In Garruk's Wake


Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Frontier Legal

Printings View all

Set Rarity
Commander (2016 Edition) Rare
Magic 2015 Rare
Promo Set Rare

Combos Browse all

In Garruk's Wake


Destroy all creatures you don't control and all planeswalkers you don't control.

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Cardhoarder (MTGO)

0.02 TIX $0.03 Foil


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In Garruk's Wake Discussion

darleen on Obi

1 week ago

Suggestions for your mana base:

Remove: Evolving Wilds, Terramorphic Expanse, Warped Landscape, and Mind Stone. Add: Myriad Landscape, Cabal Coffers, High Market, and Charcoal Diamond.

Tower of Calamities depends a lot of mana to destroy only one creature. Try Black Market in its place.

Bad Moon, Eternal Thirst, and Lashwrithe are fine cards but your creatures are already so huge, I don't think you need them. I would just add more ramp instead: Ashnod's Altar (also serves as a sacrifice outlet), Caged Sun, and Expedition Map (to find Cabal Coffers).

34 lands is simply too few in my opinion so think about cutting Ascendant Evincar, Endrek Sahr, Master Breeder, Nightmare, and Shadowborn Demon for 4 Swamps.

Suggestions for draw and card advantage:

It seems like a great win condition is the interaction between your Commander and Maralen of the Mornsong so I recommend more tutor and dark spells to get the combo out. Maybe switch out: Cremate, Sanguine Bond, Unholy Hunger, Abyssal Persecutor, Visions of Brutality, and Vile Requiem for Night's Whisper, Dark Petition, Behold the Beyond, Ambition's Cost, Beseech the Queen and Viscera Seer.

Suggestions for removal spells:

Several of your removal spells cost alot of mana. To the Slaughter, Reach of Shadows, In Garruk's Wake, Dregs of Sorrow, and Annihilate could be replaced with Diabolic Edict, Hero's Downfall, Killing Wave, Malicious Affliction, and Grave Pact.

bushido_man96 on Seven by Nine with Meren

1 week ago

2 CMC saccers: Wall of Mulch that it looked like you had at one time, and maybe Multani's Acolyte? (Having trouble coming up with cards in this slot.) For removal, I prefer cards like Plague Wind and In Garruk's Wake, but that's just a personal preference. The cards you have listed look like they go with what your deck does with the dredge mechanic, so my suggestions might not fit your scheme.

superman101 on Nath of the Gilt-Leaf

2 weeks ago

I feel like you're running way too much single target removal. In Garruk's Wake is pretty good, and Curtains' Call in four person EDH can be really powerful.

Str0b0 on Plunder the graves

2 weeks ago

Since you are focusing on forcing sacrifices a good enchant to add would be Grave Betrayal so that every sacrificed creatures becomes another creature you control. I run a very similar deck and Grave Betrayal can put in some work. Since there is no time limit to the control granted you can build a pretty massive board pretty quickly, especially if you play something like In Garruk's Wake or another board wipe after you plonk it down.

entheogeneral on Atraxa's Gatewatch

1 month ago

I love Tamiyo's max and Ugin's is neat too, I should get one. I love getting Tamiyo's emblem and then using the cards I get with her to draw more cards and, boom, I get an incredible board state. The only thing you have to watch out for (besides combos) is In Garruk's Wake, that's why I keep threats in y hand at all times, don't wanna be left top-decking with an empty field.

LoneCrusader399 on Mind Munch

1 month ago

I see you don't have any board wipes in your deck, you're going to want in any combination: Decree of Pain, Toxic Deluge, Damnation, In Garruk's Wake and Life's Finale would work well if you play with more cards that interact with your graveyard like Chuff_Bucket suggests.

You want Lazav to survive board wipes so Darksteel Plate seems necessary.

PartialPride on Budget Grenzo, Dungeon Warden

1 month ago

Got a hold of Living Death, so that's in for Cloak and Dagger. I think Cloak was just a bit too gimmicky, more often than not Grenzo would already be on the battlefield so casting this for and equipping for just felt bad. The +2/+0 was kind of nice, but it only really mattered if I hit Flayer of the Hatebound because that's the only creature with power greater than 3 (and I almost always cast Grenzo for X=1). In the future I think Lightning Greaves has a place in this deck for the shroud ability at a much cheaper cost.

In other news I did some more play testing at my LGS and found In Garruk's Wake to be pretty good so far. I often have a lot of creatures out by virtue of Grenzo so keeping them around has proven useful. The added ability to kill planeswalkers I'm liking as well. By that same stroke Caged Sun has not proven to be quite as good as I had hoped, mana is a lot and I don't have any way to cheat out big artifacts. That said, a friend suggested Scrap Mastery which may be worthwhile, considering I'm running 26 artifacts that frequently get binned from Grenzo. Alternatively maybe putting in Arcbound Reclaimer for Myr Retriever might be worthwhile, I'm not sure.

Lastly, in a previous comment I misinterpreted the tribe of Shapeshifter to all have the Changeling ability (which they do not), only Taurean Mauler has this ability. I regret the error.

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