In Garruk's Wake
Destroy all creatures you don't control and all planeswalkers you don't control.
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In Garruk's Wake Discussion
3 days ago
Hi Guint!! Here are some suggestions I think you could utilize for Ishkanah. So far it looks good!
The things we want to make sure you have in this deck are ways to activate delirium, as well as ways to activate Ish's tribal effects. Let's start with the spiders themselves~
If you can find it I definitely recommend buying a Swarmyard cause what's better than a land that prevents your dudes from dying?
Arachnogenesis Essentially a Fog with an added bonus of giving you a TON of spider tokens. Spider Spawning is also going to be a winner in this deck. Penumbra Spider gives you good value by making another token when it dies. Riptide Replicator is a fun artifact that can make spiders as well... and with all the tokens, a Parallel Lives and Second Harvest would definitely be cards to consider. Also a fan of the underused Parallel Evolution - it even has Flashback! Swarm them with tokens and then drop a Pathbreaker Ibex, Decimator of the Provinces or the ever coveted Craterhoof Behemoth... or you can go the route of Overwhelming Stampede.
Silklash Spider would be a good powerhouse to pick up. It's effect can kill off any flier on the board.
There aren't any other specific "spiders" that are noteworthy, but there are always shapeshifters. My favorite "spiders" are Metallic Mimic and Chameleon Colossus Alternatively you can get a Conspiracy and just make your whole deck into spiders. Then when they all die bring them back with Patriarch's Bidding.
Spiders have especially large butts on them, so Assault Formation can really be powerful. Things that benefit from the high toughness of spiders should also be up for consideration. Ikra Shidiqi, the Usurper, Abzan Beastmaster, Grim Contest, and Kin-Tree Invocation are ones that come to mind immediately.
For a more tribal feel I def recommend trying out Archetype of Endurance and Archetype of Finality as well as Brawn and Filth. Bow of Nylea could be used as an alternative to Archetype of Finality if you so choose. There are also tribal artifacts such as Coat of Arms, Urza's Incubator, Obelisk of Urd and Door of Destinies.
Now onto the Delirium Mechanic. Making sure your own cards into the graveyard can seem counterproductive but a lot of things benefit from it. So first, how do we self mill?
- Deadbridge Chant is a personal favorite. Satyr Wayfinder, Crop Sigil, Grisly Salvage, Mulch, Grapple with the Past, Commune with the Gods, Benefaction of Rhonas, Sudden Reclamation. Stinkweed Imp or anything with Dredge. Golgari Grave-Troll is a popular one.
Now for some super fun cards that benefit from a graveyard presence.
- Jarad, Golgari Lich Lord, Lord of Extinction, Deathcap Cultivator, Deathrite Shaman, Traverse the Ulvenwald, Splendid Reclamation, and Meren of Clan Nel Toth. Did you mill a bunch of great cards you want back? Recursion is also a super powerful strategy. Eternal Witness is a Green staple for a reason. Greenwarden of Murasa, Seasons Past, Treasured Find, Animate Dead, Victimize. Sometimes you want to put specific things into the graveyard to fetch with recursion cards, so Entomb, Jarad's Orders, and Buried Alive become like tutors in a sense.
Now lets talk about Black and Green as colors in EDH. Black/Green has a few things that it needs to run undoubtedly. One of its major problems is card draw, so you're definitely going to want to auto-include Harmonize and Phyrexian Arena. I would also consider Lifecrafter's Bestiary.
Removal: Putrefy, Murder, Hero's Downfall, Abrupt Decay, Krosan Grip, Golgari Charm, Toxic Deluge, In Garruk's Wake, Acidic Slime, Beast Within. Dictate of Erebos to be used in conjunction with a sacrifice outlet like Ashnod's Altar (sac your extra tokens for mana!)
Ramp: Cultivate, Kodama's Reach, Solemn Simulacrum, Sol Ring, Explosive Vegetation, Thran Dynamo, Commander's Sphere, Golgari Signet, Cryptolith Rite, Harrow, Crop Rotation, Sakura-Tribe Elder, Yavimaya Elder.
The only other thing I want to say about your deck is that you should probably up your land count to at least 36. 30 is usually too little for most EDH decks in my experience. Unless you're going super aggro, you'll find yourself short on a lot of land drops.
If you wanted to upgrade your lands, here are some relatively inexpensive things you could add:
Golgari Rot Farm, Command Tower, Jungle Hollow, Temple of Malady, Woodland Cemetery, Overgrown Tomb, Llanowar Wastes, Tainted Wood, Grim Backwoods, Bojuka Bog, Hissing Quagmire, Temple of the False God, Drownyard Temple, Ghost Quarter, and any lands that Cycle in your colors :)
3 days ago
Hey Baelz, I'm thinking that the Rewind could be replaced with a simple Counterspell because you won't be looking to cast another instant after you cast that Rewind. Also might want to consider more battlefield wipes that don't affect your creatures instead of ones that wipe you too. An In Garruk's Wake would be a nice addition to this deck, or something like an Aligned Hedron Network to wipe out big things your opponents control and leave your little dudes behind. Oh wait...but your commander makes them indestructible so....scratch that haha.
