|Commander / EDH||Legal|
Printings View all
|Commander 2016 (C16)||Rare|
|Magic 2015 (M15)||Rare|
|Promo Set (000)||Rare|
Combos Browse all
In Garruk's Wake
Destroy all creatures you don't control and all planeswalkers you don't control.
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In Garruk's Wake Discussion
3 days ago
1 week ago
2 weeks ago
The thing is to build a saskia deck you have to do combat damage. Just trying to do such a thing in CMDR is hard. Because you can't just chip away at people and expect them to not get pissed off and do something about it.
So you need to build an army of creatures then do an alpha swing knocking out several opponents at once in hopes that it isn't stoped by a
So it's a tough build to do right. You want to have enough big fat creatures but enough anwsers for what youll encounter like someone putting
- Song of the Dryads on saskia
- Ghostly Prison
- Sphere of Safety and such other trubblesome things you'll encounter like No Mercy.
You see the problem is creatures are just so easy to deal with. So in order to make this a successful deck you also need ways to make them relentless with stuff that gives your creatures haste and graveyard stuff. Living End, Rise of the Dark Realms, Victimize, maybe some persist effects like Cauldron of Souls and undying stuff like Mikaeus, the Unhallowed but you can't make it easy to destroy your stuff so you'll need stuff like Avacyn, Angel of Hope, but thats not gonna stop exile. So you'll need stuff like Privileged Position, so they cant be targeted. But that's not stopping Terminus. Aaaannnd still, there's nothing you can do about Cyclonic Rift, or Toxic Deluge. But the Cyclonic Rift player will be waiting for that alpha swing, so you will have to be ready for it with a Red Elemental Blast and/or Pyroblast to counter it. But you'll still be getting blown out by a Toxic Deluge. So that's where the persist and undying come in also there's Rise of the Dark Realms
...In Garruk's Wake...
4 weeks ago
I don't even know what to suggest. Maybe In Garruk's Wake since it's a good one-sided boardwipe, especially with Jodah. Deck looks good and tuned though, props to you for a good deck.
4 weeks ago
I'm flattered that you thought of me to help you. Golgari may not be my strong suit, but I'll try to help.
It seems to me that if you want to kill with Vraska than a token sub-theme might be a good idea. Off the top of my head I can think of Izoni, Thousand-Eyed and Ishkanah, Grafwidow for this. If you can get poison counters Phyrexian Swarmlord is good, same with Hapatra, Vizier of Poisons if you can get some counters dropping. Craterhoof Behemoth and Beastmaster Ascension along with Swarm Guildmage and Undercity Uprising are some good support for this.
I mean seriously, if you are gonna go Vraska go all the way and include Vraska, Relic Seeker. This Vraska pairs well with Vraska, Golgari Queen and helps with the token sub-theme with her pirates. Also, Vraska's Stoneglare is just great since it kills something and goes and finds Vraska.
Lastly Triumph of the Hordes is just an amazing alt win-con (if you want to go that rout).
I hope that I can be of some help, and that I didn't come off too strong/overwhelming.
1 month ago
First up I have to mention that the font and layout are very hard to read, so I had to copy the deck to read the decklist.
Nexus of Fate should be worth a spot in the deck.
Aminatou, the Fateshifter is very useful for card selection and library manipulation. Much better than Conch Horn.
With all the library manipulation, Psychic Battle could be a good way of controlling opponents' spells.
As Foretold could also give you free spells each turn.
Land Tax can help you get lands out of the library so you have a higher chance of finding spells.
1 month ago
1 month ago
This deck is nearly perfect, but there's just a few areas of weakness that demand immediate attention.
First off, I would remove the following cards: Abrupt Decay, Angel's Grace, Anguished Unmaking, Animate Dead, Arcane Denial, Avacyn, Angel of Hope, Badlands, Bayou, Birds of Paradise, Blood Crypt, Bloodstained Mire, Brainstorm, Breeding Pool, Chromatic Lantern, Chrome Mox, City of Brass, Command Tower, Cultivate, Cyclonic Rift, Dance of the Dead, Deathrite Shaman, Decree of Pain, Delay, Demonic Tutor, Enter the Infinite, Exploration, Farseek, Fellwar Stone, Fist of Suns, Flooded Strand, Godless Shrine, Hallowed Fountain, In Garruk's Wake, Intuition, Jin-Gitaxias, Core Augur, Jodah, Archmage Eternal, Kozilek, Butcher of Truth, Laboratory Maniac, Lotus Cobra, Maelstrom Wanderer, Mana Confluence, Mana Crypt, Marsh Flats, Merciless Eviction, Misty Rainforest, Mox Diamond, Myojin of Night's Reach, Myojin of Seeing Winds, Mystic Remora, Mystical Tutor, Nature's Claim, Nature's Lore, Negate, Omniscience, Oracle of Mul Daya, Overgrown Tomb, Painful Truths, Polluted Delta, Praetor's Counsel, Progenitus, Rhystic Study, Rise of the Dark Realms, Savannah, Scalding Tarn, Scrubland, Sensei's Divining Top, Show and Tell, Skyshroud Claim, Sol Ring, Steam Vents, Stomping Ground, Storm Herd, Survival of the Fittest, Swan Song, Swords to Plowshares, Sylvan Library, Taiga, Tainted Pact, Temple Garden, Terastodon, Three Visits, Time Stretch, Toxic Deluge, Tropical Island, Tundra, Ulamog, the Ceaseless Hunger, Underground Sea, Vampiric Tutor, Verdant Catacombs, Volcanic Island, Vorinclex, Voice of Hunger, Watery Grave, Windswept Heath, Wooded Foothills, and Zacama, Primal Calamity.
There's really nothing you could replace these cards with that would make this deck competitive, so I'd recommend just stopping here. Good work.