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1 month ago
I run a Saheeli, the Gifted list with the same goal that is very consistent if you wanted to check it out. How does this deck usually play out?
I run a few X spells such Braingeyser and Mind Spring as they scale with Saheeli. Goblin Welder is cheaper than Trash for Treasure. It is also repeatable and can target other peoples graveyards. I think Scrap Trawler is better than Myr Retriever because it will give a similar effect to all of your artifacts so you are constantly cycling when something dies. Plus if a board wipe happens you will likely replace a few things that died earlier and be in a better position to rebuild.
Since you are running Mycosynth Lattice I would also run Darksteel Forge. It makes everything you have indestructible. Running that with Padeem, Consul of Innovation will give everything you have hexproof in addtion to indestructible.
Do you get much use out of Storm the Vault? Its been a dead card in my hand evey game. I always already have the mana to drop an Eldrazi so it just seems like extra.
I almost forgot Master Transmuter can change out your Servos for Blightsteel Colossus or any other artifact you have. She can also do it in response to someone trying to kill an artifact. You can just flop it for something else in your hand in response and then drop it again the next turn.
I like the inclusion of Reality Shift. It is definitely going to find a home in my own deck.
Have fun playing! I think Saheeli is a lot better than people give her credit for.
1 month ago
1 month ago
Looks like when things are going right, you'll have a lot of mana, maybe some x based draw spells would be great finishers. Prosperity is fun for politics, Braingeyser is busted, Stroke of Genius is the middle ground, but draw is great and has synergies with your Empyrial Armor cards.
2 months ago
3 months ago
I am looking to trade my Liliana of the Veil for, or towards, something from my list, or possible multiple for the smaller ones. I understand that they are Reserved list so I am willing to negotiate and adjust values accordingly.
There are others, but these are the highlights of what I would want most. If anyone is interested, please let me know.
3 months ago
Let's get you some wincons, and fix that landbase.
First: Landbase. Basic stuff, manarocks, and better land cards, and a touch of fetchlands to get us rocking and rolling. Then, guess what, you're playing green. Congrats, you get the luxury of a vast array of tasty morsels called ramp spells, so we'll take advantage of that.
Next, let's look at capitalizing on your commander's strengths: Card draw. We'll add in card draw, and some hand size manipulation to help manage it, along with some ways to make use of all that mana you gain and cards you draw.
- Storm Sculptor + Tishana, Voice of Thunder
Now for some wincons:
-Devastation Tide +Goblin Cannon (with your upcoming infinite mana/card draw combos, draw into this, then ping everyone for infinite damage and win, the ability stacks as many times as you pay the mana for it, before sacrificing itself).
-Spelltwine. - River's Rebuke
-Ghostly Flicker +Aphetto Alchemist (equip bracers to alphetto, tap to untap it and target manarock or kydele for aother infinite mana combo, once you have infinite combos going, you can take multiple turns, draw out your whole deck with psychosis or lab maniac or tishana, or empyrial plate, etc)
Other infinite combos you can look for are Sword of the Paruns or Umbral Mantle equipped to kydele if she's drawn enough cards. The possibilities are vast, just a matter of finding yourself a bit of room for those cards, which shouldn't be too hard. However I'm also aware of budgets, I know I've suggested a LOT of changes, many that you might need to purchase, and while the individual cards aren't too pricey, collectively it's a lot once you look at all the changes. But if you're personally looking to take your deck to the next level, I'll add some more blingy suggestions at the end of this comment.
Last couple of swaps to make:
The bling: Staff of Domination (more kydele comboing)
other cards to consider would be a touch more cantrips and counterspells? Depends on local meta, how often you need to stop people from preventing your comboing off: Pact of Negation Muddle the Mixtures Brainstorm Mystical Tutor
3 months ago
Quirion Ranger It has some combos, but you have more than enough other cards for this, and most are more durable
Caller of the Claw Too situational
Elvish Vanguard It lacks utility and is relatively vanilla for the deck
Arcane Adaptation most of your creatures are elves, and the ones that aren't don't necessarily need the buffs. Not a guaranteed removal card, but it's only going to be useful on rare occasions
Overrun Not really necessary, you have other cards to achieve the same or greater effect.
Dwynen, Gilt-Leaf Daen other than the buff the second ability isn't incredibly helpful and it won't trigger Ezuri
Protean Hydra It's not likely to die in combat, so it's pretty much just a big creature. Your other hydras are better
Swan Song, Counterspell, Disallow; With so few counters, these cards are more likely to show up when you have absolutely no use for them rather than when you need them. You're better off cutting them out to slim down the deck.
Stroke of Genius You have enough draw and the other draw is better
Uncage the Menagerie way too specific, and way too much of a gamble. your best search would be 3 and you would only search through 3 cards.
Urza's Incubator Most of your elves are pretty cheap, so this may end up being pretty dead, as you may just end up with a bunch of unused mana. Your call on it though, as it's still somewhat useful
Door of Destinies This is slow and honestly the lack of other utility makes it somewhat dead. still has potential, so up to you.
Braingeyser You have other draw, and not being instant speed or triggered off creatures means it may not be as useful
Gilt-Leaf Ambush Not a fantastic card, low and just a dead draw late game
you have a plethora of low drop mana dorks, so you may want to slim those down a bit
3 months ago
Do they run discard outlets? If not, let them draw.
However, if they do, you might have to counter it maybe?