|Commander / EDH||Legal|
Printings View all
|Commander 2018 (C18)||Uncommon|
|Commander Anthology 2018 (CM2)||Uncommon|
|MTG: Commander (CMD)||Uncommon|
Combos Browse all
Vow of Flight
Enchantment — Aura
Enchanted creature gets +2/+2, has flying, and can't attack you or a planeswalker you control.
Vow of Flight Discussion
4 months ago
hey Strangelove, thanks for the suggestions a ton
yeah i generally go enchant heavy, but especially in this deck because they're just generally harder to shoot down than creatures
Endless Whispers and Xantcha, Sleeper Agent are both amazing. i don't know how i missed over them. definitely both going in when i get a chance to tweak the deck a bit. probably Kynaios and Tiro of Meletis if i can find a little room, too.
i like Wild Research in a zedruu shell where i can kinda gimp it a little more with big mana and graveyard shenanigans
i should probably add in Pir's Whim , not sure why i wasn't already running it. i have a copy and generally use it in my sillier decks.
sadly Cruel Entertainment isn't on mtgo
4 months ago
yooo this is just the kind of chaos-hug I want to see!
I've been sitting on a Karona, but I didn't know what to do with her... like, have you ever put her down and the table decides to name "Avatar" and 3-shot someone(you)?
Is the enchantress theme doing what you want? I'm thinking about more creature stuff. Random things like Boldwyr Heavyweights and the Hunted series seem fun.
Oh Wild Research .
If you have lands worth playing, Pir's Whim feels good.
Missing Akroma, Angel of Wrath for the lore flex.
5 months ago
8 months ago
From commander precons: Vow of Flight , Vow of Malice , Vow of Lightning , Curse of Predation , Curse of the Forsaken , Order of Succession , Arachnogenesis , Dulcet Sirens , Ophiomancer , Portal Mage , Angelic Field Marshal , Kaalia of the Vast , Titania, Protector of Argoth , Freyalise, Llanowar's Fury , Meren of Clan Nel Toth , Breya, Etherium Shaper , Saheeli, the Gifted
9 months ago
Recommended Out: Cartouche of Knowledge
Sovereigns of Lost Alara - About $4
Eldrazi Conscription - About $15
Frantic Search - About $1
Auramancer's Guise - About $0.50
Gift of Immortality - About $1
Curator's Ward - About $0.01
Mesa Enchantress - About $0.20
Mirror-Mad Phantasm - About $0.80
Read the Runes - About $0.20
Traumatize - About $2
Fool's Demise - About $0.20
Protective Bubble - About $0.10
Ordeal of Thassa - About $0.05
Vow of Flight - About $0.05
10 months ago
Then I'd look at your auras, you probably don't need a ton to get a lot of value from your commander: Empyrial Storm, Phyrexian Rebirth, Angelic Chorus, Epic Proportions, Ground Seal, Myth Unbound, Octopus Umbra, Spawning Grounds, Vow of Flight.
1 year ago
1 year ago
I run a similar Karona, False God build, and have some suggestions based on my own experiences with her.
I have found Sovereigns of Lost Alara to be quite helpful. In addition to being able to close out games itself, the ability to turn any creature into a mini-Zur is quite useful. If Sovereigns is run, Eldrazi Conscription is a fantastic card to cheat into play. With Sovereigns, any creature you control can become a win condition - I have won a surprising number of games by cheating Eldrazi Conscription onto my Argothian Enchantress.
Armadillo Cloak is a fun little card. Because it does not give Lifelink, you can gain health whenever Karona attacks, regardless of who controls her. In a pinch, it can double as threat reduction, as you will heal if an enemy creature attacks you. Note, this will not prevent lethal damage, since its ability goes on the stack.
Song of the Dryads, Imprisoned in the Moon, and Darksteel Mutation are all solid removal spells, particularly with enchantment synergies. Since they do not force a change in zome, they can semi-permanently remove an enemy commander, as they’ll be transformed with no option to return to the command zone.
Defense of the Heart is a solid card and can be used to cheat out critical creatures. It looks like you have several worthy targets to make the card worth it.
Canopy Cover is a pretty nifty enchantment - not only does it grant evasion, it is one of two cards that give an ability akin to hexproof without actually giving the creature hexproof. Because of this, you can still target Karona with enchantments, but your opponents cannot do anything to her when she is under their control.
Hope some of that helps. Here is a link to my own list if you are curious: Pinball Wizard - Karona, False God EDH.
Vow of Flight occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%