Inventors' Fair


Format Legality
1v1 Commander Legal
Frontier Legal
Vintage Legal
Modern Legal
Standard Legal
Legacy Legal
Duel Commander Legal
Casual Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Kaladesh (KLD) Rare

Combos Browse all

Related Questions

Inventors' Fair

Legendary Land

At the beginning of your upkeep, if you control three or more artifacts, you gain 1 life.

: Add to your mana pool.

, , Sacrifice Inventor's Fair: Search your library for an artifact card, reveal it, put it into your hand, then shuffle your library. Activate this ability only if you control three or more artifacts.

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Inventors' Fair Discussion

BrenoSulz on Solar Improvisation

1 day ago

Interesting idea... It cross my mind that you could use Oketra's Last Mercy as a sideboard against super aggro decks because you can play Approach with improvise, basically with few lands. But meh, such a bad card.

Alright!Let's focus... I just wonder how fast could a deck like this jam a overwhelming Splendor . With Servo Exhibition into Inspiring Statuary, you'll have 4 lands on turn 4 (ideally) and 3 artifacs. One short, but seems pretty fast. With Chief of the Foundry the servos would look pretty strong against all the vanilla 1/1's.

I'm trying to figure out how the deck can protect itself from Abrade or even counterspells, since you can't afford to delay Inspiring Statuary that much against powerfull decks like Remunap and Temur. Perhaps Spell Pierce as a form of protection? I'm assuming that Inspiring Statuary is the core card of the deck, so you could use some tutors like Trophy Mage and Inventors' Fair.

Looking at the treasure producers, treasure map (flip into 3 artifacts + land seems nice) and Spell Swindle seems to be the best ones here. Another one from ixalan: River's Rebuke .

Have you considered black for Tezzeret the Schemer?

The one thing I'm sure is Mechanized Production is a bad card. It's slow and easy to disrupt.

I don't even know where to start... I hope you can make it work :P

CastleSiege on Deforestation

4 days ago

I'm not a fan of Field of Ruin since it helps all players. Inventors' Fair has been sub par and will probably be replaced with Thespian's Stage.

amanarpl on Deforestation

4 days ago

i just found another "maybe" good land for us ;)

Field of Ruin i just opened one booster from IXA and found "new cradle" and that land ;) maybe you will like it

anyway does Inventors' Fair is good here? also what do you think about Praetor's Counsel?

Flalafell on Improvised Winds

1 week ago

Changed the List to a UR Swarming Build to max out on Consistency for both Improvise and Favorable Winds/Throne of the God-Pharaoh also Playing anotner Inventors' Fair to Fetch for the Throne.

Remember that the Throne also workes with Thopters tapped for Improvise, so there is no need to always attack with them. The Sideboard should allow you to switch into a more controlling Build. And i also made the experience that many decks have huge problems handling Bastion Inventor when it comes with a little counter-backup and all those ways to remove blockers.

Winterblast on [PreCon] Stain Remover - Eldrazi Tribal

1 week ago

I would use Inventors' Fair because in mono brown you have almost no way to find anything in your deck except through card draw. Also use all cheap mana artifacts you can find (which isn't easy with your budget restriction), try to fit in Mind Stone, Fellwar Stone, Voltaic Key

Rings of Brighthearth would do well here as one of very few cars that is actually worth some dollars. Potentially a combo with Basalt Monolith but with the lack of tutors in the deck it will probably end up just copying random useful abilities like the draw abilitie of Hedron Archive

enpc on [List - Multiplayer] EDH Generals by Tier

1 week ago

Yawgmothlives: I could see Melira potentially moving up to Tier 3, however I would challenge 2.5. Looking at your list, you have a lot of high costed cards with a disproportionately low amount of ramp to back it up.

The other issue is that your primary win condition relies on comboing with an artifact. The problem is that you have no tutorable way of getting to it. While the deck does have some decent card advantage, a lot of it relies on creature loops however with a lot of your creatures being quite expensive to cast, this in turns slows the deck down.

While green has very little in the way of tutoring artifacts, you still have options like Inventors' Fair, a lnd which green is good at tutoring. You also have cards like Kuldotha Forgemaster which would allow you to deploy your Blasting Station.

As a Saffi Eriksdotter palyer, I have had to deal with a lot of the same kind of issues that your deck comes across (though having access to white has somewhat alleviated that) so I know the pain. But there are some things that you can do which I think would help streamline the deck.

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