In Garruk's Wake

In Garruk's Wake

Sorcery

Destroy all creatures you don't control and all planeswalkers you don't control.

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Set Rarity
Commander 2019 (C19) Rare
Commander 2016 (C16) Rare
Magic 2015 (M15) Rare
Promo Set (000) Rare

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Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Block Constructed Legal
Pioneer Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

In Garruk's Wake occurrence in decks from the last year

Commander / EDH:

All decks: 0.04%

Black: 0.34%

Golgari: 0.11%

In Garruk's Wake Discussion

multimedia on [Primer] Yarok, The Value Engine

2 weeks ago

An area to ponder about improving is the the high avg. CMC which is 3.7. Currently here for ramp there's only seven reliable additional mana sources (Sol, Talismans, Wood Elves, Springbloom and Reach) which is low. What I mean by reliable are cards that don't require you to have another card to be ramp. Burgeoning, Azusa, Coiling, Risen, Uro are all good cards, but to be ramp sources they require that you either have a land in your hand or a land on top of your library which is not reliable.

Mystic Remora is a powerful one drop in multiplayer Commander. It's not ramp, but it helps as a way to keep making land drops because it will draw you a lot of cards. Dream Stalker can be a backup for Shrieking Drake for the combo. You have a backup for Cloud of Faeries, but don't have one for Shrieking.

Cards to consider adding to reduce the avg. CMC:

Cards to consider cutting to reduce the avg. CMC:

Plague is a nine drop, In Garruk's Wake is another nine drop and is better for this effect. Sire and Bonds have good triggered abilities with Yarok, but they only trigger when your opponents do something. This makes both of them in my opinion the least good of the five/six drops since you don't want to have to rely on your opponents to get value from a five/six drop. Splendid Reclamation is good with Scapeshift, but that's really it since you've cut mill and The Gitrog Monster.

DragonOfTheWest on Card creation challenge

2 weeks ago

Garruk, Retired 

Legendary Creature - Human Warrior Druid

At end of combat on your turn, untap all lands you control.

You may look at the top card of your library, and you may cast it if it's a creature card.

Beyond triumph, beyond victorious success, there lies a place of serene contentment that cannot be lost once reached.

3/5


What if Garruk retired and became a gardener?

First ability represents his gardening and is a callback to his original +1.

Second ability is from Garruk's Horde.

Flavor text is inspired by In Garruk's Wake.

Power is less than toughness because he put down his axe.

Bonus that he combos with Fertile Ground effects.


Repeat this challenge.

Valius on Drawing Dead

1 month ago

Mirko Vosk isn’t all that great unless he can connect with the opponent. You’ll do more mill with your walls than you will with him. Replace him with Avatar of Woe

Sire of Stagnation isn’t really on theme here, and is expensive. You’re better off with Lord of the Void or Ulamog, the Ceaseless Hunger if you’re looking for an impactful creature, but I’d probably choose Geth, Lord of the Vault or Oona, Queen of the Fae since they’re more on flavor and are good mana sinks if needed.

You have very little spot removal, Hero's Downfall , Doomblade etc, so be careful there. Also, Black has access to Plague Wind In Garruk's Wake and even Mutilate , and you definitely should be running Cyclonic Rift over Aether Gale . Board wipes are important, and you’ll have the largest toughness to survive those “all creatures get -x/-x” effects, so make use of them - Toxic Deluge would probably be the absolute best.

There’s good equipment to increase toughness, like Slagwurm Armor and Accorder's Shield , and Illusionist's Bracers on a mortivor or nighthowler is potentially deadly.

Don’t forget about Laboratory Maniac , because you can mill yourself.

All those cards that mill opponents when you draw a card are taking away from other cards you need unless you’re drawing a ton of cards in a turn. Notion Thief and Teferi's Puzzle Box is the absolute best combo for dimir (imho) and pairs well with those cards, but a lack of Howling Mine like effects makes these cards less relevant to the mill from your walls. Memory Erosion will just do you more work.

Tutoring is important if you’re running combo, so don’t forget Diabolic Tutor or other expensive ones if you feel like buying them.

Bojuka Bog .