1 week ago
Nature's Revolt comes to mind. Groundskeeper can help you recycle basic lands, but if you go with a bunch of Gates, that might not help. Exploration and Burgeoning can help you get more lands into play faster. Kamahl, Fist of Krosa could be a nice alternate win condition. Flood the table with lands (that are now creatures due to Nature's Revolt) and tap one measly Gaea's Cradle and you could probably activate Kamahl's ability at least twice, making all your lands 8/8 creatures. Throw out In Garruk's Wake or Plague Wind the turn before, and someone is losing the game.
1 week ago
Worm Harvest Titania, Protector of Argoth Terravore Svogthos, the Restless Tomb Life from the Loam Drown in Filth Forgotten Harvest Deathrite Shaman Crawling Sensation Centaur Vinecrasher Jolrael, Empress of Beasts Nissa, Worldwaker Sylvan Advocate
Above are a bunch of cards that want you to have lands in grave and on the field. Below are cards that are wide removal.
1 week ago
No worries! Its nice to see people try new things, and rampy demons is a favourite casual throwback of mine. I agree about damnation, but with this new Amonkhet boardwipe coming out ,maybe that will be a cheap alternative to trade for In Garruk's Wake?
if you ever change to using duals then change back to Farseek as you see in my variant. Faster colour fixing as you can get the duals.
Y'Know, try as i might i couldnt find a combo reason for Fungal Sprouting. Dont know how i missed that its a great choice then!
A final suggestion i came up with when making the variant that i didnt add: have you thought about changing a couple of Golgari Signets to Golgari Keyrune? Its a tad slower yes, but gives you an optional creature available to block with or sacrifice to Westvale Abbey if you need.
2 weeks ago
I would also add Cryptolith Rite for the mana. My small suggestion would be to remove Wild-Field Scarecrow and Oashra Cultivator along with In Garruk's Wake as the cost is too high, you can cast lots more for 9 mana.
2 weeks ago
There is a tl;dr section at the bottom, I did not have enough time to shorten this
Taking this off the forums to save everybody else (and you) the trouble
1:I am accused of being too much of a spike ("That's because stuff like Stasis are 'spikier' cards"). The cause of this accusation was directed at my answer ("but there are better ways of achieving Stasis hint hint", the answer provided an improved card whilst not making any concrete specifications. This was interpreted that I am competitive.
This accusation is easily falsified by pointing out lack of specificity I used and the fact that I mentioned a less-than-competitive reason (in the form of Brine Elemental).
Typical EDH is brought up ("in typical EDH, decks that want to play big creatures without big combos or locks are pretty common"). You have defined typical EDH as, "is not the weird mix of casual-competitive that you play. It's just casual". First: what weird mix of casual-competitive do I play? Please expand accurately on that. How would normal casual-competitive be defined? Please expand accurately on that. Lastly, please define casual, accurately of course.
*If you want any information as to who I play with, what decks we play, and how long games last (turn and/or minutes), ask and you shall receive.
I am accused that I play weird casual-competitive. To say that I play casual-competitive, coming from another person, is one of the most cretinous, inane, and ineffectual statements to make.
Who are you to say that I play weird casual-competitive?
"I'll also point out your explicit mentions of 'meta' and 'competitive'". Congratulations, you read what I write. If you could please be so kind as to assimilate it. The usage of the word "meta" is as follows: a term used to characterize something that is characteristically self-referential. Please do not confuse this with the abbreviation "meta" (most effective tactically available) as that would make no sense within that context. You pointed out that I used the word competitive. I freely admit that I mention (and more) the word competitive, explicitly and clearly.
Do you admit the same.
You appear to view this as a bad thing (troubling, however, your point does not prove anything, leaving another open-ended notion that you bring up).
The original point is that Kokusho, the Evening Star is used more than Yosei, the Morning Star, Ryusei, the Falling Star, Jugan, the Rising Star, and/or Keiga, the Tide Star (damn, i got them all correct!). I gave my reason, when you argued, I gave another reason, you then argued by accusing the way I play, the way others play (attacking my playgroups), and then proceeded to ignore my second reason.
You expect that if you--passively or passive-aggressively or aggressively-- accuse a person (seemingly without any basis), that you can get away with it? With this in mind, let's review some notes you might have forgotten:
you create open-ended and empty points, you create terms that are vague and voided, and it appears that if it is not casual (oh sorry: typical edh) it is immediately discounted.
1:I want to use the way that you write and show you how ridiculous it is, but one would hope that is already clear by what is on this message.
The amount of definite things that you (appear to) believe I said that are not true and create serious flaws: I like yosei as a card, I use yosei in my kaalia deck (Rakdos the Defiler + Yosei, the Morning Star + Twilight Shepherd is fun on turn 5...), and Yosei is not a bad card. Remember, because there is a "better" card does not necessarily mean that the original card is bad. Redundancy is key in edh. Plague Wind is strictly worse than In Garruk's Wake, is Plague Wind a bad card? No(!) both cards are both good. Would I rather play In Garruk's Wake, in most situations, yes. I shall forestall your comment (you talk about meta (the abbreviation)!) and note that both plague and garruk's wake are good and played.
