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Counter target spell.

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M21

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Printings View all

Set Rarity
Core Set 2021 (M21) Common
Mystery Booster (MYS1) Common
Core Set 2019 (M19) Common
Ixalan (XLN) Common
Amonkhet (AKH) Common
Planechase Anthology (PCA) Common
Khans of Tarkir (KTK) Common
Magic 2015 (M15) Common
Magic 2014 (M14) Common
Return to Ravnica (RTR) Common
Planechase 2012 Edition (PC2) Common
2012 Core Set (M12) Common
2011 Core Set (M11) Common
Duels of the Planeswalkers (DPA) Common
Zendikar (ZEN) Common
2010 Core Set (M10) Common
Shards of Alara (ALA) Common
Tenth Edition (10E) Common
Time Spiral (TSP) Common
Promo Set (000) Common

Combos Browse all

Legality

Format Legality
Standard Legal
Limited Legal
Arena Legal
Tiny Leaders Legal
Pauper EDH Legal
Brawl Legal
Pre-release Legal
Highlander Legal
1v1 Commander Legal
Leviathan Legal
Pauper Legal
Oathbreaker Legal
Duel Commander Legal
Commander / EDH Legal
Unformat Legal
Custom Legal
Legacy Legal
Block Constructed Legal
Casual Legal
Vintage Legal
Modern Legal
Canadian Highlander Legal
Historic Legal
Pioneer Legal

Cancel occurrence in decks from the last year

Latest Decks as Commander

Cancel Discussion

FormOverFunction on Staples?

9 hours ago

Aside from basic lands, I usually try to steer clear of the staples. Generally rocks like Sol Ring and Fellwar Stone usually strike me as super fundamental, as do lands like Command Tower. When I’m trying to bullseye other people’s staples, like with Dwarven Shrine or Cabal Shrine, I usually think of counterspells like Cancel or Counterspell and land ramp like Cultivate and whatnot. Super utility stuff like that is what I think of when I think about staples.

Flooremoji on Here fishy fishy

1 day ago

Lets see...

As far as counterspells go, there are a bunch of better ones than the ones you are playing. Counterspell is better than Cancel I would reccomend not playing any 'soft' counterspells above 2 mana, so somthing like Dissolve or Dream Fracture would be better.

Reach Through Mists is also underwhelming, maybe try Deep Analysis or Serum Visions. Skyblinder Staff or Whispersilk Cloak seem a bit better than Invisibility, but if you like it Cloak of Mists does a slightly better job.

Most of your creatures that are just big are underwhelming, I'd reccomend looking into some creatures that do a bit more like Dreamscape Artist or your Mnemonic Wall.

DuTogira on Land destruction vs Stax

1 week ago

I think the other issue with resource denial decks is that the best way to combat them is to build a deck that just costs less mana to play.
If I am losing to beatdown or combo as a casual LGS player on a budget, I can still tech in some sub-optimal board wipes or middling counter magic (Cancel).
Against stax/mld where you slowly lose the ability to play, the only really good way to make sure you still have options is to make your deck cost less mana. What they actually translates to is “spend a lot more money on better, cheaper-mana versions of the cards in your deck”.
There is no sentiment which I’ve seen players hate on more, across all games, than a “pay to win/pay to not lose” model, and stax is a bully of a deck (against less competitive tables) which acts as an enforcer of that detested model.

Personally... I mean we live in a capitalist economy and blah blah blah, pay2win is just a fact of gaming. I don’t mind losing to stax once in a while. That said, it’s not a deck I would ever build or pilot against anyone who isn’t a devout cEDH player, because it frankly just seems unethical.

LostAlgorithm on Illusory Transformation - *Advice Wanted!*

1 week ago

Kasmina, Enigmatic Mentor is in solely for flavor, since the theme of the deck is illusions and transformations and Kasmina is the transformation magic Planeswalker. I'm going to keep 1 copy of her in regardless. Again, not trying to be 100% optimal, just want to be as effective as I can while maintaining the flavor I want.

I can see pulling out the 2 Dragons for sure. Repeal I'm a little more hesitant on removing repeal. Unsure what the best options would be:

Mana Leak is a little more expensive, but seems pretty powerful and sends card to the actual graveyard.

Negate is powerful too in a similar way, but no good against creature spells.

Cancel works on anything, but is more expensive yet. Though, most of my other cards are pretty cheap, so maybe there's room for a more expensive counter?