Dimir-doppleganger and Lazav, Dimir Mastermind are kind of must haves to make use of opponents’ big beefies and eldrazi (if any).

Biggest thing is just remember you’re trying to mill a billion at a time, not little bits here and there. If a card isn’t milling a ton, replace it with something else that’s more impactful. Combo pieces are nice, but without tutoring they’re unreliable.

Card I think are a MUST HAVE, though, are definitely Necrotic Ooze , Lazav, Dimir Mastermind , Cyclonic Rift , propoganda, Crawlspace , and Bloodchief Ascension . At least find space for those.

Whirlwind_2100 on ♫ Feed Me, Seymour ♫ : Kroxa EDH [PRIMER]

1 month ago

Yeah...one activation for five mana isn't ideal, however cards like Stitcher's Supplier , Golgari Thug and Big Game Hunter are solid chumps once you get their etb trigger.

Waste Not can make a ton of blockers, plus you'll probably have tutored for Waste Not in the earlier turns, which means by the time you curve into angrath, you will most likely have 3-4 zombies. Either way, this is the ideal situation, so angrath is still very debatable.

If I was to put Angrath, the Flame-Chained , I would consider cutting Last One Standing . Reason i say this is that unless you can get an early Waste Not , your board will be fairly small,a nd you'll most likely only have Kroxa, Titan of Death's Hunger out, making that 8/8 Uril, the Miststalker even more liley to stick around while you cry in a corner.

Not only that, but if you wanted a one sided board wipe, just use In Garruk's Wake , and even as a generic board wipe, Damnation is always a good choice.

Alright; thanks for reading =)

RainB00ts on Ratchet Rats

1 month ago

Initially looking at the list there are too many lands. I would say cut down to 36 or 37. Your mana curve is mainly 3 drops so 45 lands is too many. You don't need Unknown Shores and Evolving Wilds since you are mono black. Cutting those lands frees up 8 or 9 extra card slots.

Instead of Hex, I suggest Plague Wind and/or In Garruk's Wake as they are better board wipes (better to have more than one piece of board wipe). Mutilate is an interesting option since you are running a lot of swamps. Or use all Snow-Covered Swamp and try playing Dead of Winter .

Another tutor to consider is Mausoleum Secrets . I've always wanted to play this card but don't run many black decks that can take use of it.

Consider some other card draw options to help prevent you from running out of gas. Such as: Night's Whisper , Read the Bones , or Sign in Blood . Maybe Phyrexian Arena or Greed

Lightning Greaves would be a good addition to the deck. Gives your commander haste and lets you use its tap ability right away. Plus the protection of opponents not being able to target it.

If you want another cheeky option, I think Thornbite Staff goes infinite with your commander. Equip to your commander, use your commander's ability to sacrifice a rat, the staff untaps your commander, then your commander's ability resolves. Rinse and repeat xD

For spot (single creature) removal you could also consider Defile , Murder , Hero's Downfall but Doom Blade and Tragic Slip are pretty good.

Other ramp cards could be: Wayfarer's Bauble , Mind Stone , Thought Vessel . Bontu's Monument may be good as well but not exactly ramp.

If you want to lean heavier into the creatures who make your opponents discard theme (by swapping out a current creature as 37 is already pretty high), Sadistic Hypnotist is a brutal card ;)

War_Machine_800 on Black/Green Tron

1 month ago

I am not sure the black splash is worth it just to mainboard Vraska and side in creature hate. Tron doesn't really have problems against other creature decks. If you're going to run with the black splash anyway then you should go all the way with it and have some fun. Here are some cards I think would really fun with this deck idea, you could take out some Once Upon a Time or a couple creature removal cards for it:

Worst Fears ,

In Garruk's Wake ,

Plague Wind ,

maybe Rune-Scarred Demon ,

When I play Tron I just use green though.

ShutUpMokuba on Should Cyclonic Rift be Banned ...

1 month ago

DemonDragonJ i'm not saying that In Garruk's Wake is better. I was only pointing out that saying that Cyclonic Rift is a good card mainly because it doesn't affect yourself is a short-sighted statement. The card is good because of the combination of all the points you have listed.

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