It is important to note your comment, "Yosei is listed in around 2000 decks out of the 150,000-ish decks". You do not list where, how, or what parameters you used in coming up with this. It should be disqualified from the internet. However, since you bring up that numbers, I viewed this search and applied Kokusho, Yosei, Keiga, Ryusei, and Jugan. Each page is 20 decks, i got the following numbers: Kokusho is in 6160 decks, Yosei is in 3480(?!) decks, Keiga is in 2820 decks, Ryusei is in 1880 decks, and Jugan is in 1260 decks (all of these numbers are within 20 minus). I do not see the point in continuing to write this line of thought.
1:In conclusion. It has been a delightful fifteen minutes thinking about this, but for now I shall break.
2:The following has been noted and gone over: you accused me of being a spike, of not playing typical edh, and playing weird casual-competitve edh. You offer no grounds, clarifications, definitions, and minimal basis for them. You have been quoted. You are asked a question that is a cause for some abeyance. I rehash the original point and show your flaws. I stem future accusations. I clarify misconceptions you seem to hold (apologies if you did not hold them, your comments were indicative). I debase a claim you fought for. I reiterate message in conclusion.
2 weeks ago
I really like seeing decks on here that people have thought "Y'know i just wanna try that" instead of their take on tournament placing decks. So mad props to you mate!
This deck follows a similar vein to one that I used to run so heres a couple of my suggestions:
I like how you are adding demons for creature or card advantage, double down on that! I would drop both Reaper from the Abyss for either two more Indulgent Tormentor or a pair of Bloodgift Demon. Why Bloodgift? Because its another card with a draw effect but can also be used to deal a critical 1 damage to the opponent. Plus if someone uses Sever the Bloodline on your Tormentor then Bloodgift wont die as well :)
Elves and other token decks make big showings in most casual or non-competition modern gamedays. Sideboarding a Demon of Dark Schemes or 2 could make all the difference against those decks if you can play him before 2 or 3 lords pump on the little guys.
Vraska the Unseen always looks like a fun planeswalker to run, but unless you can keep her alive AND hit with the token she is just a good defense as your opponent spends a turn killing her. Playing big stompy creatures means you arent likely to have too many little blockers to save her life so I would have to say drop her and add Garruk Wildspeaker. This Garruk can untap lands, notably the ones enchanted with Weirding Wood or a Golgari Rot Farm. He also gives you a chance to trample some big damage at your opponent.
If you do decide to keep Vraska the Unseen in this deck then i would suggest adding a Rogue's Passage as an inabler for her tokens. Adding it mainboard means that you can also let a few cheeky demons through.
Griselbrand is a powerful demon. Not neccessary or particularly powerful in this deck, but if your opponent knows your playing it then they will at least be trying to take it out. So its up to you about its use as a bluff/powerhouse. I personally wouldnt play him though.
However Lord of the Void is a BEAST if he goes well. I would add one to sideboard to play if your opponent is also playing a slow deck.
Both Ob Nixilis, the Fallen and Ob Nixilis, Unshackled deserve play in your deck, fallen most of all. The more lands you get the more he hurts! And Unshackled is a good sideboard card against particularly tutor-y decks.
As far as the rest of the support goes you have put heaps of thought into the balance! Its real nice! I would switch Explosive Vegetation for Harrow personally, as I have an attachment to the card and also because it means you can follow it with a Farseek or Sakura-Tribe Elder. It ends up being slightly faster than Explosive vegetation in this sense, but maybe you dont like the waste, and thats reasonable. Also seeing as you arent playing any dual lands (by the way if you get a chance, play some dual lands) Farseek is worse than Rampant Growth. So definitly switch them :)
I LOVE Fungal Sprouting. It just so fun to be playing a stompy creature deck and suddenly have a spawn fest. But because this deck is a little slower, Fog might be more valuable as it can save your life earlier.
What do i mean by that? Well Both Doom Blade and Putrefy are good at what they do for sure! But In Garruk's Wake is just too slow for modern, as by turn 3 or 4 you will need to clear your opponents board. However it does kill creatures. so i would break In Garruk's Wake into two parts, the board wipe Damnation (or equivalent) and the planeswalker slaying Hero's Downfall. You could use Ruinous Path for its awaken bonus but i think its too slow at sorcery speed. With that, Doom Blade has its downside as you noted about not hitting black creatures; Ta-Da! Hero's Downfall hits them :)
SO my suggestion are
- -2 Reaper from the Abyss
- +2 Bloodgift Demon
- -1 Vraska the Unseen
- -1 Garruk, Apex Predator (He's just too slow sorry)
- +2 Garruk Wildspeaker
- -3 Farseek
- +3 Rampant Growth
- -2 Fungal Sprouting
- +2 Fog
- -1 In Garruk's Wake
- +1 Damnation
- -3 Doomblade
- +3 Hero's Downfall
I realise this a lot of text, but I didnt just want to throw card names at you, i wanted to let you know why I would suggest things. This ends up being nothing like what i play but all my suggestions are based on what i saw you thinking about, and my practices as a Black dominant player. Hope i helped or gave you ideas :)