your ramp spells. Recall? Sphinx's Tutelage for another end game? Syncopate or Dissipate or Spell Blast or Power Sink? I think some more draw wouldn't hurt anything, consider these - Tolarian Winds? Windfall? Stroke of Genius? Prosperity? Read the Runes? Also, where the hell is Guile? That card makes me want to play Baral, even if it's a shittier Leyline of the Void or Rest in Peace. Hope this help <3

mywave on Poor mans MIZZIX storm needs ...

1 week ago

Hey thanks for the awesome feedback guys!I'll go back and test some of the those ideas.

Geralf_Cecani Thanks for your suggestions! Yea I was on the fence about training grounds, that is an easy cut. I had taken out Stroke of Genius and Treasure Cruise so could float them back in and test, I was concerned about their casting cost, was trying to keep the cost down across the board. But those 2 X card draw might be just the ticket.Those 3 cards ( the vents, the pact and Teferri ) a friend gave me so they haven't added to the cost, though I could cut Teferri. I like the sounds of adding the Niv Mizzets as well actually.

mathimus55 Thanks for paging the Pirate! :)

rooroothepirate Thanks for the comments :) I will need to look at the creatures, definitely starting to look at cutting the guild mages and training grounds. I have Melek here so that might be a good addition actually over Future sight. the Inner fire combo does look awesome, Ill definitely add Enter the Infinite . Fuel for the cause could easily go in. I was also looking at Inexorable Tide for that sweet proliferate.

Ill do some more building and post an updated list soon taking all these suggestions into account.

cryptoplasm on marsthesoos

1 week ago

I'd do the Nature's Lore, Stroke of Genius, Swan Song and a Merchant Scroll for 2 Inquisition of Kozilek? Ends up about a dollar in your favor.

enpc on Help with Mono-Blue Combos

3 weeks ago

Generally, mill is a bad win condition. Outside of combo, most mill cards are completely dead and even inside combo, mill is typically one of the easier combos to counter. That being said, Blue Sun's Zenith is a good win condition not becuase it mills, but becuase it immediately decks an opponent.

You have cards like Stroke of Genius which do the same thing as USZ however provide functionality outside of combo as well. You could also look at running Laboratory Maniac who works nicely with Arcanis (you can add Mind Over Matter as another piece that combos with him). There's also Jace's Archivist/Temple Bell who works nicely with both Lab maniac in the combo but who can also be paired with Kozilek, Butcher of Truth so that you can keep discarding him and reshuffling your graveyard while your opponents all deck themselves.

As a whole, I would look at trying to streamline the combos in the deck. you're better off having a few combos that all share cross redundancies than having a few completely segregated combos as they're easier to disrupt and end up taking more slots in the deck.

KeelHaul10 on Shifting Into High Gear (Primer)

3 weeks ago

Keep Stroke of Genius because if someone is running nekusar, you can do some major damage. I love the primer. I really enjoy wheel decks and Mindmoil! Im curious how with Arjun and the wand he is able to swing for lethal?

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