Didn't Say Please is expensive as well, but has the added benefit of more cards into the graveyard to support Drowned Secrets and Jace's Phantasm

Disallow is 3 mana too, but hits a wider range of things.

Dissolve is 3 mana, but with Scry.

I'm sure there are others. Posting this as much for my own reference as for input.

Barbarian_Sun_Pope on Erayo, Soratami Filibuster

3 weeks ago

Glacial Fortress and Temple of Enlightenment are a nice budget replacements for Evolving Wilds depending on whether you want speed or scrying. Cancel is not a good replacement for Counterspell (there really isn't one if you think about it) because there are plenty of counters with the same converted mana cost that does more, i.e. Faerie Trickery//Dissipate, Disallow, Dissolve, Hinder (personal favorite), etc.. If you're looking for 2 mana counters I'd suggest Negate/Psychic Barrier (simple and to the point), Rune Snag (better with time), Remand, or Familiar's Ruse/Deprive. As far as a replacement for Shield Sphere goes, there are cheap defenders out there. While not at the same cost Wall of Omens and Wall of Denial does a fantastic job of keeping attackers at bay, you could also double up on Fog Bank with it's slightly bigger cousin Guard Gomazoa. Lightmine Field/Archangel of Tithes/Ghostly Prison also does a pretty good job of keeping attackers at bay. Hope this helps.

defamagraphy1 on An Invitation to Help Magic

1 month ago

Determining just how broken a card is depends on how well it can be interacted with. Omanth is very easy to interact with. However I do believe Genesis Ultimatum or Escape to the Wilds should have seen the axe

The other problem is that so many players are playing it just to win.

I think the bigger problem is that it forces a player to interact with it so early which throws off an opponents game plan, that and players don't want to put more removal in their decks.

Bloodchief's Thirst, Giant Killer, Mutual Destruction, Feed the Swarm Heartless Act Legion's Judgment Murderous Rider Mythos of Nethroi Dirge Bat Hagra Mauling  Flip Drag to the Underworld Smite the Monstrous Triumphant Surge Angelic Ascension Dire Tactics Epic Downfall Necromentia Deny the Divine Eat to Extinction Banishing Light Skyclave Apparition Redcap Melee Thundering Rebuke Charge of the Forever-Beast Flame Spill Soul Sear Channeled Force Mythos of Vadrok Rumbling Rockslide The Akroan War Concerted Defense Anticognition Essence Scatter Jwari Disruption  Flip Lofty Denial Cancel Convolute Deny the Divine Didn't Say Please Mystical Dispute Mystical Dispute Memory Drain Rewind Agonizing Remorse Memory Theft Pelakka Predation  Flip Shatter the Sky Storm's Wrath Extinction Event

That's a whole lot of cards that can deal with Omnath decks. So its not so broken that it can't be dealt with. Does it mean you have to add more than 4 removal cards or change colors? You might have to. Does it mean you might have to change some strategy? Possibly.

Mono White has at least 12 solid answer cards for Omnath and you can still play aggro. Blue has counterspells though you might have to pair it with another color. Red has a few options as well, and the only color that is lacking is if you play mono green. With that many cards you really can't say it's so broken it's unbeatable. You have to play around it. You have to anticipate the strategy. These cards can easily be maindecked, and if youre a player that goes 38 creatures and only 22 lands then I'm sorry for you.

But I wholey disagree with the term Broken. Ive often seen Omnath players quit when they lose Cobra and Omnath. I've also seen a lot of them pass the turn and pass several turns. If you cannot answer it, its out of lack of trying, preparedness, or just a bad game which happens. Also, its not Omnath doing broken things. Omnath only produces the mana to do really really good things. IF Wizards bans Escape and Ultimatum players will have to switch to Lithoforming and while it won't kill the deck it will slow it down and I think that's a more fair approach. But yeah... as above, you don't have to limit yourself to just what's being played. Think outside the box.

Omniscience_is_life on OVERplayed cards?

1 month ago

goodair fair enough

RNR_Gaming, care to elaborate? I agree with you entirely, but I want to hear your opinion

DeinoStinkus yeah I don't run Cancel variants in general. I agree completely

PhngluiMglwnafhh on They did the Stomp, the Simic Stomp

2 months ago

Neutralize is always a better choice than Cancel, because it has cycling. Hydra's Growth might suit this deck well, perhaps replacing a Hunter's Edge and one or two Lorescale Coatls.

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