Inventors' Fair

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Standard Legal
Leviathan Legal
Legacy Legal
Brawl Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Kaladesh (KLD) Rare

Combos Browse all

Related Questions

Inventors' Fair

Legendary Land

At the beginning of your upkeep, if you control three or more artifacts, you gain 1 life.

: Add to your mana pool.

, , Sacrifice Inventor's Fair: Search your library for an artifact card, reveal it, put it into your hand, then shuffle your library. Activate this ability only if you control three or more artifacts.

Price & Acquistion Set Price Alerts

KLD

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Inventors' Fair Discussion

zwells3 on Dr. Whoona, Queen of the Bae

4 days ago

Thanks, Pabs4444 and DrkNinja! I appreciate the love. My land base is nearly where I'd like it... will add an Inventors' Fair eventually (thanks for the suggestion, Pabs4444), and would love to pick up a beat up Underground Sea on some sort of sale, but we'll see. Any other land suggestions? I've played with Tolaria West and various other utility lands, but find myself coming back to mostly basics for their simple yet "turn played tappable" goodness. My playgroup gets reasonably screwed with a well-timed Back to Basics which really encourages me to stick with a high proportion of basics.

Thanks!

VietMoneys on Karn's Infinite Funhouse

1 week ago

For the love of God, get thee an Inventors' Fair!

mtgApprentice21 on Breya, Ghost in the Shell OVER 65 INFINITE COMBOS

1 week ago

You need to update this deck. Jhoira, Weatherlight Captain and Vedalken Archmage give staggering card advantage when you have Paradox Engine. The amount of card draw is even more ridiculous with the Sensei's Divining Top. The Engine also gives you infinite draw with the Top if you throw in one of these cards or combos: -Clock of Omens (Tap the Top multiple times) -Voltaic Key (Tap the Top twice) -Strionic Resonator (cast spell, tap Top, copy Engine's trigger, repeat steps 2 and 3) -Rings of Brighthearth (You know how this will work since you already have Rings) -Vedalken Orrery + Phyrexian Metamorph/Sculpting Steel (As long as you have two Divining Tops, you'll actually be able to get through mana floods no problem.) -Vedalken Orrery + Vedalken Archmage/Jhoira, Weatherlight Captain (put multiple draw effects on the stack by casting spells and tapping the top in response to one another.) The only other thing to mention here is that Crucible of Worlds is completely unfair with the artifact lands + Krark-Clan Ironworks, or ANY land if you have the lattice out. It also lets you abuse that Inventors' Fair you've got, as well as your fetch lands.

KingMathoro on Daretti Precon Upgrades

1 week ago

For around the $30 mark you should certainly be able to get the following cards: Duplicant, Thopter Assembly, Kuldotha Forgemaster, Platinum Angel, Metalwork Colossus, Darksteel Colossus, Colossus of Akros, Kurkesh, Onakke Ancient, Blinkmoth Urn, Pia's Revolution, Buried Ruin, Inventors' Fair, Hellkite Tyrant, Nevinyrral's Disk, Jhoira's Familiar, Foundry Inspector, Thran Temporal Gateway, Copper Gnomes and Unwinding Clock.

I have seen all of these guys do a lot of work for a Daretti deck and all of them are relavtively affordable for this first batch. I did the math and it is around the $30 for all of the above cards on TCGPlayer.

For future upgrades though I will recommend cards like: Rings of Brighthearth, Blightsteel Colossus, Darksteel Forge, Mycosynth Lattice, Platinum Emperion, Vedalken Orrery, Metalworker, Krark-Clan Ironworks Mindslaver, Karn, Scion of Urza and Ugin, the Spirit Dragon

Hopefully that helps out!

SynergyBuild on Sisay has the answers | cEDH | Primer

2 weeks ago

May I ask why you don't use the more streamlined combo?

Now to explain the actual combo, it is a quite simple combo, that takes one turn/tutor/cast after you fetch Paradox Engine from Captain Sisay and takes at the slowest 3 turns on a normal curve to win after turn 4. (you win by turn 6 then).

Cool, now here is the combo.

Cast Captain Sisay, pass the turn, or give it haste with Lightning Greaves or something.

Fetch Paradox Engine, cast it that same turn hopefully. Then pass the turn, or untap Captain Sisay by casting a spell.

Untapped Captain Sisay + Paradox Engine = Win:

Tap Sisay, Fetch Mox Amber, cast it, untapping Sisay.

Tap both, Floating , and finding Mox Opal, cast it, untapping the other mox and Sisay.

Tap both Mox, floating , and fetch Seton, Krosan Protector, then cast it.

Tap out for , fetch Dosan the Falling Leaf, and cast it, floating nothing. Untap.

Tap out for , fetch Bow of Nylea, and cast it, floating nothing. Untap.

Tap out for , fetch Bontu's Monument, cast it, floating nothing and untap.

Tap out for , fetch Mikaeus, the Lunarch, and cast it.

You now can drop Mikaeus, the Lunarch with no counters so it dies, Bow of Nylea it back into the deck, and fetch it out again, infinite times. Bontu's Monument will drain for win.

This takes up a lot less space than fetching Blasting Station from Inventors' Fair, and using Azusa, Lost but Seeking to get the land drops, and you don't need the mana to cast Dragonlord Dromoka with Dosan the Falling Leaf. It also doesn't rely on Reki, History of Kamigawa, so no need for infinite casts of Green Sun's Zenith. You don't need to rely on targetting with Bontu's Monument (as opposed to Blasting Station).

In total, the combo I suggest you use is a 9 card combo, but I will call it an 8 card combo as one is the commander. 8 cards is still a lot of dead draws, but normally Mox Amber, Mox Opal (if you have metalcraft), Dosan the Falling Leaf, and a few other cards in the combo aren't entirely dead.

Your current combo runs 14 dead cards, not including Captain Sisay for obvious reasons. (I didn't include Green Sun's Zenith either as it would be run regardless of the combo.) And the same thing is true about how you don't mind drawing a Mox Amber or whatever, but being able to drop 6 semi-dead cards makes the deck much more refined.



Pabs4444 on Dr. Whoona, Queen of the Bae

2 weeks ago

Tolaria West in the mana base seems helpful as seeing to tutor up more pieces you may need. Inventors' Fair could also be a strong consideration. Along with that, perhaps some more artifact central cards such as Etherium Sculptor, Trinket Mage, and Padeem, Consul of Innovation. Hope some of this helped, and good luck on the deck!

Amoebamantis on Jhoira's Sentient Cereal

2 weeks ago

I have a Voltaic Key, and if I could attain a Sensei's Divining Top, that would be the best, and would really work well with the deck. Memnite, Mishra's Bauble, Helm of Awakening, Inventors' Fair, Windfall, Voltaic Key, Sensei's Divining Top, Saheeli Rai, and Nettle Drone are the ones I most want to fit in. Thanks for all the suggestions peeps!

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