|Commander / EDH||Legal|
Printings View all
|Commander 2015 (C15)||Rare|
|Modern Masters (MMA)||Rare|
Combos Browse all
Creature — Merfolk Rogue
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Whenever Cold-Eyed Selkie deals combat damage to a player, you may draw that many cards.
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|Have (10)||bakunet , pskinn01 , TheAlmostHero , MoJoMiXuP , , Nemesis , Friedrice24 , dplerner , mziter501 , Mousemke|
Cold-Eyed Selkie Discussion
8 minutes ago
I like the faeries idea. Never thought about that. Fish I think is a bit too fleshed out to include Jace also feels like a win more card. Did a similar thing with Cold-Eyed Selkie for the same thought of drawing cards is good but when I played with it it was either I was already ahead or it wasn't going to help me.
3 days ago
This looks like a fine deck, though maybe it could use some more card-draw. Personally, I would go for Cold-Eyed Selkie, Bident of Thassa or Rhystic Study. In terms of nice counter-adding cards, you could look into Master Biomancer or even Bloodspore Thrinax. Naturally, Doubling Season could greatly enhance your deck, but this requires quite an investment.
In case you need any more ideas, I am using a counter deck myself: Got them countered. Look into it if you like (and leave a comment/like if you want to). Cheers!
1 week ago
I have a Rafiq with Swords build which might have been like your old offensive deck. The allstars of my deck are the ones that have triggers when they deal combat damage like: Augury Adept, Cephalid Constable, Cold-Eyed Selkie, Daring Saboteur, Daxos of Meletis, Thada Adel, Acquisitor, and Medomai the Ageless - with double strike all their triggers happen twice :-)
Also you should consider Stonehewer Giant cause you can attack then tutor and equip for two mana!!
I also like Brass Squire for fun combat tricks
Check out my deck if you'd like.
2 weeks ago
Hello, welcome to EDH!
Firstly, 27 lands is not enough, especially in a three color deck. I would aim for 35-37 in this deck since you have 6 mana rocks.
If you are up for ordering cards, Command Tower should go in any commander deck with more than one color.
You are going to want Swiftfoot Boots to protect your commander and give it haste.
There are 2 different ways you can go about building the deck.
Either way is valid and enjoyable, it just depends on who you play with and how you like to play.
For either one though, you need more big creatures for Mimeoplasm's second targer for counters. Some good cheap options are Krosan Cloudscraper and Ghoultree. Inkwell Leviathan and Gaea's Revenge can be used as targets for the first or second ability.
Terastodon can be used as removal and then as counters later in the Mime.
Firstly, Gifts Ungiven is banned in commander. If you are playing casually it shouldn't be too big a deal, but I thought I'd let you know.
Metallic Rebuke is not very good here because the only non-creature artifacts you have produce mana, so you can't really use the improvise that often.
I don't know if you are going for a recursion theme, but generally in this deck you want your creatures to stay in the graveyard, so Wander in Death, Fortuitous Find, and March of the Drowned don't seem very good in this deck. A little bit of recursion is good in any deck, but this is too much.
2 weeks ago
hey jerimie.mcbrayer, thanks for the upvote and feedback!
With my tutors, i like to simply divide it into offensive and defensive plays. Sometimes there is a food chain player threatening to go off turn 3 or a storm deck threatening an eot turn 2 ad nauseum, in which case I will search up a defensive piece to slow the tempo of the game down to my pace. This is balanced with knowledge of my opponent's decks and hands, if I believe that someone else will play the control role and use a piece of interaction to stop the early combo, then I will go for a more proactive offensive threat.
My top Creature tutor targets:
My top Enlightened Tutor targets:
My top Mystical Tutor targets:
This one isn't as easy, but I'm starting to lean heavier into grabbing Hunter's Insight in my removal light meta. Late game I'm more likely to grab a Cyclonic Rift and rarely I will get a piece of removal or counterspell. Usually I'll get a counterspell if I think I have the game in the next turn and need to protect my board.
My curve is completely reliant on the board state. In my meta, turn 3 combo wins aren't only common, but expected. So therefore I typically play a stax piece sooner than rafiq. Rafiq acts as a pump spell on a hatebear the turn he comes down, which is a nice way to apply pressure without having to devote slots to providing him haste.
Ironically, Path to Exile is a card I've been reconsidering lately. It's historically been mediocore as it helps your opponent curve out or increase their tempo. It's also pretty bad on opponent's generals, except in an emergency. That being said, the deck goes for the long game and I've seen an abundance of reanimator strategies lately since Protean Hulk got unbanned and tymna+tana blood pod has increased in popularity. I would play Path to Exile here before I play Pongify/Rapid Hybridization/Reality Shift and even Beast Within because timely blockers can often act as a time walk against us (one of the biggest weaknesses of the deck).
I haven't played this staxier version of rafiq in a few weeks, I recently brewed up a version that utilizes time magic and wins with infinite Seasons Past loops to run away with the game. It's very tempo heavy and relies weightily on our friend and MVP Cold-Eyed Selkie. Here it is if you're curious. I'm 2-1 with it so far in competitive pods and may update this list completely if it continues to be successful!
3 weeks ago
I think you should drop Kopala, Warden of Waves and add the Cold-Eyed Selkie in their place since Kopala isnt modern legal. That way you have more draw and a nice merfolk. Yeah I agree with your changes, and you could use Silvergill Adept as sideboard to swap it with the selkies
3 weeks ago
Thank you so much for the suggestions!
Serum Visions is interesting. It is better than Bident of Thassa since it costs less, draws the same amount of cards but doesn't count on dealing damage. I am torn about how it compares to Cold-Eyed Selkie since the fish can draw a lot of cards, but also counts on being able to hit.
Not sure about Merrow Harbinger. The card is kinda expensive in my opinion (the same cost as Master of Waves, on which I am souring a little anyway), and while proxying, I was never at a loss for a merfolk to play.
I am thinking about dropping both Master of Waves and Merfolk Sovereigns to maybeboard, and replace it with one more Merrow Reejerey and three Serum Visions. There is also the Silvergill Adept which lets me draw cards and is a merfolk, so it combos nicely with the Lords.
1 month ago
Cold-Eyed Selkie is a nice source of card draw with the buff effects you have. Collective Blessing and other anthem effects are great for buffing your Merfolk to big numbers. Cryptolith Rite is awesome to have your Merfolk make a bunch of mana to cast your spells or to draw from Thrasios.